Goéland pie-grièche





stance movement speed +% final [100]
Gull Shrike
Spectre | N |
---|---|
Area | La Baie des Ancres, Naufrage, Le Refuge de la Ziggourat |
Tags | avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio |
Packs |
Vie
125%
+25%
Évasion
+50%
Résistance




Damage
125%
Précision
100%
Touches critiques Chance
5%
Attack Distance
4 ~ 10
Temps d'attaque
1.665 Second
Damage Spread
±20%
Expérience
125%
Model Size
100%
Type
HarpyMonster
Metadata
GullHarpy
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
65
Vie
8,141
2,529
Damage
265
Dégâts des sorts
265
Précision
2,214
Temps d'attaque
1.665
Expérience
26,884
Minion Life
7,853
Minion Damage
1,036
Minion Armour
3,540
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 212–319
Chances de Touche critique: 5%
Temps d'attaque: 1.665 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "Emerge" basic_action = "Emerge2" } StateMachine { define_shared_state = "glide;" } Transitionable {} Stats { set_base_heavy_stun_duration_ms = 2033 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/HarpyMonster/HarpyGullAggroAudio.ao' ); } ); " } Preload { preload_animated_object = "Metadata/Monsters/HarpyMonster/HarpyGullAggroAudio.ao" } StateMachine { on_state_glide_1 = "SetRenderDampenHeightSpeed( 10 );" on_state_glide_0 = "SetRenderDampenHeightSpeed( 1 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/HarpyMonster/GullHarpy"] = { name = "Gull Shrike", life = 1.25, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.665, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
stance movement speed +% final [100]
Family | Stance |
---|---|
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.