寄生されたタコ
エリア: 腐敗の島
Infested Octopus
SpectreY
Area腐敗の島
Tagsbeast, Claw_onhit_audio, medium_movement, red_blood
Packs
  • 腐敗の島: 寄生されたタコ
  • ライフ
    100%
    耐性
    0 0 0 0
    Damage
    100%
    命中力
    100%
    Attack Distance
    5 ~ 18
    アタックタイム
    1.5 Second
    Damage Spread
    ±20%
    経験値
    100%
    Model Size
    100%
    Type
    OctopusParasite
    Metadata
    OctopusParasite
    レベル
    53
    ライフ
    3,102
    Damage
    144
    スペルダメージ
    144
    命中力
    1,416
    アタックタイム
    1.5
    経験値
    10,300
    Minion Life
    4,144
    Minion Damage
    435
    Minion Armour
    976
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    基本アタック
    Base Damage: 115–172
    アタックタイム: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MPAOctopusTongueProj
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 115–172
    アタックタイム: 1.5 秒
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    monster projectile variation [1052]
    projectile spread radius [3]
    projectile uses contact position [1]
    spell maximum action distance +% [-50]
    use scaled contact offset [1]
    EDSOctopusParasiteInkSpray
    Triggerable, Spell, Damage
    キャストタイム: 1 秒
    71.25から106.9物理ダメージを与える
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-50]

    Object Type

    version 2
    extends "Metadata/Monsters/ParasiteMonsters/ParasiteCorpse"
    
    StateMachine
    {
    	define_shared_state =
    	"
    		circle;
    		stance;
    		tongue;
    		rope_tightness;
    	"
    }
    
    Actor
    {
    	basic_action = "ChangeToStance4"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/ParasiteMonsters/ParasiteCorpse"
    
    StateMachine
    {
    	on_or_create_state_tongue_0 = "ShowMeshSegment( TongueShape );"
    	on_or_create_state_tongue_1 = "HideMeshSegment( TongueShape );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ParasiteMonsters/OctopusParasite"] = {
        name = "Infested Octopus",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 18,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MPAOctopusTongueProj",
            "EDSOctopusParasiteInkSpray",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPAOctopusTongueProj"] = {
        name = "MPAOctopusTongueProj",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "monster_projectile_variation",
            "projectile_spread_radius",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "check_for_targets_between_initiator_and_projectile_source",
        },
        levels = {
            [1] = {-50, 1052, 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSOctopusParasiteInkSpray"] = {
        name = "EDSOctopusParasiteInkSpray",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    寄生されたタコ
    エリア: 腐敗の島
    Infested Octopus
    SpectreY
    Area腐敗の島
    Tagsbeast, Claw_onhit_audio, medium_movement, red_blood
    Packs
  • 腐敗の島: 寄生されたタコ
  • 寄生されたタコ
  • ライフ
    100%
    耐性
    0 0 0 0
    Damage
    100%
    命中力
    100%
    Attack Distance
    5 ~ 18
    アタックタイム
    1.5 Second
    Damage Spread
    ±20%
    経験値
    100%
    Model Size
    100%
    Type
    OctopusParasite
    Metadata
    OctopusParasiteDead
    レベル
    53
    ライフ
    3,102
    Damage
    144
    スペルダメージ
    144
    命中力
    1,416
    アタックタイム
    1.5
    経験値
    10,300
    Minion Life
    4,144
    Minion Damage
    435
    Minion Armour
    976
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    基本アタック
    Base Damage: 115–172
    アタックタイム: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MPAOctopusTongueProj
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 115–172
    アタックタイム: 1.5 秒
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    monster projectile variation [1052]
    projectile spread radius [3]
    projectile uses contact position [1]
    spell maximum action distance +% [-50]
    use scaled contact offset [1]
    EDSOctopusParasiteInkSpray
    Triggerable, Spell, Damage
    キャストタイム: 1 秒
    71.25から106.9物理ダメージを与える
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-50]

    Object Type

    version 2
    extends "Metadata/Monsters/ParasiteMonsters/ParasiteCorpse"
    
    StateMachine
    {
    	define_shared_state =
    	"
    		circle;
    		stance;
    		tongue;
    		rope_tightness;
    	"
    }
    
    Actor
    {
    	basic_action = "ChangeToStance4"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/ParasiteMonsters/ParasiteCorpse"
    
    StateMachine
    {
    	on_or_create_state_tongue_0 = "ShowMeshSegment( TongueShape );"
    	on_or_create_state_tongue_1 = "HideMeshSegment( TongueShape );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ParasiteMonsters/OctopusParasiteDead"] = {
        name = "Infested Octopus",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 18,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MPAOctopusTongueProj",
            "EDSOctopusParasiteInkSpray",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPAOctopusTongueProj"] = {
        name = "MPAOctopusTongueProj",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "monster_projectile_variation",
            "projectile_spread_radius",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "check_for_targets_between_initiator_and_projectile_source",
        },
        levels = {
            [1] = {-50, 1052, 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSOctopusParasiteInkSpray"] = {
        name = "EDSOctopusParasiteInkSpray",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
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