만들어진 원숭이
Constructed Monkey
SpectreY
Tags시전, Claw_onhit_audio, construct, golem, is_unarmed, medium_movement, metal_armour, not_dex, 바알
생명력
100%
Energy Shield From Life
10%
방어도
+100%
저항
0 0 30 0
Damage
110%
정확도
100%
치명타 명중 Chance
5%
치명타 피해 보너스
+30%
Attack Distance
3 ~ 10
공격 속도
1.5 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
VaalConstructMonkey
Metadata
VaalConstructMonkey
레벨
68
생명력
6,981
방어도
6,902
회피
477
에너지 보호막
776
Damage
256
주문 피해
256
정확도
2,180
공격 속도
1.5
경험치
28,634
Minion Life
10,152
Minion Energy Shield
1,128
Minion Damage
2,086
Minion Armour
13,804
MonsterWaitShort
base skill effect duration [1000]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	face_movement_direction = false
}

Actor
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Life
{
	on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/MonkeyConstruct/epk/body_alive.epk' );"
	on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/MonkeyConstruct/epk/body_alive.epk' );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/VaalConstructs/Monkey/VaalConstructMonkey"] = {
    name = "Constructed Monkey",
    life = 1,
    energyShield = 0.1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "MonsterWaitShort",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterWaitShort"] = {
    name = "MonsterWaitShort",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {1000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
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