Mono construido



Constructed Monkey
Spectre | Y |
---|---|
Tags | Lanzador de hechizos, Claw_onhit_audio, construct, golem, is_unarmed, medium_movement, metal_armour, not_dex, Vaal |
Vida
100%
Energy Shield From Life
10%
+100%
Resistencia




Damage
110%
Precisión
100%
Impactos críticos Chance
5%
Bonificación de daño crítico
+30%
Attack Distance
3 ~ 10
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
VaalConstructMonkey
Metadata
VaalConstructMonkey
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Seleccionar Nivel de los monstruos
Nivel
68
Vida
6,981
4,826
477
Damage
256
Daño de hechizos
256
Precisión
2,180
Tiempo de ataque
1.5
Experiencia
28,634
Minion Life
6,237
Minion Energy Shield
693
Minion Damage
1,066
Minion Armour
9,652
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterWaitShort
base skill effect duration [1000]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { face_movement_direction = false } Actor { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/MonkeyConstruct/epk/body_alive.epk' );" on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/MonkeyConstruct/epk/body_alive.epk' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalConstructs/Monkey/VaalConstructMonkey"] = { name = "Constructed Monkey", life = 1, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.1, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "MonsterWaitShort", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterWaitShort"] = { name = "MonsterWaitShort", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {1000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.