잊혀진 망치꾼
악마
Forgotten Mauler
| Spectre | Y |
|---|---|
| Tags | Beast_onhit_audio, demon, not_dex, not_int, slow_movement |
생명력
438%
+20%
저항
Damage
225%
정확도
100%
치명타 명중 Chance
5%
+30%
Attack Distance
5 ~ 19
공격 속도
1.5 Second
Damage Spread
±20%
경험치
250%
Model Size
130%
Type
FallenGodBloaterBossMinion
Metadata
FallenGodMinibossBloaterMinion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
33,976
2,896
708
Damage
525
주문 피해
525
정확도
2,502
공격 속도
1.5
경험치
71,585
Minion Life
30,353
Minion Damage
2,180
Minion Armour
3,861
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
기본 공격
Base Damage: 420—629
치명타 명중 확률: 5%
공격 속도: 1.5 초
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASFallenGodBlasphamy
action attack or cast time uses animation length [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Stats
{
set_base_heavy_stun_duration_ms = 2633
}
Transitionable
{
}
StateMachine
{
define_shared_state = "aura;"
}
Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Transitionable
{
on_transition =
"
Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/FallenGods/FallenGodR1AggroAudio.ao' ); } );
"
}
Animated
{
preload_animated_object = "Metadata/Monsters/FallenGods/FallenGodR1AggroAudio.ao"
}
StateMachine
{
on_or_create_state_aura_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act5_FOUR/FallenGods/Bloater/epk/poison_aura_active.epk' );"
on_or_create_state_aura_0 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act5_FOUR/FallenGods/Bloater/epk/poison_aura_active.epk' );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/FallenGods/FallenGodMinibossBloaterMinion"] = {
name = "Forgotten Mauler",
life = 4.38,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2.25,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 19,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"GAFallenGodHexblastSlam",
"GAFallenGodHexblastSlamChaos",
"EASFallenGodBlasphamy",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAFallenGodHexblastSlam"] = {
name = "GAFallenGodHexblastSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {26, baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAFallenGodHexblastSlamChaos"] = {
name = "GAFallenGodHexblastSlamChaos",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"attack_maximum_action_distance_+",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {30, 26, baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASFallenGodBlasphamy"] = {
name = "EASFallenGodBlasphamy",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.