말벌
야수
Wasp
SpectreN
Tagsbeast, fast_movement, Stab_onhit_audio
생명력
100%
저항
0 0 0 0
Damage
100%
정확도
100%
Attack Distance
5 ~ 7
공격 속도
1.005 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
MtxWasp
Metadata
MtxWasp
레벨
68
생명력
7,757
Damage
233
주문 피해
233
정확도
2,502
공격 속도
1.005
경험치
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
MtxWaspAttack
base deal no damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Functions {}

StateMachine
{
	define_shared_state = "height;"
}

Positioned
{
	team = 1
	collision_hull_type = "projectile"
	blocking = false
}

Monster
{
	flip_enabled = false
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	mana_regeneration_rate_per_minute_% = 100
	base_maximum_mana = 100000
	set_monster_no_drops_or_experience = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_endurance_charges = 0
	set_max_power_charges = 0
	is_hidden_monster = 1
	base_cannot_be_damaged = 1
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	is_daemon = 1
	action_speed_-% = -100
}

Life
{
	corpse_usable = false
	prevent_corpse_sinking = true
}

DiesAfterTime {}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	on_change_state_height = "Call( UpdateHeight );"
}

Functions
{
	// -180 counteracts their flying height
	UpdateHeight =
	"
		this.scaled_offset = -180*GetScale();
		this.height = GetState( height )+scaled_offset;
		SetRenderHeightOffset( height );
	"
}

Life
{
	on_spawned_alive =
	"
		Call( UpdateHeight, true );
		AddEffectPack( 'Metadata/Effects/Microtransactions/Weapon_effects/Weapon_effects/beehive/bee_fadein.epk', 2 );
	"

	on_death = "AddEffectPack( 'Metadata/Effects/Microtransactions/Weapon_effects/Weapon_effects/beehive/bee_fadeout.epk' );"
}

Actor
{
	on_start_EmptyActionAttack = "RotateBy( -50 );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MtxWasp/MtxWasp"] = {
    name = "Wasp",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.005,
    attackRange = 7,
    accuracy = 1,
    skillList = {
        "MtxWaspAttack",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MtxWaspAttack"] = {
    name = "MtxWaspAttack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_deal_no_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
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