Primogênito Imundo
Filthy First-born
Spectre | Y |
---|---|
Area | A Cidade Submersa, O Refúgio Zigurate, A Cidade Submersa |
Tags | allows_inc_aoe, humanoid, melee, monster_has_on_death_mechanic, MonsterBlunt_onhit_audio, no_minion_revival, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Packs |
Vida
250%
Armadura
+75%
Resistência




Damage
250%
Precisão
100%
Acertos Críticos Chance
5%
Bônus de Dano Crítico
+30%
Attack Distance
7 ~ 14
Tempo de Ataque
3.99 Second
Damage Spread
±20%
Experiência
250%
Model Size
140%
Type
CenobiteBloater
Metadata
CenobiteBloater
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
65
Vida
16,283
Armadura
3,540
Evasão
440
Damage
531
Dano Mágico
531
Precisão
1,974
Tempo de Ataque
3.99
Experiência
53,768
Minion Life
14,943
Minion Damage
1,128
Minion Armour
6,575
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 425–637
Chance de Acerto Crítico: 5%
Tempo de Ataque: 3.99 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GSCenobiteBloaterOnDeath
Triggerable, Spell, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 698.1 a 1047 de Dano Físico
is area damage [1]
voll slam damage +% final at centre [35]
GACenobiteBloaterSlam
Triggerable, Attack
Base Damage: 425–637
Chance de Acerto Crítico: 5%
Dano de Ataque: 200%
Tempo de Ataque: 3.99 seg
Recarga: 6 seg
Causa 100% mais Dano com Ataque
+15 ao Alcance de Golpes Corpo a Corpo
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "burst;" } Stats { set_base_heavy_stun_duration_ms = 3067 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddAttached( 'Art/Models/MONSTERS/Anchorman/SwampTreeWeapon.fmt', saw_jntBnd );" } StateMachine { on_or_create_state_burst_1 = " AddAttached( 'Metadata/Monsters/Cenobite/CenobiteBloater/Attachements/Intestines.ao', hip_jntBnd ); AddAttached( 'Metadata/Monsters/Cenobite/CenobiteBloater/Attachements/Organs.ao', hip_jntBnd ); DetachAllOfType( 'Metadata/Monsters/Cenobite/CenobiteBloater/Attachements/BeltDanglers.ao' ); DetachAllOfType( 'Metadata/Monsters/Cenobite/CenobiteBloater/Attachements/NecklaceDanglers.ao' ); HideMeshSegments( tophalfShape, necklaceShape, beltShape ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Cenobite/CenobiteBloater/CenobiteBloater"] = { name = "Filthy First-born", life = 2.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.5, damageSpread = 0.2, attackTime = 3.99, attackRange = 14, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "MeleeAtAnimationSpeed", "GSCenobiteBloaterOnDeath", "GACenobiteBloaterSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSCenobiteBloaterOnDeath"] = { name = "GSCenobiteBloaterOnDeath", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 35, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GACenobiteBloaterSlam"] = { name = "GACenobiteBloaterSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", }, levels = { [1] = {15, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
is spectre with death action [1]
Id | SpectrePlayDeathAction |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.