Spectre | Y |
---|---|
Area | 沈んだ都市, ジッグラトの避難所, 沈んだ都市 |
Tags | allows_inc_aoe, humanoid, melee, monster_has_on_death_mechanic, MonsterBlunt_onhit_audio, no_minion_revival, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Packs |
ライフ
250%
アーマー
+75%
耐性




Damage
250%
命中力
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
7 ~ 14
アタックタイム
3.99 Second
Damage Spread
±20%
経験値
250%
Model Size
140%
Type
CenobiteBloater
Metadata
CenobiteBloater
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
65
ライフ
16,283
アーマー
3,540
回避力
440
Damage
531
スペルダメージ
531
命中力
1,974
アタックタイム
3.99
経験値
53,768
Minion Life
15,705
Minion Damage
2,072
Minion Armour
6,575
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 425–637
クリティカルヒット率: 5%
アタックタイム: 3.99 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GSCenobiteBloaterOnDeath
Triggerable, Spell, Damage
クリティカルヒット率: 5%
キャストタイム: 1 秒
698.1から1047の物理ダメージを与える
is area damage [1]
voll slam damage +% final at centre [35]
GACenobiteBloaterSlam
Triggerable, Attack
Base Damage: 425–637
クリティカルヒット率: 5%
アタックダメージ: 200%
アタックタイム: 3.99 秒
クールダウン時間: 6 秒
アタックダメージが100%上昇する
近接ストライク距離 +15
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "burst;" } Stats { set_base_heavy_stun_duration_ms = 3067 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddAttached( 'Art/Models/MONSTERS/Anchorman/SwampTreeWeapon.fmt', saw_jntBnd );" } StateMachine { on_or_create_state_burst_1 = " AddAttached( 'Metadata/Monsters/Cenobite/CenobiteBloater/Attachements/Intestines.ao', hip_jntBnd ); AddAttached( 'Metadata/Monsters/Cenobite/CenobiteBloater/Attachements/Organs.ao', hip_jntBnd ); DetachAllOfType( 'Metadata/Monsters/Cenobite/CenobiteBloater/Attachements/BeltDanglers.ao' ); DetachAllOfType( 'Metadata/Monsters/Cenobite/CenobiteBloater/Attachements/NecklaceDanglers.ao' ); HideMeshSegments( tophalfShape, necklaceShape, beltShape ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Cenobite/CenobiteBloater/CenobiteBloater"] = { name = "Filthy First-born", life = 2.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.5, damageSpread = 0.2, attackTime = 3.99, attackRange = 14, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "MeleeAtAnimationSpeed", "GSCenobiteBloaterOnDeath", "GACenobiteBloaterSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSCenobiteBloaterOnDeath"] = { name = "GSCenobiteBloaterOnDeath", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 35, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GACenobiteBloaterSlam"] = { name = "GACenobiteBloaterSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", }, levels = { [1] = {15, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
is spectre with death action [1]
Id | SpectrePlayDeathAction |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.