Premier-né immonde
Filthy First-born
Spectre | Y |
---|---|
Area | La Cité engloutie, Le Refuge de la Ziggourat, La Cité engloutie |
Tags | allows_inc_aoe, humanoid, melee, monster_has_on_death_mechanic, MonsterBlunt_onhit_audio, no_minion_revival, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Packs |
Vie
250%
Armure
+75%
Résistance




Damage
250%
Précision
100%
Touches critiques Chance
5%
Bonus de Dégâts critiques
+30%
Attack Distance
7 ~ 14
Temps d'attaque
3.99 Second
Damage Spread
±20%
Expérience
250%
Model Size
140%
Type
CenobiteBloater
Metadata
CenobiteBloater
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
65
Vie
16,283
Armure
3,540
Score d'Évasion
440
Damage
531
Dégâts des sorts
531
Précision
1,974
Temps d'attaque
3.99
Expérience
53,768
Minion Life
14,943
Minion Damage
1,128
Minion Armour
6,575
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 425–637
Chances de Touche critique: 5%
Temps d'attaque: 3.99 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GSCenobiteBloaterOnDeath
Triggerable, Spell, Damage
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Inflige 698.1 à 1047 Dégâts Physiques
is area damage [1]
voll slam damage +% final at centre [35]
GACenobiteBloaterSlam
Triggerable, Attack
Base Damage: 425–637
Chances de Touche critique: 5%
Dégâts d'Attaque: 200%
Temps d'attaque: 3.99 sec.
Temps de recharge: 6 sec.
100% Davantage de Dégâts d'Attaque
+15 à l'Allonge de Mêlée
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "burst;" } Stats { set_base_heavy_stun_duration_ms = 3067 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddAttached( 'Art/Models/MONSTERS/Anchorman/SwampTreeWeapon.fmt', saw_jntBnd );" } StateMachine { on_or_create_state_burst_1 = " AddAttached( 'Metadata/Monsters/Cenobite/CenobiteBloater/Attachements/Intestines.ao', hip_jntBnd ); AddAttached( 'Metadata/Monsters/Cenobite/CenobiteBloater/Attachements/Organs.ao', hip_jntBnd ); DetachAllOfType( 'Metadata/Monsters/Cenobite/CenobiteBloater/Attachements/BeltDanglers.ao' ); DetachAllOfType( 'Metadata/Monsters/Cenobite/CenobiteBloater/Attachements/NecklaceDanglers.ao' ); HideMeshSegments( tophalfShape, necklaceShape, beltShape ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Cenobite/CenobiteBloater/CenobiteBloater"] = { name = "Filthy First-born", life = 2.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.5, damageSpread = 0.2, attackTime = 3.99, attackRange = 14, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "MeleeAtAnimationSpeed", "GSCenobiteBloaterOnDeath", "GACenobiteBloaterSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSCenobiteBloaterOnDeath"] = { name = "GSCenobiteBloaterOnDeath", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 35, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GACenobiteBloaterSlam"] = { name = "GACenobiteBloaterSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", }, levels = { [1] = {15, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
is spectre with death action [1]
Id | SpectrePlayDeathAction |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.