Aquilo que Rasteja
Área: Domínio Deformado
It That Creeps
Spectre | Y |
---|---|
Area | Domínio Deformado |
Tags | allows_additional_projectiles, Claw_onhit_audio, demon, humanoid, lightning_affinity, melee, ranged, red_blood, very_slow_movement |
Packs |
Vida
115%
Ailment Threshold
%
Resistência
0 0 0 0
Damage
115%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
5 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
115%
Model Size
100%
Type
BreachFodderDemonicSpikeThrower
Metadata
BreachFodderDemonicSpikeThrower
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
80
Vida
17,950
Armadura
6,867
Evasão
644
Energy Shield
0
Damage
384
Dano Mágico
384
Precisão
1,602
Attack Time
1.5
Experiência
115,000
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 307–461
Chance de [Critical|Acerto Crítico]: 5%
Attack Time: 1.5 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPWBreachFodderDemonFemaleRemakeSpike
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Chance de Crítico: 6%
Tempo de Conjuração: 1 seg
Causa 11.47 a 34.42 de Dano de Raio
Habilidades Suportadas têm chance de Eletrizar aumentada em 100%
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1384]
projectile ballistic angle from target distance [1]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum action distance +% [-37]
Habilidades Suportadas têm chance de Eletrizar aumentada em 100%
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1384]
projectile ballistic angle from target distance [1]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum action distance +% [-37]
GSDemonicSpikerBarrage
Triggerable, Channel, Spell, Damage
Tempo de Conjuração: 1 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [-37]
spell maximum action distance +% [-37]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Breach/Monsters/BreachMonster" Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Breach/Monsters/BreachMonster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/DemonFemaleRangeRemake/DemonFemaleRangeRemakeAggroAudio.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Breach/BreachFodderDemonicSpikeThrower"] = { name = "It That Creeps", life = 1.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.15, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, skillList = { "MeleeAtAnimationSpeedComboTEMP", "GSDemonicSpikerBarrage", "MPWBreachFodderDemonFemaleRemakeSpike", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDemonicSpikerBarrage"] = { name = "GSDemonicSpikerBarrage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Channel] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-37, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWBreachFodderDemonFemaleRemakeSpike"] = { name = "MPWBreachFodderDemonFemaleRemakeSpike", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "projectile_spread_radius", "shock_chance_+%", "base_is_projectile", "projectile_uses_contact_position", "projectile_ballistic_angle_from_target_distance", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, 1384, -37, 5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }