Eso que se arrastra
Área: Dominio retorcido
It That Creeps
Spectre | Y |
---|---|
Area | Dominio retorcido |
Tags | allows_additional_projectiles, Claw_onhit_audio, demon, humanoid, lightning_affinity, melee, ranged, red_blood, very_slow_movement |
Packs |
Vida
115%
Ailment Threshold
%
Resistencia
0 0 0 0
Damage
115%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
5 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
115%
Model Size
100%
Type
BreachFodderDemonicSpikeThrower
Metadata
BreachFodderDemonicSpikeThrower
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
80
Vida
17,950
Armadura
6,867
Evasión
644
Energy Shield
0
Damage
384
Daño de hechizos
384
Precisión
1,602
Attack Time
1.5
Experiencia
115,000
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 307–461
Probabilidad de [Critical|impacto crítico]: 5%
Attack Time: 1.5 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPWBreachFodderDemonFemaleRemakeSpike
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Probabilidad de golpe crítico: 6%
Tiempo de lanzamiento: 1 seg
Inflige de 11.47 a 34.42 de daño de rayo
Las habilidades asistidas tienen la probabilidad de electrocutar aumentada un 100%
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1384]
projectile ballistic angle from target distance [1]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum action distance +% [-37]
Las habilidades asistidas tienen la probabilidad de electrocutar aumentada un 100%
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1384]
projectile ballistic angle from target distance [1]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum action distance +% [-37]
GSDemonicSpikerBarrage
Triggerable, Channel, Spell, Damage
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [-37]
spell maximum action distance +% [-37]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Breach/Monsters/BreachMonster" Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Breach/Monsters/BreachMonster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/DemonFemaleRangeRemake/DemonFemaleRangeRemakeAggroAudio.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Breach/BreachFodderDemonicSpikeThrower"] = { name = "It That Creeps", life = 1.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.15, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, skillList = { "MeleeAtAnimationSpeedComboTEMP", "GSDemonicSpikerBarrage", "MPWBreachFodderDemonFemaleRemakeSpike", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDemonicSpikerBarrage"] = { name = "GSDemonicSpikerBarrage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Channel] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-37, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWBreachFodderDemonFemaleRemakeSpike"] = { name = "MPWBreachFodderDemonFemaleRemakeSpike", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "projectile_spread_radius", "shock_chance_+%", "base_is_projectile", "projectile_uses_contact_position", "projectile_ballistic_angle_from_target_distance", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, 1384, -37, 5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }