Kabala, Rainha Constritora
Área: Keth
Kabala, Constrictor Queen
Spectre | N |
---|---|
Area | Keth, Keth |
Tags | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Conjurador, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
Vida
200%
Energy Shield From Life
5%
Ailment Threshold
%
Resistência
0
75
0
0
Damage
240%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 14
Attack Time
1.005 Second
Damage Spread
±20%
Experiência
200%
Model Size
132%
Type
SerpentClanCasterBoss
Metadata
SerpentClanCasterBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
53
Vida
7,254
Armadura
1,396
Evasão
314
Escudo de Energia
0
Damage
345
Dano Mágico
345
Precisão
0
Attack Time
1.005
Experiência
20,600
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 276–414
Chance de Acerto Crítico: 5%
Attack Time: 1.005 seg
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SerpentClanCurseBoss
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, Physical, Nonpathing
Vulnerabilidade
Tempo de Conjuração: 1.5 seg
Recarga: 6 seg
Amaldiçoa todos os alvos em uma área após um curto período, fazendo com que Acertos contra eles ignorem uma parte de sua Armadura.
Dano Físico recebido aumentado em 40%
50% de chance de ser infligido com Sangramento quando Acertado por um Ataque
Maldições duram 4 segundos
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [20]
50% de chance de ser infligido com Sangramento quando Acertado por um Ataque
Maldições duram 4 segundos
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [20]
DeceleratingProjectileSerpentClanBoss
Spell, Projectile, Triggerable, Damage, Attack
Base Damage: 276–414
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1.5 seg
Attack Time: 1.005 seg
Causa 68.95 a 103.4 de Dano Físico
base is projectile [1]
casting spell [1]
decelerating projectile speed variation +% [150]
maintain projectile direction when using contact position [1]
monster penalty against minions damage +% final vs player minions [100]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
casting spell [1]
decelerating projectile speed variation +% [150]
maintain projectile direction when using contact position [1]
monster penalty against minions damage +% final vs player minions [100]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
GSSerpentClanSpellNovaBoss
Triggerable, Spell, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 68.95 a 103.4 de Dano Físico
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [30]
base is projectile [1]
is area damage [1]
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [30]
base is projectile [1]
is area damage [1]
GSSerpentCasterBossSnakeSwarm
Triggerable, Channel, Spell, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Recarga: 25 seg
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GTSerpentClanBossDeceleratingProjectiles
Triggerable
Recarga: 12 seg
GASerpentCasterBossTailSwipeDetonation
Triggerable, Attack
Base Damage: 276–414
Chance de Acerto Crítico: 5%
Attack Time: 1.005 seg
monster penalty against minions damage +% final vs player minions [200]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GSSerpentCasterBossBoneBarrierEG
Triggerable, Spell, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
action attack or cast time uses animation length [1]
DeceleratingProjectileSerpentClanBossIdleForImpact
Spell, Projectile, Triggerable, Damage, Attack
Base Damage: 276–414
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1.5 seg
Attack Time: 1.005 seg
Causa 68.95 a 103.4 de Dano Físico
base is projectile [1]
decelerating projectile speed variation +% [150]
number of projectiles override [1]
spectral throw deceleration override [60]
base is projectile [1]
decelerating projectile speed variation +% [150]
number of projectiles override [1]
spectral throw deceleration override [60]
GSSerpentCasterBossVulnRuneOnHit
Triggerable, Spell, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 137.9 a 206.9 de Dano Físico
is area damage [1]
is area damage [1]
SerpentClanTailWhip
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 276–414
Chance de Acerto Crítico: 5%
Dano de Ataque: 170%
Attack Time: 1.005 seg
Recarga: 8 seg
Causa 70% mais Dano de Ataque
action attack or cast time uses animation length [1]
attack maximum action distance + [6]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [50]
action attack or cast time uses animation length [1]
attack maximum action distance + [6]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [50]
GASerpentCasterBossTailSwipeDamage
Triggerable, Attack
Base Damage: 276–414
Chance de Acerto Crítico: 5%
Attack Time: 1.005 seg
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
is area damage [1]
base skill can be avoided by dodge roll [1]
is area damage [1]
EASSerpentBossCurseWallNuke
Recarga: 25 seg
action attack or cast time uses animation length [1]
GTSerpentBossWall
Triggerable
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Pathfinding { immobile = true } Transitionable {} Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" /*on_start_ChangeToStance1 = "FaceNearestPlayer();"*/ } ControlZone {} Stats { } StateMachine { define_shared_state = " players = 0; vuln; retreating; intro_dialog; kabala_life_bar; disable_kabala_life_bar; no_collision; " on_or_create_state_no_collision_1 = { RemoveCollidability(); } on_state_no_collision_0 = { MakeCollidable(); } } Positioned { force_placement = true }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" BaseEvents { // Life bar resumption has to be done here, can't be on a create state on_construction_complete = " IfState( kabala_life_bar, 1, { IfState( disable_kabala_life_bar, 0, { IfAlive( { SetStaticLifeBarVisibilty( True ); } ); } ); } ); " } Actor { on_start_Vulnerability = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SerpentClanBoss/cast_curse.epk' );" on_end_or_destroy_Vulnerability = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SerpentClanBoss/cast_curse.epk' );" } Life { on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SerpentClanMonster/epk/spellcast_curse_01.epk' ); summon_fx.DetachFromGameObject( ); " } Transitionable {} Animated { on_summon_start_01 = "this.summon_fx = AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SerpentClanBoss/ao/onact/summon/summon.ao', root_jntBnd );" on_summon_end_01 = " summon_fx.PlayAnimation( close ); Roll( 1, 2, { PlayTextAudio( KabalaSnakes_Random, 'Metadata/Monsters/SerpentClanMonster/SerpentClanCasterBoss' ); } ); " } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SerpentClanMonster/epk/spellcast_curse_01.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SerpentClanBoss/summon_fadein.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SerpentClanBoss/summon_fadeout.epk" preload_environment = "G2_4_1_boss" preload_buff = "serpent_boss_bone_armour" } GlobalAudioParamEvents { player_in_range_param = "KabalaInRange" life_percent_param = "KabalaLifePercentage" range = 130 } StateMachine { on_state_intro_dialog_1 = " this.my_hiss_audio = FindClosestObject( 'Metadata/Terrain/Tools/AudioTools/G2_4_1/KabalaHiss' ); this.my_hiss_audio.Delete(); PlayTextAudio( KabalaEmerge_Random, 'Metadata/Monsters/SerpentClanMonster/SerpentClanCasterBoss' ); " on_state_kabala_life_bar_1 = " IfAlive( { SetStaticLifeBarVisibilty( True ); } ); " on_state_disable_kabala_life_bar_0 = " IfAlive( { SetStaticLifeBarVisibilty( True ); } ); " on_state_disable_kabala_life_bar_1 = " IfAlive( { SetStaticLifeBarVisibilty( False ); } ); " } Render { use_ao_lights = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SerpentClanMonster/SerpentClanCasterBoss"] = { name = "Kabala, Constrictor Queen", life = 2, energyShield = 0.05, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.4, damageSpread = 0.2, attackTime = 1.005, attackRange = 14, accuracy = 1, weaponType1 = "Dagger", skillList = { "MeleeAtAnimationSpeedUnique", "GASerpentCasterBossTailSwipeDetonation", "GSSerpentCasterBossBoneBarrierEG", "GSSerpentCasterBossVulnRuneOnHit", "GASerpentCasterBossTailSwipeDamage", "EASSerpentBossCurseWallNuke", "GTSerpentClanBossDeceleratingProjectiles", "GTSerpentBossWall", "SerpentClanTailWhip", "SerpentClanCurseBoss", "GSSerpentCasterBossSnakeSwarm", "DeceleratingProjectileSerpentClanBoss", "DeceleratingProjectileSerpentClanBossIdleForImpact", "GSSerpentClanSpellNovaBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASerpentCasterBossTailSwipeDetonation"] = { name = "GASerpentCasterBossTailSwipeDetonation", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSerpentCasterBossBoneBarrierEG"] = { name = "GSSerpentCasterBossBoneBarrierEG", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSerpentCasterBossVulnRuneOnHit"] = { name = "GSSerpentCasterBossVulnRuneOnHit", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASerpentCasterBossTailSwipeDamage"] = { name = "GASerpentCasterBossTailSwipeDamage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSerpentBossCurseWallNuke"] = { name = "EASSerpentBossCurseWallNuke", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSerpentClanBossDeceleratingProjectiles"] = { name = "GTSerpentClanBossDeceleratingProjectiles", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSerpentBossWall"] = { name = "GTSerpentBossWall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SerpentClanTailWhip"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {50, 100, 6, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {50, 100, 6, baseMultiplier = 1.7, levelRequirement = 68, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SerpentClanCurseBoss"] = { name = "Vulnerability", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[Curse|Curses] all targets in an area after a short delay, making [HitDamage|Hits] against them ignore a portion of their [Armour|Armour].", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Physical] = true, [SkillType.Nonpathing] = true, }, statDescriptionScope = "vulnerability", castTime = 1.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "physical_damage_taken_+%", "receive_bleeding_chance_%_when_hit_by_attack", "hex_remove_at_effect_variance", "active_skill_area_of_effect_radius_+%_final", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {4000, 40, 50, 600, 20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSerpentCasterBossSnakeSwarm"] = { name = "GSSerpentCasterBossSnakeSwarm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Channel] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeceleratingProjectileSerpentClanBoss"] = { name = "DeceleratingProjectileSerpentClanBoss", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "decelerating_projectile_speed_variation_+%", "number_of_projectiles_override", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "casting_spell", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 150, 1, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeceleratingProjectileSerpentClanBossIdleForImpact"] = { name = "DeceleratingProjectileSerpentClanBossIdleForImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "decelerating_projectile_speed_variation_+%", "number_of_projectiles_override", "spectral_throw_deceleration_override", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 150, 1, 60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSerpentClanSpellNovaBoss"] = { name = "GSSerpentClanSpellNovaBoss", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Kabala, Rainha Constritora Text Audio /39
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.