Espreitador das Dunas
Dune Lurker
| Spectre | |
|---|---|
| Area | Vale dos Titãs, A Travessia Khari, [DNT] River Barrens, O Refúgio Zigurate |
| Tags | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity |
| Packs |
Vida
165%
Evasão
+25%
Resistência
Damage
165%
Precisão
100%
Golpes Críticos Chance
5%
Attack Distance
6 ~ 20
Tempo de Ataque
1.005 Second
Damage Spread
±20%
Experiência
165%
Model Size
100%
Type
DuneLurker
Metadata
DuneLurker_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
65
Vida
10,816
2,023
829
Damage
350
Dano Mágico
350
Precisão
2,228
Tempo de Ataque
1.005
Experiência
35,487
Minion Life
10,365
Minion Damage
1,368
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 280—420
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.005 s
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EAADuneLurkerRoll
EASDuneLurkerArmStab
Attack
Base Damage: 280—420
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.005 s
Tempo de Recarga: 4 s
attack maximum action distance + [32]
GADuneLurkerArmStab
Triggerable, Attack, AttackInPlace
Base Damage: 280—420
Chance de Golpe Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 1.005 s
Causa +50% de dano de ataque
is area damage [1]
DTTDuneWormLeap
Spell, Movement, AttackInPlace
Tempo de Conjuração: 1 s
Tempo de Recarga: 8 s
walk emerge extra distance [-10]
GADuneLurkerLeapImpact
Triggerable, Attack, AttackInPlace
Base Damage: 280—420
Chance de Golpe Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 1.005 s
Causa +50% de dano de ataque
is area damage [1]
DuneLurkerShieldCharge
Attack, Melee, MeleeSingleTarget, Movement, Travel, AttackInPlace
Investida Tavolar
Base Damage: 280—420
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.005 s
Tempo de Recarga: 10 s
Você avança contra um inimigo, acertando-o com o escudo e golpeando-o. O inimigo é empurrado e fica atordoado. Inimigos no caminho são empurrados para o lado. O dano e o atordoamento são proporcionais à distância percorrida. Não é compatível com a gema Ataques Múltiplos.
Velocidade de movimento aumentada em 50%
ignores proximity shield [1]
is area damage [1]
GADuneLurkerEmergeAttack
Triggerable, Attack, AttackInPlace
Base Damage: 280—420
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.005 s
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
basic_action = "ChangeToStance3"
on_start_ChangeToStance1 = "SetImmobile( true );"
on_start_ChangeToStance2 = "SetImmobile( true );"
on_end_ChangeToStance3 = "SetImmobile( false );"
}
ControlZone {}
Pathfinding
{
immobile = true
}
StateMachine
{
define_shared_state = "hole;"
}
Functions
{
}
Stats
{
set_base_heavy_stun_duration_ms = 2666
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/BrainWorm/DuneLurker_"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Dune Lurker",
life = 1.65,
damage = 1.65,
damageSpread = 0.2,
attackTime = 1.005,
attackRange = 20,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"GADuneLurkerEmergeAttack",
"DuneLurkerShieldCharge",
"EAADuneLurkerRoll",
"EASDuneLurkerArmStab",
"DTTDuneWormLeap",
"GADuneLurkerArmStab",
"GADuneLurkerLeapImpact",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GADuneLurkerEmergeAttack"] = {
name = "GADuneLurkerEmergeAttack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DuneLurkerShieldCharge"] = {
name = "Table Charge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.433,
baseFlags = {
attack = true,
melee = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_movement_velocity_+%",
"ignores_proximity_shield",
"is_area_damage",
},
levels = {
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAADuneLurkerRoll"] = {
name = "EAADuneLurkerRoll",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
},
levels = {
[1] = {8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASDuneLurkerArmStab"] = {
name = "EASDuneLurkerArmStab",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
},
levels = {
[1] = {32, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTDuneWormLeap"] = {
name = "DTTDuneWormLeap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
},
levels = {
[1] = {-10, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GADuneLurkerArmStab"] = {
name = "GADuneLurkerArmStab",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GADuneLurkerLeapImpact"] = {
name = "GADuneLurkerLeapImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Espreitador das Dunas
Fera
Dune Lurker
| Spectre | |
|---|---|
| Tags | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity |
| Packs |
Vida
165%
Evasão
+25%
Resistência
Damage
165%
Precisão
100%
Golpes Críticos Chance
5%
Attack Distance
6 ~ 20
Tempo de Ataque
1.005 Second
Damage Spread
±20%
Experiência
165%
Model Size
100%
Type
DuneLurker
Metadata
DuneLurkerStrongbox
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
13,624
2,413
885
Damage
385
Dano Mágico
385
Precisão
2,502
Tempo de Ataque
1.005
Experiência
47,246
Minion Life
11,435
Minion Damage
1,598
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 308—462
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.005 s
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EAADuneLurkerRoll
EASDuneLurkerArmStab
Attack
Base Damage: 308—462
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.005 s
Tempo de Recarga: 4 s
attack maximum action distance + [32]
GADuneLurkerArmStab
Triggerable, Attack, AttackInPlace
Base Damage: 308—462
Chance de Golpe Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 1.005 s
Causa +50% de dano de ataque
is area damage [1]
DTTDuneWormLeap
Spell, Movement, AttackInPlace
Tempo de Conjuração: 1 s
Tempo de Recarga: 8 s
walk emerge extra distance [-10]
GADuneLurkerLeapImpact
Triggerable, Attack, AttackInPlace
Base Damage: 308—462
Chance de Golpe Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 1.005 s
Causa +50% de dano de ataque
is area damage [1]
DuneLurkerShieldCharge
Attack, Melee, MeleeSingleTarget, Movement, Travel, AttackInPlace
Investida Tavolar
Base Damage: 308—462
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.005 s
Tempo de Recarga: 10 s
Você avança contra um inimigo, acertando-o com o escudo e golpeando-o. O inimigo é empurrado e fica atordoado. Inimigos no caminho são empurrados para o lado. O dano e o atordoamento são proporcionais à distância percorrida. Não é compatível com a gema Ataques Múltiplos.
Velocidade de movimento aumentada em 50%
ignores proximity shield [1]
is area damage [1]
GADuneLurkerEmergeAttack
Triggerable, Attack, AttackInPlace
Base Damage: 308—462
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.005 s
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
basic_action = "ChangeToStance3"
on_start_ChangeToStance1 = "SetImmobile( true );"
on_start_ChangeToStance2 = "SetImmobile( true );"
on_end_ChangeToStance3 = "SetImmobile( false );"
}
ControlZone {}
Pathfinding
{
immobile = true
}
StateMachine
{
define_shared_state = "hole;"
}
Functions
{
}
Stats
{
set_base_heavy_stun_duration_ms = 2666
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/BrainWorm/DuneLurkerStrongbox"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Dune Lurker",
life = 1.65,
damage = 1.65,
damageSpread = 0.2,
attackTime = 1.005,
attackRange = 20,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"GADuneLurkerEmergeAttack",
"DuneLurkerShieldCharge",
"EAADuneLurkerRoll",
"EASDuneLurkerArmStab",
"DTTDuneWormLeap",
"GADuneLurkerArmStab",
"GADuneLurkerLeapImpact",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GADuneLurkerEmergeAttack"] = {
name = "GADuneLurkerEmergeAttack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DuneLurkerShieldCharge"] = {
name = "Table Charge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.433,
baseFlags = {
attack = true,
melee = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_movement_velocity_+%",
"ignores_proximity_shield",
"is_area_damage",
},
levels = {
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAADuneLurkerRoll"] = {
name = "EAADuneLurkerRoll",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
},
levels = {
[1] = {8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASDuneLurkerArmStab"] = {
name = "EASDuneLurkerArmStab",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
},
levels = {
[1] = {32, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTDuneWormLeap"] = {
name = "DTTDuneWormLeap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
},
levels = {
[1] = {-10, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GADuneLurkerArmStab"] = {
name = "GADuneLurkerArmStab",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GADuneLurkerLeapImpact"] = {
name = "GADuneLurkerLeapImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Espreitador das Dunas
Dune Lurker
| Spectre | |
|---|---|
| Area | Provação das Sekhemas |
| Tags | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity, sanctum_monster |
| Packs |
Vida
165%
Evasão
+25%
Resistência
Damage
165%
Precisão
100%
Golpes Críticos Chance
5%
Attack Distance
6 ~ 20
Tempo de Ataque
1.005 Second
Damage Spread
±20%
Experiência
165%
Model Size
100%
Type
DuneLurkerSanctumTrial
Metadata
DuneLurkerSanctumTrial
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
22
Vida
503
106
220
Damage
68
Dano Mágico
68
Precisão
316
Tempo de Ataque
1.005
Experiência
1,313
Minion Life
1,662
Minion Damage
98
Minion Armour
106
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 55—82
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.005 s
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EAADuneLurkerRoll
EASDuneLurkerArmStab
Attack
Base Damage: 55—82
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.005 s
Tempo de Recarga: 4 s
attack maximum action distance + [32]
GADuneLurkerArmStab
Triggerable, Attack, AttackInPlace
Base Damage: 55—82
Chance de Golpe Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 1.005 s
Causa +50% de dano de ataque
is area damage [1]
DTTDuneWormLeap
Spell, Movement, AttackInPlace
Tempo de Conjuração: 1 s
Tempo de Recarga: 8 s
walk emerge extra distance [-10]
GADuneLurkerLeapImpact
Triggerable, Attack, AttackInPlace
Base Damage: 55—82
Chance de Golpe Crítico: 5%
Dano de Ataque: 150%
Tempo de Ataque: 1.005 s
Causa +50% de dano de ataque
is area damage [1]
DuneLurkerShieldCharge
Attack, Melee, MeleeSingleTarget, Movement, Travel, AttackInPlace
Investida Tavolar
Base Damage: 55—82
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.005 s
Tempo de Recarga: 10 s
Você avança contra um inimigo, acertando-o com o escudo e golpeando-o. O inimigo é empurrado e fica atordoado. Inimigos no caminho são empurrados para o lado. O dano e o atordoamento são proporcionais à distância percorrida. Não é compatível com a gema Ataques Múltiplos.
Velocidade de movimento aumentada em 50%
ignores proximity shield [1]
is area damage [1]
GADuneLurkerEmergeAttack
Triggerable, Attack, AttackInPlace
Base Damage: 55—82
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.005 s
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
basic_action = "ChangeToStance3"
on_start_ChangeToStance1 = "SetImmobile( true );"
on_start_ChangeToStance2 = "SetImmobile( true );"
on_end_ChangeToStance3 = "SetImmobile( false );"
}
ControlZone {}
Pathfinding
{
immobile = true
}
StateMachine
{
define_shared_state = "hole;"
}
Functions
{
}
Stats
{
set_base_heavy_stun_duration_ms = 2666
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/BrainWorm/DuneLurkerSanctumTrial"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Dune Lurker",
life = 1.65,
damage = 1.65,
damageSpread = 0.2,
attackTime = 1.005,
attackRange = 20,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"GADuneLurkerEmergeAttack",
"DuneLurkerShieldCharge",
"EAADuneLurkerRoll",
"EASDuneLurkerArmStab",
"DTTDuneWormLeap",
"GADuneLurkerArmStab",
"GADuneLurkerLeapImpact",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GADuneLurkerEmergeAttack"] = {
name = "GADuneLurkerEmergeAttack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DuneLurkerShieldCharge"] = {
name = "Table Charge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.433,
baseFlags = {
attack = true,
melee = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_movement_velocity_+%",
"ignores_proximity_shield",
"is_area_damage",
},
levels = {
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAADuneLurkerRoll"] = {
name = "EAADuneLurkerRoll",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
},
levels = {
[1] = {8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASDuneLurkerArmStab"] = {
name = "EASDuneLurkerArmStab",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
},
levels = {
[1] = {32, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTDuneWormLeap"] = {
name = "DTTDuneWormLeap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
},
levels = {
[1] = {-10, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GADuneLurkerArmStab"] = {
name = "GADuneLurkerArmStab",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GADuneLurkerLeapImpact"] = {
name = "GADuneLurkerLeapImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












