Level Effect /40
レベル | 要求レベル | Str | Int | 1秒ごとに敵にクリティカルウィークネスを適用する | |
---|---|---|---|---|---|
1 | 0 | 1 | 1 | 1 | |
2 | 3 | 1 | 1 | 0.98 | |
3 | 6 | 10 | 10 | 0.96 | |
4 | 10 | 15 | 15 | 0.94 | |
5 | 14 | 20 | 20 | 0.92 | |
6 | 18 | 25 | 25 | 0.9 | |
7 | 22 | 30 | 30 | 0.88 | |
8 | 26 | 34 | 34 | 0.86 | |
9 | 31 | 40 | 40 | 0.84 | |
10 | 36 | 46 | 46 | 0.82 | |
11 | 41 | 52 | 52 | 0.8 | |
12 | 46 | 59 | 59 | 0.78 | |
13 | 52 | 66 | 66 | 0.76 | |
14 | 58 | 73 | 73 | 0.74 | |
15 | 64 | 80 | 80 | 0.72 | |
16 | 66 | 83 | 83 | 0.7 | |
17 | 72 | 90 | 90 | 0.68 | |
18 | 78 | 97 | 97 | 0.66 | |
19 | 84 | 104 | 104 | 0.64 | |
20 | 90 | 109 | 109 | 0.62 | |
21 | 0.6 | ||||
22 | 0.58 | ||||
23 | 0.56 | ||||
24 | 0.54 | ||||
25 | 0.52 | ||||
26 | 0.5 | ||||
27 | 0.48 | ||||
28 | 0.46 | ||||
29 | 0.44 | ||||
30 | 0.42 | ||||
31 | 0.4 | ||||
32 | 0.38 | ||||
33 | 0.36 | ||||
34 | 0.34 | ||||
35 | 0.32 | ||||
36 | 0.3 | ||||
37 | 0.28 | ||||
38 | 0.26 | ||||
39 | 0.24 | ||||
40 | 0.22 |
Attribute /6
マリス
Key | Value |
---|---|
BaseType | マリス |
Class | スキルジェム |
TargetTypes | Any |
Type | Buff, HasReservation, Aura, OngoingSkill, Persistent, Duration |
ItemType | Metadata/Items/Gem/SkillGemMalice |
ActiveSkillsCode | aura_crit_against_enemy |
Supported By /7
急進
持続時間を持つスキルをサポートし、その持続時間を短くする。
存続
持続時間を持つスキルをサポートし、その持続時間を長くする。
精密
永続バフスキルをサポートし、そのスキルがアクティブ中にプレイヤーが命中力増加を獲得するようにする。
明瞭
永続バフスキルをサポートし、そのスキルがアクティブ中にプレイヤーがマナ自動回復量増加を獲得するようにする。
活力
永続バフスキルをサポートし、そのスキルがアクティブ中にプレイヤーが[Life|ライフ]自動回復を獲得するようにする。
本草学
永続バフスキルをサポートし、そのスキルがアクティブ中にプレイヤーがフラスコによる[Life|ライフ]自動回復量増加を獲得するようにする。
食人
永続バフスキルをサポートし、そのスキルがアクティブ中にプレイヤーがキル時に[Life|ライフ]回復をするようにする。
悪意
Malice
Spectre | N |
---|---|
Tags | animal_claw_weapon, キャスター, cold_affinity, demon, fast_movement, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio |
ライフ
65%
回避
+50%
Ailment Threshold
%
耐性
0
30
0
0
Damage
65%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
4 ~ 8
Attack Time
0.675 Second
Damage Spread
±20%
経験値
65%
Model Size
100%
Type
AfflictionMinion4
Metadata
JourneyEndAfflictionMinion4
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
5,042
防具
3,451
回避
477
エナジーシールド
0
Damage
152
スペルダメージ
152
命中
0
Attack Time
0.675
経験値
18,612
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
基本アタック
Base Damage: 121–182
[Critical|クリティカルヒット]率: 5%
Attack Time: 0.675 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DeliriumMinionSpikeExplosionGT
Triggerable
DeliriumSpikerDeathSpike
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
クリティカル率: 5%
キャストタイム: 1 秒
一般的なモンスターの炸裂スキル。モンスターが放つ投射物に似ているが、衝撃効果を持つ。
9.938から14.91の物理ダメージを与える
物理ダメージの50%を冷気ダメージに変換する
投射物を追加で個放つ
base is projectile [1]
is area damage [1]
projectile speed is divided by % of scale [200]
projectile spread radius [30]
projectile uses contact position [1]
projectiles nova [1]
物理ダメージの50%を冷気ダメージに変換する
投射物を追加で個放つ
base is projectile [1]
is area damage [1]
projectile speed is divided by % of scale [200]
projectile spread radius [30]
projectile uses contact position [1]
projectiles nova [1]
WalkEmergeDeliriumEncounterMinion4
walk emerge distance [500]
Object Type
version 2 extends "Metadata/Monsters/LeagueAffliction/Minions/JourneysEnd/AfflictionMinionBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueAffliction/Minions/JourneysEnd/AfflictionMinionBase" Animated { on_death_01 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_manifests/sanic/ExplodeBuildUp.epk' );" on_event_geometryspikes_for_death_01 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_manifests/sanic/ExplodeBuildUp.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_manifests/sanic/Explode.epk' ); " on_death_run_01 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_manifests/sanic/ExplodeBuildUp.epk' );" on_event_geometryspikes_for_death_run_01 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_manifests/sanic/ExplodeBuildUp.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_manifests/sanic/Explode.epk' ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAffliction/JourneyEndAfflictionMinion4"] = { name = "Malice", life = 0.65, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.65, damageSpread = 0.2, attackTime = 0.675, attackRange = 8, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "DeliriumSpikerDeathSpike", "WalkEmergeDeliriumEncounterMinion4", "DeliriumMinionSpikeExplosionGT", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumSpikerDeathSpike"] = { name = "DeliriumSpikerDeathSpike", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "projectile_spread_radius", "projectile_speed_is_divided_by_%_of_scale", "active_skill_base_physical_damage_%_to_convert_to_cold", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, 30, 200, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeDeliriumEncounterMinion4"] = { name = "WalkEmergeDeliriumEncounterMinion4", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {500, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumMinionSpikeExplosionGT"] = { name = "DeliriumMinionSpikeExplosionGT", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
悪意
Malice
Spectre | Y |
---|---|
Tags | Claw_onhit_audio, demon, fast_movement, not_int, not_str |
Packs |
ライフ
80%
回避
+50%
Ailment Threshold
%
耐性
0
0
0
0
Damage
80%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
4 ~ 8
Attack Time
0.675 Second
Damage Spread
±20%
経験値
80%
Model Size
100%
Type
DeliriumMinion4
Metadata
DeliriumMinion4
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
6,206
防具
3,451
回避
477
エナジーシールド
0
Damage
186
スペルダメージ
186
命中
0
Attack Time
0.675
経験値
22,907
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
基本アタック
Base Damage: 149–224
[Critical|クリティカルヒット]率: 5%
Attack Time: 0.675 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DeliriumMinionSpikeExplosionGT
Triggerable
DeliriumSpikerDeathSpike
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
クリティカル率: 5%
キャストタイム: 1 秒
一般的なモンスターの炸裂スキル。モンスターが放つ投射物に似ているが、衝撃効果を持つ。
9.938から14.91の物理ダメージを与える
物理ダメージの50%を冷気ダメージに変換する
投射物を追加で個放つ
base is projectile [1]
is area damage [1]
projectile speed is divided by % of scale [200]
projectile spread radius [30]
projectile uses contact position [1]
projectiles nova [1]
物理ダメージの50%を冷気ダメージに変換する
投射物を追加で個放つ
base is projectile [1]
is area damage [1]
projectile speed is divided by % of scale [200]
projectile spread radius [30]
projectile uses contact position [1]
projectiles nova [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelirium/Minions/DeliriumMinionBase" Stats { set_base_heavy_stun_duration_ms = 3400 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelirium/Minions/DeliriumMinionBase" Animated { on_death_01 = " PlayEffect( 'Metadata/Effects/Spells/monsters_effects/League_Delirium/DeliriumMonsters/Malice/onDeath_buildUp.ao' ); " on_event_geometryspikes_for_death_01 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_manifests/sanic/ExplodeBuildUp.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_manifests/sanic/Explode.epk' ); /* AddEffectPack( 'Metadata/Effects/Environment/Delirium/monster_spawn/epk/mon_death.epk' ); */ " on_death_run_01 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_manifests/sanic/ExplodeBuildUp.epk' );" on_event_geometryspikes_for_death_run_01 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_manifests/sanic/ExplodeBuildUp.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_manifests/sanic/Explode.epk' ); /* AddEffectPack( 'Metadata/Effects/Environment/Delirium/monster_spawn/epk/mon_death.epk' ); */ " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumMinion4"] = { name = "Malice", life = 0.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 0.675, attackRange = 8, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "DeliriumSpikerDeathSpike", "DeliriumMinionSpikeExplosionGT", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumSpikerDeathSpike"] = { name = "DeliriumSpikerDeathSpike", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "projectile_spread_radius", "projectile_speed_is_divided_by_%_of_scale", "active_skill_base_physical_damage_%_to_convert_to_cold", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, 30, 200, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumMinionSpikeExplosionGT"] = { name = "DeliriumMinionSpikeExplosionGT", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
悪意 MTX /1
悪意の翼
装備している鎧に、悪意の翼背面装飾品を追加します。