マリス
レベル: (1–20)
装備条件: レベル (1–90), (4–48) 筋力, (4–122) 知性
クリティカルウィークネスの持続時間は4秒
(0.51–0.7)秒ごとに敵にクリティカルウィークネスを適用する
品質による追加の効果:
クリティカルウィークネスの持続時間は(0–1)秒
スキルはスキルジェムパネルで管理できる。
Malice


Version 0.2.0
Malice
Level: (1–20)
装備条件: Level (1–90), (3–62) Str, (3–159) Int
While active, emits an Aura that continuously inflicts Critical Weakness on enemies in your Presence.
Critical Weakness duration is 4 seconds
Applies Critical Weakness to enemies every (0.51–0.7) seconds
品質による追加の効果:
Critical Weakness duration is (0–1) second
Skills can be managed in the Skills Panel.


差出人 /1
Level Effect /40
Implicit |
---|
クリティカルウィークネスの持続時間は4秒 |
レベル | 要求レベル | 筋力 | 知性 | Base Damage | 0.7秒ごとに敵にクリティカルウィークネスを適用する | |
---|---|---|---|---|---|---|
1 | 0 | 4 | 4 | 0 | 100%, 100% | 0.7 |
2 | 3 | 5 | 8 | 0 | 100%, 100% | 0.69 |
3 | 6 | 7 | 12 | 0 | 100%, 100% | 0.68 |
4 | 10 | 9 | 17 | 0 | 100%, 100% | 0.67 |
5 | 14 | 11 | 22 | 0 | 100%, 100% | 0.66 |
6 | 18 | 13 | 28 | 0 | 100%, 100% | 0.65 |
7 | 22 | 15 | 33 | 0 | 100%, 100% | 0.64 |
8 | 26 | 17 | 38 | 0 | 100%, 100% | 0.63 |
9 | 31 | 19 | 45 | 0 | 100%, 100% | 0.62 |
10 | 36 | 22 | 51 | 0 | 100%, 100% | 0.61 |
11 | 41 | 24 | 58 | 0 | 100%, 100% | 0.6 |
12 | 46 | 26 | 64 | 0 | 100%, 100% | 0.59 |
13 | 52 | 29 | 72 | 0 | 100%, 100% | 0.58 |
14 | 58 | 32 | 80 | 0 | 100%, 100% | 0.57 |
15 | 64 | 35 | 88 | 0 | 100%, 100% | 0.56 |
16 | 66 | 36 | 91 | 0 | 100%, 100% | 0.55 |
17 | 72 | 39 | 98 | 0 | 100%, 100% | 0.54 |
18 | 78 | 42 | 106 | 0 | 100%, 100% | 0.53 |
19 | 84 | 45 | 114 | 0 | 100%, 100% | 0.52 |
20 | 90 | 48 | 122 | 0 | 100%, 100% | 0.51 |
21 | 0 | 100%, 100% | 0.5 | |||
22 | 0 | 100%, 100% | 0.49 | |||
23 | 0 | 100%, 100% | 0.48 | |||
24 | 0 | 100%, 100% | 0.47 | |||
25 | 0 | 100%, 100% | 0.46 | |||
26 | 0 | 100%, 100% | 0.45 | |||
27 | 0 | 100%, 100% | 0.44 | |||
28 | 0 | 100%, 100% | 0.43 | |||
29 | 0 | 100%, 100% | 0.42 | |||
30 | 0 | 100%, 100% | 0.41 | |||
31 | 0 | 100%, 100% | 0.41 | |||
32 | 0 | 100%, 100% | 0.4 | |||
33 | 0 | 100%, 100% | 0.4 | |||
34 | 0 | 100%, 100% | 0.39 | |||
35 | 0 | 100%, 100% | 0.39 | |||
36 | 0 | 100%, 100% | 0.38 | |||
37 | 0 | 100%, 100% | 0.38 | |||
38 | 0 | 100%, 100% | 0.37 | |||
39 | 0 | 100%, 100% | 0.37 | |||
40 | 0 | 100%, 100% | 0.36 |
Attribute /6
マリス
名前 | 全ての説明を表示 |
---|---|
BaseType | マリス |
Class | スキルジェム |
TargetTypes | Any |
Type | Buff, HasReservation, Aura, OngoingSkill, Persistent, Duration, AffectsPresence |
ItemType | Metadata/Items/Gem/SkillGemMalice |
ActiveSkillsCode | aura_crit_against_enemy |
マリス
レベル: (1–20)
装備条件: レベル (1–90), (4–48) 筋力, (4–122) 知性
クリティカルウィークネスの持続時間は4秒
(0.51–0.7)秒ごとに敵にクリティカルウィークネスを適用する
base deal no damage [1]
skill desired amount override [1]
品質による追加の効果:
クリティカルウィークネスの持続時間は(0–1)秒
スキルはスキルジェムパネルで管理できる。
Malice


有料アイテム /1
透明なバフエフェクト
アークティックアーマー、テンペストシールド、ブラッドレイジ、モルテンシェル、プレイグベアラー、フェイズラン、ペトリファイドブラッド、ウィザリングステップ、オーラ、冒涜による呪い、ヘラルドによるキャラクター上の視覚効果を取り除きます。
Supported By /25
持続時間圧縮 I
持続時間を持つスキルをサポートし、その持続時間を短くする。
持続時間圧縮 II
持続時間を持つスキルをサポートし、その持続時間を短くする。
持続時間延長 I
持続時間を持つスキルをサポートし、その持続時間を長くする。
持続時間延長 II
持続時間を持つスキルをサポートし、その持続時間を長くする。
悪意



Malice
Spectre | N |
---|---|
Tags | animal_claw_weapon, キャスター, cold_affinity, demon, fast_movement, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio |
ライフ
65%
回避力
+50%
耐性




Damage
65%
命中力
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
4 ~ 8
アタックタイム
0.675 Second
Damage Spread
±20%
経験値
65%
Model Size
100%
Type
AfflictionMinion4
Metadata
JourneyEndAfflictionMinion4
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
5,042
2,413
1,062
Damage
152
スペルダメージ
152
命中力
2,464
アタックタイム
0.675
経験値
18,612
Minion Life
4,505
Minion Damage
630
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 121–182
クリティカルヒット率: 5%
アタックタイム: 0.675 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

DeliriumMinionSpikeExplosionGT
Triggerable
DeliriumSpikerDeathSpike
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
クリティカルヒット率: 5%
キャストタイム: 1 秒
一般的なモンスターの炸裂スキル。モンスターが放つ投射物に似ているが、衝撃効果を持つ。
サポートされたスキルは投射物を放射状にに放つ
投射物を追加で個放つ
base is projectile [1]
is area damage [1]
projectile speed is divided by % of scale [200]
projectile spread radius [30]
projectile uses contact position [1]
WalkEmergeDeliriumEncounterMinion4
walk emerge distance [500]
Object Type
version 2 extends "Metadata/Monsters/LeagueAffliction/Minions/JourneysEnd/AfflictionMinionBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueAffliction/Minions/JourneysEnd/AfflictionMinionBase" Animated { on_death_01 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_manifests/sanic/ExplodeBuildUp.epk' );" on_event_geometryspikes_for_death_01 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_manifests/sanic/ExplodeBuildUp.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_manifests/sanic/Explode.epk' ); " on_death_run_01 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_manifests/sanic/ExplodeBuildUp.epk' );" on_event_geometryspikes_for_death_run_01 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_manifests/sanic/ExplodeBuildUp.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_manifests/sanic/Explode.epk' ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAffliction/JourneyEndAfflictionMinion4"] = { name = "Malice", life = 0.65, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.65, damageSpread = 0.2, attackTime = 0.675, attackRange = 8, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "DeliriumSpikerDeathSpike", "WalkEmergeDeliriumEncounterMinion4", "DeliriumMinionSpikeExplosionGT", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumSpikerDeathSpike"] = { name = "DeliriumSpikerDeathSpike", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "projectile_spread_radius", "projectile_speed_is_divided_by_%_of_scale", "active_skill_base_physical_damage_%_to_convert_to_cold", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, 30, 200, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeDeliriumEncounterMinion4"] = { name = "WalkEmergeDeliriumEncounterMinion4", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {500, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumMinionSpikeExplosionGT"] = { name = "DeliriumMinionSpikeExplosionGT", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
悪意


Malice
Spectre | Y |
---|---|
Tags | Claw_onhit_audio, demon, fast_movement, not_int, not_str |
Packs |
ライフ
80%
回避力
+50%
耐性




Damage
80%
命中力
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
4 ~ 8
アタックタイム
0.675 Second
Damage Spread
±20%
経験値
80%
Model Size
100%
Type
DeliriumMinion4
Metadata
DeliriumMinion4
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
6,206
2,413
1,062
Damage
186
スペルダメージ
186
命中力
2,464
アタックタイム
0.675
経験値
22,907
Minion Life
5,544
Minion Damage
775
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 149–224
クリティカルヒット率: 5%
アタックタイム: 0.675 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

DeliriumMinionSpikeExplosionGT
Triggerable
DeliriumSpikerDeathSpike
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
クリティカルヒット率: 5%
キャストタイム: 1 秒
一般的なモンスターの炸裂スキル。モンスターが放つ投射物に似ているが、衝撃効果を持つ。
サポートされたスキルは投射物を放射状にに放つ
投射物を追加で個放つ
base is projectile [1]
is area damage [1]
projectile speed is divided by % of scale [200]
projectile spread radius [30]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 3400 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Animated { on_death_01 = " PlayEffect( 'Metadata/Effects/Spells/monsters_effects/League_Delirium/DeliriumMonsters/Malice/onDeath_buildUp.ao' ); " on_event_geometryspikes_for_death_01 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_manifests/sanic/ExplodeBuildUp.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_manifests/sanic/Explode.epk' ); /* AddEffectPack( 'Metadata/Effects/Environment/Delirium/monster_spawn/epk/mon_death.epk' ); */ " on_death_run_01 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_manifests/sanic/ExplodeBuildUp.epk' );" on_event_geometryspikes_for_death_run_01 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_manifests/sanic/ExplodeBuildUp.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_manifests/sanic/Explode.epk' ); /* AddEffectPack( 'Metadata/Effects/Environment/Delirium/monster_spawn/epk/mon_death.epk' ); */ " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumMinion4"] = { name = "Malice", life = 0.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 0.675, attackRange = 8, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "DeliriumSpikerDeathSpike", "DeliriumMinionSpikeExplosionGT", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumSpikerDeathSpike"] = { name = "DeliriumSpikerDeathSpike", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "projectile_spread_radius", "projectile_speed_is_divided_by_%_of_scale", "active_skill_base_physical_damage_%_to_convert_to_cold", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, 30, 200, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumMinionSpikeExplosionGT"] = { name = "DeliriumMinionSpikeExplosionGT", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
悪意


Malice
Spectre | Y |
---|---|
Tags | Claw_onhit_audio, demon, fast_movement, not_int, not_str |
ライフ
80%
回避力
+50%
耐性




Damage
80%
命中力
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
4 ~ 8
アタックタイム
0.675 Second
Damage Spread
±20%
経験値
80%
Model Size
100%
Type
DeliriumMinion4
Metadata
DeliriumMinionEssence4
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
6,206
2,413
1,062
Damage
186
スペルダメージ
186
命中力
2,464
アタックタイム
0.675
経験値
22,907
Minion Life
5,544
Minion Damage
775
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 149–224
クリティカルヒット率: 5%
アタックタイム: 0.675 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

DeliriumMinionSpikeExplosionGT
Triggerable
DeliriumSpikerDeathSpike
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
クリティカルヒット率: 5%
キャストタイム: 1 秒
一般的なモンスターの炸裂スキル。モンスターが放つ投射物に似ているが、衝撃効果を持つ。
サポートされたスキルは投射物を放射状にに放つ
投射物を追加で個放つ
base is projectile [1]
is area damage [1]
projectile speed is divided by % of scale [200]
projectile spread radius [30]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 3400 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Animated { on_death_01 = " PlayEffect( 'Metadata/Effects/Spells/monsters_effects/League_Delirium/DeliriumMonsters/Malice/onDeath_buildUp.ao' ); " on_event_geometryspikes_for_death_01 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_manifests/sanic/ExplodeBuildUp.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_manifests/sanic/Explode.epk' ); /* AddEffectPack( 'Metadata/Effects/Environment/Delirium/monster_spawn/epk/mon_death.epk' ); */ " on_death_run_01 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_manifests/sanic/ExplodeBuildUp.epk' );" on_event_geometryspikes_for_death_run_01 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_manifests/sanic/ExplodeBuildUp.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_manifests/sanic/Explode.epk' ); /* AddEffectPack( 'Metadata/Effects/Environment/Delirium/monster_spawn/epk/mon_death.epk' ); */ " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumMinionEssence4"] = { name = "Malice", life = 0.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 0.675, attackRange = 8, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "DeliriumSpikerDeathSpike", "DeliriumMinionSpikeExplosionGT", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumSpikerDeathSpike"] = { name = "DeliriumSpikerDeathSpike", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "projectile_spread_radius", "projectile_speed_is_divided_by_%_of_scale", "active_skill_base_physical_damage_%_to_convert_to_cold", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, 30, 200, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumMinionSpikeExplosionGT"] = { name = "DeliriumMinionSpikeExplosionGT", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.