Parásito de Kreth
Kreth Parasite
Spectre | Y |
---|---|
Area | Isla de putrefacción |
Tags | beast, Claw_onhit_audio, medium_movement, not_int, not_str, red_blood |
Packs |
Vida
70%
Evasión
+50%
Resistencia




Damage
70%
Precisión
100%
Impactos críticos Chance
5%
Attack Distance
4 ~ 8
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
70%
Model Size
100%
Type
ParasiteMonster02
Metadata
ParasiteMonster02
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
53
Vida
2,171
976
749
Damage
101
Daño de hechizos
101
Precisión
1,416
Tiempo de ataque
1.5
Experiencia
7,210
Minion Life
2,901
Minion Damage
304
Minion Armour
976
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 80–121
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EGParasiteRevive
Triggerable
spell maximum action distance +% [-80]
DTTParasiteSwarmLeap
Spell, Movement
Tiempo de lanzamiento: 1 seg
leap slam minimum distance [40]
walk emerge extra distance [20]
DTTParasiteSwarmLeapAttach
Spell, Movement
Tiempo de lanzamiento: 0.5 seg
Object Type
version 2 extends "Metadata/Monsters/ParasiteMonsters/ParasiteMonster01"
Object Type Codes
version 2 extends "Metadata/Monsters/ParasiteMonsters/ParasiteMonster01"
-- src\Data\Spectres.lua minions["Metadata/Monsters/ParasiteMonsters/ParasiteMonster02"] = { name = "Kreth Parasite", life = 0.7, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.7, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "EGParasiteRevive", "DTTParasiteSwarmLeap", "DTTParasiteSwarmLeapAttach", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGParasiteRevive"] = { name = "EGParasiteRevive", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTParasiteSwarmLeap"] = { name = "DTTParasiteSwarmLeap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", }, levels = { [1] = {20, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTParasiteSwarmLeapAttach"] = { name = "DTTParasiteSwarmLeapAttach", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.