Durability
Category: Durability
Tier: 2
Level: 1
Reservation Multiplier: 110%
Support Requirements: +5 Dex
Supports Skills which create objects that are destroyed after being Hit a number of times, allowing for them to last for additional Hits. Does not modify Skills used by Minions.
Objects created by Supported Skills can be Hit +2 times
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.


Skill Gems /3
Tier | Gems |
---|---|
1 | Lightning Rod |
3 | Tempest Bell |
11 | Tornado Shot |
From /1
Uncut Support Gem Tier 2
Level Effect /1
Implicit |
---|
Cost Multiplier: 100% Objects created by Supported Skills can be Hit +2 times |
Level | Requires Level | Dex |
---|---|---|
1 | 0 | 0 |
Attribute /4
Durability
Name | Show Full Descriptions |
---|---|
Acronym | Hit |
BaseType | Durability |
Class | Support Gems |
ItemType | Metadata/Items/Gem/SupportGemDurability |
Durability
Category: Durability
Tier: 2
Level: 1
Reservation Multiplier: 110%
Support Requirements: +5 Dex
Supports Skills which create objects that are destroyed after being Hit a number of times, allowing for them to last for additional Hits. Does not modify Skills used by Minions.
Objects created by Supported Skills can be Hit +2 times
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.


Supported Gem /3
Tempest Bell
Build Combo by successfully Striking Enemies with other skills. After reaching maximum Combo, use this skill to cause the Bell on your staff to grow to massive size as you drop it on the ground. The Bell damages enemies on impact and can be Hit by your skills, creating a damaging shockwave. Elemental Ailments applied to the Bell cause its shockwaves to deal extra damage of the corresponding type, and Hits which would have caused Knockback increase the area of effect of the shockwaves.
Lightning Rod
Fire an arrow that drops from above, creating a Lightning burst. The arrow remains in the ground, and any Chaining Lightning beams can Chain to it. When Chained to, the arrows charge up for a brief period before releasing another Lightning burst. The Lightning Arrow Skill skips this delay, causing bursts immediately.
Tornado Shot
Fire a skyward shot that whips up a Tornado where it lands, dealing Physical damage over time and Hindering enemies standing in it. Arrows, thrown Spears and Crossbow bolts fired at the Tornado are sucked into it, causing the Tornado to spit out a ring of copied Projectiles. Copied Projectiles cannot be copied again, even by further Tornados.
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.