Combo Ref /22
Combo
Combo is a counter on some Skills that can be required to use the Skill or grant extra effects. Skills gain Combo when you Strike Enemies. Combo will fall off after a short time without this happening.
Combo can only be built while using the same weapon as the Combo Skill is bound to, and will be lost if you Swap Weapons.
Combo can only be built while using the same weapon as the Combo Skill is bound to, and will be lost if you Swap Weapons.
Requires: Level 65, 127 Dex, 50 Int
+(30—50) to maximum Runic Ward
(200—300)% increased Physical Damage
+(20—30)% to Critical Damage Bonus
(12—22)% increased Attack Speed
Legacy of Duality
Limited to: 1 Aldur's Legacy
Requires: Level 65
Build Combo by successfully Striking Enemies with other skills. After reaching maximum Combo, use this skill to cause the Bell on your staff to grow to massive size as you drop it on the ground. The Bell damages enemies on impact and can be Hit by your skills, creating a damaging shockwave. Elemental Ailments applied to the Bell cause its shockwaves to deal extra damage of the corresponding type, and Hits which would have caused Knockback increase the area of effect of the shockwaves.
Build Combo by successfully Striking Enemies with other skills. After reaching maximum Combo, use this skill to Empower your next Quarterstaff Attack, causing it to deal additional Chaos damage. Each kill with the Empowered Attack grants
Purple Flames of Chayula for a duration.
Supports Skills which can expend Combo. On expending Combo with Supported Skills, you have a chance to gain Power Charges based on the amount of Combo expended.
Supports Melee Attack Skills. Supported Skills gain Combo when you successfully Strike Enemies with other Melee Attacks. Supported Skills reset their Combo on use, dealing more Damage the higher Combo you had on use. Cannot support skills which already gain Combo. Cannot modify the Skills of Minions.
Supports Melee Attack Skills. Supported Skills gain Combo when you successfully Strike Enemies with other Melee Attacks. Supported Skills reset their Combo on use, dealing more Damage the higher Combo you had on use. Cannot support skills which already gain Combo. Cannot modify the Skills of Minions.
Supports Attack Skills you use yourself which fire Projectiles, Sealing them over time. The Seals are broken when used, causing additional Projectiles to be fired. Projectiles from Supported Skills are fired in random directions. Cannot Support Skills which require Combo, have a Cooldown or which already gain Seals.
Supports Melee Attack Skills. Supported Skills gain Combo when you successfully Strike Enemies with other Melee Attacks. Supported Skills expend their Combo when used, gaining more area of effect the higher Combo they had. Cannot support skills which already gain Combo. Cannot modify the Skills of Minions.
6% increased Attack Speed
Ascendancy: Martial Artist
Character: Monk
Finality
Finality is a Buff that grants 100% increased Critical Hit Chance with Final Strikes, and makes your Strike skills skip to their Final Strike if they have one.
Skills cannot gain Combo while you have Finality.
Skills cannot gain Combo while you have Finality.
Combo
Combo is a counter on some Skills that can be required to use the Skill or grant extra effects. Skills gain Combo when you Strike Enemies. Combo will fall off after a short time without this happening.
Combo can only be built while using the same weapon as the Combo Skill is bound to, and will be lost if you Swap Weapons.
Combo can only be built while using the same weapon as the Combo Skill is bound to, and will be lost if you Swap Weapons.
Skill Gem /7
Perform a series of aggressive Strikes. When used in quick succession, the third use Strikes three times, and the fourth use performs a Final Strike that calls down a powerful Shocking bolt.
Build Combo by successfully Striking Enemies with other skills. After reaching maximum Combo, use this skill to cause the Bell on your staff to grow to massive size as you drop it on the ground. The Bell damages enemies on impact and can be Hit by your skills, creating a damaging shockwave. Elemental Ailments applied to the Bell cause its shockwaves to deal extra damage of the corresponding type, and Hits which would have caused Knockback increase the area of effect of the shockwaves.
Build Combo by successfully Striking Enemies with other skills. After reaching maximum Combo, use this skill to Empower your next Quarterstaff Attack, causing it to deal additional Chaos damage. Each kill with the Empowered Attack grants
Purple Flames of Chayula for a duration.
Perform a Lightning-charged stab that can be chained into a combination of up to three attacks. The first two attacks conjure a charging Wildwood spirit if they Hit a Shocked enemy and refresh Shock duration. The third attack is a large swipe that inflicts Elemental Exposure, and can Consume Shock to conjure a stampede of spirits.
Shapeshift into a Werewolf and lash out with a flurry of claw swipes. The first Attack can dash to faraway enemies and the final Attack Strikes twice. Attacking a Frozen enemy will create Ice Fragments, which are Projectiles that land and explode after a short delay.
Skill Gem Quality /1
Requires (0—1) fewer Combo to use
Support Gem /10
Supports Skills which can expend Combo. On expending Combo with Supported Skills, you have a chance to gain Power Charges based on the amount of Combo expended.
Supports Melee Attack Skills. Supported Skills gain Combo when you successfully Strike Enemies with other Melee Attacks. Supported Skills reset their Combo on use, dealing more Damage the higher Combo you had on use. Cannot support skills which already gain Combo. Cannot modify the Skills of Minions.
Supports Melee Attack Skills. Supported Skills gain Combo when you successfully Strike Enemies with other Melee Attacks. Supported Skills reset their Combo on use, dealing more Damage the higher Combo you had on use. Cannot support skills which already gain Combo. Cannot modify the Skills of Minions.
Supports Attack Skills you use yourself which fire Projectiles, Sealing them over time. The Seals are broken when used, causing additional Projectiles to be fired. Projectiles from Supported Skills are fired in random directions. Cannot Support Skills which require Combo, have a Cooldown or which already gain Seals.
[DNT-UNUSED] Ezomyte Four
Supports Melee Attack Skills. Supported Skills gain Combo when you successfully Strike Enemies with other Melee Attacks. Supported Skills expend their Combo when used, gaining more area of effect the higher Combo they had. Cannot support skills which already gain Combo. Cannot modify the Skills of Minions.
Item mods /2
Misc mods /3
| Name | Level | Domain | Pre/Suf | Description | Weight |
|---|---|---|---|---|---|
| of Ulaman | 65 | Abyss | Suffix | Recover (6—12)% of Maximum Life when you expend at least 10 Combo ulaman Life | warstaff 1 default 0 ulaman_mod 1 |
| of Amanamu | 65 | Abyss | Suffix | (25—40)% chance to build an additional Combo on Hit amanamu | warstaff 1 default 0 amanamu_mod 1 |
| of Kurgal | 65 | Abyss | Suffix | Recover (4—6)% of Maximum Mana when you expend at least 10 Combo kurgal Mana | warstaff 1 default 0 kurgal_mod 1 |
Item /2
Legacy of Duality
Limited to: 1 Aldur's Legacy
Requires: Level 65
Unique /1
Requires: Level 65, 127 Dex, 50 Int
+(30—50) to maximum Runic Ward
(200—300)% increased Physical Damage
+(20—30)% to Critical Damage Bonus
(12—22)% increased Attack Speed
Passive /3
Ascendancy Passive /2
Ascendancy: Martial Artist
Character: Monk
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.

















