Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Expedition Logbook Item /1
ExpeditionLogbook5
Expedition Logbook
Stack Size: 1 / 10
Reveals an Ocean Biome on the Atlas
Expedition Logbook
Expedition Logbooks
Take this item to Dannig in your Hideout to open portals to an expedition.
Expedition Logbook ExpeditionLogbook /7
NameShow Full Descriptions
NoteCodeexpedition-logbook
DropLevel 65
BaseType Expedition Logbook
Class Expedition Logbooks
TypeMetadata/Items/Expedition/ExpeditionLogbook
Tagsexpedition_logbook, expedition_logbook
IconArt/2DItems/Currency/Expedition2/ExpeditionLogbook5
keyval
Base.base_level1
Base.tagdefault, expedition_logbook
Base.description_textItemDescriptionExpeditionLogbook
Mods.stat_description_listData/StatDescriptions/stat_descriptions.csd
Mods.mod_stat_description_listData/StatDescriptions/advanced_mod_stat_descriptions.csd
Mods.enable_raritynormal, magic, rare, unique
Mods.disable_raritymagic, rare, unique
Expedition Logbook
Expedition Logbook
Stack Size: 1 / 10
Reveals an Ocean Biome on the Atlas
Consumed via the Atlas at a Logbook Expedition node. Shift click to unstack.
Expedition Logbook Expedition2Logbook /10
NameShow Full Descriptions
Currency Exchange1500 Gold
NoteCodeexpedition-logbook
DropLevel 78
BaseType Expedition Logbook
Class Expedition Logbook
FlagsAllocateToMapMaker, AlwaysAllocate
TypeMetadata/Items/Expedition/Expedition2Logbook
Tagsexpedition_logbook, expedition_logbook
IconArt/2DItems/Currency/Expedition2/ExpeditionLogbook5
MTX Tab Stacks5000
keyval
Base.base_level1
Base.tagdefault, expedition_logbook
Base.description_textItemDescriptionExpeditionLogbook
NPC /5
NPCNameIconItemBoss
DannigDruids of the Broken CircleDruidsOfTheWebHeraldryIconRune16Broken Circle Artifact
BarterRefreshCurrencyExotic Coinage
Min Level:
Medved, Feller of Heroes
DannigBlack Scythe MercenariesBlackSwordMercenariesHeraldryIconRune6Black Scythe Artifact
BarterRefreshCurrencyExotic Coinage
Min Level:
Vorana, Last to Fall
DannigOrder of the ChaliceOrderOfTheChaliceHeraldryIconRune13Order Artifact
BarterRefreshCurrencyExotic Coinage
Min Level:
Uhtred, Covetous Traitor
DannigKnights of the SunKnightsOfTheWolfHeraldryIconRune17Sun Artifact
-1
Min Level:
Olroth, Origin of the Fall
DannigExpedition of AldurKnightsOfTheWolfHeraldryIconMin Level:
Expedition Logbook Topic /3
NPCName
Expedition LogbookThe Orok are truly terrifying to behold. I suspect their canine features result from genetic mutations, perhaps borne of the Cataclysms that reshaped these lands. Their tribesmen are savage — I rarely leave their territories without scars to show for it — yet they hold a knowledge we Oriathans have long since abandoned. Our 'high-born' civilization prides itself on its advancements but remains woefully primitive in matters of the spirit and the natural world. For all their brutality, the Orok live in harmony with the forces of nature. Perhaps they have no choice, but I wonder if we are the fools for believing we've transcended it. Better to live with nature than to die defying it.
Expedition LogbookWe strayed from the route marked on our map, driven further afield by painted men with savage intent. Tonight, for reasons I cannot fathom, we have been granted a brief reprieve. Our hunters halted at the edge of this marsh, unwilling to pursue. They watched from the trees as we threaded the narrow band of solid ground between desert and swamp. I know not what they fear, but we must brave the unknown if we are to reach the encampment at the Ziggurat. Through my spyglass, I see nothing ahead. The waters lie still, and the muddy banks between seem clear. Yet my nerves burn with the unmistakable sense of being watched. There is no one... no thing... but this silence feels alive. We have no choice but to run for it.
Expedition Logbook
Expedition Logbook Text Audio /2
Name
The Orok are truly terrifying to behold. I suspect their canine features result from genetic mutations, perhaps borne of the Cataclysms that reshaped these lands. Their tribesmen are savage — I rarely leave their territories without scars to show for it — yet they hold a knowledge we Oriathans have long since abandoned. Our 'high-born' civilization prides itself on its advancements but remains woefully primitive in matters of the spirit and the natural world. For all their brutality, the Orok live in harmony with the forces of nature. Perhaps they have no choice, but I wonder if we are the fools for believing we've transcended it. Better to live with nature than to die defying it.
Expedition Logbook
We strayed from the route marked on our map, driven further afield by painted men with savage intent. Tonight, for reasons I cannot fathom, we have been granted a brief reprieve. Our hunters halted at the edge of this marsh, unwilling to pursue. They watched from the trees as we threaded the narrow band of solid ground between desert and swamp. I know not what they fear, but we must brave the unknown if we are to reach the encampment at the Ziggurat. Through my spyglass, I see nothing ahead. The waters lie still, and the muddy banks between seem clear. Yet my nerves burn with the unmistakable sense of being watched. There is no one... no thing... but this silence feels alive. We have no choice but to run for it.
Expedition Logbook
Expedition Logbook /3
24h Value24h volume traded
133 Exalted Orb 1 Expedition Logbook
39,611
1.64 Divine Orb 1 Expedition Logbook
18,874
24 Chaos Orb 1 Expedition Logbook
2,133
Expedition Logbook Mod /21
LevelDescriptionWeight
1(2550)% increased Expedition Explosive Radiusdefault 1
1(2550)% increased number of Explosivesdefault 1
68Area contains Medved, Feller of Heroesexpedition_faction_druids_of_the_broken_circle 0
default 0
68Area contains Vorana, Last to Fallexpedition_faction_black_scythe 0
default 0
75Area contains Uhtred, Covetous Traitorexpedition_faction_order_of_the_chalice 0
default 0
81Area contains Olroth, Origin of the Fallexpedition_faction_knights_of_the_sun 0
default 0
1Excavated Chests have a (1525)% chance to contain twice as many Itemsdefault 1
1(2550)% increased Expedition Explosive Placement Rangedefault 1
1Area contains (2550)% increased number of Monster Markersdefault 1
1Verisium Remnants have at least 5 Rune slotsdefault 1
1Verisium Remnants have at least 6 Rune slotsdefault 1
1Verisium Remnants have at least 7 Rune slotsdefault 1
1A Verisium Remnant in Area will have at least 7 Rune slotsdefault 1
1A Verisium Remnant in Area will have at least 8 Rune slotsdefault 1
1A Verisium Remnant in Area will have at least 9 Rune slotsdefault 1
1A Verisium Remnant in Area will contain a Power Runedefault 1
1Monsters from Verisium Remnants drop (2550)% increased Verisiumdefault 1
1Verisium Remnants in Area are Luckydefault 1
1Area contains (1040)% increased number of Runic Monster Markersdefault 1
1Area contains (816) additional Chest Markersdefault 1
1(1040)% increased quantity of Artifacts dropped by Monstersdefault 1

Community Wiki

Edit

Expedition Logbook

Eventually, you might discover a Logbook. These are special maps full of buried treasure and relics. Essentially one giant dig site.

Here you can create an extremely long chain of explosives and go through a very high number of remnants, but be very careful. Many remnants have mods that can really brick your build, so you'll probably want to avoid those ones.

If you add too many remnants, you could easily make the encounter harder than you can handle. There are all sorts of interesting things buried under the ground in Logbooks.

You might find dripping caves or hidden pirate caches, but the most powerful encounter is Olroth, the ancient undead commander of the Knights of the Sun.

Defeating him will grant you unique rewards, as well as points to spend in the Expedition section of the Atlas Tree. So those are the endgame systems on the Atlas, but we're not done yet.


Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.