Tujen
Humanoidstance movement speed +% final [-64]
Regenerate 2% of maximum Life per second
500% increased Stealth
expedition relic mods do not apply [1]
500% increased Stealth
expedition relic mods do not apply [1]
| Spectre | |
|---|---|
| Tags | 2HBluntWood_onhit_audio, bludgeoning_weapon, Caster, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood |
Life
120%
Energy Shield From Life
25%
Evasion
+50%
Resistance
Damage
56%
Accuracy
500%
Critical Hits Chance
5%
Attack Distance
4 ~ 6
Attack Time
1.335 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
ExpeditionTujen
Metadata
ExpeditionTujen
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
9,908
Armour
2,413
Evasion Rating
1,062
Energy Shield
2,477
Damage
131
Spell Damage
131
Accuracy
7,506
Attack Time
1.335
Experience
28,634
Minion Life
8,316
Minion Energy Shield
2,079
Minion Damage
543
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basic Attack
Base Damage: 104—157
Critical Hit Chance: 5%
Attack Time: 1.335 sec
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MMSExpeditionTujenGrenade
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 2 sec
Cooldown Time: 5 sec
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
active skill area of effect radius +% final [-75]
base deal no damage [1]
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile spread radius [8]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
GSExpeditionTujenGrenadeExplosion
Triggerable, Spell, Damage, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 1 sec
active skill area of effect radius +% final [-40]
base is projectile [1]
is area damage [1]
Object Type
version 2
extends "Metadata/NPC/League/Expedition/ExpeditionWildBase"
Animated
{
animated_object = "Metadata/NPC/League/Expedition/Tujen/Tujen.ao"
}
StateMachine
{
define_shared_state =
"
torch;
expedition;
"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/NPC/ExpeditionTujen"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Tujen",
life = 1.2,
energyShield = 0.25,
damage = 0.56,
damageSpread = 0.2,
attackTime = 1.335,
attackRange = 6,
accuracy = 5,
weaponType1 = "One Hand Mace",
weaponType2 = "One Hand Mace",
skillList = {
"MeleeAtAnimationSpeedUnique",
"MMSExpeditionTujenGrenade",
"GSExpeditionTujenGrenadeExplosion",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSExpeditionTujenGrenade"] = {
name = "MMSExpeditionTujenGrenade",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"projectile_spread_radius",
"number_of_projectiles_override",
"spell_maximum_action_distance_+%",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"base_deal_no_damage",
"use_scaled_contact_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 8, 1, -50, -75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSExpeditionTujenGrenadeExplosion"] = {
name = "GSExpeditionTujenGrenadeExplosion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
stance movement speed +% final [-64]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Speed |
Regenerate 2% of maximum Life per second
| Family | LifeRegenerationRatePercentage |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | resource Life |
500% increased Stealth
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
expedition relic mods do not apply [1]
| Family | ExpeditionUnaffectedByRemnants |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Tujen
Humanoid| Spectre | |
|---|---|
| Tags | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
Life
120%
Energy Shield From Life
25%
Evasion
+50%
Resistance
Damage
56%
Accuracy
500%
Critical Hits Chance
5%
Attack Distance
4 ~ 10
Attack Time
0 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
TujenJourneysEndSummon
Metadata
TujenJourneysEndSummon
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
9,908
Armour
2,413
Evasion Rating
1,062
Energy Shield
2,477
Damage
131
Spell Damage
131
Accuracy
7,506
Attack Time
0
Experience
28,634
Minion Life
8,316
Minion Energy Shield
2,079
Minion Damage
543
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basic Attack
Base Damage: 104—157
Critical Hit Chance: 5%
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
WalkEmergeNPCExplorer
walk emerge distance [150]
DoLiterallyNothing
???
Object Type
version 2
extends "Metadata/Monsters/NPC/NPCMonsterBase"
BaseEvents
{
on_construction_complete = "globals.journeysend_tujen = this;"
}
Animated
{
animated_object = "Metadata/NPC/League/Expedition/Tujen/Tujen.ao"
serialise_animation_progress = true
}
Positioned {}
Transitionable {}
Actor
{
basic_action = "Emerge"
}
StateMachine
{
define_shared_state = "spawned; go_away;"
}
MinimapIcon
{
force_temporary = true
} -- src\Data\Spectres.lua
minions["Metadata/NPC/Four_Act4/TujenJourneysEndSummon"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Tujen",
life = 1.2,
energyShield = 0.25,
damage = 0.56,
damageSpread = 0.2,
attackTime = 0,
attackRange = 10,
accuracy = 5,
skillList = {
"MeleeAtAnimationSpeedUnique",
"WalkEmergeNPCExplorer",
"DoLiterallyNothing",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeNPCExplorer"] = {
name = "WalkEmergeNPCExplorer",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_distance",
},
levels = {
[1] = {150, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DoLiterallyNothing"] = {
name = "???",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Tujen Text Audio /578
Tujen
Tujen Tujen /5
| Name | Show Full Descriptions |
|---|---|
| Category | Hideout Item |
| Hideout Doodad Category | Images of the Past |
| Path of Exile 1 | 0 |
| Path of Exile 2 | 1 |
| Metadata | Metadata/Items/HideoutNPCs/Tujen |
Tujen
Tujen on Dannig /4
Tujen: Now, that there's a good man. He's led us through thick and thin. |
Ranger: He seems like just another leader to me. What of him do you admire? Huntress: What makes you trust him so deeply? Monk: What makes this Dannig so important to you? Witch: What do you admire about the tall one? Sorceress: You speak with great respect for him. What makes you admire him so, Master Tujen? Warrior: What is it about him that inspires you? Mercenary: Seems an alright bloke, I guess. Druid: What sets him apart? Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Tujen: His conviction. His passion. |
Duelist: [DNT] |
Tujen on Dark Mists /2
Ranger: I'll look into it. Huntress: Spirit guide me, this fog won't linger. Monk: I'll ease your trouble, Kalguuran. Witch: Fog clearer at your service, I guess. Sorceress: I will do my best for you, Master Tujen. Warrior: I'll do what I can. Mercenary: A job's a job. Sure thing. Druid: Seems I've a job to do. Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Tujen: We'd be in your debt! And... I've got somethin' special with your name on it... |
Tujen on Dark Mists /5
Tujen: Before you go... perhaps I can ask a favour. |
Ranger: The water is not my home... but what do you need? Huntress: What's the problem then? Monk: Mysterious. Witch: Dark foreboding seas! Oh, I can't wait. Sorceress: Oh, dear. I feel seasick already. Warrior: What's the cause of this? Mercenary: Alright. Who I gotta kill? Druid: I'm at home on land, not sea.
Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Tujen: A local island we call 'Journey's End' is spewing out blasted fog all over the sea, as thick as mud! |
Ranger: How can {we} get there? Huntress: But how will we fare through that fog? Monk: If this fog is blinding... we can't make it there. Witch: Fog like a thick cold blanket. Mmm. Wait. How will we get there? Sorceress: This fog will prevent us from making the journey, no? Warrior: How will we find our way through the fog? Mercenary: Sure. But how we gettin' there? Druid: That fog'll swallow ship and soul alike. How do we get there? Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Tujen: Makoru can do it. She's Karui, and grew up on these waters. Tujen: [DNT] |
Tujen on Dark Mists /4
Tujen: Hmm...before you set off... perhaps you could look into a little problem of ours. |
Ranger: The water is not my home... but what do you need? Huntress: What's the problem then? Monk: Mysterious. Witch: Dark foreboding seas! Oh, I can't wait. Sorceress: Oh, dear. I feel seasick already. Warrior: What's the cause of this? Mercenary: Alright. Who I gotta kill? |
Tujen: A local island we call 'Journey's End' is spewing out blasted fog all over the sea, as thick as mud! |
Ranger: Yes. I've seen these shores. Huntress: Yeah. Been there. Right nightmare, it is. Monk: The Dreamer has led me there already. Witch: Ah yes. Been there. Perhaps I should go a little further... Sorceress: Yes. I have seen this island. Warrior: I've seen that place. We've already landed on Kedge Bay before. Mercenary: Do I really wanna go back? Suppose I could... Druid: I've walked those shores. Nothing good grows there. Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Tujen on Dark Mists /5
Tujen: Hmm...before you set off... perhaps you could look into a little problem of ours. |
Ranger: The water is not my home... but what do you need? Huntress: What's the problem then? Monk: Mysterious. Witch: Dark foreboding seas! Oh, I can't wait. Sorceress: Oh, dear. I feel seasick already. Warrior: What's the cause of this? Mercenary: Alright. Who I gotta kill? Druid: I'm at home on land, not sea.
Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Tujen: A local island we call 'Journey's End' is spewing out blasted fog all over the sea, as thick as mud! |
Ranger: How can {we} get there? Huntress: But how will we fare through that fog? Monk: If this fog is blinding... we can't make it there. Witch: Fog like a thick cold blanket. Mmm. Wait. How will we get there? Sorceress: This fog will prevent us from making the journey, no? Warrior: How will we find our way through the fog? Mercenary: Sure. But how we gettin' there? Druid: That fog'll swallow ship and soul alike. How do we get there? Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Tujen: Makoru can do it. She's Karui, and grew up on these waters. Tujen: [DNT] |
Tujen on Gwennen /6
Tujen: It's quite the worry. Not one of us sleeps right at night lately. |
Ranger: She likely can take care of herself. Why the concern? Huntress: Surely she'll be back. Keep hope. Monk: She will return if it is destined. Witch: So she's missing then? Probably dead. Sorceress: I would be troubled too, if it's not like her. Warrior: How long has it been since you saw her? Mercenary: Not a good sign. Not good at all. Druid: The wild takes many who wander too far. Marauder: [DNT] Duelist: [DNT] Shadow: [DNT] Templar: [DNT] |
Tujen: Great... Great, yeah. {Real reassurin'.} Tujen: [DNT] Tujen: [DNT] Tujen: [DNT] |
Tujen: We'd seen her a lot more recently, after certain folk made their way back to Kalguur some years back. |
Ranger: I'll look out for her. But I'm sure she's just fine. Huntress: I wish the best for your friend. I'll have a look on me travels. Monk: If I see her, I'll tell her of your concern. Witch: Well, if I find her and she {isn't} dead... perhaps I'll tell her to come by. Sorceress: Rest assured. I will see if I can find your friend. Warrior: I'll do my best to find her. Mercenary: I'll keep an eye out. Druid: If fate wills it, I'll find her. Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Tujen: Please do. |
Tujen on Introduction /4
Tujen: The name's Tujen. I'm the harbourmaster 'round here. |
Huntress: Aye. Makoru's had her eyes on it. Monk: Yes. Makoru is now in my employ. Warrior: That's right. Witch: Yes, yes. Makoru has seen it. Sorceress: Indeed. Makoru has seen it. Ranger: Yes. Makoru has seen it. Mercenary: That's right. Makoru's agreed to work for me. Druid: That's right. Makoru's taken the charter. Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Tujen: [DNT] |
Tujen: Nice to hear. I'm sure she'll appreciate the work. |
Tujen on Introduction /5
Tujen: The name's Tujen. I'm the harbourmaster 'round here. |
Warrior: I'm seeking a ship and crew. Witch: Hello, little one! I need a boat and some... boat people. Sorceress: Good day, Master Tujen. I need a ship and a crew. Ranger: I'm looking for a ship and crew. Huntress: I'm in need of a ship and crew. Monk: I seek safe passage on these waters. Mercenary: Hey, mate. Lookin' for a ship and crew. Druid: This land-locked soul is after a ship - and hands to crew it. Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Tujen: [DNT] Shadow: [DNT] |
Duelist: [DNT] Tujen: [DNT] |
Tujen: Well... first of all, you'll need a charter. Rog's your man for that. |
Tujen on Introduction /3
Tujen: The name's Tujen. I'm the harbourmaster 'round here. |
Huntress: Greetings, Tujen. I'm lookin' for Makoru. Monk: Yes. I seek Makoru. Warrior: That's right. I'm looking for Makoru. Witch: Hello, little one! Yes. I'm looking for Makoru. Sorceress: Greetings, Master Tujen. Indeed, I have a charter. I seek Makoru. Ranger: Yes. Where can I find Makoru? Mercenary: Hey, mate. Yeah... Druid: Aye that's right, wee fella. Where will I find Makoru? Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Tujen: Just down the pier. It's the only ship on the dock right now. |
Tujen on Freya Hartlin /13
Tujen: Freya Hartlin? Is that you? |
Freya Hartlin: Yes. It is. |
Witch: You've been a while, old woman. Sorceress: You remind me of the tale-woman of my {akhara}. Please... how long have you been here, dear Freya? Ranger: How long have you been here? Huntress: Time must've moved slow for ya here... Warrior: How long have you been trapped here? Monk: How long have you been here, Freya? Mercenary: Blimey. How long you been here? |
Freya Hartlin: Longer than I can fathom. |
Witch: Any ideas on how to remove your curse? Sorceress: My heart is in pain for you. How can we break this magic? Ranger: How can we help you? Huntress: How can we break this? Can I smash it? Warrior: There must be a way to get you out of this. Monk: If the Dreamer wills it, you will be freed. Mercenary: Alright. How we gettin' you out? |
Freya Hartlin: My boy... he's lost somewhere on the island. |
Tujen: Captain Grisham Hartlin. |
Freya Hartlin: I also fear... for his fate. |
Freya: Hail, newcomer! Name's Tujen, and I'm the harbourmaster in Kingsmarch. |
Witch: Haha! This child has a beard! Sorceress: Hello to you, Master Tujen. Ranger: What do you make of this, Tujen? Huntress: Hello to you, Tujen. Warrior: Greetings, Tujen. Monk: Good day. Mercenary: Hey mate. Nice to meet ya. Druid: Well met, wee fella. Ye know anything about this? |
Tujen: Watch it! |
Tujen: Poor ol' Freya here needs our help. Best we look for her boy... Tujen: Poor ol' Freya here needs our help. Best we look for her boy... |
Tujen: I'll stay with Freya. |
Tujen on Dark Mists /3
Tujen: I should have known something was off about all that. |
Ranger: I don't believe my eyes or ears anymore. Huntress: I'm just as surprised as you. We weren't to know. Monk: That being... was powerful beyond our means. Witch: Wasn't it obvious? Idiot. Sorceress: That thing... fooled us both. Warrior: We both were fooled. There was no way to know. Mercenary: Look. Shite happens. What you gonna do? Druid: When ye want somethin' to be true, it's easier to be led astray. Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Tujen: Aye, perhaps. |
Tujen on Freya's Survival /7
Tujen: You've been out here for so many years. How did you survive? |
Freya Hartlin: Shellfish... rainwater... |
Tujen: Remarkable. |
Witch: Save the fanciful stories for your son. Huntress: I don't know all the ways of the Karui, but I doubt they intended this trap for you. Monk: The Dreamer has brought me to this place for a reason. Warrior: I'll get you out of there. Mercenary: I'll 'ave you out of there right quick, granny. Sorceress: You're no {balbalakh}. You do not deserve this fate. I shall free you. Ranger: Don't worry. I'll have you out of that cage in no time. Druid: Malice fills this place...
Shadow: [DNT] Marauder: [DNT] Duelist: [DNT] Templar: [DNT] |
Tujen: Hasn't she been through enough? Tujen: Hear that, Freya? Tujen: Now you're talkin'! |
Freya Hartlin: There were times... I almost... |
Tujen: Now look whatcha done! Tujen: Now, now! We've arrived just in time. Tujen: Please, don't cry. We're here. |
Tujen on Freya Hartlin /10
Tujen: Freya Hartlin? Is that you? |
Freya Hartlin: Yes. It is. |
Witch: You've been a while, old woman. Sorceress: You remind me of the tale-woman of my {akhara}. Please... how long have you been here, dear Freya? Ranger: How long have you been here? Huntress: Time must've moved slow for ya here... Warrior: How long have you been trapped here? Monk: How long have you been here, Freya? Mercenary: Blimey. How long you been here? Druid: How long have ye been bound here? Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Freya Hartlin: Longer than I can fathom. |
Witch: Any ideas on how to remove your curse? Sorceress: My heart is in pain for you. How can we break this magic? Ranger: How can we help you? Huntress: How can we break this? Can I smash it? Warrior: There must be a way to get you out of this. Monk: If the Dreamer wills it, you will be freed. Mercenary: Alright. How we gettin' you out? Druid: There {must} be a way to break this binding. Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Freya Hartlin: My boy... he's lost somewhere on the island. |
Tujen: Captain Grisham Hartlin. |
Freya Hartlin: I also fear... for his fate. |
Tujen: Well then. Best we find him. Dannig can help with the Verisium. |
Tujen: I'll stay with Freya. |
Tujen on Captain Hartlin /7
Tujen: I remember your boy, Freya. Worked for us for a long while. |
Freya Hartlin: He's the apple of my eye. |
Tujen: Really? I thought you'd fallen out over the whole - |
Freya Hartlin: We're still family, and family is all that matters. |
Tujen: Aye. True that is. Tujen: Aye, blood is thicker than water. Tujen: Aye, true enough. |
Witch: Ugh, {family this, love that}. Are you so easily fooled, little one? Huntress: I would do anything to rejoin the mountainborn. Monk: Blood may bind us... Warrior: I couldn't agree more. Sorceress: Family? Appreciate it while you have it. It can be taken away quicker than you think. Ranger: Speak for yourself. I do just fine on my own. Mercenary: With respect, there's one or two things that matter more to us low-lives... Druid: Yes... family {is} all that matters... 'til it's torn from ye. Shadow: [DNT] Marauder: [DNT] Duelist: [DNT] Templar: [DNT] |
Tujen: You're a jolly one, aren't ya? Tujen: Don't test me, dark one! Tujen: Well... aren't you just a ray of sunshine? Tujen: Hahaha! I know exactly what you're gettin' at! Tujen: [DNT] |
Tujen on The Kalguur /9
Tujen: I used to believe a whole load 'a bollocks about honour and tradition. |
Ranger: So you do all this for new generations? Huntress: So you do this for the future of your kin. Monk: Hmm. Forward thinking for future Kalguurans. Witch: So little Tujen and friends came to build a new tomorrow for the Kalguurans? Of course he did. Sorceress: So you are here to build a new future for your people. Admirable. Warrior: So you came here to build a better life for future Kalguur? How noble. Mercenary: Better future for the kids, that kinda thing? Druid: So ye toil for those yet unborn? A noble burden. Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Tujen: [DNT] |
Templar: [DNT] |
Tujen: Yeah. Something like that. |
Ranger: Things are never this simple. Go on. Huntress: But what of it? There must be more to it than that. Monk: You don't inspire confidence in the virtue of that reasoning. Witch: Now, now... don't tell me half the story. Sorceress: I feel you are leaving out some... important details. Warrior: There is more to this story. There always is. Mercenary: Come on. I don't completely buy it, mate. Druid: Fair enough. But you're not tellin' the whole of it. |
Tujen: Quite worldly, aren't ya? |
Ranger: A strange choice for a new home. What happened? Huntress: What happened? Monk: What took place? Witch: Kalguur must really be a dump to abandon it for Wraeclast... Do tell, why? Sorceress: Not that I know of your home, but it must have been dire for you to become an immigrant on Wraeclast. What happened in Kalguur? Warrior: Wraeclast is anything {but} appealing. What happened back in Kalguur? Mercenary: I know all about being forced out due to political nonsense... Druid: Folk dinnae leave their homelands for naught.
|
Tujen: Ah, you know, the usual things that make good folk run to the ends of the world. |
Tujen on Kanu /6
Tujen: That maggot bastard! |
Ranger: He learned the hard way. Huntress: He'll be judged by his Ancestors for what he did. Monk: His path was flawed. Witch: Dead now. No longer a concern. Sorceress: He paid the ultimate price for his betrayal. Warrior: It's unfortunate what became of him. Mercenary: Well... he got what was comin'. Druid: Even the stoutest tree can rot from within. Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Tujen: But how did I not see it? |
Ranger: Your judgement was impaired by your choices. Huntress: Sometimes we can't see what's right in front of us. Monk: Spend less time at the bottom of a glass, perhaps. Witch: Maybe try being less of a drunken idiot? Sorceress: Come now, Master Tujen. The drink got in the way of your senses. Warrior: Can't see if you're blind. Mercenary: We can't see everything all the time, mate. Druid: Ale's a friend one night, an enemy the next. Much like Kanu. Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Tujen: [DNT] |
Tujen: Mm. Good point. |
Tujen on Kanu /5
Tujen: He's fairly new in town. I heard he had too many 'modern' ideas for the Chieftain's liking. |
Ranger: I should tread lightly around Tavakai. Huntress: I ought to mind my tongue around Tavakai then? Monk: Tavakai values tradition. Witch: Tavakai seems a bully. Sorceress: So I should be cautious around this 'Tavakai'. Warrior: Tavakai seems like someone to avoid upsetting... Mercenary: Tavakai is a stern bugger. Druid: Tavakai seems a hard man to please. Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Tujen: [DNT] |
Duelist: [DNT] |
Tujen: That's right. He's a tough one. |
Tujen on Kanu /5
Tujen: He's fairly new in town. I heard he had too many 'modern' ideas for the Chieftain's liking. |
Ranger: Tell me about this Chieftain. Huntress: I'd like to meet this Chieftain. Monk: This Chieftain... what of him? Witch: Who is the {mighty} Chieftain around here? Sorceress: Tell me, who is this Chieftain? Warrior: Who is the Chieftain in these parts? Mercenary: Guess I better know more about this Chieftain fella. Druid: This Chieftain... what can ye tell me about him? Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Tujen: His name's Tavakai. He's a bit of a hard arse. A real warrior. |
Ranger: I will not intentionally upset him. Huntress: I'll treat him with the respect he deserves. No doubt. Monk: A decorated warrior deserves respect. Witch: I look forward to arguing with him. Sorceress: Don't worry. I will be respectful. I am his guest, after all. Warrior: I'll keep that in mind. Mercenary: Blimey. I'll watch my mouth then. Druid: A man o' war, then. I'll not test his temper - unless he tests mine. Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Tujen: Heh! Good luck with that. Tujen: Wise. |
Tujen on The King /6
Tujen: Why are you asking? Who sent you? |
Ranger: What causes your paranoia? Huntress: No one sent me, save the Spirit. Monk: You speak with fear in your throat. Witch: The King sent me. I'm here to torment you. Sorceress: Why do you live in fear of him? Warrior: No one {sent} me. Why do you fear him? Mercenary: Oh, shite. Sounds like you've got a spot of trouble on your hands, huh? Druid: Easy, wee fella. No one sent me.
Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Tujen: [DNT] |
Shadow: [DNT] |
Tujen: Not funny. Move on. Tujen: [DNT] Tujen: None of your business. Move on. |
Marauder: [DNT] |
Tujen on Kingsmarch /3
Tujen: I'm not a tour guide. This here's the harbour. |
Ranger: Short {and} sweet. Fair enough. Huntress: Blimey. Thought we might be friends. Monk: I see. Witch: How rude! Wonderful. Sorceress: Well... is this truly how you greet visitors, Master Tujen? Warrior: Huh. Quite the welcome... Mercenary: Jeez. That's a bit impolite. Druid: Och... yer welcome's colder than the tide. Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Warrior: Huh. Quite the welcome... |
Tujen: Don't take it personal. We got a lot of people comin' and goin' here. |
Tujen on Makoru /5
Tujen: Makoru's got something to prove. Lucky for you, she's got the talent to back it up. |
Ranger: Her own discarded her? Huntress: Why do you fear him? Monk: The Karui are brutal. Witch: Her tribe, I take it? Sorceress: Her own people did not believe in her? Outrageous. Warrior: The Karui? Mercenary: They abandon her? Druid: Not like the Karui to shun their own. Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Tujen: Aye. She's left 'em behind, but she's got her people's spirit. |
Ranger: They underestimate her because they don't understand her. Huntress: I know how {that} feels. Monk: Why do they underestimate her? Witch: Why do her own people underestimate her? She seems strong. Sorceress: I am confused. Why would they underestimate such a capable leader? She is a strong woman. Warrior: Why do the Karui underestimate Makoru? Mercenary: Why are they underestimating her then? Druid: But why cast her aside, if she's as strong as ye say? Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Tujen: Oh, you know how it is, in times of change. |
Tujen on Makoru /5
Tujen: It fills my old heart to know she's well again. |
Ranger: Perhaps with mutual respect, you can work together. Huntress: I believe you can do it. Work with 'em. Monk: If you can, put aside your differences and live in harmony. Witch: Maybe now you can all just... get along? Sorceress: I have experience in this... so listen to me now, it is better if you can work together. Build a future on the back of mutual respect. Warrior: Kingsmarch and the Tukohama tribe must find a way to thrive together. Mercenary: Leave the past in the past, mate. Druid: A wound can knit, if ye let it.
Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Tujen: [DNT] |
Shadow: [DNT] |
Tujen: I look forward to that. Truly, I do. |
Tujen on Makoru /4
Tujen: Makoru's fallen ill! I can't believe it. |
Ranger: Tavakai took her and said {he} would heal her. Huntress: The Chieftain believes he can heal her. Monk: Tavakai will heal her himself, or so he claims. Witch: Tavakai seems to think he can do it himself. Sorceress: Tavakai said he'd heal her, the Karui way. Though, I am not sure what that means. Warrior: Tavakai is certain he will do just that. Mercenary: Tavakai reckons he can make her right again. Druid: Tavakai says he'll see to her. The Karui way. Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Tujen: The man's not in his right mind! Please... |
Ranger: I'll try my best. Huntress: She won't die. Not if I can help it. Monk: I'll see what can be done. Witch: Death isn't always the end... Sorceress: I will redeem her. Do not worry. Warrior: I'll do what I can. Mercenary: She's been good to me. I'll have a look into it. Druid: I'll not stand by and watch her fade. Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Tujen on The Search /4
Tujen: Rumour has it you're lookin' for objects of grand importance. |
Ranger: Rumours won't help anyone. Huntress: The world is at stake. That's all that matters. Monk: Yes. Be concerned. Witch: Oh this thing is grand alright. And yes, you should be concerned. Sorceress: I would not lie to you. Yes. It is quite concerning. But tell me... how do you know of this? Warrior: It concerns the entire world. Mercenary: Yeah, not gonna lie... Druid: I'll not pretend things are fine and dandy.
Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Tujen: [DNT] |
Tujen: Nothing is a secret around here for long, see. At least, not to me. |
Tujen on Rog /5
Tujen: Now there's a true friend. |
Ranger: Time gets away from us. Huntress: It's remarkable how things can change before we know it. Monk: You chose this life, Kalguuran. Witch: Not everything grew up... Sorceress: You should be proud. It seems you have done well for yourselves here. Warrior: Any regrets? Mercenary: Gettin' old, mate? Druid: Time reshapes all things, wee fella. Even us. Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Tujen: I'm just now realisin' I haven't been on an expedition in... six bloody years! |
Ranger: You need to get out of this harbour for a time. Huntress: Join me on a hunt, Tujen! Monk: Live your life - see where the Dreamer takes you. Witch: Sounds like you're itching for adventure... let's get you back out there. Sorceress: I cannot imagine! You've been cooped up here too long. You must join me for an adventure sometime. Warrior: Maybe one day, you and I could venture out together. Mercenary: Well... I'm sure I could use a hand sometime. Druid: Aye. It's taken much from me, too.
Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Tujen: Stranger things have happened, I suppose. |
Tujen on Tangmazu /4
Ranger: Why are you being rude? Huntress: I sense fear in ya. Why's that? Monk: It is what it is, you know. You can't change reality. Witch: Hmm. Did I mention that god you saw? Sorceress: Please... what concerns you so deeply about this, Master Tujen? Warrior: Why are you being so irate about this? Mercenary: Calm down, will ya? Druid: Fear's no shame, lad. But you cannae will away a god by refusin' to name it. Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Tujen: It's unnatural! Like a bloody curse. You all just go about your days like nothing's wrong... |
Ranger: We can't change the nature of things. Even that which disturbs us most. Huntress: I'm sorry it worries ya so. Monk: The Dreamer will reveal all. Witch: It was... a... god. Sorceress: We have to stand against beings like that. We can't ignore them or they will rule us. Warrior: That won't stop the danger. Mercenary: Stop runnin' from the truth. Druid: Best not to think? Aye... 'til the shadow's on your doorstep.
Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Tujen: Yeah, yeah, yeah. In the twenty years we've been here, I've seen shite that'd knock your boots off. |
Tujen on Tangmazu /3
Tujen: I shoulda known that wasn't Freya Hartlin. |
Ranger: That had to have been a god. The Black Crow... Huntress: He were a God. Tangmazu. A mortal turned divine by unknown means. Monk: That was a being of supreme power. It must have been a god. Witch: You'd rather not think of the God you saw? Oh, no. Sorceress: The tale-women tell of a cowardly god of lies... not one of ours, but Azmeri. They called him the Raven. Warrior: He was not a First One, but there was a Deceiver among those that came after... Mercenary: I know, mate. We don't have much of that nonsense back home neither. Druid: He was meant to be dealt with. Locked away. But I know who that was.
Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Tujen: Tell it to the skalds, will ya? I'd rather not know! |
Tujen on Tavakai /5
Tujen: Well... you met the Chieftain. How was it? |
Ranger: He's certainly strong-willed. Huntress: He's an honourable man. Monk: He knows his place in the world. He leads a strong path. Witch: Well... he has a lot of confidence. I'll give him that. Sorceress: He is powerful. I am impressed with him. Warrior: He's strong. There is no doubt about it. Mercenary: He's someone to keep on your good side, I reckon... Druid: He's strong as an oak... and just as rigid. Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Tujen: Hah! To be sure. I've two minds about him, though. |
Ranger: He loves his people. It cannot be easy what he is trying to do. Huntress: He's committed to his tribe, and it can't be easy. Monk: Hah! Subtle as the roaring tide. Witch: Dedicating yourself to an idea... never seems to end well. Sorceress: He pursues what he values. It is not a simple thing to do. Warrior: Balancing your convictions is never easy. Mercenary: Can't be an easy gig. Druid: Aye. Honour's a heavy thing. It can steady a man... or sink him. Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Tujen: Heh! You're telling me. |
Tujen on Tavakai /3
Tujen: He's stubborn, to say the least. |
Ranger: He betrayed us. He betrayed his own people. Huntress: I know why he did it... but it doesn't make it right. Monk: An odd way to go about it. Witch: Another leader... another power hungry moment of disgrace... oh, the drama. Sorceress: Either way, a fool he has been. The choices he has made have been... unfortunate to say the least. Warrior: He has lost himself. Mercenary: The cheeky bugger. Druid: The way he's goin', he's just as wont to tear 'em apart. Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Tujen: Sometimes our convictions make monsters of us. |
Tujen on The Way /6
Ranger: What do you know about 'The Way'? Huntress: Tell me what you know of it. 'The Way'. Monk: Do you respect their 'Way', Kalguuran? Witch: What's all this 'Way' business? Sorceress: What do you know of 'The Way'? Warrior: What do {you} make of 'The Way'? Mercenary: What do you think about that 'Way'? Druid: My memory's mush. What d'ye know of this 'Way'? Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Tujen: [DNT] |
Tujen: Well, I dunno all the ins and outs of it, but it's a kind of {code of honour}. |
Ranger: So she is her own person and rejects this 'Way'? I see no problem. Huntress: So she rejects 'The Way' of her people? Monk: Makoru rejects her people's traditions... Witch: So... Makoru is a little upstart do-gooder that rejects tradition. How dull. I get it. Sorceress: I see. So Makoru... she rejects 'The Way' of her people? Warrior: And Makoru rejects 'The Way' of her tribe? Mercenary: So she rejects it? Druid: So it's {she} who rejects {them}.
Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Tujen: Reject is a strong word. You'd have to ask her. |
Marauder: [DNT] |
Tujen on Black Scythes /4
Tujen: They were a group of mercenaries that accompanied the first expedition. |
Ranger: I'm listening. Huntress: I see. A family matter. Monk: Interesting. Witch: Oh really? There's more to the little one's story! Sorceress: Ah, so this is a matter of honour. Say no more. I understand. Warrior: A search with personal meaning. Mercenary: Oh, a fellow mercenary, eh? Druid: Blood runs deep. No wonder ye seek her still. Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Tujen: [DNT] |
Tujen: Used to think it might change something if I found out what happened to her. |
Tujen on Introduction /2
Tujen: Who'd have thought? We're finally back at it. |
Ranger: You're welcome. Huntress: It had to be done. Monk: My path is set before me by the Dreamer... but you're welcome. Witch: So sorry to inconvenience you by trying to save the world. Sorceress: I am pleased for you, Master Tujen. Duty falls upon those with power. Warrior: You are most welcome. Mercenary: Some things never change. Druid: Blame or thanks, makes no odds. The work still needs doin'. Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Tujen on Introduction /2
Tujen: Who'd have thought? We're finally back at it. |
Ranger: You're welcome. Huntress: It had to be done. Monk: My path is set before me by the Dreamer... but you're welcome. Witch: So sorry to inconvenience you by trying to save the world. Sorceress: I am pleased for you, Master Tujen. Duty falls upon those with power. Warrior: You are most welcome. Mercenary: Some things never change. Druid: Blame or thanks, makes no odds. The work still needs doin'. Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Tujen on Vorana /5
Tujen: She was a fearsome and irrepressible warrior. |
Ranger: Everyone {should} make their own way. Huntress: What happened to her? Monk: Impressive. What was her fate? Witch: I'd like to meet this 'Vorana.' Sorceress: She sounds like a kindred spirit. Most intriguing. Warrior: Walking alone isn't always {our} choice... Mercenary: Don't we all. Druid: What became o' her? Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Tujen: [DNT] |
Duelist: [DNT] |
Tujen: Her fate here on Wraeclast was unknown, but I have a feeling she's still kicking about. |
Tujen on Purpose /1
Tujen: The others have got their particular interests. |
Tujen on Vorana /7
Tujen: What in the world became of her? |
Warrior: Even in death, she fought well. Witch: She fought well. Just not well enough. Sorceress: The tales were true. Even in death, she made for a mighty {dekhara.} Ranger: She sure didn't make it easy on us. Huntress: She put up a fight, I'll give her that. Mercenary: She went down swingin', that's for sure. Monk: She fought valiantly. Druid: She fought well for a dead lass. Duelist: TujenEG_AfterVorana_B2_StrDex4 Shadow: TujenEG_AfterVorana_B2_DexInt4 Templar: TujenEG_AfterVorana_B2_StrInt4 Marauder: TujenEG_AfterVorana_B2_Str4 |
Tujen: I expected nothin' less. But to finally reach her, and see her like this... |
Tujen: Did you find anything? |
Warrior: I have Uhtred's logbook. Witch: Yes! I found Uhtred's diary. Logbook. Same thing. Sorceress: Indeed I did – Uhtred's logbook. Ranger: Pretty sure this is Uhtred's logbook. Huntress: Aye. I've got Uhtred's logbook. Mercenary: Sure did. Feast your eyes on Uhtred's logbook. Monk: Thankfully so. I found Uhtred's logbook. Druid: Aye, lad, I did. Got Uhtred's logbook right here. Duelist: TujenEG_AfterVorana_C3_StrDex4 Shadow: TujenEG_AfterVorana_C3_DexInt4 Templar: TujenEG_AfterVorana_C3_StrInt4 Marauder: TujenEG_AfterVorana_C3_Str4 |
Tujen: Well, that's a scrap of good news. Best take it to Rog. Uhtred's his domain. |
Tujen: You better grab that bloody logbook on the floor! Y'know, it's the whole reason we're here! |
Tujen on Vorana /7
Tujen: This is it! I think. While you were loafin' about on the ship, I set up {the explosives.} |
Tujen: Should pop the lid right open, so you can jump inside and size the place up. |
Warrior: What is this place? Witch: And you're sure this is the right place? What is it? Ranger: And you're sure this is the place? Sorceress: Where exactly are we? Huntress: What can you tell about this place? Mercenary: What's all this, then? Monk: What is this place? Druid: What d'ye know o' this place? Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Tujen: It's an educated guess from an uneducated man. |
Tujen: Looks to be a Kalguuran fortification. Or it could be an outhouse! I told you, I'm not a tour guide! |
Warrior: I did not mean to offend you. Witch: Touchy today, aren't we? Sorceress: Your belligerence helps no one. Ranger: Excuse me for asking a simple question. Huntress: Right then. Forget I asked... Mercenary: Well, great. Good talk. Monk: Infighting only benefits our foes. Druid: Speak to me like that again, lad, and the next outhouse I see, I'm shovin' you in it. Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Tujen: Ugh. I know... I'm just... nervous. Okay? {Happy?} Let's get this over with. |
Tujen on Vorana /3
Tujen: Alright! You and me, we're gonna track down Vorana. This logbook has all the information we need to find her. |
Warrior: Then let this be a fight to remember. Witch: All fine things to put on her tombstone. Sorceress: A true {dekhara} – but even the mightiest can be beat. Ranger: Tactics can only get you so far. Huntress: Every warrior's gotta lose sometime. Mercenary: Sounds like she'll be a kill worth boastin' about, then. Monk: She will make for a worthy opponent. Druid: Let's see if she can keep to her tactics with us bearin' down on her. Duelist: TujenEG_FindVorana_A2_StrDex4 Shadow: TujenEG_FindVorana_A2_DexInt4 Templar: TujenEG_FindVorana_A2_StrInt4 Marauder: [DNT] |
Tujen: Gather your supplies. You'll want to be prepared for this one. |
Tujen on Gwennen's Disappearance /4
Warrior: Who is Gwen? Witch: Who is this Gwendolyn? Or whatever her name is. Sorceress: Who is this Gwennen you all speak of? Ranger: Who is Gwennen? Huntress: Who is this Gwennen o' yours, anyway? Mercenary: I haven't seen this Gwennen. Who is she? Monk: Who is this Gwennen? Druid: I keep hearin' the name Gwennen, but I'm yet to meet the lass. Duelist: TujenEG_OnGwenDisappearanceAgain_A1_StrDex4 Shadow: TujenEG_OnGwenDisappearanceAgain_A1_DexInt4 Templar: TujenEG_OnGwenDisappearanceAgain_A1_StrInt4 Marauder: TujenEG_OnGwenDisappearanceAgain_A1_Str4 |
Tujen: Gwennen? She's the fourth member of our crew. Bravest of us all. |
Warrior: And you have not heard from her? Witch: You haven't heard anything? Sorceress: And you've received no word on where she's gone? Ranger: But you haven't heard from her at all? Huntress: No word on where she is? Mercenary: So that's it? No word from her? Monk: She's sent no word on her whereabouts? Druid: I take it ye haven't heard from her, then. Duelist: TujenEG_OnGwenDisappearanceAgain_B1_StrDex4 Shadow: TujenEG_OnGwenDisappearanceAgain_B1_DexInt4 Templar: TujenEG_OnGwenDisappearanceAgain_B1_StrInt4 Marauder: TujenEG_OnGwenDisappearanceAgain_B1_Str4 Warrior: You still have not heard from Gwennen? Witch: Heard from your missing companion yet? Sorceress: I see the worry on your face. Still nothing of your Gwennen? Ranger: In these conditions, I understand your concern for Gwen. You've received no word? Huntress: Still no word from your Gwen? Mercenary: Any word yet from Gwen? Monk: Are you still waiting to hear from Gwennen? Druid: Still no word from Gwennen, I take it? Duelist: TujenEG_OnGwenDisappearanceFirst_A1_StrDex4 Shadow: TujenEG_OnGwenDisappearanceFirst_A1_DexInt4 Templar: TujenEG_OnGwenDisappearanceFirst_A1_StrInt4 Marauder: TujenEG_OnGwenDisappearanceFirst_A1_Str4 |
Tujen: No word from Gwen at all. With the state of things... I don't even want to think about it! |
Tujen on Gwennen /3
Tujen: Ohh, what a relief. I was starting to fear the worst. Couldn't let Rog see that, though. |
Warrior: You should let people see this softer side of you more often. Witch: What's happened to you, little one? Compared to your usual self, you seem positively gooey. Sorceress: Master Tujen... I have never seen this gentle side to you before. Ranger: Look at you, caring about the wellbeing of other people. Huntress: You know, it wouldn't hurt to show this softer side every once in a while... Mercenary: Well, well. Never took you for such a softy! Monk: It seems even you have a gentler side. Druid: Could this be a rare moment o' sentimentality from our resident grouch? Duelist: TujenEG_OnGwenReturn_A2_StrDex4 Shadow: TujenEG_OnGwenReturn_A2_DexInt4 Templar: TujenEG_OnGwenReturn_A2_StrInt4 Marauder: TujenEG_OnGwenReturn_A2_Str4 |
Tujen: Don't go on about it, will ya? |
Tujen on The Triskelion Flame /4
Tujen: Unbelievable! Dannig and Farrow did it! The Triskelion Flame is restored! |
Witch: Yes! They put all the pieces together, and made me carry it. Mercenary: Yeah... Restored, and heavy as anythin'. They made me carry the damn thing. Warrior: It is amazing craftsmanship. They are master runesmiths. Sorceress: It is quite impressive, yes. Ranger: Surprised they could put it back together at all, given how ancient it is. Huntress: Done themselves proud, they have. Monk: It is quite the accomplishment. Druid: Aye, can scarce believe it meself. We're lucky we ran into Farrow when we did. Duelist: TujenEG_OnReforgedTriskelion_A2_StrDex4 Shadow: TujenEG_OnReforgedTriskelion_A2_DexInt4 Templar: TujenEG_OnReforgedTriskelion_A2_StrInt4 Marauder: TujenEG_OnReforgedTriskelion_A2_Str4 |
Tujen: Hahahahah! Even better. |
Tujen: Ah, it's brilliant! They're like the Runefathers of old. |
Tujen on The Shattered Triskelion /1
Tujen: Honestly, it would've been easier for me to accept that the Triskelion Flame was lost forever. |
Tujen on Vorana /7
Tujen: You want to know more about Vorana? I'll give you the highlights. |
Warrior: Did she travel to Wraeclast to escape the King's wrath, then? Sorceress: What happened then? Did she flee? Did she kill the King? Mercenary: Well, that can't have ended well for her. Druid: So the lass was exiled for her crimes? Witch: That's very impressive. I like this Vorana. Ranger: Good for her. She must've been strong. Huntress: That's no small feat. Monk: She must have been a remarkable warrior. Duelist: TujenEG_OnVorana_A2_StrDex4 Shadow: TujenEG_OnVorana_A2_DexInt4 Templar: TujenEG_OnVorana_A2_StrInt4 Marauder: TujenEG_OnVorana_A2_Str4 |
Tujen: Actually, no. Tujen: Ha! Not quite. You won't believe this! Tujen: Right? She was as tough as they come! |
Tujen: She defied the King, and not only lived - she was rewarded. Can you imagine? {That's} how strong she was. |
Warrior: I understand wanting to know more about your ancestors. Sorceress: I see. So you have a personal interest in learning her fate. Ranger: So you're personally invested in this? Huntress: So you want to know more about your ancestor, then? Monk: I see. So you seek to learn more about your lineage. Druid: Makes sense why you want to know what became o' her. Duelist: TujenEG_OnVorana_B2_StrDex4 Templar: TujenEG_OnVorana_B2_StrInt4 Marauder: TujenEG_OnVorana_B2_Str4 Witch: Gwennen's your sister? I can't say I see the resemblance. Mercenary: Hang on... Gwennen's your sister? Shadow: [DNT] |
Tujen: It's one thing to read about her, another to see it for yourself. Tujen: No, she's my cousin! Is that {really} the part you have questions about? |
Tujen: We came to Wraeclast to discover the true history of that first expedition, and our ancestors. |
Tujen on Vorana's Logbook /5
Tujen: This logbook is written by Vorana herself! Usually, a Remembrancer would write these. A precious artefact, this. |
Witch: Like a diary? What does it say? Mercenary: What, like a diary? Warrior: That is a sound practice. What has she written? Sorceress: A wonderful tradition. Similar to our tale-women. What does it say? Ranger: What's in the logbook? Huntress: Good thing we found it then. What's it say? Monk: What does Vorana's logbook say? Druid: We're the lucky ones here. Leaves us a trail to follow. Duelist: [DNT] Shadow: [DNT] Templar: [DNT] Marauder: [DNT] |
Tujen: No, like an important historical text! Listen up. |
Tujen: I'll read it for ya. Ahem. |
Tujen: 'My messenger has not returned from Uhtred's hiding place. Now the starlight barrier has vanished. What has that traitor done with the Triskelion Flame?' |
Tujen on Vorana's Fate /9
Tujen: So tell me... what {really} happened in there? |
Warrior: She attacked me with such fury, like she thought I was someone else. Witch: It seemed like she'd been trapped for ages and had gone a bit mad. Sorceress: It appears Vorana's tactics were used against her. Someone trapped her in there. Ranger: She gave me no choice. She was looking for a fight. Huntress: Aye, we fought summat fierce. Every bit a warrior as you proclaimed. Mercenary: Went about the same as these things often go. I enter a room, and the women attack me. Monk: It was regrettable. She spoke, but her words were for others. She cursed Olroth, and grieved Medved. Druid: The stories of her prowess are all true. She fought me like her life depended on it! Duelist: TujenEG_OnVoranasFate_A2_StrDex4 Templar: TujenEG_OnVoranasFate_A2_StrInt4 Shadow: TujenEG_OnVoranasFate_A2_DexInt4 Marauder: TujenEG_OnVoranasFate_A2_Str4 |
Tujen: Her soul? So she {was} alive? Tujen: She was undead? Are you sure? Tujen: Trapped her in there? How was she alive? Tujen: Not really, no. Wait, she was undead? Tujen: What? In death? Tujen: Oh, {very} funny! I shouldn't have even asked. Tujen: And that made you fight her? What am I missing? Tujen: You killed her? What, so she was alive? |
Warrior: Not alive. She had risen, like Medved. Witch: Oh, yes. Very sure. Sorceress: Wraeclast has a strange sense of humour. She was not alive. She was risen, as her lover was. Huntress: In {undeath,} more like. Mercenary: Let me rephrase. Vorana was a risen corpse, and I had to fight her. Monk: No. I'm sorry, Tujen. She was a risen horror, as Medved was. Druid: Ach, no. She was a shambler. For a long time, I'd guess. |
Tujen: You better not be joking. {She} was a monster too? |
Tujen: Ugh... I don't get it. She used gems, sure, but you use 'em, and you're no abomination. Not like that, anyway. |
Warrior: Could she have found Olroth? Maybe he killed her. Ranger: She was tracking Olroth. If she found him, she may have simply lost that fight. Mercenary: She was one woman taking on hordes of monsters. She was cornered, outnumbered, and killed. Witch: It wasn't a Necromancer's doing. Vorana still had her own will. Sorceress: She steeped herself in Corruption to fight Corruption. It was a fitting end... only miserable. Huntress: The power o' {rathin} has its price. Monk: She would not be the first to succumb to the overwhelming power of Corruption. Druid: Any number o' ways, really. Corruption's rife on Wraeclast. As is necromancy. Duelist: TujenEG_OnVoranasFate_B2_StrDex4 Shadow: TujenEG_OnVoranasFate_B2_DexInt4 Templar: TujenEG_OnVoranasFate_B2_StrInt4 Marauder: TujenEG_OnVoranasFate_B2_Str4 |
Tujen: I'd like to believe that. But why bother trapping her after? It doesn't make sense. Tujen: So she would become a monster, no matter how she died? |
Tujen: She deserved better. Those damn gems allowed Corruption to twist her into the very thing she was fighting. |
Tujen on Farrow /9
Tujen: That Farrow a friend o' yours? |
Ranger: No. Mercenary: Who? Huntress: He's come here with me, if that's what you're getting at. Shadow: [DNT] Monk: We have been travelling together. Witch: I wouldn't say 'friend', but I've allowed him to tag along, yes. Sorceress: He is my companion, yes. Marauder: Tujen_OnFarrow_A2_Str4 Warrior: Yes, why? Templar: Tujen_OnFarrow_A2_StrInt4 Druid: Aye. Us wanderin' Ezomytes gotta stick together! Duelist: Tujen_OnFarrow_A2_StrDex4 |
Tujen: But did he come here with you? Tujen: The excitable one with the tattoos. |
Ranger: Yes, we travelled together. Mercenary: Oh, him? Yeah, I- I suppose we're, uh... acquainted. |
Tujen: Heh. Thought so. You both got some... choice attire. |
Warrior: He's an Ezomyte runesmith. He's interested in learning Kalguuran methods. Ranger: He's come from the Isles of Skothe, studying ancient Ezomyte runes. Witch: As he won't shut up about, he's travelled all the way from Ezomyr to study runes! He's right where he wants to be. Sorceress: He is seeking the origins of his runes. He has travelled far, from Ezomyr to Kingsmarch, in his pursuit. Huntress: He's just curious, like. He's a runesmith from Ezomyr – wants to know all there is to know about 'em. Mercenary: Tell him yourself. The bloke's interested in runes, see. Travelled all the way here from Ezomyr to learn about 'em. Monk: Farrow knows enough to not get hurt. He is an avid runesmith, all the way from Ezomyr. Druid: The man knows what he's doin'. Could tell ye more about runes than I could tell ye about damn near anythin'. Duelist: Tujen_OnFarrow_B2_StrDex4 Shadow: Tujen_OnFarrow_B2_DexInt4 Templar: Tujen_OnFarrow_B2_StrInt4 Marauder: Tujen_OnFarrow_B2_Str4 |
Tujen: The Ezomytes have runes? Really? Are they anything like ours? Tujen: Really? Wonder how he knows about runes... |
Warrior: They look similar. They may even be one and the same. Farrow could explain. Ranger: You'll have to ask Farrow. |
Tujen: If Dannig's fine with it... I'll just keep an eye on him. |
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