Expedition
| Terrian | |
|---|---|
| Tag | |
| Dialogue | This logbook contains the tale of a small fishing village that outlasted most of the major Kalguuran settlements of the era. They set themselves up on an isolated atoll, around a small internal pond. Apparently, the water was naturally clean. Free of Corruption. There were four families, and they never knew pain... they just passed on with time. A better end than most of their contemporaries had. |
| Level | Generation | Modifiers | Weight |
|---|---|---|---|
| 1 | Prefix | Monsters' Hits can't be Evaded | 1 |
| 1 | Prefix | Monsters' Hits are always Critical Hits | 1 |
| 1 | Prefix | Hits against Monsters cannot be Critical Hits | 1 |
| 1 | Prefix | Life cannot be Leeched from Monsters Mana cannot be Leeched from Monsters | 1 |
| 1 | Prefix | Monsters are Immune to Physical Damage | 1 |
| 1 | Prefix | Monsters are Immune to Cold Damage | 1 |
| 1 | Prefix | Monsters are Immune to Lightning Damage | 1 |
| 1 | Prefix | Monsters are Immune to Fire Damage | 1 |
| 1 | Prefix | Monsters are Immune to Chaos Damage | 1 |
| 1 | Prefix | Monsters have 100% increased Elemental Ailment Threshold | 1 |
| 1 | Prefix | Runic Monsters apply a random Curse on Hit | 1 |
| 1 | Prefix | Monsters are Hexproof | 1 |
| 1 | Prefix | Monsters' Hits Break Armour equal to 200% of Physical Damage dealt | 1 |
| 1 | Prefix | Monsters do not grant Flask Charges when Slain | 1 |
| 1 | Prefix | Every 4 seconds, Runic Monsters Regenerate 15% of maximum Life over one second | 1 |
| 1 | Prefix | Monsters have 40% increased Attack Speed while on Low Life Monsters have 40% increased Cast Speed while on Low Life Monsters have 25% increased Movement Speed while on Low Life | 1 |
| 1 | Prefix | Monsters have +15% to all maximum Resistances Monsters have +30% to all Resistances | 1 |
| 1 | Prefix | Monsters' Attack Hits inflict Bleeding | 1 |
| 1 | Prefix | All Damage from Monsters' Hits Contributes to Poison Magnitude Monsters Poison on Hit | 1 |
| 1 | Prefix | Monsters Penetrate 30% Fire Resistance | 1 |
| 1 | Prefix | Monsters Penetrate 30% Cold Resistance | 1 |
| 1 | Prefix | Monsters Penetrate 30% Lightning Resistance | 1 |
| 1 | Prefix | Monsters Penetrate 20% Chaos Resistance | 1 |
| 1 | Prefix | Monsters Gain 35% of Damage as Extra Fire Damage | 1 |
| 1 | Prefix | Monsters Gain 35% of Damage as Extra Cold Damage | 1 |
| 1 | Prefix | Monsters Gain 35% of Damage as Extra Lightning Damage | 1 |
| 1 | Prefix | Monsters Gain 25% of Damage as Extra Chaos Damage | 1 |
| 1 | Prefix | Monsters have 100% increased Freeze Buildup Monsters have 100% increased Flammability Magnitude Monsters have 100% increased chance to Shock | 1 |
| 1 | Prefix | Monsters have 15% increased Movement Speed Monsters have 25% increased Attack Speed Monsters have 25% increased Cast Speed | 1 |
| 1 | Prefix | Monsters deal 40% increased Damage | 1 |
| 1 | Prefix | Monsters have 40% increased Maximum Life | 1 |
| 1 | Suffix | 60% increased Rarity of Items Dropped by Monsters | 1 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.