Fusillade
Bow
Category: Fusillade
[DNT-UNUSED] Supports Bow Attacks you use yourself. Supported Attacks fire multiple projectiles into the air,
Supported Skills fire an Arrow upwards which then hits the Ground
Supported Skills fire 4 additional Projectiles
Supported Skills have 20% less Skill Speed
Supported Skills can only be used with Bows
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Level Effect /1
Implicit
Mana: 100%
Supported Skills fire 4 additional Projectiles
Supported Skills have 20% less Skill Speed
Supported Skills fire an Arrow upwards which then hits the Ground
Supported Skills can only be used with Bows
LevelRequires LevelDex
100
Attribute /4

Fusillade

NameShow Full Descriptions
AcronymProjectile
BaseType Fusillade
Class Support Gems
ItemTypeMetadata/Items/Gems/SupportGemFusillade
Version history /7
VersionChanges
Version_0.4.0
  • Ember Fusillade granted by Disk Vigil Unique Ashen Staff is no longer mistakenly supportable by cooldown supports.
  • Ember Fusillade granted by Dusk Vigil Unique Ashen Staff is no longer mistakenly supportable by cooldown supports.
  • Version_0.3.0c
    * Re-enabled the Demonfire Ember Fusillade microtransaction.
    Version_0.3.0b
    * Fixed a bug where Ember Fusillade when supported by Wildshards I would be able to "keep" the additional projectiles from a Wildshards proc by interrupting it fully firing.
    Version_0.3.0
  • Ember Fusillade: Can now be Infused with Lightning to cause each Ember in an entire Fusillade to create a beam that Chains Lightning damage to enemies. The Infusion is consumed when the Fusillade fires all embers in that Fusillade. Now has a minimum Gem level of 5 (previously 3).
  • Ember Fusillade: Can now be Infused with Lightning to cause each Ember in an entire Fusillade to create a beam that Chains Lightning damage to enemies. The Infusion is consumed when the Fusillade fires all embers in that Fusillade. Now has a minimum Gem level of 5 (previously 3).
  • Version_0.1.1f
    * Updated Ember Fusillade's Skill description to clarify that additional projectiles affect the number of Embers accumulated.
    Version_0.1.1
    * Fixed a bug where Mana Flare, Elemental Discharge, and the version of Ember Fusillade triggered by Dusk Vigil were not considered triggered skills (and therefore could be supported by some supports they don't apply to triggered skills)
    Version_0.1.0e
    * Added a marker effect to Ember Fusillade's preferred target.
    * Fixed a bug where Ember Fusillade could fail to target enemies.
    Fusillade
    Bow
    Category: Fusillade
    [DNT-UNUSED] Supports Bow Attacks you use yourself. Supported Attacks fire multiple projectiles into the air,
    Supported Skills fire an Arrow upwards which then hits the Ground
    Supported Skills fire 4 additional Projectiles
    Supported Skills have 20% less Skill Speed
    Supported Skills can only be used with Bows
    skill is rain skill [1]
    Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
    Supported Gem /6
  • Allow Type: Projectile, RangedAttack, AND, Bow, AND
  • Excluded Type: Persistent, GroundTargetedProjectile, SupportedByFusillade, NOT, AND, Channel, Sustained, Triggered
  • Lightning Arrow
    Fire a charged arrow at the target. On hitting an enemy or wall, the arrow will fire Chaining Lightning beams at nearby enemies.
    Poisonburst Arrow
    Fire a virulent arrow that creates a burst of Poison on hit, affecting all enemies in an area.
    Stormcaller Arrow
    Fire an arrow that embeds where it lands for a short duration. At the end of the duration, a Lightning Bolt strikes the arrow, disintegrating it and damaging enemies, with a high chance to Shock. Shocking any enemy with the Bolt also applies Shock to all enemies near the impact.
    Bow Shot
    Fire an arrow with your Bow.
    Shockchain Arrow
    Fire a Lightning-charged arrow that homes in on enemies afflicted by Lightning Ailments. Hitting such an enemy will cause your arrow to release a damaging shockwave and Chain towards nearby targets, with those Chaining Hits also releasing a shockwave. After the final Chain, the arrow lodges into the ground as a Lightning Rod. Consumes Shock from enemies it Hits, but not Electrocution.
    Ice Shot
    Fire an icy arrow that sprays a cone of ice shards when it hits a target.
    Edit

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