Time Snap
Level: (1–20)
Cost: 20 Mana
Cooldown Time: (40.00–32.40) s
Cast Time: 0.60 sec
Requires: Level (1–90)
Manipulate time, resetting the cooldowns of your other Skills.

Additional Effects From Quality:
(0–10)% increased Cooldown Recovery Rate
Skills can be managed in the Skills Panel.
Version 0.2.0
Time Snap
Level: (1–20)
Cost: 20 Mana
Cooldown Time: (40.00–32.40) s
Cast Time: 0.60 sec
Requires: Level (1–90)
Manipulate time, resetting the cooldowns of your other Skills.

Additional Effects From Quality:
(0–10)% increased Cooldown Recovery Rate
Skills can be managed in the Skills Panel.
Level Effect /40
Implicit
Cost: 20
LevelRequires LevelBase Damage
10100%, 100%
23100%, 100%
36100%, 100%
410100%, 100%
514100%, 100%
618100%, 100%
722100%, 100%
826100%, 100%
931100%, 100%
1036100%, 100%
1141100%, 100%
1246100%, 100%
1352100%, 100%
1458100%, 100%
1564100%, 100%
1666100%, 100%
1772100%, 100%
1878100%, 100%
1984100%, 100%
2090100%, 100%
21100%, 100%
22100%, 100%
23100%, 100%
24100%, 100%
25100%, 100%
26100%, 100%
27100%, 100%
28100%, 100%
29100%, 100%
30100%, 100%
31100%, 100%
32100%, 100%
33100%, 100%
34100%, 100%
35100%, 100%
36100%, 100%
37100%, 100%
38100%, 100%
39100%, 100%
40100%, 100%
Attribute /6

Time Snap

NameShow Full Descriptions
BaseType Time Snap
Class Skill Gems
TargetTypesAny
TypeSpell, Cooldown
ItemTypeMetadata/Items/Gem/SkillGemAscendancyTimeSnap
ActiveSkillsCodereset_cooldowns
Time Snap
Level: (1–20)
Cost: 20 Mana
Cooldown Time: (40.00–32.40) s
Cast Time: 0.60 sec
Requires: Level (1–90)
Manipulate time, resetting the cooldowns of your other Skills.

Additional Effects From Quality:
(0–10)% increased Cooldown Recovery Rate
Skills can be managed in the Skills Panel.
Supported By /16
  • Active Type: Spell, Cooldown
  • Rapid Casting I
    Supports Spells, causing them to cast faster.
    Rapid Casting II
    Supports Spells, causing them to cast faster.
    Rapid Casting III
    Supports Spells, causing them to cast faster for each different Spell you've cast Recently.
    Arcane Surge
    Supports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed.
    Second Wind I
    Supports skills with cooldowns, giving them extra uses of that cooldown. Cannot support instant or triggered skills, or modify the skills of minions.
    Second Wind II
    Supports skills with cooldowns, giving them extra uses of that cooldown. Cannot support instant or triggered skills, or modify the skills of minions.
    Second Wind III
    Supports skills with cooldowns, giving them extra uses of that cooldown and causing them to restore Life on use. Cannot support instant or triggered skills, or modify the skills of minions.
    Armour Demolisher I
    Supports any skill, causing Armour Break it inflicts to be stronger.
    Armour Demolisher II
    Supports any skill, causing Armour Break it inflicts to be stronger.
    Uruk's Smelting
    Supports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.
    Slow Potency
    Supports any skill, causing inflicted Slows to be more powerful.
    Cooldown Recovery I
    Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.
    Cooldown Recovery II
    Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.
    Potent Exposure
    Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.
    Considered Casting
    Supports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.
    Inhibitor
    Supports any Skill you use yourself or that you Trigger. Supported Skills cannot consume Charges or Infusion by any means. Cannot Support Skills which require Charges or Infusion to be used.
    Edit

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