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Two Hand Maces Unique /6
(100–150)% increased Physical Damage
+15% to Critical Hit Chance
10% reduced Attack Speed
+10 to Strength
Maim on Critical Hit
Causes (30–50)% increased Stun Buildup
(60–80)% increased Physical Damage
+(10–15) to Strength
Gain (10–20) Life per Enemy Killed
Slam Skills you use yourself cause Aftershocks
Adds (7–10) to (12–18) Physical Damage
(10–15)% increased Attack Speed
Causes (30–50)% increased Stun Buildup
Always deals Critical Hits against Heavy Stunned Enemies
Adds (10–12) to (18–22) Physical Damage
Adds 1 to (36–42) Lightning Damage
(10–15)% increased Attack Speed
All damage with this Weapon causes Electrocution buildup
+100 Intelligence Requirement
(80–120)% increased Physical Damage
+(80–100) to maximum Mana
+5% to Critical Hit Chance
Increases and Reductions to Minion Damage also affect you
Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage
(80–120)% increased Physical Damage
+(10–15) to all Attributes
Gain 30 Life per Enemy Killed
This Weapon's Critical Hit Chance is 100%
Critical Hits do not deal extra Damage
Two Hand Maces Item /25
Felled Greatclub
Physical Damage: 13-18
Critical Hit Chance: 5%
Attacks per Second: 1.1
Weapon Range: 1.3
Oak Greathammer
Physical Damage: 14-26
Critical Hit Chance: 5%
Attacks per Second: 1.05
Weapon Range: 1.3
Requires: Level 4, 11 Str
Causes (30–50)% increased Stun Buildup
Forge Maul
Physical Damage: 29-39
Critical Hit Chance: 5%
Attacks per Second: 1.05
Weapon Range: 1.3
Requires: Level 11, 27 Str
Studded Greatclub
Physical Damage: 32-48
Critical Hit Chance: 5%
Attacks per Second: 1.1
Weapon Range: 1.3
Requires: Level 16, 38 Str
Cultist Greathammer
Physical Damage: 32-43
Critical Hit Chance: 5%
Attacks per Second: 1.05
Weapon Range: 1.3
Requires: Level 22, 52 Str
Strikes deal Splash damage to targets within 1.8 metres
Temple Maul
Physical Damage: 35-72
Critical Hit Chance: 5%
Attacks per Second: 1.2
Weapon Range: 1.3
Requires: Level 28, 65 Str
Leaden Greathammer
Physical Damage: 58-78
Critical Hit Chance: 5%
Attacks per Second: 1.1
Weapon Range: 1.3
Requires: Level 33, 76 Str
Crumbling Maul
Physical Damage: 62-75
Critical Hit Chance: 5%
Attacks per Second: 1.1
Weapon Range: 1.3
Requires: Level 38, 88 Str
Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage
Pointed Maul
Physical Damage: 68-102
Critical Hit Chance: 6.5%
Attacks per Second: 1.1
Weapon Range: 1.3
Requires: Level 45, 104 Str
Totemic Greatclub
Physical Damage: 73-99
Critical Hit Chance: 5%
Attacks per Second: 1.1
Weapon Range: 1.3
Requires: Level 50, 115 Str
Crushes Enemies on Hit
Greatmace
Physical Damage: 74-124
Critical Hit Chance: 5%
Attacks per Second: 1.1
Weapon Range: 1.3
Requires: Level 52, 119 Str
Precise Greathammer
Physical Damage: 87-118
Critical Hit Chance: 5%
Attacks per Second: 1.1
Weapon Range: 1.3
Requires: Level 54, 124 Str
Giant Maul
Physical Damage: 96-144
Critical Hit Chance: 5%
Attacks per Second: 1.1
Weapon Range: 1.3
Requires: Level 65, 148 Str
Advanced Oak Greathammer
Physical Damage: 59-109
Critical Hit Chance: 5%
Attacks per Second: 1.05
Weapon Range: 1.3
Requires: Level 45, 104 Str
Causes (30–50)% increased Stun Buildup
Advanced Forge Maul
Physical Damage: 84-113
Critical Hit Chance: 5%
Attacks per Second: 1.05
Weapon Range: 1.3
Requires: Level 48, 110 Str
Advanced Cultist Greathammer
Physical Damage: 62-83
Critical Hit Chance: 5%
Attacks per Second: 1.05
Weapon Range: 1.3
Requires: Level 51, 117 Str
Strikes deal Splash damage to targets within 1.8 metres
Advanced Temple Maul
Physical Damage: 60-125
Critical Hit Chance: 5%
Attacks per Second: 1.2
Weapon Range: 1.3
Requires: Level 55, 126 Str
Advanced Leaden Greathammer
Physical Damage: 94-127
Critical Hit Chance: 5%
Attacks per Second: 1.1
Weapon Range: 1.3
Requires: Level 59, 135 Str
Advanced Crumbling Maul
Physical Damage: 93-114
Critical Hit Chance: 5%
Attacks per Second: 1.1
Weapon Range: 1.3
Requires: Level 62, 142 Str
Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage
Expert Forge Maul
Physical Damage: 112-151
Critical Hit Chance: 5%
Attacks per Second: 1.05
Weapon Range: 1.3
Requires: Level 67, 174 Str
Expert Temple Maul
Physical Damage: 76-158
Critical Hit Chance: 5%
Attacks per Second: 1.2
Weapon Range: 1.3
Requires: Level 72, 193 Str
Expert Oak Greathammer
Physical Damage: 94-174
Critical Hit Chance: 5%
Attacks per Second: 1.05
Weapon Range: 1.3
Requires: Level 77, 212 Str
Causes (30–50)% increased Stun Buildup
Expert Cultist Greathammer
Physical Damage: 89-120
Critical Hit Chance: 5%
Attacks per Second: 1.05
Weapon Range: 1.3
Requires: Level 78, 212 Str
Strikes deal Splash damage to targets within 1.8 metres
Expert Crumbling Maul
Physical Damage: 113-138
Critical Hit Chance: 5%
Attacks per Second: 1.1
Weapon Range: 1.3
Requires: Level 79, 212 Str
Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage
Expert Leaden Greathammer
Physical Damage: 119-161
Critical Hit Chance: 5%
Attacks per Second: 1.1
Weapon Range: 1.3
Requires: Level 77, 212 Str
Two Hand Mace Gem/19
Name | |
---|---|
Boneshatter (1) | |
Earthquake (1) | |
Rolling Slam (1) | |
Armour Breaker (3) | |
Shockwave Totem (3) | |
Herald of Ash (4) | |
Molten Blast (5) | |
Perfect Strike (5) | |
Earthshatter (7) | |
Leap Slam (7) | |
Sunder (9) | |
Volcanic Fissure (9) | |
Stampede (11) | |
Supercharged Slam (11) | |
Ancestral Warrior Totem (13) | |
Hammer of the Gods (13) |
Name | |
---|---|
Herald of Thunder (4) | |
Wind Dancer (4) |
Name | |
---|---|
Herald of Ice (4) |