Temper Weapon
Level: (1—20)
Cost: (2.9—19.65) Mana per second
Cooldown Time: 5.00 s
Requires: Level (1—90)
Requires: Any Melee Martial Weapon
Channel to temper your main hand Melee Martial Weapon. Each hit of the hammer against the anvil Empowers subsequent Attacks to Combust when Hitting enemies.
Temper Weapon
Maximum of 12 Empowered Attacks
While Channelling each strike of the anvil Empowers your next 3 Melee Attacks
Empowered Attacks Trigger Combust on Hit

Additional Effects From Quality:
(0—20)% increased Skill Speed
Combust
Attack Damage: (80—290)% of base
Explode, dealing Fire damage in an area.
Converts 100% of Physical Damage to Fire Damage
Can't be Evaded
Explosion radius is 2.5 metres
Skills can be managed in the Skills Panel.
Level Effect /40
Implicit
CooldownTime: 5000
Maximum of 12 Empowered Attacks
While Channelling each strike of the anvil Empowers your next 3 Melee Attacks\nEmpowered Attacks Trigger Combust on Hit
Converts 100% of Physical Damage to Fire Damage
Can't be Evaded
LevelRequires LevelManaBase Damage
103100%, 100%, 80%
233100%, 100%, 88%
364100%, 100%, 97%
4104100%, 100%, 106%
5145100%, 100%, 115%
6186100%, 100%, 124%
7226100%, 100%, 133%
8267100%, 100%, 142%
9318100%, 100%, 150%
10368100%, 100%, 158%
11419100%, 100%, 167%
124610100%, 100%, 177%
135211100%, 100%, 188%
145812100%, 100%, 199%
156413100%, 100%, 212%
166614100%, 100%, 225%
177216100%, 100%, 239%
187817100%, 100%, 255%
198418100%, 100%, 272%
209020100%, 100%, 290%
2121100%, 100%, 309%
2223100%, 100%, 330%
2325100%, 100%, 352%
2426100%, 100%, 375%
2528100%, 100%, 400%
2631100%, 100%, 427%
2733100%, 100%, 455%
2835100%, 100%, 485%
2938100%, 100%, 518%
3040100%, 100%, 552%
3143100%, 100%, 589%
3246100%, 100%, 628%
3349100%, 100%, 670%
3452100%, 100%, 715%
3556100%, 100%, 762%
3660100%, 100%, 813%
3763100%, 100%, 867%
3868100%, 100%, 925%
3972100%, 100%, 987%
4077100%, 100%, 1052%
Attribute /7

Temper Weapon

NameShow Full Descriptions
AcronymHit, Channelling, Melee, Trigger, Empower
BaseType Temper Weapon
Class Skill Gems
TargetTypesAny
TypeBuff, EmpowersOtherSkill, Channel, Cooldown, NoAttackInPlace
ItemTypeMetadata/Items/Gem/SkillGemAscendancyTemperWeapon
ActiveSkillsCodetemper_weapon
Version history /3
VersionChanges
Version_0.4.0
  • The Temper Weapon Skill granted by Against the Anvil on Smith of Kitava now costs no mana. The Combust triggered by it's Empowered Attacks now deal 25% more Damage at all Levels and has a base radius of 3 Metres (previously 2.5 metres).
  • Version_0.2.0f
    * Fixed a bug where the last charge of the Smith of Kitava's Temper Weapon skill was able to cause multiple explosions when consumed by specific skills.
    Version_0.2.0e
    * The Temper Weapon Skill, granted by the Smith of Kitava's Against the Anvil Ascendancy Passive Skill, now causes each strike of the anvil Empowers your next 3 Melee Attacks while Channelling (previously 1). Now has a maximum of 12 Empowered Attacks (previously 4), and now Channels 25% faster. Combust now deals 80-290% of Attack Damage at Gem levels 1-20 (previously 175-714%).
    * Fixed a bug where the Combust from the Temper Weapon Skill, granted by the Against the Anvil Smith of Kitava Ascendancy Passive Skill, was failing to deal damage.
    Temper Weapon
    Level: (1—20)
    Cost: (2.9—19.65) Mana per second
    Cooldown Time: 5.00 s
    Requires: Level (1—90)
    Requires: Any Melee Martial Weapon
    Channel to temper your main hand Melee Martial Weapon. Each hit of the hammer against the anvil Empowers subsequent Attacks to Combust when Hitting enemies.
    Temper Weapon
    Maximum of 12 Empowered Attacks
    While Channelling each strike of the anvil Empowers your next 3 Melee Attacks
    Empowered Attacks Trigger Combust on Hit
    base deal no damage [1]
    channel skill end animation duration override ms [83]

    Additional Effects From Quality:
    (0—20)% increased Skill Speed
    Combust
    Attack Damage: (80—290)% of base
    Explode, dealing Fire damage in an area.
    Converts 100% of Physical Damage to Fire Damage
    Can't be Evaded
    Explosion radius is 2.5 metres
    base skill show average damage instead of dps [1]
    imbue weapon combust trigger chance % [100]
    is area damage [1]
    Skills can be managed in the Skills Panel.
    Supported By /11
  • Active Type: Buff, EmpowersOtherSkill, Channel, Cooldown, NoAttackInPlace
  • Second Wind I
    Supports skills with cooldowns, giving them extra uses of that cooldown. Cannot support instant or triggered skills, or modify the skills of minions.
    Second Wind II
    Supports skills with cooldowns, giving them extra uses of that cooldown. Cannot support instant or triggered skills, or modify the skills of minions.
    Second Wind III
    Supports skills with cooldowns, giving them extra uses of that cooldown and causing them to recover your Life when a cooldown is consumed. Cannot support instant or triggered skills, or modify the skills of minions.
    Murderous Intent
    Supports skills that can Empower skills other than themselves, causing skills they Empower to Cull enemies.
    Cooldown Recovery I
    Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.
    Cooldown Recovery II
    Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.
    Burgeon I
    Supports Channelling Skills you use yourself, causing them to deal more damage the longer they have been Channelled.
    Burgeon II
    Supports Channelling Skills you use yourself, causing them to deal more damage the longer they have been Channelled.
    Steadfast I
    Supports Channelling Skills you use yourself, granting you higher Stun Threshold while Channelling them.
    Steadfast II
    Supports Channelling Skills you use yourself, granting you higher Stun Threshold and Ailment Threshold while Channelling them.
    Crackling Barrier
    Supports Channelling Skills. While Channelling Supported Skills, you gain Lightning Thorns based off of your maximum Mana.
    Edit

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