Temper Weapon
Level: (1—20)
Cost: (2.9—19.65) Mana per second
Cooldown Time: 5.00 s
Requires: Level (1—90)
Requires: Any Melee Martial Weapon
Temper Weapon
While Channelling each strike of the anvil Empowers your next 3 Melee Attacks
Empowered Attacks Trigger Combust on Hit
Empowered Attacks Trigger Combust on Hit
Additional Effects From Quality:
(0—20)% increased Skill Speed
Combust
Attack Damage: (80—290)% of base
Explode, dealing Fire damage in an area.
Can't be Evaded
Explosion radius is 2.5 metres
Skills can be managed in the Skills Panel.
From /1
Level Effect /40
| Level | Requires Level | Mana | Base Damage |
|---|---|---|---|
| 1 | 0 | 3 | 100%, 100%, 80% |
| 2 | 3 | 3 | 100%, 100%, 88% |
| 3 | 6 | 4 | 100%, 100%, 97% |
| 4 | 10 | 4 | 100%, 100%, 106% |
| 5 | 14 | 5 | 100%, 100%, 115% |
| 6 | 18 | 6 | 100%, 100%, 124% |
| 7 | 22 | 6 | 100%, 100%, 133% |
| 8 | 26 | 7 | 100%, 100%, 142% |
| 9 | 31 | 8 | 100%, 100%, 150% |
| 10 | 36 | 8 | 100%, 100%, 158% |
| 11 | 41 | 9 | 100%, 100%, 167% |
| 12 | 46 | 10 | 100%, 100%, 177% |
| 13 | 52 | 11 | 100%, 100%, 188% |
| 14 | 58 | 12 | 100%, 100%, 199% |
| 15 | 64 | 13 | 100%, 100%, 212% |
| 16 | 66 | 14 | 100%, 100%, 225% |
| 17 | 72 | 16 | 100%, 100%, 239% |
| 18 | 78 | 17 | 100%, 100%, 255% |
| 19 | 84 | 18 | 100%, 100%, 272% |
| 20 | 90 | 20 | 100%, 100%, 290% |
| 21 | 21 | 100%, 100%, 309% | |
| 22 | 23 | 100%, 100%, 330% | |
| 23 | 25 | 100%, 100%, 352% | |
| 24 | 26 | 100%, 100%, 375% | |
| 25 | 28 | 100%, 100%, 400% | |
| 26 | 31 | 100%, 100%, 427% | |
| 27 | 33 | 100%, 100%, 455% | |
| 28 | 35 | 100%, 100%, 485% | |
| 29 | 38 | 100%, 100%, 518% | |
| 30 | 40 | 100%, 100%, 552% | |
| 31 | 43 | 100%, 100%, 589% | |
| 32 | 46 | 100%, 100%, 628% | |
| 33 | 49 | 100%, 100%, 670% | |
| 34 | 52 | 100%, 100%, 715% | |
| 35 | 56 | 100%, 100%, 762% | |
| 36 | 60 | 100%, 100%, 813% | |
| 37 | 63 | 100%, 100%, 867% | |
| 38 | 68 | 100%, 100%, 925% | |
| 39 | 72 | 100%, 100%, 987% | |
| 40 | 77 | 100%, 100%, 1052% |
Attribute /7
Temper Weapon
| Name | Show Full Descriptions |
|---|---|
| Acronym | Hit, Channelling, Melee, Trigger, Empower |
| BaseType | Temper Weapon |
| Class | Skill Gems |
| TargetTypes | Any |
| Type | Buff, EmpowersOtherSkill, Channel, Cooldown, NoAttackInPlace |
| ItemType | Metadata/Items/Gem/SkillGemAscendancyTemperWeapon |
| ActiveSkillsCode | temper_weapon |
Version history /3
| Version | Changes |
|---|---|
| Version_0.4.0 | |
| Version_0.2.0f | * Fixed a bug where the last charge of the Smith of Kitava's Temper Weapon skill was able to cause multiple explosions when consumed by specific skills. |
| Version_0.2.0e | * The Temper Weapon Skill, granted by the Smith of Kitava's Against the Anvil Ascendancy Passive Skill, now causes each strike of the anvil Empowers your next 3 Melee Attacks while Channelling (previously 1). Now has a maximum of 12 Empowered Attacks (previously 4), and now Channels 25% faster. Combust now deals 80-290% of Attack Damage at Gem levels 1-20 (previously 175-714%). * Fixed a bug where the Combust from the Temper Weapon Skill, granted by the Against the Anvil Smith of Kitava Ascendancy Passive Skill, was failing to deal damage. |
Temper Weapon
Level: (1—20)
Cost: (2.9—19.65) Mana per second
Cooldown Time: 5.00 s
Requires: Level (1—90)
Requires: Any Melee Martial Weapon
Temper Weapon
While Channelling each strike of the anvil Empowers your next 3 Melee Attacks
Empowered Attacks Trigger Combust on Hit
Empowered Attacks Trigger Combust on Hit
base deal no damage [1]
channel skill end animation duration override ms [83]
Additional Effects From Quality:
(0—20)% increased Skill Speed
Combust
Attack Damage: (80—290)% of base
Explode, dealing Fire damage in an area.
Can't be Evaded
Explosion radius is 2.5 metres
base skill show average damage instead of dps [1]
imbue weapon combust trigger chance % [100]
is area damage [1]
Skills can be managed in the Skills Panel.
Supported By /11
Second Wind I
Supports skills with cooldowns, giving them extra uses of that cooldown.
Cannot support instant or triggered skills, or modify the skills of minions.
Second Wind II
Supports skills with cooldowns, giving them extra uses of that cooldown.
Cannot support instant or triggered skills, or modify the skills of minions.
Second Wind III
Supports skills with cooldowns, giving them extra uses of that cooldown and causing them to recover your Life when a cooldown is consumed.
Cannot support instant or triggered skills, or modify the skills of minions.
Cooldown Recovery I
Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.
Cooldown Recovery II
Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.
Burgeon I
Supports Channelling Skills you use yourself, causing them to deal more damage the longer they have been Channelled.
Burgeon II
Supports Channelling Skills you use yourself, causing them to deal more damage the longer they have been Channelled.
Steadfast I
Supports Channelling Skills you use yourself, granting you higher Stun Threshold while Channelling them.
Steadfast II
Supports Channelling Skills you use yourself, granting you higher Stun Threshold and Ailment Threshold while Channelling them.
Crackling Barrier
Supports Channelling Skills. While Channelling Supported Skills, you gain Lightning Thorns based off of your maximum Mana.
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.