SubTree: Incursion
Adds Terraforming Research which add Bonuses to the Temple
Applies to{{ Level 70+}} Areas
in Areas have 5% chance to instead
summon a random
Applies to{{ Level 75+}} Areas
Areas have 60% increased chance of
Applies to{{ Level 75+}} Areas
15% chance for Rogue Exiles in Areas to appear in Pairs
Applies to{{ Level 70+}} Areas
25% increased Monsters in Areas
Applies to{{ Level 70+}} Areas
10% chance for Areas to be a
Applies to{{ Level 70+}} Areas
10% chance for Rare in Areas to be by a random
Applies to{{ Level 75+}} Areas
Select a bonus within Areas
- 50% increased chance to find Uncut Gems in Areas
- 50% increased chance to find in Areas
- 15% increased Monsters in Areas
Applies to{{ Level 70+}} Areas
Areas have 60% increased chance to contain
Applies to{{ Level 75+}} Areas
5% increased Monsters in Areas
Applies to{{ Level 75+}} Areas
Quantity: 2
5% increased Gold found in Areas
Applies to{{ Level 75+}} Areas
Quantity: 2
5% increased Gold found in Areas
Applies to{{ Level 75+}} Areas
An additional may be used on Maps
Applies to{{ Level 75+}} Areas
Monster in Areas have a 75% increased chance to have an
Applies to{{ Level 75+}} Areas
Areas have 15% chance to be and occupied by the Undead
Applies to{{ Level 75+}} Areas
6% increased Pack Size in Areas
Applies to{{ Level 75+}} Areas
Areas have a 20% chance to be by another faction
Applies to{{ Level 75+}} Areas
have a 20% chance to include an invading Boss fighting the
Applies to{{ Level 75+}} Areas
in Areas have 5% chance to instead summon a random Boss
Applies to{{ Level 75+}} Areas
have 30% increased chance to drop in Areas
Applies to{{ Level 75+}} Areas
Faridun are also considered to be another Biome
- Faridun are also considered Areas
- Faridun are also considered Areas
Applies to{{ Level 75+}} Areas
Ezomyte are also considered to be another Biome
- Ezomyte are also considered Areas
- Ezomyte are also considered Areas
Applies to{{ Level 75+}} Areas
Vaal are also considered to be another Biome
- Vaal are also considered Areas
- Vaal are also considered Areas
Applies to{{ Level 75+}} Areas
Faridun contain an additional
Applies to{{ Level 75+}} Areas
Ezomyte contain a
Applies to{{ Level 75+}} Areas
Vaal contain an additional
Applies to{{ Level 75+}} Areas
Quantity: 2
Monsters in Areas have a 10% increased chance of
Applies to{{ Level 75+}} Areas
Quantity: 3
8% increased Effect of Explicit Modifiers on your Maps
Applies to{{ Level 75+}} Areas
Quantity: 2
Monsters in Areas have a 10% increased chance of
Applies to{{ Level 75+}} Areas
Quantity: 2
Areas have 50% increased chance to contain
Applies to{{ Level 75+}} Areas
Quantity: 2
Areas have 50% increased chance to contain
Applies to{{ Level 75+}} Areas
Quantity: 3
8% increased Effect of Explicit Modifiers on your Maps
Applies to{{ Level 75+}} Areas
Quantity: 3
8% increased Effect of Explicit Modifiers on your Maps
Applies to{{ Level 70+}} Areas
in Areas have 25% chance to transfer to a random Monster when the Essence Monster is slain
Applies to{{ Level 70+}} Areas
1 Monster in Areas has 15% chance to be replaced by a random
Applies to{{ Level 70+}} Areas
5% increased Rarity of Items Dropped by Monsters in Areas per
Applies to{{ Level 75+}} Areas
Select a bonus within Areas
- 25% chance Chaos Orbs drop as Exalted Orbs in Areas
- 10% chance Exalted Orbs drop as Chaos Orbs in Areas
- 6% increased Pack Size in Areas
Applies to{{ Level 70+}} Areas
Areas have 60% increased chance to contain
Applies to{{ Level 70+}} Areas
Areas have 50% increased chance to contain
Applies to{{ Level 70+}} Areas
6% increased of Items Dropped by Unique Monsters in Areas
Applies to{{ Level 75+}} Areas
Quantity: 2
4% increased Experience gained in Areas
Applies to{{ Level 75+}} Areas
Quantity: 2
4% increased Experience gained in Areas
Applies to{{ Level 75+}} Areas
3% increased Pack Size in Areas
Applies to{{ Level 70+}} Areas
20% increased Monsters in Areas
Applies to{{ Level 70+}} Areas
Monster in Areas have a 25% chance to have an additional Modifier
Applies to{{ Level 70+}} Areas
in Areas are by 1 additional of Monsters
Applies to{{ Level 75+}} Areas
Select a bonus within Areas
- Chests in Areas contain 15% increased Currency
- Chests in Areas contain 15% increased Jewellery
- 50% increased Gold found in Areas
Applies to{{ Level 70+}} Areas
5% increased Size in Areas
Applies to{{ Level 70+}} Areas
3% increased of Items found in Areas
Applies to{{ Level 70+}} Areas
60% increased chance of in Areas
Applies to{{ Level 75+}} Areas
Quantity: 2
4% increased of Items found in Areas
Applies to{{ Level 75+}} Areas
Quantity: 2
4% increased of Items found in Areas
Applies to{{ Level 75+}} Areas
5% increased Gold found in Areas
Applies to{{ Level 70+}} Areas
20% increased Quantity of Items found in Chests in Areas
Applies to{{ Level 70+}} Areas
60% increased of granted by in Areas
Applies to{{ Level 70+}} Areas
in Areas grant a random
Applies to{{ Level 75+}} Areas
Select a bonus within Areas
- 50% increased Quantity of found in Areas
- 50% increased Quantity of found in Areas
- 6% increased of Items found in Areas
Applies to{{ Level 70+}} Areas
25% increased amount of Chests in Areas
Applies to{{ Level 70+}} Areas
Areas have 60% increased chance to contain
Applies to{{ Level 70+}} Areas
60% increased chance of in Areas
Applies to{{ Level 75+}} Areas
Quantity: 2
3% increased Pack Size in Areas
Applies to{{ Level 75+}} Areas
Quantity: 2
3% increased Pack Size in Areas
Applies to{{ Level 75+}} Areas
4% increased of Items found in Areas
Applies to{{ Level 70+}} Areas
found in Areas have 50% increased chance to be Perfect
Applies to{{ Level 70+}} Areas
Monster in Areas have a 100% increased chance to have an
Monster in Areas with instead have a single Monster with doubled Effectiveness
Applies to{{ Level 70+}} Areas
Monsters in Areas have a 50% increased chance of
Applies to{{ Level 75+}} Areas
Select a bonus within Areas
- 15% chance base Regal Orbs drop as Alchemy Orbs in Areas
- 15% chance Alchemy Orbs drop as base Regal Orbs in Areas
- 15% increased of Monsters in Areas
Applies to{{ Level 70+}} Areas
Areas have 60% increased chance to contain
Applies to{{ Level 70+}} Areas
5% increased Monsters in Areas
Applies to{{ Level 70+}} Areas
Monsters in Areas have a 10% increased chance of
Applies to{{ Level 75+}} Areas
Quantity: 2
2% increased Quantity of Items found in Areas
Applies to{{ Level 75+}} Areas
Quantity: 2
2% increased Quantity of Items found in Areas
Applies to{{ Level 75+}} Areas
4% increased Experience gained in Areas
Applies to{{ Level 70+}} Areas
in Areas have a 20% chance to also summon an
Applies to{{ Level 70+}} Areas
50% increased chance for in Areas to be Sacred Spirits
Applies to{{ Level 70+}} Areas
6% increased Pack Size in Areas
Applies to{{ Level 75+}} Areas
Select a bonus within Areas
- 10% chance Basic Currencies are upgraded to Greater Currencies in Areas
- 5% chance Greater Currencies are upgraded to Perfect Currencies in Areas
- 15% increased of Monsters in Areas
Applies to{{ Level 70+}} Areas
Areas have 60% increased chance to contain
Applies to{{ Level 70+}} Areas
3% increased Pack Size in Areas
Applies to{{ Level 70+}} Areas
Areas have 50% increased chance to contain
Applies to{{ Level 75+}} Areas
2% increased Quantity of Items found in Areas
Applies to{{ Level 75+}} Areas
Quantity: 2
5% increased Monsters in Areas
Applies to{{ Level 75+}} Areas
Quantity: 2
5% increased Monsters in Areas
Applies to{{ Level 70+}} Areas
20% increased Monsters in Areas
20% increased Monsters in Areas
Applies to{{ Level 70+}} Areas
20% increased Monsters in Areas
20% increased Monsters in Areas
Applies to{{ Level 70+}} Areas
5% increased Pack Size in Areas
5% increased Pack Size in Areas
Applies to{{ Level 70+}} Areas
10% increased of Items found in Areas
10% increased of Items found in Areas
Applies to{{ Level 70+}} Areas
10% increased of Items Dropped by Unique Monsters in Areas
10% increased of Items Dropped by Unique Monsters in Areas