Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Pack Ref /25
Pack
A Pack Monster or Minion is a Monster that naturally spawns as a part of a Monster Pack in areas or from mechanics like Strongboxes.

Modifiers to Pack Size also provide a chance that there is an Additional Rare Monster in the Pack.

Monsters summoned or created by other Monsters do not count as Pack Monsters or Minions.
Applies to{{ Level 70+}} Areas
Quantity: 2
2% increased Pack Size
Applies to{{ Level 70+}} Areas
Quantity: 2
2% increased Pack Size
Applies to{{ Level 70+}} Areas
Magic Monster Packs have 5% chance to have an additional Modifier
Applies to{{ Level 70+}} Areas
Select a bonus for Magic Packs
Applies to{{ Level 75+}} Areas
25% chance for Essence Monsters to have double Pack Size
Essence Monster Packs have a 50% increased chance to have an Additional Rare Monster
Applies to{{ Level 75+}} Areas
Rare Monster Packs in City Areas have a 75% increased chance to have an Additional Rare Monster
Applies to{{ Level 70+}} Areas
Magic Monster Packs in Water Areas have a 25% chance to have an additional Modifier
Applies to{{ Level 70+}} Areas
Shrines in Water Areas are Worshipped by 1 additional Packs of Monsters
Applies to{{ Level 70+}} Areas
5% increased Magic Pack Size in Water Areas
Applies to{{ Level 70+}} Areas
Rare Monster Packs in Desert Areas have a 100% increased chance to have an Additional Rare Monster
Rare Monster Packs in Desert Areas with Additional Rare Monsters instead have a single Rare Monster with doubled Effectiveness
Applies to{{ Level 75+}} Areas
15% increased number of Monster Packs in Untainted Paradise
Applies to{{ Level 70+}} Areas
Rare Monster Packs in your Maps have a 20% increased chance to have an Additional Rare Monster
Strongbox
Strongboxes are locked chests that contain various items.
Attempting to unlock a Strongbox will unleash Packs of monsters that must be defeated in order to get the items within.
Strongboxes can be modified to increase the difficulty and reward of the monsters and rewards within respectively.
Damage Taken From Minions First
50% of damage taken from Monster is taken from Monster's Pack Minions instead
MonsterMinionsTakeLifeInsteadMinions1
50% of damage taken from Monster is taken from Monster's Pack Minions instead
Reviving Minions
Monster periodically revives Pack Minions.
Empowered Reviving Minions
Monster periodically revives Pack Minions with increased Life and Damage.
Powerful Minions
Monster's Pack Minions have 25% increased Damage and 50% increased Life.
Union of Souls
Monster Packs in a Union of Souls transfer their soul to another Monster in their Pack when slain, granting the receiving Monsters 6% Toughness, and 2% increased damage.
Monster Minions
Monster Minions are any monsters that are part of a Rare Monster Pack.

These monsters receive one modifier from each Rare Monster in the Pack.

Monsters summoned or created by other Monsters do not count as Monster Minions.
Rogue Exile Hunting Ground
Rogue Exile Hunting Grounds contain 2 additional Rogue Exiles and 5 additional Packs of Rare Beasts.
Additional Rare Monsters
Additional Rare Monsters can spawn in Rare Monster Packs with larger pack sizes.

Each Rare Monster in the Pack provides one modifier to the Pack's Minions.

Additional Rare Monsters in Essence Packs also carry Essences.
Invaded City
Invaded Cities have their natural inhabitants plus 15 extra Packs of another faction.

Invaded Cities gain the Biome bonuses of the invading faction.

The Factions are the Ezomyte, Faridun and Vaal.
Secured Strongbox
Secured Strongboxes are guarded by additional Packs of Rare Monsters and may roll Modifiers which add Monster Modifiers to any Rares guarding the Strongbox.
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