Expedition2RemnantActiveIncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Rarity Ref /169
Rarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity.
Headhunter
Requires: Level 50
Has (13) Charm Slot
(2030)% increased Stun Threshold
+(4060) to maximum Life
+(2040) to Strength
+(2040) to Dexterity
When you kill a Rare monster, you gain its Modifiers for 60 seconds
TheVileKnight
Requires: Level 33, 27 Str, 27 Dex
(60100)% increased Armour and Evasion
+(75125) to Accuracy Rating
(1015) Life Regeneration per second
Deal 4% increased Damage with Hits to Rare or Unique Enemies for each second they've ever been in your Presence, up to a maximum of 200%
PrecursorTabletAbyssUnique1
Requires: Level 65
Adds Abysses to a Map
1 use remaining
% more Waystones found in Area
additional Rare Monsters are spawned from Abysses in Map
Map contains (1418) additional Abysses
Map is overrun by the Abyssal
map abyss tower augment quantity +% final from overrun unique tablet [-75]
NewRune9
Farrul's Rune of the Hunt
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Martial Weapon: 50% increased Attack Damage against Rare or Unique Enemies
Martial Weapon: +1 to Level of all Attack Skills
DilutedDistilledIre
DilutedDistilledIreDiluted Liquid Ire
Stack Size: 1 / 10
Players in Area are 7% Delirious
20% increased number of Magic Monsters
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
DilutedDistilledGuilt
DilutedDistilledGuiltDiluted Liquid Guilt
Stack Size: 1 / 10
Players in Area are 9% Delirious
8% increased Pack size
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
DilutedDistilledGreed
DilutedDistilledGreedDiluted Liquid Greed
Stack Size: 1 / 10
Players in Area are 10% Delirious
8% increased Rarity of Items found in this Area
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
DistilledParanoia
DistilledParanoiaLiquid Paranoia
Stack Size: 1 / 10
Players in Area are 12% Delirious
15% increased number of Rare Monsters
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
DistilledEnvy
DistilledEnvyLiquid Envy
Stack Size: 1 / 10
Players in Area are 15% Delirious
30% increased Waystones found in Area
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
DistilledDisgust
DistilledDisgustLiquid Disgust
Stack Size: 1 / 10
Players in Area are 18% Delirious
30% increased Tablets found in Area
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
DistilledDespair
DistilledDespairLiquid Despair
Stack Size: 1 / 10
30% increased Stack size of Simulacrum Splinters found in Area
Players in Area are 20% Delirious
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
ConcentratedDistilledFear
ConcentratedDistilledFearConcentrated Liquid Fear
Stack Size: 1 / 10
Players in Area are 22% Delirious
Rare Monsters have a 25% Surpassing chance to have an additional Modifier
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
ConcentratedDistilledSuffering
ConcentratedDistilledSufferingConcentrated Liquid Suffering
Stack Size: 1 / 10
Players in Area are 25% Delirious
Unique Monsters have 1 additional Rare Modifier
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
ConcentratedDistilledIsolation
ConcentratedDistilledIsolationConcentrated Liquid Isolation
Stack Size: 1 / 10
Players in Area are 50% Delirious
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
TimelostDilutedDistilledIre
TimelostDilutedDistilledIreAncient Diluted Liquid Ire
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
TimelostDilutedDistilledGuilt
TimelostDilutedDistilledGuiltAncient Diluted Liquid Guilt
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
TimelostDilutedDistilledGreed
TimelostDilutedDistilledGreedAncient Diluted Liquid Greed
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
TimelostDistilledParanoia
TimelostDistilledParanoiaAncient Liquid Paranoia
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
TimelostDistilledEnvy
TimelostDistilledEnvyAncient Liquid Envy
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
TimelostDistilledDisgust
TimelostDistilledDisgustAncient Liquid Disgust
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
TimelostDistilledDespair
TimelostDistilledDespairAncient Liquid Despair
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
TimelostConcentratedDistilledFear
TimelostConcentratedDistilledFearAncient Concentrated Liquid Fear
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
TimelostConcentratedDistilledSuffering
TimelostConcentratedDistilledSufferingAncient Concentrated Liquid Suffering
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
TimelostConcentratedDistilledIsolation
TimelostConcentratedDistilledIsolationAncient Concentrated Liquid Isolation
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
UniqueHumansEmotion
UniqueHumansEmotionPotent Liquid Melancholy
Stack Size: 1 / 10
Players in Area are 50% Delirious
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
UniqueConstructsEmotion
UniqueConstructsEmotionPotent Liquid Ferocity
Stack Size: 1 / 10
Players in Area are 50% Delirious
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
UniqueBeastEmotion
UniqueBeastEmotionPotent Liquid Contempt
Stack Size: 1 / 10
Players in Area are 50% Delirious
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
TimelessUniqueHumansEmotion
TimelessUniqueHumansEmotionAncient Potent Liquid Melancholy
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
TimlessUniqueConstructsEmotion
TimlessUniqueConstructsEmotionAncient Potent Liquid Ferocity
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
TimelessUniqueBeastEmotion
TimelessUniqueBeastEmotionAncient Potent Liquid Contempt
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
GoldenCharm
Golden Charm
Lasts 1 Second
Consumes 80 of 80 Charges on use
Currently has 80 Charges
15% increased Rarity of Items found
Requires: Level 50
Used when you kill a Rare or Unique enemy
EndgameRune11
Ancient Rune of Animosity
Stack Size: 1 / 10
Limited to: 1
Requires: Level 30
Talismans: 40% increased Stun Buildup
GameWarpRuneUnique
Aldur's Legacy
Stack Size: 1 / 10
All Equipment: When socketed into a Unique Kalguuran or Ezomyte item, destroys the item to create a Rune imbued with that item's power
GameWarpRuneUniqueFragment
Legacy of The Vile Knight
Limited to: 1 Aldur's Legacy
Requires: Level 65
Helmets: Deal 4% increased Damage with Hits to Rare or Unique Enemies for each second they've ever been in your Presence, up to a maximum of 200%
Helmets: 20% increased Presence Area of Effect
beheadsupport
Supports Strike skills, causing them to steal a Modifier from Rare monsters they kill.
beheadsupport
Supports Strike skills, causing them to steal two Modifiers from Rare monsters they kill.
beheadsupport
Supports Melee Strike skills, causing them to steal a Modifier from Rare monsters they kill for a lengthy duration, while being unable to damage enemies not on low Life. Does not modify skills used by Minions.
BruteBoneshatter
Attack enemies with a melee Strike. The Strike will cause a Heavy Stun on enemies that are Primed for Stun. Upon causing a Heavy Stun it will also create a Shockwave, dealing a large amount of damage in an area.
MonkGlacialCascade
Sweep your Quarterstaff upwards, releasing an icy fissure which deals damage in a series of bursts culminating in a large spike. Frozen enemies hit by the final spike are dealt heavy damage but the Freeze is Consumed. Ice Crystals hit by the final spike explode.
MonkKillingPalm
Dash to an enemy and Strike them, Culling enemies if their life is low enough and performing additional dashing Strikes to other Cullable targets in range if your target was Culled. Each enemy killed by this strike grants a Power Charge, with higher Rarity monsters granting additional Charges. Enemies around you that can be Culled will be highlighted.
DruidWolfLeapAttack
Shapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.
RangerSnipeShotArrow
Channel to charge up your bow before releasing a powerful shot. Releasing with Perfect Timing causes the arrow to explode on impact and Consume Freeze on directly Hitting. Consuming Freeze enhances the explosion.
SorceressColdSnap
Consume the elemental energy from a Frozen, Shocked or Ignited enemy, creating an elemental blast that leaves behind an Infusion Remnant. The blast will spread to other enemies affected by the same Ailment, but those blasts cannot spread further. Can also be cast on a Frostbolt to create a larger cold blast.
frostfiresupport
Supports any skill that Hits enemies, causing it to Consume Freeze on Igniting a Frozen enemy to boost the effect of the Ignite.
bitingfrostsupport
Supports any skill that Hits enemies, causing them to deal more damage to Frozen enemies but consume their Freeze. Cannot support skills that Consume Freeze.
bitingfrostsupport
Supports any skill that Hits enemies, causing them to deal more damage to Frozen enemies but consume their Freeze, leaving them Chilled. Cannot support skills that Consume Freeze.
BruteScavengedPlating
While active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's Rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.
BurstShotPhysical
Load your Crossbow with Piercing bolts that fragment in flight. Bolts that hit a Frozen enemy Consume the Freeze and cause an explosion of shrapnel. Bolts that hit an Ice Crystal cause it to explode. These fragments can Merge.
cullingstrikesupport
Supports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit.
cullingstrikesupport
Supports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit, and increasing the threshold at which they will Cull Enemies.
AttritionSkill
While active, causes you to deal more Hit damage to Rare and Unique enemies the longer you've been fighting them, and gain Culling Strike against them once you've been fighting them for long enough.
PrimalistStabCorpseSkillIcon
Sacrifice the Corpse of a Rare Monster to grant you its Modifiers for a duration, or gain a single random Modifier at the cost of your own life force.
HeraldOfBloodSkill
While active, killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies. This damage is not based on your Weapon, but is partially based on their accumulated Blood Loss. The explosion destroys their Corpse if the enemy was Normal or Magic, and has a chance to Aggravate Bleeding.
battershoutsupport
Supports Warcry Skills. Supported Skills Consume Fully Broken Armour to trigger Physical Damage explosions on Enemies within their range but cannot themselves Break Armour.
PrimalistBloodBoilsSkillIcon
Enemies in your Presence accumulate blood boils periodically. When they die, the boils pop applying Corrupted Blood to enemies near them.
FrenziedLungeSkillIcon
Dash to an enemy and run them through, Culling enemies if their life is low enough. If this Attack kills at least one enemy, it grants you a Frenzy Charge, with higher Rarity monsters granting additional Charges. Enemies around you that can be Culled will be highlighted.
WindSerpentsFurySkillIcon
Consume all Frenzy Charges to perform a gigantic spear thrust that Knocks Back enemies. For each Frenzy Charge consumed, a Wind Serpent follows in the spear's wake. Each Serpent also damages and Knocks Back enemies.
HuntressTameBeast
Conjure Azmeri wisps to engulf a Rare Beast for a duration, Hindering them. If you defeat the Beast while it is engulfed in wisps, it will be captured by this gem, transforming the gem to instead allow you to summon the Beast as a Reviving Companion.
DruidPrimalAvatar
Conjure Azmeri wisps to engulf a Rare Beast for a duration, Hindering them. If you defeat the Beast while it is engulfed in wisps, it will be captured by this gem, transforming the gem to instead allow you to summon the Beast as a Reviving Companion.
HuntressExtraElements
Plunge your Spear into the ground to emit a pulse that Consumes Freeze, Shock and Ignite on a number of nearby enemies, Allies and Corpses. The pulse itself deals no damage, but each Ailment Consumed causes an explosion of the corresponding elemental damage type.
DruidWingBlast
Shapeshift into a Wyvern and launch yourself backwards with a powerful wingbeat that Knocks Back enemies. Enemies Primed for Heavy Stun will be stunned, release a shockwave, and have a chance to grant you a Power Charge. This skill can be used while using other skills to interrupt them.
WatcherintheDark1
Summon an untargetable Lightless Stalker Minion which blasts enemies with malefic visions, Hindering their movement. Enemies that die while affected by the visions, or Rare and Unique enemies hit by you or your Minions, spawn Foul Eye Minions which last for a duration or until killed.
GraveCommand
Conjure Abyssal spirits to Hinder a Rare Undead for a duration. If you defeat the Undead while it is Hindered, it will be captured and stored into a Soul Crystal Skill Gem. The Soul Crystal will allow a wielder of great Abyssal power to summon the bound Undead as a Reviving Companion.
FluttermothSkillIcon
While active, summons short-lived Azmerian Swarms when you kill enemies affected by Elemental Ailments or hit Rare or Unique enemies affected by Elemental Ailments. The swarms are untargetable Minions that pursue nearby enemies to Attack them and infict Faerie Fire on Hit.
Murkmaw
Draws out the latent fears of enemies you kill and Rare or Unique enemies you Hit, turning them into unstable apparitions which charge towards enemies and then explode.
AtziriHeraldOfBlood
Killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies. This damage is not based on your Weapon Damage, but is based on their accumulated Blood Loss. The explosion destroys their Corpse if the enemy was Normal or Magic.
Ascendancy: Ritualist
Character: Huntress
Grants Skill: Blood Boil
15% more Damage against Enemies affected by Blood Boils
Ascendancy: Ritualist
Character: Huntress
Grants Skill: Ritual Sacrifice
head hunt without a corpse [1]
Recover 50% of maximum Life when you Heavy Stun a Rare or Unique Enemy
The next Attack you use within 4 seconds after Heavy Stunning a Rare or Unique Enemy is Ancestrally Boosted
Ancestrally Boosted Attacks deal 30% increased Damage
50% increased amount of Mana Leeched
25% increased chance to inflict Ailments against Rare or Unique Enemies
5% increased Attack Speed
30% increased Accuracy Rating against Rare or Unique Enemies
25% increased Damage with Hits against Rare and Unique Enemies
20% increased Accuracy Rating against Rare or Unique Enemies
20% increased chance to inflict Ailments against Rare or Unique Enemies
24% increased Damage with Hits against Enemies affected by Elemental Ailments
30% increased chance to inflict Ailments against Rare or Unique Enemies
Skills gain 1 Glory every 2 seconds for each Rare or Unique monster in your Presence
Character: Sorceress
Non-Unique Time-Lost Jewels have 40% increased radius
Ascendancy: Amazon
Character: Huntress
50% more damage against enemies with an Open Weakness
Ascendancy: Spirit Walker
Character: Huntress
Tame Beast can capture Unique Beasts
Can have up to one Unique Tamed Beast summoned
Unique Tamed Beasts have 30% increased movement speed
Unique Tamed Beasts are Possessed by random Azmeri Spirits, changing every 20 seconds
Quantity: 6
2% increased Rarity of Items found
Quantity: 13
5% increased Magic Monsters
20% increased Rare Monsters
10% increased Magic Pack Size
1 Rare Monster per Area is Duplicated
20% increased Magic Monsters
30% increased amount of Magic Chests
20% increased amount of Rare Chests
SubTree: Breach
Wombgifts have 5% chance to drop one Level higher per Explicit Modifier on the Map
Unstable Breaches spawn 2 additional Rare Monsters when Stabilised
SubTree: Delirium
25% increased chance to manifest additional Unique Boss Shards within Delirium Fog
Slaying Unique Monsters pauses the Delirium Mirror Timer for 10 seconds
SubTree: Delirium
Unique Monsters have a chance to drop Potent Emotions when slain within Delirium Fog:
5% chance for Humanoids to drop Potent Liquid Melancholy
5% chance for Beasts to drop Potent Liquid Ferocity
5% chance for Constructs to drop Potent Liquid Contempt
SubTree: Ritual
Revived Monsters from Ritual Altars have 40% increased chance to be Magic
Revived Monsters from Ritual Altars have 40% increased chance to be Rare
SubTree: Abyss
Tier 5 Rare Equipment dropped by Abyssal monsters have a Desecrated Modifier
SubTree: Incursion
50% chance Rare Vaal Beacon chests contain an additional random Temple Currency Item
25% chance Vaal Beacon Unique Monsters drop an additional random Temple Currency
SubTree: Incursion
50% chance Vaal Beacon Unique Monsters have an Essence Modifier
SubTree: Incursion
20% chance Vaal Beacon Unique Monsters are added to the Area for each Vaal Beacon in an Area
SubTree: Incursion
Zantipi's Medallion can be found from Unique Monsters in the Temple
Quantity: 4
Rare Monsters in Corruption Areas have a 10% increased chance of Monster Modifiers
Rare Monsters in Corruption Areas have a 25% increased chance of Monster Modifiers
Rare Monsters in Corrupted Nexuses have a 35% increased chance of Monster Modifiers
10% increased Magic Pack Size
Magic Monster Packs have 5% chance to have an additional Modifier
5% increased Rarity of Items Dropped by Magic Monsters per Monster Modifier
Select a bonus for Magic Packs
Strongboxes have 50% increased chance to be guarded by Magic Monster Packs
+1 to maximum Prefixes and total Modifiers on Rare Strongboxes
+1 to maximum Suffixes and total Modifiers on Rare Strongboxes
Strongboxes have 25% increased chance to be guarded by Rare Monster Packs
+1 to maximum Suffixes and total Modifiers on Rare Strongboxes
50% increased Azmeri Spirit empowerment when defeating Spirit-Influenced Magic Monsters
Rare Essence Monsters have a 40% increased chance of Monster Modifiers
50% increased Rarity of Waystones found
10% increased Quantity of Waystones dropped by Map Bosses
25% increased Rare Monsters in Forest Areas
Rare Beast Monsters in your Maps have a 15% increased chance of Monster Modifiers
Rare Monster Packs in City Areas have a 75% increased chance to have an Additional Rare Monster
Quantity: 2
Rare Monsters in City Areas have a 10% increased chance of Monster Modifiers
Essences in Swamp Areas have 25% chance to transfer to a random Unique Monster when the Essence Monster is slain
1 Rare Monster in Swamp Areas has 15% chance to be replaced by a random Map Boss
5% increased Rarity of Items Dropped by Unique Monsters in Swamp Areas per Monster Modifier
6% increased Rarity of Items Dropped by Unique Monsters in Swamp Areas
20% increased Magic Monsters in Water Areas
Magic Monster Packs in Water Areas have a 25% chance to have an additional Modifier
5% increased Magic Pack Size in Water Areas
3% increased Rarity of Items found in Water Areas
25% increased amount of Rare Chests in Mountain Areas
Rare Monster Packs in Desert Areas have a 100% increased chance to have an Additional Rare Monster
Rare Monster Packs in Desert Areas with Additional Rare Monsters instead have a single Rare Monster with doubled Effectiveness
Rare Monsters in Desert Areas have a 50% increased chance of Monster Modifiers
5% increased Rare Monsters in Desert Areas
Rare Monsters in Desert Areas have a 10% increased chance of Monster Modifiers
Quantity: 8
5% increased Rare Monsters
Rare Monsters have 30% increased chance of Monster Modifiers
Select a bonus for Rare Monsters
Quantity: 9
Rare Monsters have 5% increased chance of Monster Modifiers
Rare Monsters in The Fractured Lake Map have 1% chance to drop additional Fragmented Mirror Jewellery item
20% increased Rarity of Items dropped by Map Bosses
Rare Monster Packs in your Maps have a 20% increased chance to have an Additional Rare Monster
+1 to maximum Monster Modifiers on Rare Monsters
Rare Monsters have 10% increased chance of Monster Modifiers
+1 to maximum Monster Modifiers on Rare Monsters
Rare Monsters have 10% increased chance of Monster Modifiers
Rare Monsters have at least 3 Monster Modifiers
Quantity: 11
3% increased Rarity of Items Dropped by Unique Monsters
Mastery: Ultimatum
20% increased Rare Monsters in Desert Areas
20% increased Rare Monsters in Forest Areas
20% increased Magic Monsters in Grass Areas
20% increased Magic Monsters in Water Areas
10% increased Rarity of Items found in Mountain Areas
10% increased Rarity of Items found in Swamp Areas
10% increased Rarity of Items Dropped by Unique Monsters in Forest Areas
10% increased Rarity of Items Dropped by Unique Monsters in Swamp Areas
Unique Monsters have 20% increased chance to drop Exceptional Items in your Maps
Monster Power
Monster Power is a number that approximately reflects how strong and dangerous a monster is. An average monster has a Power of 1, strong monsters can have Power of 2 to 3, and weak monsters might have as little as 0.5, or very occasionally less. This value is then multiplied according to the monster's Rarity:

Normal: 1
Magic: 2
Rare: 5

Unique monsters always have 20 Power.
Slow
Slows are modifiers from Debuffs that cause actions to take longer. Slows can apply to a specific stat (such as attack speed or movement speed) — if a specific type of slow is not specified, it applies to everything the affected entity does. Slows are always multiplicative with each other.

Higher Rarity enemies are less affected by Slows:

15% less Slow effect on Magic monsters
30% less Slow effect on Rare monsters
50% less Slow effect on Unique monsters

Additionally, Slows have 10% less effect on all monsters for each player in the area beyond the first and monsters cannot be slowed below 25% of their base speed.
Flasks
Flasks can be used to recover your Life or Mana. Flasks are not consumable, but require charges to use. Flask charges can be regained by killing enemies.

Normal enemies grant Flask charges equal to half their Power
Magic enemies grant Flask charges equal to their Power
Rare and Unique enemies grant Flask charges equal to twice their Power

Checkpoints and Wells completely refill Flasks when activated. Flasks can only hold charges while in a Flask slot.
Curses
Curses significantly Debuff affected targets. By default a target can have one Curse on them at a time.

Higher Rarity enemies are less affected by Curses:

15% less Curse effect on Magic monsters
30% less Curse effect on Rare monsters
50% less Curse effect on Unique monsters
Exposure
Exposure is a type of Debuff that lowers the affected enemy's Total Elemental Resistances. By default it lowers Resistances by -20% and lasts for 4 seconds, though some sources of exposure can override these values. Like most sources of lowering Resistances, this can cause the enemy's Resistance to become negative.

Higher Rarity enemies are less affected by Exposure:

15% less Exposure effect on Magic monsters
30% less Exposure effect on Rare monsters
50% less Exposure effect on Unique monsters
Corpses
Corpses are left behind by slain Enemies and can be used or consumed by a number of different Skills or effects, though Corpses of Unique monsters cannot be destroyed or consumed. Generally, slain Allies do not leave usable Corpses.
Valour
Valour is used to fuel Banner Skills. Killing an enemy with an Attack generates 1 Valour, and Banners passively gain 1 Valour per second while a Unique enemy is in your Presence. You can only gain Valour once every 0.5 seconds, and a Banner skill cannot gain Valour while its Banner is placed.

Each Banner has 50 maximum Valour by default. If you have multiple Banner skills active, each gains Valour separately.
Delirium
Maps containing a Delirium Mirror can have the mirror walked through to unleash the rolling Delirium fog ring across the current area.
You must stay within this fog as it expands to maintain the Delirium or it will disappear.

Magic monsters are able to gain Delirium specific Modifiers while inside the fog.

Rare or Unique monsters in the fog may manifest Delirium Demons. Manifested Delirium Demons inhabit the monster's body to occasionally use Skills of their own.

Fractured Mirrors may be found within Delirium Fog, summoning extra monsters while Fracturing Mirror Shards are found at set depths, with more varied rewards.

Defeating Map Bosses has a chance to summon a Grand Mirror on a nearby map.
Unique Map
Contains a Unique Map layout which may contain specialised rewards.

Unique Maps cannot gain additional content, Essences, Shrines, or Strongboxes.
Hideout
Contains a Hideout that can be fully cleared to unlock the Hideout for personal use.

All monsters in the area are at least Magic.
Rogue Exile
Rogue Exiles are dangerous foes that wander Wraeclast and Maps.
They have access to the same Skills, Items, and Uniques that you do. This can make them very formidable opponents - however, if they can be defeated they will drop a full set of gear, including any Unique equipment that they were using in combat.
If any Rogue Exile manages to defeat you, they will portal away, taking their equipment with them.
Azmeri Spirit
Azmeri Spirits are the spirits of various Azmeri Animal Guardians.
Azmeri Spirits appear as wisps that flee as you approach them. Normal or Magic Monsters the Spirit comes into contact with become Spirit-Influenced, making them more powerful.
Sometimes the Spirit will reach and Possess a Rare or Unique monster, making them substantially stronger and rewarding while occasionally summoning spiritual animals depending on the type of Animal Spirit they represent.
Possessed monsters are more rewarding depending on how many Spirit-Influenced monsters were defeated leading up to possession.
Possessed
A Possessed monster is a Rare or Unique monster that has had an Azmeri Spirit enter and empower them. The possessed monster is empowered by the spirit and gains bonuses depending on the type of Spirit that possessed them. Occasionally the possessed monster will summon spiritual animals depending on the type of Animal Spirit they represent.
Possessed monsters are more rewarding depending on how many Spirit-Influenced monsters were defeated leading up to possession.
Spirit-Influenced
A Spirit-Influenced monster is a Normal or Magic monster that has been passed through by an Azmeri Spirit. These monsters are empowered by the spirit and gain bonuses depending on the type of Spirit that passed through them.
Defeating Spirit-Influenced monsters makes the resulting Possessed monster more rewarding.
Map Objective Waystone Drops
The final Rare Monster slain in a Map Area has a chance to drop a Waystone equal to the tier of the Waystone used to create that Map Area.

The chance diminishes the tier of the Waystone used to the create the Map Area, but can be increased again by adding modifiers to Waystones, additional modifiers on Waystones can give increased chance for Waystones to drop in the Map Areas they create.
Delirious Players
Delirious players are assaulted by illusions, making combat more difficult. Higher delirium causes monsters to deal more damage and have additional Toughness. It can also cause additional monsters to appear or can grant additional modifiers to existing monsters. Monster item drops are improved by higher delirium.

Maps within Fog Banks will Deliriousness as Map Bosses, Rare Monsters or Unique Monsters are killed.
Mounting Greed
Players with Mounting Greed gain increased Rarity of Items on kill up to a limit of 100%. This increased Rarity decays over time.

Higher Rarity monsters grant a greater amount of Rarity.
Monster Rarity
Monster Rarity increases the chance for monsters to be Rare and Magic.

Monster Rarity also increases Monster Modifier Chance for Rare Monsters.
Monster Minions
Monster Minions are any monsters that are part of a Rare Monster Pack.

These monsters receive one modifier from each Rare Monster in the Pack.

Monsters summoned or created by other Monsters do not count as Monster Minions.
Rogue Exile Hunting Ground
Rogue Exile Hunting Grounds contain 2 additional Rogue Exiles and 5 additional Packs of Rare Beasts.
Additional Rare Monsters
Additional Rare Monsters can spawn in Rare Monster Packs with larger pack sizes.

Each Rare Monster in the Pack provides one modifier to the Pack's Minions.

Additional Rare Monsters in Essence Packs also carry Essences.
Exceptional Item
Exceptional Items have Quality over maximum or an additional Augment Socket.

High Tier Rare Items found have a chance to instead drop as an Exceptional Normal Item.
Secured Strongbox
Secured Strongboxes are guarded by additional Packs of Rare Monsters and may roll Modifiers which add Monster Modifiers to any Rares guarding the Strongbox.
Rarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity.
Skill Gem /25
BruteBoneshatter
Attack enemies with a melee Strike. The Strike will cause a Heavy Stun on enemies that are Primed for Stun. Upon causing a Heavy Stun it will also create a Shockwave, dealing a large amount of damage in an area.
MonkGlacialCascade
Sweep your Quarterstaff upwards, releasing an icy fissure which deals damage in a series of bursts culminating in a large spike. Frozen enemies hit by the final spike are dealt heavy damage but the Freeze is Consumed. Ice Crystals hit by the final spike explode.
MonkKillingPalm
Dash to an enemy and Strike them, Culling enemies if their life is low enough and performing additional dashing Strikes to other Cullable targets in range if your target was Culled. Each enemy killed by this strike grants a Power Charge, with higher Rarity monsters granting additional Charges. Enemies around you that can be Culled will be highlighted.
RangerSnipeShotArrow
Channel to charge up your bow before releasing a powerful shot. Releasing with Perfect Timing causes the arrow to explode on impact and Consume Freeze on directly Hitting. Consuming Freeze enhances the explosion.
SorceressColdSnap
Consume the elemental energy from a Frozen, Shocked or Ignited enemy, creating an elemental blast that leaves behind an Infusion Remnant. The blast will spread to other enemies affected by the same Ailment, but those blasts cannot spread further. Can also be cast on a Frostbolt to create a larger cold blast.
BruteScavengedPlating
While active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's Rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.
BurstShotPhysical
Load your Crossbow with Piercing bolts that fragment in flight. Bolts that hit a Frozen enemy Consume the Freeze and cause an explosion of shrapnel. Bolts that hit an Ice Crystal cause it to explode. These fragments can Merge.
SorceressSandDjinnCorpseBeetles
Harness Kelari's power to passively Consume Corpses in your Presence, causing Corpse Beetle Minions to burst forth. The Beetles passively follow you until Commanded. On your Command, they rush the target and explode.
AttritionSkill
While active, causes you to deal more Hit damage to Rare and Unique enemies the longer you've been fighting them, and gain Culling Strike against them once you've been fighting them for long enough.
PrimalistStabCorpseSkillIcon
Sacrifice the Corpse of a Rare Monster to grant you its Modifiers for a duration, or gain a single random Modifier at the cost of your own life force.
HeraldOfBloodSkill
While active, killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies. This damage is not based on your Weapon, but is partially based on their accumulated Blood Loss. The explosion destroys their Corpse if the enemy was Normal or Magic, and has a chance to Aggravate Bleeding.
PrimalistBloodBoilsSkillIcon
Enemies in your Presence accumulate blood boils periodically. When they die, the boils pop applying Corrupted Blood to enemies near them.
FrenziedLungeSkillIcon
Dash to an enemy and run them through, Culling enemies if their life is low enough. If this Attack kills at least one enemy, it grants you a Frenzy Charge, with higher Rarity monsters granting additional Charges. Enemies around you that can be Culled will be highlighted.
WindSerpentsFurySkillIcon
Consume all Frenzy Charges to perform a gigantic spear thrust that Knocks Back enemies. For each Frenzy Charge consumed, a Wind Serpent follows in the spear's wake. Each Serpent also damages and Knocks Back enemies.
HuntressTameBeast
Conjure Azmeri wisps to engulf a Rare Beast for a duration, Hindering them. If you defeat the Beast while it is engulfed in wisps, it will be captured by this gem, transforming the gem to instead allow you to summon the Beast as a Reviving Companion.
DruidPrimalAvatar
Conjure Azmeri wisps to engulf a Rare Beast for a duration, Hindering them. If you defeat the Beast while it is engulfed in wisps, it will be captured by this gem, transforming the gem to instead allow you to summon the Beast as a Reviving Companion.
HuntressExtraElements
Plunge your Spear into the ground to emit a pulse that Consumes Freeze, Shock and Ignite on a number of nearby enemies, Allies and Corpses. The pulse itself deals no damage, but each Ailment Consumed causes an explosion of the corresponding elemental damage type.
HuntressSummonCompanion
Summon a Reviving Beast Companion to aid you in combat.
DruidWingBlast
Shapeshift into a Wyvern and launch yourself backwards with a powerful wingbeat that Knocks Back enemies. Enemies Primed for Heavy Stun will be stunned, release a shockwave, and have a chance to grant you a Power Charge. This skill can be used while using other skills to interrupt them.
WatcherintheDark1
Summon an untargetable Lightless Stalker Minion which blasts enemies with malefic visions, Hindering their movement. Enemies that die while affected by the visions, or Rare and Unique enemies hit by you or your Minions, spawn Foul Eye Minions which last for a duration or until killed.
GraveCommand
Conjure Abyssal spirits to Hinder a Rare Undead for a duration. If you defeat the Undead while it is Hindered, it will be captured and stored into a Soul Crystal Skill Gem. The Soul Crystal will allow a wielder of great Abyssal power to summon the bound Undead as a Reviving Companion.
GraveCommand
Summon a Reviving Undead Companion to aid you in combat.
FluttermothSkillIcon
While active, summons short-lived Azmerian Swarms when you kill enemies affected by Elemental Ailments or hit Rare or Unique enemies affected by Elemental Ailments. The swarms are untargetable Minions that pursue nearby enemies to Attack them and infict Faerie Fire on Hit.
Murkmaw
Draws out the latent fears of enemies you kill and Rare or Unique enemies you Hit, turning them into unstable apparitions which charge towards enemies and then explode.
AtziriHeraldOfBlood
Killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies. This damage is not based on your Weapon Damage, but is based on their accumulated Blood Loss. The explosion destroys their Corpse if the enemy was Normal or Magic.
Skill Gem Quality /1
AttritionSkill
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (-50) seconds
Support Gem /9
beheadsupport
Supports Strike skills, causing them to steal a Modifier from Rare monsters they kill.
beheadsupport
Supports Strike skills, causing them to steal two Modifiers from Rare monsters they kill.
beheadsupport
Supports Melee Strike skills, causing them to steal a Modifier from Rare monsters they kill for a lengthy duration, while being unable to damage enemies not on low Life. Does not modify skills used by Minions.
frostfiresupport
Supports any skill that Hits enemies, causing it to Consume Freeze on Igniting a Frozen enemy to boost the effect of the Ignite.
bitingfrostsupport
Supports any skill that Hits enemies, causing them to deal more damage to Frozen enemies but consume their Freeze. Cannot support skills that Consume Freeze.
bitingfrostsupport
Supports any skill that Hits enemies, causing them to deal more damage to Frozen enemies but consume their Freeze, leaving them Chilled. Cannot support skills that Consume Freeze.
cullingstrikesupport
Supports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit.
cullingstrikesupport
Supports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit, and increasing the threshold at which they will Cull Enemies.
battershoutsupport
Supports Warcry Skills. Supported Skills Consume Fully Broken Armour to trigger Physical Damage explosions on Enemies within their range but cannot themselves Break Armour.
Item mods /9
NameLevelPre/SufDescriptionWeight
of Plunder3Suffix(610)% increased Rarity of Items foundring 1
amulet 1
gloves 1
boots 1
helmet 1
default 0
of Raiding24Suffix(1114)% increased Rarity of Items foundring 1
amulet 1
gloves 1
boots 1
helmet 1
default 0
of Archaeology40Suffix(1518)% increased Rarity of Items foundring 1
amulet 1
gloves 1
boots 1
helmet 1
default 0
Magpie's10Prefix(811)% increased Rarity of Items foundring 1
amulet 1
helmet 1
default 0
Collector's29Prefix(1215)% increased Rarity of Items foundring 1
amulet 1
helmet 1
default 0
Hoarder's47Prefix(1619)% increased Rarity of Items foundring 1
amulet 1
helmet 1
default 0
1Corrupted(1015)% increased Rarity of Items foundring 1
amulet 1
default 0
of Bounty1Suffix(2540)% increased Rarity of Fish Caughtfishing_rod 1
default 0
1Unique(2535)% increased Rarity of Items foundring 1
amulet 1
default 0
Monsters mods /122
NameLevelPre/SufDescriptionWeight
1Uniquemonster dropped item quantity +% [800]
monster dropped item rarity +% [800]
monster slain experience +% [6000]
monster map key of at least same tier as current map drop chance % [25]
unique monster guarantee one rare [1]
1Uniquemonster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster slain experience +% [7500]
monster map key of at least same tier as current map drop chance % [25]
unique monster guarantee one rare [1]
1Uniquemonster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster slain experience +% [9000]
monster map key of at least same tier as current map drop chance % [25]
unique monster guarantee one rare [1]
1Uniquemonster dropped item rarity +% [9500]
monster slain experience +% [0]
monster map key of at least same tier as current map drop chance % [0]
unique monster guarantee one rare [1]
of Wealth1Uniquemonster dropped item quantity +% [2000]
monster dropped item rarity +% [2000]
display monster wealth mod [1]
default 1
1Uniquemonster dropped item quantity +% [400]
monster dropped item rarity +% [0]
display monster wealth mod [0]
1Unique148% more maximum Life
gain x vaal souls at 2% life thresholds [0]
monster energy shield +% final from rarity [21]
poise threshold +% final from rarity [26]
Life
1Uniquemonster dropped item rarity +% [25]
1Uniquemonster rarity damage +% final [0]
1Uniqueslow potency +% final from rarity [-15]
1Uniquecurse effect on self +% final from rarity [-15]
1Uniqueexposure effect on self +% final from rarity [-15]
1Unique700% more maximum Life
gain x vaal souls at 2% life thresholds [1]
monster energy shield +% final from rarity [100]
poise threshold +% final from rarity [125]
Life
1Uniquemonster dropped item rarity +% [167]
1Uniqueslow potency +% final from rarity [-30]
1Uniqueknockback distance +% final from rarity [-50]
1Uniquecurse effect on self +% final from rarity [-30]
1Uniqueexposure effect on self +% final from rarity [-30]
1Unique2800% more maximum Life
gain x vaal souls at 2% life thresholds [6]
monster energy shield +% final from rarity [400]
poise threshold +% final from rarity [500]
Life
1Uniquemonster dropped item rarity +% [1500]
1Uniquemonster rarity damage +% final [-35]
1Uniqueslow potency +% final from rarity [-50]
1Uniqueknockback distance +% final from rarity [-75]
1Uniquecurse effect on self +% final from rarity [-50]
1Uniqueexposure effect on self +% final from rarity [-50]
1Uniquemonster dropped item rarity +% [1600]
monster slain experience +% [0]
i am boss of tier [2]
1Uniquemonster dropped item rarity +% [4800]
monster slain experience +% [0]
i am boss of tier [3]
1Uniquemonster dropped item rarity +% [-750]
monster slain experience +% [0]
i am boss of tier [0]
1Uniquemonster dropped item rarity +% [4500]
monster slain experience +% [250]
i am boss of tier [0]
1Uniquemonster dropped item rarity +% [5000]
monster slain experience +% [250]
i am boss of tier [0]
1Uniquemonster dropped item rarity +% [5500]
monster slain experience +% [250]
i am boss of tier [0]
1Uniquemonster dropped item rarity +% [15000]
monster slain experience +% [250]
i am boss of tier [0]
1Uniquemonster dropped item rarity +% [6000]
monster slain experience +% [250]
i am boss of tier [0]
1Uniquemonster dropped item rarity +% [10000]
monster slain experience +% [250]
i am boss of tier [0]
1Uniquemonster dropped item rarity +% [11000]
monster slain experience +% [250]
i am boss of tier [0]
1Uniquemonster dropped item rarity +% [12000]
monster slain experience +% [250]
i am boss of tier [0]
1Uniquemonster dropped item rarity +% [13000]
monster slain experience +% [250]
i am boss of tier [0]
1Uniquemonster dropped item rarity +% [20000]
monster slain experience +% [325]
i am boss of tier [0]
1Uniquemonster dropped item rarity +% [20000]
monster slain experience +% [400]
i am boss of tier [0]
1Uniquemonster dropped item rarity +% [5000]
1Uniquemonster dropped item rarity +% [20000]
1Uniquemonster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [0]
monster map key of at least same tier as current map drop chance % [100]
unique monster guarantee one rare [0]
1Uniquemonster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [1000]
1Unique625% more maximum Life
gain x vaal souls at 2% life thresholds [0]
monster energy shield +% final from rarity [0]
poise threshold +% final from rarity [225]
Life
1Uniquemonster dropped item quantity +% [3000]
monster dropped item rarity +% [0]
monster slain experience +% [0]
monster map key of at least same tier as current map drop chance % [0]
unique monster guarantee one rare [0]
1Uniquemonster dropped item quantity +% [1500]
monster dropped item rarity +% [1500]
monster slain experience +% [0]
monster map key of at least same tier as current map drop chance % [0]
unique monster guarantee one rare [0]
1Uniquemonster dropped item quantity +% [4000]
monster dropped item rarity +% [1000]
1Uniquemonster additional quantity of dropped items in cruel +% [858]
monster additional quantity of dropped items in merciless +% [1715]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
1Uniquemonster additional quantity of dropped items in cruel +% [1286]
monster additional quantity of dropped items in merciless +% [2572]
monster additional rarity of dropped items in cruel +% [900]
monster additional rarity of dropped items in merciless +% [1800]
1Uniquemonster additional quantity of dropped items in cruel +% [1715]
monster additional quantity of dropped items in merciless +% [3430]
monster additional rarity of dropped items in cruel +% [1200]
monster additional rarity of dropped items in merciless +% [2400]
1Uniquemonster additional quantity of dropped items in cruel +% [2000]
monster additional quantity of dropped items in merciless +% [4000]
monster additional rarity of dropped items in cruel +% [1500]
monster additional rarity of dropped items in merciless +% [3000]
1Uniquemonster dropped item rarity +% [0]
1Uniquemonster dropped item quantity +% [300]
monster dropped item rarity +% [800]
1Uniquemonster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
1Uniquemonster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
1Uniquemonster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
1Uniquemonster dropped item rarity +% [0]
monster slain experience +% [0]
monster map key of at least same tier as current map drop chance % [200]
unique monster guarantee one rare [0]
1Uniquemonster dropped item quantity +% [2000]
monster dropped item rarity +% [2000]
monster slain experience +% [0]
monster map key of at least same tier as current map drop chance % [20000]
unique monster guarantee one rare [0]
1Uniquemonster dropped item rarity +% [0]
monster slain experience +% [0]
monster map key of at least same tier as current map drop chance % [13100]
unique monster guarantee one rare [0]
1Uniquemonster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
1Uniquemonster dropped item rarity +% [0]
monster slain experience +% [0]
monster no map drops [1]
1Uniquemonster dropped item rarity +% [750]
monster slain experience +% [0]
monster no map drops [0]
1Unique75% more maximum Life
monster dropped item quantity +% [1000]
monster dropped item rarity +% [1000]
monster slain experience +% [300]
1Tormentmonster dropped item quantity +% [1850]
monster dropped item rarity +% [4500]
default 1
1Tormentmonster dropped item quantity +% [925]
monster dropped item rarity +% [4000]
1Tormentmonster dropped item quantity +% [1850]
monster dropped item rarity +% [5000]
default 1
1Tormentmonster dropped item quantity +% [1850]
monster dropped item rarity +% [5500]
default 1
Keepers of the Trove1Bloodlinesbloodlines force drop of pack item type rarity [3]no_forced_item_drops 0
1Uniquemonster dropped item rarity +% [3300]
1Uniquemonster dropped item rarity +% [3400]
1Uniquemonster dropped item rarity +% [3500]
1Torment50% increased Attack Speed
50% increased Cast Speed
20% increased Damage
cant touch this [1]
from league item rarity +% permyriad [50]
monster is touched by ghost [1]
Attack Caster Speed
1Torment15% increased Movement Speed
15% increased Attack Speed
15% increased Cast Speed
10% increased Damage
from league item rarity +% permyriad [35]
monster is possessed [0]
Attack Caster Speed
1Torment35% increased Movement Speed
35% increased Attack Speed
21% increased Cast Speed
1% increased Damage
from league item rarity +% permyriad [0]
monster is possessed [0]
Attack Caster Speed
1Tormentmonster dropped item quantity +% [800]
monster dropped item rarity +% [400]
1Talismanmonster dropped item quantity +% [200]
monster dropped item rarity +% [1500]
1Uniquepermanent actor scale +% on minion death [-2]
permanent damage taken +% on minion death [2]
permanent item quantity +% on minion death [-40]
permanent item rarity +% on minion death [-80]
Minion
Aspect of the Hellion1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
Life
bestiary_wilds 1
default 0
Spectral Stampede1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
Life
bestiary_sands 1
default 0
Tiger Prey1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
Life
bestiary_wilds 1
default 0
Crushing Claws1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
Life
bestiary_deep 1
default 0
Raven Caller1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
Life
bestiary_sands 1
default 0
Vile Hatchery1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
Life
bestiary_caverns 1
default 0
Satyr Storm1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
Life
bestiary_wilds 1
default 0
Unstable Swarm1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
Life
bestiary_caverns 1
default 0
Infested Earth1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
Life
bestiary_caverns 1
default 0
Erupting Winds1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
Life
bestiary_caverns 1
default 0
Blood Geyser1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
Life
bestiary_sands 1
default 0
Incendiary Mite1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
Life
bestiary_caverns 1
default 0
Putrid Flight1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
Life
bestiary_sands 1
default 0
Churning Claws1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
Life
bestiary_deep 1
default 0
Spectral Swipe1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
Life
bestiary_wilds 1
default 0
Saqawine Presence20Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
Life Speed
bestiary_sands 1
default 0
Fertile Presence20Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
Life Speed
bestiary_wilds 1
default 0
Farric Presence20Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
Life Attack Speed Critical
bestiary_wilds 1
default 0
Craicic Presence20Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
Life Damage Physical Elemental Cold
bestiary_deep 1
default 0
Deep One's Presence20Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
Life Damage Physical Elemental Lightning
bestiary_deep 1
default 0
Fenumal Presence20Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
Life Damage Chaos Ailment
bestiary_caverns 1
default 0
Winter Bloom1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
Life
bestiary_deep 1
default 0
Hadal Dive1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
Life
bestiary_deep 1
default 0
Crimson Flock1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
Life
bestiary_sands 1
default 0
1Unique150% increased maximum Life
monster dropped item rarity +% [0]
Life
1Uniquemonster dropped item rarity +% [0]
monster slain experience +% [500]
delve monster life +% final [0]
Life
1Uniquemonster dropped item rarity +% [0]
monster slain experience +% [333]
delve monster life +% final [0]
Life
1Unique10% increased Damage
monster dropped item rarity +% [0]
monster slain experience +% [1500]
delve monster life +% final [10]
Life
1Unique20% increased Damage
monster dropped item rarity +% [0]
monster slain experience +% [3000]
delve monster life +% final [20]
Life
1Uniquemonster dropped item rarity +% [0]
monster slain experience +% [7500]
monster no map drops [0]
1Uniquemonster dropped item rarity +% [0]
monster slain experience +% [3000]
monster no map drops [0]
1Uniquemonster rarity [1]
1Uniquemonster rarity [2]
1Uniquemonster rarity [3]
1Unique94% more maximum Life
maximum energy shield +% final per additional player [20]
maximum life +% final per additional player [20]
monster energy shield +% final from rarity [70]
poise threshold +% final from rarity [70]
poise threshold +% final per additional player [20]
Life Damage
1Torment30% increased Damage
from league item rarity +% permyriad [10000]
monster difficulty tankiness +% [0]
monster is possessed [1]
possessed by primal spirit [1]
1Tormentfrom league item rarity +% permyriad [10000]
monster difficulty tankiness +% [60]
monster is possessed [1]
possessed by wild spirit [1]
1Torment20% increased Movement Speed
20% increased Attack and Cast Speed
from league item rarity +% permyriad [10000]
monster difficulty tankiness +% [0]
monster is possessed [1]
possessed by vivid spirit [1]
1Torment20% increased Movement Speed
30% increased Damage
20% increased Attack and Cast Speed
from league item rarity +% permyriad [10000]
monster difficulty tankiness +% [60]
monster is possessed [1]
possessed by sacred spirit [1]
Hunger of the Stalker1TormentYou cannot increase the Rarity of Items found
Transformation of the Cocoon1Tormentdropped items are converted to currency based on rarity [1]
1Uniquefrom league item quantity +% permyriad [-3000]
from league item rarity +% permyriad [8000]
1Unique(100150)% more Rarity of Contained Items
1Unique(50100)% more Rarity of Contained Items
1Uniquedropped items are converted to currency based on rarity [1]
Map mods /428
NameLevelPre/SufDescriptionWeight
Hallowed1UniqueArea contains (68) additional packs of Undead
10% increased Rarity of Items found in this Area
10% increased Waystones found in Area
low_tier_map 1
default 0
Hallowed1UniqueArea contains (911) additional packs of Undead
10% increased Rarity of Items found in this Area
10% increased Waystones found in Area
mid_tier_map 1
default 0
Hallowed1UniqueArea contains (1213) additional packs of Undead
10% increased Rarity of Items found in this Area
10% increased Waystones found in Area
top_tier_map 1
default 0
Hallowed1UniqueArea contains (68) additional packs of Faridun Monsters
10% increased Rarity of Items found in this Area
10% increased Waystones found in Area
low_tier_map 1
default 0
Hallowed1UniqueArea contains (911) additional packs of Faridun Monsters
10% increased Rarity of Items found in this Area
10% increased Waystones found in Area
mid_tier_map 1
default 0
Hallowed1UniqueArea contains (1213) additional packs of Faridun Monsters
10% increased Rarity of Items found in this Area
10% increased Waystones found in Area
top_tier_map 1
default 0
Hallowed1UniqueArea contains (68) additional packs of Plagued Monsters
10% increased Rarity of Items found in this Area
10% increased Waystones found in Area
low_tier_map 1
default 0
Hallowed1UniqueArea contains (911) additional packs of Plagued Monsters
10% increased Rarity of Items found in this Area
10% increased Waystones found in Area
mid_tier_map 1
default 0
Hallowed1UniqueArea contains (1213) additional packs of Plagued Monsters
10% increased Rarity of Items found in this Area
10% increased Waystones found in Area
top_tier_map 1
default 0
Frostbitten1PrefixMonsters deal (59)% of Damage as Extra Cold
14% more Rarity of Items found in this Area
15% more Waystones found in Area
map_key_low 1
default 0
Frostbitten1PrefixMonsters deal (1014)% of Damage as Extra Cold
14% more Rarity of Items found in this Area
15% more Waystones found in Area
map_key_medium 1
default 0
Frostbitten1PrefixMonsters deal (1519)% of Damage as Extra Cold
14% more Rarity of Items found in this Area
15% more Waystones found in Area
map_key_high 1
default 0
Frostbitten1PrefixMonsters deal (2024)% of Damage as Extra Cold
14% more Rarity of Items found in this Area
15% more Waystones found in Area
map_key_highest 1
default 0
of the Prism1Suffix+(2024)% Monster Elemental Resistances
14% more Rarity of Items found in this Area
10% more Waystones found in Area
map_key_low 1
default 0
of the Prism1Suffix+(2529)% Monster Elemental Resistances
14% more Rarity of Items found in this Area
10% more Waystones found in Area
map_key_medium 1
default 0
of the Prism1Suffix+(3034)% Monster Elemental Resistances
14% more Rarity of Items found in this Area
10% more Waystones found in Area
map_key_high 1
default 0
of the Prism1Suffix+(3540)% Monster Elemental Resistances
14% more Rarity of Items found in this Area
10% more Waystones found in Area
map_key_highest 1
default 0
of Buffering1SuffixMonsters gain (1225)% of maximum Life as Extra maximum Energy Shield
13% more Rarity of Items found in this Area
15% more Waystones found in Area
default 1
Profane1PrefixMonsters deal (59)% of Damage as Extra Chaos
15% more Rarity of Items found in this Area
15% more Waystones found in Area
map_key_low 1
default 0
Profane1PrefixMonsters deal (1014)% of Damage as Extra Chaos
15% more Rarity of Items found in this Area
15% more Waystones found in Area
map_key_medium 1
default 0
Profane1PrefixMonsters deal (1519)% of Damage as Extra Chaos
15% more Rarity of Items found in this Area
15% more Waystones found in Area
map_key_high 1
default 0
Profane1PrefixMonsters deal (2024)% of Damage as Extra Chaos
15% more Rarity of Items found in this Area
15% more Waystones found in Area
map_key_highest 1
default 0
of Overpowering1SuffixMonster have (6079)% increased Elemental Ailment Application
11% more Rarity of Items found in this Area
15% more Waystones found in Area
map_key_low 1
default 0
of Overpowering1SuffixMonster have (8099)% increased Elemental Ailment Application
11% more Rarity of Items found in this Area
15% more Waystones found in Area
map_key_medium 1
default 0
of Overpowering1SuffixMonster have (100119)% increased Elemental Ailment Application
11% more Rarity of Items found in this Area
15% more Waystones found in Area
map_key_high 1
default 0
of Overpowering1SuffixMonster have (120130)% increased Elemental Ailment Application
11% more Rarity of Items found in this Area
15% more Waystones found in Area
map_key_highest 1
default 0
of Erosion1SuffixPlayers are periodically Cursed with Elemental Weakness
13% more Rarity of Items found in this Area
20% more Waystones found in Area
default 1
of Sleet1SuffixArea has patches of Chilled Ground
12% more Rarity of Items found in this Area
15% more Waystones found in Area
ground ice art variation [1014]
map ground effect patches per 100 tiles [3]
map ground effect radius [26]
map_key_low 1
default 0
Sleet1SuffixArea has patches of Chilled Ground
12% more Rarity of Items found in this Area
15% more Waystones found in Area
ground ice art variation [1014]
map ground effect patches per 100 tiles [4]
map ground effect radius [26]
map_key_medium 1
default 0
Sleet1SuffixArea has patches of Chilled Ground
12% more Rarity of Items found in this Area
15% more Waystones found in Area
ground ice art variation [1014]
map ground effect patches per 100 tiles [5]
map ground effect radius [26]
map_key_high 1
default 0
Sleet1SuffixArea has patches of Chilled Ground
12% more Rarity of Items found in this Area
15% more Waystones found in Area
ground ice art variation [1014]
map ground effect patches per 100 tiles [6]
map ground effect radius [26]
map_key_highest 1
default 0
Penetrating1PrefixMonster Damage Penetrates (68)% Elemental Resistances
16% more Rarity of Items found in this Area
20% more Waystones found in Area
map_key_low 1
default 0
Penetrating1PrefixMonster Damage Penetrates (911)% Elemental Resistances
16% more Rarity of Items found in this Area
20% more Waystones found in Area
map_key_medium 1
default 0
Penetrating1PrefixMonster Damage Penetrates (1214)% Elemental Resistances
16% more Rarity of Items found in this Area
20% more Waystones found in Area
map_key_high 1
default 0
Penetrating1PrefixMonster Damage Penetrates (1416)% Elemental Resistances
16% more Rarity of Items found in this Area
20% more Waystones found in Area
map_key_highest 1
default 0
of Smothering1SuffixPlayers have (2029)% less Recovery Rate of Life and Energy Shield
15% more Rarity of Items found in this Area
20% more Waystones found in Area
map_key_low 1
default 0
of Smothering1SuffixPlayers have (3035)% less Recovery Rate of Life and Energy Shield
15% more Rarity of Items found in this Area
20% more Waystones found in Area
map_key_medium 1
default 0
of Smothering1SuffixPlayers have (3640)% less Recovery Rate of Life and Energy Shield
15% more Rarity of Items found in this Area
20% more Waystones found in Area
map_key_high 1
default 0
of Smothering1SuffixPlayers have (3640)% less Recovery Rate of Life and Energy Shield
15% more Rarity of Items found in this Area
20% more Waystones found in Area
map_key_highest 1
default 0
of Fatigue1SuffixPlayers have (1520)% less Cooldown Recovery Rate
12% more Rarity of Items found in this Area
15% more Waystones found in Area
map_key_low 1
default 0
of Fatigue1SuffixPlayers have (2025)% less Cooldown Recovery Rate
12% more Rarity of Items found in this Area
15% more Waystones found in Area
map_key_medium 1
default 0
of Fatigue1SuffixPlayers have (2530)% less Cooldown Recovery Rate
12% more Rarity of Items found in this Area
15% more Waystones found in Area
map_key_high 1
default 0
of Fatigue1SuffixPlayers have (2530)% less Cooldown Recovery Rate
12% more Rarity of Items found in this Area
15% more Waystones found in Area
map_key_highest 1
default 0
of Hexwarding1Suffix(2030)% less effect of Curses on Monsters
10% more Rarity of Items found in this Area
10% more Waystones found in Area
map_key_low 1
default 0
of Hexwarding1Suffix(3040)% less effect of Curses on Monsters
10% more Rarity of Items found in this Area
10% more Waystones found in Area
map_key_medium 1
default 0
of Hexwarding1Suffix(4050)% less effect of Curses on Monsters
10% more Rarity of Items found in this Area
10% more Waystones found in Area
map_key_high 1
default 0
of Hexwarding1Suffix(4050)% less effect of Curses on Monsters
10% more Rarity of Items found in this Area
10% more Waystones found in Area
map_key_highest 1
default 0
Ceremonial1UniqueArea contains many Totems
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
secret_area 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
Antagonist's1Unique13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
(2030)% increased number of Rare Monsters
map extra content weighting [1]
map rare monsters have nemesis mod [1]
secret_area 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
of Bloodlines1Unique10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
(2030)% increased number of Magic Monsters
map extra content weighting [1]
map magic pack mod rules [1]
secret_area 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
Anarchic1UniqueArea is inhabited by 2 additional Rogue Exiles
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map extra content weighting [1]
map ignore rogue exile rarity bias [1]
secret_area 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
Skeletal1UniqueArea is inhabited by Skeletons
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
Capricious1UniqueArea is inhabited by Goatmen
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
Slithering1UniqueArea is inhabited by Sea Witches and their Spawn
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
Undead1UniqueArea is inhabited by Undead
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
Emanant1UniqueArea is inhabited by ranged monsters
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
Feral1UniqueArea is inhabited by Animals
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
Demonic1UniqueArea is inhabited by Demons
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
Bipedal1UniqueArea is inhabited by Humanoids
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
Solar1UniqueArea is inhabited by Solaris fanatics
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
Lunar1UniqueArea is inhabited by Lunaris fanatics
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
Haunting1UniqueArea is inhabited by Ghosts
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
Feasting1UniqueArea is inhabited by Cultists of Kitava
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
Multifarious1UniqueArea has increased monster variety
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
Chaining1UniqueMonsters' skills Chain 2 additional times
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
secret_area 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
Chaining1UniqueMonsters' skills Chain 2 additional times
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
secret_area 0
maven_map 1
primordial_map 1
default 0
Chaining1UniqueMonsters' skills Chain 2 additional times
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
secret_area 0
expedition_logbook 1
default 0
Hexproof1UniqueMonsters are Hexproof
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Caster Curse
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Hexproof1UniqueMonsters are Hexproof
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Caster Curse
top_tier_map 0
maven_map 1
primordial_map 0
default 0
of Venom1UniqueMonsters Poison on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Chaos Ailment
secret_area 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
of Venom1UniqueMonsters Poison on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Chaos Ailment
secret_area 0
maven_map 1
primordial_map 1
default 0
of Venom1UniqueMonsters Poison on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Chaos Ailment
secret_area 0
expedition_logbook 1
default 0
Otherworldly1UniqueSlaying Enemies close together can attract monsters from Beyond this realm
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map extra content weighting [1]
secret_area 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
of Balance1UniquePlayers cannot inflict Exposure
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Elemental
secret_area 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
of Balance1UniquePlayers cannot inflict Exposure
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Damage Elemental
secret_area 0
maven_map 1
primordial_map 1
default 0
of Balance1UniquePlayers cannot inflict Exposure
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Elemental
secret_area 0
expedition_logbook 1
default 0
Twinned1UniqueArea contains two Unique Bosses
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
cannot_be_twinned 0
secret_area 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
Unwavering1Unique(1519)% more Monster Life
Monsters cannot be Stunned
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Unwavering1Unique(1014)% more Monster Life
Monsters cannot be Stunned
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
low_tier_map 0
expedition_logbook 1
default 0
Unwavering68Unique(1519)% more Monster Life
Monsters cannot be Stunned
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
top_tier_map 0
expedition_logbook 1
default 0
Unwavering1Unique(2024)% more Monster Life
Monsters cannot be Stunned
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Unwavering73Unique(2024)% more Monster Life
Monsters cannot be Stunned
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
top_tier_map 0
expedition_logbook 1
default 0
Unwavering1Unique(2530)% more Monster Life
Monsters cannot be Stunned
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Unwavering1Unique(2530)% more Monster Life
Monsters cannot be Stunned
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Life
top_tier_map 0
maven_map 1
primordial_map 1
default 0
Unwavering78Unique(2530)% more Monster Life
Monsters cannot be Stunned
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
top_tier_map 0
expedition_logbook 1
default 0
Splitting1UniqueMonsters fire 2 additional Projectiles
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
secret_area 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
Splitting1UniqueMonsters fire 2 additional Projectiles
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
secret_area 0
maven_map 1
primordial_map 1
default 0
Splitting1UniqueMonsters fire 2 additional Projectiles
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
secret_area 0
maven_map 0
expedition_logbook 1
default 0
of Giants1UniqueMonsters have 45% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Giants1UniqueMonsters have 25% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 0
expedition_logbook 1
default 0
of Giants68UniqueMonsters have 45% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 0
expedition_logbook 1
default 0
of Giants1UniqueMonsters have 70% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Giants73UniqueMonsters have 70% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 0
expedition_logbook 1
default 0
of Giants1UniqueMonsters have 100% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Giants1UniqueMonsters have 100% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
top_tier_map 0
maven_map 1
primordial_map 1
default 0
of Giants78UniqueMonsters have 100% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 0
expedition_logbook 1
default 0
of Deadliness1UniqueMonsters have (160200)% increased Critical Hit Chance
Monsters have +(3035)% Critical Damage Bonus
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Critical
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Deadliness1UniqueMonsters have (60100)% increased Critical Hit Chance
Monsters have +(2529)% Critical Damage Bonus
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Critical
top_tier_map 0
expedition_logbook 1
default 0
of Deadliness68UniqueMonsters have (160200)% increased Critical Hit Chance
Monsters have +(3035)% Critical Damage Bonus
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Critical
top_tier_map 0
expedition_logbook 1
default 0
of Deadliness1UniqueMonsters have (260300)% increased Critical Hit Chance
Monsters have +(3640)% Critical Damage Bonus
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Critical
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Deadliness73UniqueMonsters have (260300)% increased Critical Hit Chance
Monsters have +(3640)% Critical Damage Bonus
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Critical
top_tier_map 0
expedition_logbook 1
default 0
of Deadliness1UniqueMonsters have (360400)% increased Critical Hit Chance
Monsters have +(4145)% Critical Damage Bonus
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Critical
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Deadliness1UniqueMonsters have (360400)% increased Critical Hit Chance
Monsters have +(4145)% Critical Damage Bonus
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Damage Critical
top_tier_map 0
maven_map 1
primordial_map 1
default 0
of Deadliness78UniqueMonsters have (360400)% increased Critical Hit Chance
Monsters have +(4145)% Critical Damage Bonus
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Critical
top_tier_map 0
expedition_logbook 1
default 0
Armoured1Unique+20% Monster Physical Damage Reduction
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Physical
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Armoured1Unique+10% Monster Physical Damage Reduction
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Physical
top_tier_map 0
expedition_logbook 1
default 0
Armoured68Unique+20% Monster Physical Damage Reduction
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Physical
top_tier_map 0
expedition_logbook 1
default 0
Armoured1Unique+30% Monster Physical Damage Reduction
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Physical
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Armoured73Unique+30% Monster Physical Damage Reduction
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Physical
top_tier_map 0
expedition_logbook 1
default 0
Armoured1Unique+40% Monster Physical Damage Reduction
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Physical
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Armoured1Unique+40% Monster Physical Damage Reduction
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Physical
top_tier_map 0
maven_map 1
primordial_map 1
default 0
Armoured78Unique+40% Monster Physical Damage Reduction
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Physical
top_tier_map 0
expedition_logbook 1
default 0
Fecund1Unique(2029)% more Monster Life
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Fecund1Unique(1019)% more Monster Life
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
top_tier_map 0
expedition_logbook 1
default 0
Fecund68Unique(2029)% more Monster Life
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
top_tier_map 0
expedition_logbook 1
default 0
Fecund1Unique(3039)% more Monster Life
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Fecund73Unique(3039)% more Monster Life
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
top_tier_map 0
expedition_logbook 1
default 0
Fecund1Unique(4049)% more Monster Life
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Fecund1Unique(4049)% more Monster Life
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Life
top_tier_map 0
maven_map 1
primordial_map 1
default 0
Fecund78Unique(4049)% more Monster Life
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
top_tier_map 0
expedition_logbook 1
default 0
Savage1Unique(1417)% increased Monster Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Damage
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Savage1Unique(1013)% increased Monster Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Damage
top_tier_map 0
expedition_logbook 1
default 0
Savage68Unique(1417)% increased Monster Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Damage
top_tier_map 0
expedition_logbook 1
default 0
Savage1Unique(1821)% increased Monster Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Damage
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Savage73Unique(1821)% increased Monster Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Damage
top_tier_map 0
expedition_logbook 1
default 0
Savage1Unique(2225)% increased Monster Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Damage
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Savage1Unique(2225)% increased Monster Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
Damage
top_tier_map 0
maven_map 1
primordial_map 1
default 0
Savage78Unique(2225)% increased Monster Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Damage
top_tier_map 0
expedition_logbook 1
default 0
Burning1UniqueMonsters deal (5069)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Fire
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Burning1UniqueMonsters deal (3049)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Fire
top_tier_map 0
expedition_logbook 1
default 0
Burning68UniqueMonsters deal (5069)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Fire
top_tier_map 0
expedition_logbook 1
default 0
Burning1UniqueMonsters deal (7089)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Fire
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Burning73UniqueMonsters deal (7089)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Fire
top_tier_map 0
expedition_logbook 1
default 0
Burning1UniqueMonsters deal (90110)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Fire
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Burning1UniqueMonsters deal (90110)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Damage Physical Elemental Fire
top_tier_map 0
maven_map 1
primordial_map 1
default 0
Burning78UniqueMonsters deal (90110)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Fire
top_tier_map 0
expedition_logbook 1
default 0
Freezing1UniqueMonsters deal (5069)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Cold
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Freezing1UniqueMonsters deal (3049)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Cold
top_tier_map 0
expedition_logbook 1
default 0
Freezing68UniqueMonsters deal (5069)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Cold
top_tier_map 0
expedition_logbook 1
default 0
Freezing1UniqueMonsters deal (7089)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Cold
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Freezing73UniqueMonsters deal (7089)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Cold
top_tier_map 0
expedition_logbook 1
default 0
Freezing1UniqueMonsters deal (90110)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Cold
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Freezing1UniqueMonsters deal (90110)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Damage Physical Elemental Cold
top_tier_map 0
maven_map 1
primordial_map 1
default 0
Freezing78UniqueMonsters deal (90110)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Cold
top_tier_map 0
expedition_logbook 1
default 0
Shocking1UniqueMonsters deal (5069)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Lightning
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Shocking1UniqueMonsters deal (3049)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Lightning
top_tier_map 0
expedition_logbook 1
default 0
Shocking68UniqueMonsters deal (5069)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Lightning
top_tier_map 0
expedition_logbook 1
default 0
Shocking1UniqueMonsters deal (7089)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Lightning
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Shocking73UniqueMonsters deal (7089)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Lightning
top_tier_map 0
expedition_logbook 1
default 0
Shocking1UniqueMonsters deal (90110)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Lightning
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Shocking1UniqueMonsters deal (90110)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Damage Physical Elemental Lightning
top_tier_map 0
maven_map 1
primordial_map 1
default 0
Shocking78UniqueMonsters deal (90110)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Lightning
top_tier_map 0
expedition_logbook 1
default 0
Profane1UniqueMonsters deal (2125)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Chaos
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Profane73UniqueMonsters deal (2125)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Chaos
top_tier_map 0
expedition_logbook 1
default 0
Profane1UniqueMonsters deal (3135)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Chaos
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Profane1UniqueMonsters deal (3135)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Damage Physical Chaos
top_tier_map 0
maven_map 1
primordial_map 1
default 0
Profane78UniqueMonsters deal (3135)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Chaos
top_tier_map 0
expedition_logbook 1
default 0
Fleet1Unique(1520)% increased Monster Movement Speed
(2025)% increased Monster Attack Speed
(2025)% increased Monster Cast Speed
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Attack Caster Speed
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Fleet1Unique(1015)% increased Monster Movement Speed
(1520)% increased Monster Attack Speed
(1520)% increased Monster Cast Speed
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Attack Caster Speed
top_tier_map 0
expedition_logbook 1
default 0
Fleet68Unique(1520)% increased Monster Movement Speed
(2025)% increased Monster Attack Speed
(2025)% increased Monster Cast Speed
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Attack Caster Speed
top_tier_map 0
expedition_logbook 1
default 0
Fleet1Unique(2025)% increased Monster Movement Speed
(2535)% increased Monster Attack Speed
(2535)% increased Monster Cast Speed
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Attack Caster Speed
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Fleet73Unique(2025)% increased Monster Movement Speed
(2535)% increased Monster Attack Speed
(2535)% increased Monster Cast Speed
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Attack Caster Speed
top_tier_map 0
expedition_logbook 1
default 0
Fleet1Unique(2530)% increased Monster Movement Speed
(3545)% increased Monster Attack Speed
(3545)% increased Monster Cast Speed
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Attack Caster Speed
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Fleet1Unique(2530)% increased Monster Movement Speed
(3545)% increased Monster Attack Speed
(3545)% increased Monster Cast Speed
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
Attack Caster Speed
top_tier_map 0
maven_map 1
primordial_map 1
default 0
Fleet78Unique(2530)% increased Monster Movement Speed
(3545)% increased Monster Attack Speed
(3545)% increased Monster Cast Speed
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Attack Caster Speed
top_tier_map 0
expedition_logbook 1
default 0
Punishing1UniqueMonsters reflect 13% of Physical Damage
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Physical
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Punishing68UniqueMonsters reflect 13% of Physical Damage
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Physical
top_tier_map 0
expedition_logbook 1
default 0
Punishing1UniqueMonsters reflect 15% of Physical Damage
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Physical
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Punishing73UniqueMonsters reflect 15% of Physical Damage
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Physical
top_tier_map 0
expedition_logbook 1
default 0
Punishing1UniqueMonsters reflect 18% of Physical Damage
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Physical
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Punishing1UniqueMonsters reflect 18% of Physical Damage
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Damage Physical
top_tier_map 0
maven_map 1
primordial_map 1
default 0
Punishing78UniqueMonsters reflect 18% of Physical Damage
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Physical
top_tier_map 0
expedition_logbook 1
default 0
Mirrored1UniqueMonsters reflect 13% of Elemental Damage
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Elemental
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Mirrored68UniqueMonsters reflect 13% of Elemental Damage
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Elemental
top_tier_map 0
expedition_logbook 1
default 0
Mirrored1UniqueMonsters reflect 15% of Elemental Damage
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Elemental
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Mirrored73UniqueMonsters reflect 15% of Elemental Damage
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Elemental
top_tier_map 0
expedition_logbook 1
default 0
Mirrored1UniqueMonsters reflect 18% of Elemental Damage
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Elemental
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Mirrored1UniqueMonsters reflect 18% of Elemental Damage
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Damage Elemental
top_tier_map 0
maven_map 1
primordial_map 1
default 0
Mirrored78UniqueMonsters reflect 18% of Elemental Damage
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Elemental
top_tier_map 0
expedition_logbook 1
default 0
of Smothering1UniquePlayers have 10% less Recovery Rate of Life and Energy Shield
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Life Energy Shield
top_tier_map 0
expedition_logbook 1
default 0
of Smothering1UniquePlayers have 20% less Recovery Rate of Life and Energy Shield
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Life Energy Shield
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Smothering68UniquePlayers have 20% less Recovery Rate of Life and Energy Shield
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Life Energy Shield
top_tier_map 0
expedition_logbook 1
default 0
of Smothering1UniquePlayers have 40% less Recovery Rate of Life and Energy Shield
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Life Energy Shield
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Smothering73UniquePlayers have 40% less Recovery Rate of Life and Energy Shield
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Life Energy Shield
top_tier_map 0
expedition_logbook 1
default 0
of Smothering1UniquePlayers have 60% less Recovery Rate of Life and Energy Shield
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Life Energy Shield
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Smothering1UniquePlayers have 60% less Recovery Rate of Life and Energy Shield
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Life Energy Shield
top_tier_map 0
maven_map 1
primordial_map 1
default 0
of Smothering78UniquePlayers have 60% less Recovery Rate of Life and Energy Shield
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Life Energy Shield
top_tier_map 0
expedition_logbook 1
default 0
of Flames1UniqueArea has patches of Ignited Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
Damage Elemental Fire
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Flames1UniqueArea has patches of Ignited Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [16]
map ground effect radius [12]
Damage Elemental Fire
top_tier_map 0
expedition_logbook 1
default 0
of Flames68UniqueArea has patches of Ignited Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
Damage Elemental Fire
top_tier_map 0
expedition_logbook 1
default 0
of Flames1UniqueArea has patches of Ignited Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
Damage Elemental Fire
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Flames73UniqueArea has patches of Ignited Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
Damage Elemental Fire
top_tier_map 0
expedition_logbook 1
default 0
of Flames1UniqueArea has patches of Ignited Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
Damage Elemental Fire
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Flames1UniqueArea has patches of Ignited Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
Damage Elemental Fire
top_tier_map 0
maven_map 1
primordial_map 1
default 0
of Flames78UniqueArea has patches of Ignited Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
Damage Elemental Fire
top_tier_map 0
expedition_logbook 1
default 0
of Ice1UniqueArea has patches of Chilled Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [16]
map ground effect radius [12]
top_tier_map 0
expedition_logbook 1
default 0
of Ice1UniqueArea has patches of Chilled Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Ice68UniqueArea has patches of Chilled Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
top_tier_map 0
expedition_logbook 1
default 0
of Ice1UniqueArea has patches of Chilled Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Ice73UniqueArea has patches of Chilled Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
top_tier_map 0
expedition_logbook 1
default 0
of Ice1UniqueArea has patches of Chilled Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Ice1UniqueArea has patches of Chilled Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
top_tier_map 0
maven_map 1
primordial_map 1
default 0
of Ice78UniqueArea has patches of Chilled Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
top_tier_map 0
expedition_logbook 1
default 0
of Lightning1UniqueArea has patches of Shocked Ground which increase Damage taken by 10%
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [16]
map ground effect radius [12]
top_tier_map 0
expedition_logbook 1
default 0
of Lightning1UniqueArea has patches of Shocked Ground which increase Damage taken by 20%
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Lightning68UniqueArea has patches of Shocked Ground which increase Damage taken by 20%
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
top_tier_map 0
expedition_logbook 1
default 0
of Lightning1UniqueArea has patches of Shocked Ground which increase Damage taken by 35%
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Lightning73UniqueArea has patches of Shocked Ground which increase Damage taken by 35%
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
top_tier_map 0
expedition_logbook 1
default 0
of Lightning1UniqueArea has patches of Shocked Ground which increase Damage taken by 50%
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Lightning1UniqueArea has patches of Shocked Ground which increase Damage taken by 50%
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
top_tier_map 0
maven_map 1
primordial_map 1
default 0
of Lightning78UniqueArea has patches of Shocked Ground which increase Damage taken by 50%
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
top_tier_map 0
expedition_logbook 1
default 0
of Desecration1UniqueArea has patches of desecrated ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [16]
map ground effect radius [12]
Damage Chaos
top_tier_map 0
expedition_logbook 1
default 0
of Desecration1UniqueArea has patches of desecrated ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
Damage Chaos
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Desecration68UniqueArea has patches of desecrated ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
Damage Chaos
top_tier_map 0
expedition_logbook 1
default 0
of Desecration1UniqueArea has patches of desecrated ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
Damage Chaos
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Desecration73UniqueArea has patches of desecrated ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
Damage Chaos
top_tier_map 0
expedition_logbook 1
default 0
of Desecration1UniqueArea has patches of desecrated ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
Damage Chaos
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Desecration1UniqueArea has patches of desecrated ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
Damage Chaos
top_tier_map 0
maven_map 1
primordial_map 1
default 0
of Desecration78UniqueArea has patches of desecrated ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
Damage Chaos
top_tier_map 0
expedition_logbook 1
default 0
of Elemental Weakness1UniquePlayers are Cursed with Elemental Weakness
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
top_tier_map 0
expedition_logbook 1
default 0
of Elemental Weakness1UniquePlayers are Cursed with Elemental Weakness
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Elemental Weakness68UniquePlayers are Cursed with Elemental Weakness
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
top_tier_map 0
expedition_logbook 1
default 0
of Elemental Weakness1UniquePlayers are Cursed with Elemental Weakness
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Elemental Weakness1UniquePlayers are Cursed with Elemental Weakness
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Caster Curse
top_tier_map 0
maven_map 1
primordial_map 1
default 0
of Elemental Weakness73UniquePlayers are Cursed with Elemental Weakness
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
top_tier_map 0
expedition_logbook 1
default 0
of Vulnerability1UniquePlayers are Cursed with Vulnerability
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
top_tier_map 0
expedition_logbook 1
default 0
of Vulnerability1UniquePlayers are Cursed with Vulnerability
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Vulnerability68UniquePlayers are Cursed with Vulnerability
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
top_tier_map 0
expedition_logbook 1
default 0
of Vulnerability1UniquePlayers are Cursed with Vulnerability
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Vulnerability1UniquePlayers are Cursed with Vulnerability
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Caster Curse
top_tier_map 0
maven_map 1
primordial_map 1
default 0
of Vulnerability73UniquePlayers are Cursed with Vulnerability
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
top_tier_map 0
expedition_logbook 1
default 0
of Enfeeblement1UniquePlayers are Cursed with Enfeeble
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
top_tier_map 0
expedition_logbook 1
default 0
of Enfeeblement1UniquePlayers are Cursed with Enfeeble
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Enfeeblement68UniquePlayers are Cursed with Enfeeble
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
top_tier_map 0
expedition_logbook 1
default 0
of Enfeeblement1UniquePlayers are Cursed with Enfeeble
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Enfeeblement1UniquePlayers are Cursed with Enfeeble
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Caster Curse
top_tier_map 0
maven_map 1
primordial_map 1
default 0
of Enfeeblement73UniquePlayers are Cursed with Enfeeble
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
top_tier_map 0
expedition_logbook 1
default 0
of Temporal Chains1UniquePlayers are Cursed with Temporal Chains
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
top_tier_map 0
expedition_logbook 1
default 0
of Temporal Chains1UniquePlayers are Cursed with Temporal Chains
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Temporal Chains68UniquePlayers are Cursed with Temporal Chains
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
top_tier_map 0
expedition_logbook 1
default 0
of Temporal Chains1UniquePlayers are Cursed with Temporal Chains
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Temporal Chains1UniquePlayers are Cursed with Temporal Chains
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Caster Curse
top_tier_map 0
maven_map 1
primordial_map 1
default 0
of Temporal Chains73UniquePlayers are Cursed with Temporal Chains
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
top_tier_map 0
expedition_logbook 1
default 0
of Stasis1UniquePlayers cannot Regenerate Life, Mana or Energy Shield
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Life Mana Energy Shield
mid_tier_map 1
top_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Stasis1UniquePlayers cannot Regenerate Life, Mana or Energy Shield
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Life Mana Energy Shield
mid_tier_map 0
top_tier_map 0
expedition_logbook 1
default 0
of Exposure1Unique(-8-5)% maximum Player Resistances
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Elemental Resistance
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Exposure1Unique(-8-5)% maximum Player Resistances
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Elemental Resistance
top_tier_map 0
expedition_logbook 1
default 0
of Exposure1Unique(-12-9)% maximum Player Resistances
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Elemental Resistance
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Exposure1Unique(-12-9)% maximum Player Resistances
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
Elemental Resistance
top_tier_map 0
maven_map 1
primordial_map 1
default 0
of Exposure73Unique(-12-9)% maximum Player Resistances
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Elemental Resistance
top_tier_map 0
expedition_logbook 1
default 0
Overlord's1UniqueUnique Boss deals 15% increased Damage
Unique Boss has 20% increased Attack and Cast Speed
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Attack Caster Speed
low_tier_map 1
no_boss 0
expedition_logbook 0
primordial_map 0
default 0
Overlord's1UniqueUnique Boss deals 20% increased Damage
Unique Boss has 25% increased Attack and Cast Speed
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Attack Caster Speed
mid_tier_map 1
no_boss 0
expedition_logbook 0
primordial_map 0
default 0
Overlord's1UniqueUnique Boss deals 25% increased Damage
Unique Boss has 30% increased Attack and Cast Speed
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Attack Caster Speed
top_tier_map 1
no_boss 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Overlord's1UniqueUnique Boss deals 25% increased Damage
Unique Boss has 30% increased Attack and Cast Speed
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Attack Caster Speed
top_tier_map 0
no_boss 0
maven_map 1
primordial_map 1
default 0
Titan's1UniqueUnique Boss has 25% increased Life
Unique Boss has 45% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
low_tier_map 1
no_boss 0
expedition_logbook 0
primordial_map 0
default 0
Titan's1UniqueUnique Boss has 30% increased Life
Unique Boss has 55% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
mid_tier_map 1
no_boss 0
expedition_logbook 0
primordial_map 0
default 0
Titan's1UniqueUnique Boss has 35% increased Life
Unique Boss has 70% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
top_tier_map 1
no_boss 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Titan's1UniqueUnique Boss has 35% increased Life
Unique Boss has 70% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Life
top_tier_map 0
no_boss 0
maven_map 1
primordial_map 1
default 0
of Congealment1UniqueCannot Leech from Monsters
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Congealment1UniqueCannot Leech from Monsters
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
top_tier_map 0
maven_map 1
primordial_map 1
default 0
of Insulation1UniqueMonsters have 30% chance to Avoid Elemental Ailments
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Elemental Fire Cold Lightning Ailment
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Insulation1UniqueMonsters have 50% chance to Avoid Elemental Ailments
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Elemental Fire Cold Lightning Ailment
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Insulation1UniqueMonsters have 70% chance to Avoid Elemental Ailments
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Elemental Fire Cold Lightning Ailment
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Insulation1UniqueMonsters have 70% chance to Avoid Elemental Ailments
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Elemental Fire Cold Lightning Ailment
top_tier_map 0
maven_map 1
primordial_map 1
default 0
of Toughness1UniqueMonsters take (2530)% reduced Extra Damage from Critical Hits
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Critical
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Toughness1UniqueMonsters take (2024)% reduced Extra Damage from Critical Hits
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Critical
top_tier_map 0
expedition_logbook 1
default 0
of Toughness68UniqueMonsters take (2530)% reduced Extra Damage from Critical Hits
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Critical
top_tier_map 0
expedition_logbook 1
default 0
of Toughness1UniqueMonsters take (3135)% reduced Extra Damage from Critical Hits
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Critical
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Toughness73UniqueMonsters take (3135)% reduced Extra Damage from Critical Hits
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Critical
top_tier_map 0
expedition_logbook 1
default 0
of Toughness1UniqueMonsters take (3640)% reduced Extra Damage from Critical Hits
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Critical
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Toughness1UniqueMonsters take (3640)% reduced Extra Damage from Critical Hits
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Damage Critical
top_tier_map 0
maven_map 1
primordial_map 1
default 0
of Toughness78UniqueMonsters take (3640)% reduced Extra Damage from Critical Hits
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Critical
top_tier_map 0
expedition_logbook 1
default 0
of Drought1UniquePlayers gain 30% reduced Flask Charges
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Drought1UniquePlayers gain 20% reduced Flask Charges
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 0
expedition_logbook 1
default 0
of Drought68UniquePlayers gain 30% reduced Flask Charges
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 0
expedition_logbook 1
default 0
of Drought1UniquePlayers gain 40% reduced Flask Charges
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Drought73UniquePlayers gain 40% reduced Flask Charges
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 0
expedition_logbook 1
default 0
of Drought1UniquePlayers gain 50% reduced Flask Charges
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Drought1UniquePlayers gain 50% reduced Flask Charges
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
top_tier_map 0
maven_map 1
primordial_map 1
default 0
of Drought78UniquePlayers gain 50% reduced Flask Charges
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 0
expedition_logbook 1
default 0
Hexwarded1Unique25% less effect of Curses on Monsters
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Hexwarded1Unique10% less effect of Curses on Monsters
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
top_tier_map 0
expedition_logbook 1
default 0
Hexwarded68Unique25% less effect of Curses on Monsters
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
top_tier_map 0
expedition_logbook 1
default 0
Hexwarded1Unique40% less effect of Curses on Monsters
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Hexwarded73Unique40% less effect of Curses on Monsters
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
top_tier_map 0
expedition_logbook 1
default 0
Hexwarded1Unique60% less effect of Curses on Monsters
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Hexwarded1Unique60% less effect of Curses on Monsters
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Caster Curse
top_tier_map 0
maven_map 1
primordial_map 1
default 0
Hexwarded78Unique60% less effect of Curses on Monsters
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
top_tier_map 0
expedition_logbook 1
default 0
Empowered1UniqueMonsters have a 15% chance to cause Elemental Ailments on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Elemental Fire Cold Lightning Ailment
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Empowered1UniqueMonsters have a 10% chance to cause Elemental Ailments on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Elemental Fire Cold Lightning Ailment
top_tier_map 0
expedition_logbook 1
default 0
Empowered73UniqueMonsters have a 15% chance to cause Elemental Ailments on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Elemental Fire Cold Lightning Ailment
top_tier_map 0
expedition_logbook 1
default 0
Empowered1UniqueMonsters have a 20% chance to cause Elemental Ailments on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Elemental Fire Cold Lightning Ailment
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Empowered1UniqueMonsters have a 20% chance to cause Elemental Ailments on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Elemental Fire Cold Lightning Ailment
top_tier_map 0
maven_map 1
primordial_map 1
default 0
Empowered78UniqueMonsters have a 20% chance to cause Elemental Ailments on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Elemental Fire Cold Lightning Ailment
top_tier_map 0
expedition_logbook 1
default 0
Abhorrent1UniqueArea is inhabited by Abominations
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
Unstoppable1UniqueMonsters cannot be Taunted
Monsters' Action Speed cannot be modified to below base value
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Speed
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
Unstoppable1UniqueMonsters cannot be Taunted
Monsters' Action Speed cannot be modified to below base value
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Speed
secret_area 0
unique_map 0
maven_map 1
primordial_map 1
default 0
Unstoppable1UniqueMonsters cannot be Taunted
Monsters' Action Speed cannot be modified to below base value
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Speed
secret_area 0
unique_map 0
expedition_logbook 1
default 0
Conflagrating1UniqueAll Monster Damage from Hits always Ignites
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Elemental Fire Ailment
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
Conflagrating1UniqueAll Monster Damage from Hits always Ignites
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Elemental Fire Ailment
secret_area 0
unique_map 0
maven_map 1
primordial_map 1
default 0
Resistant1Unique+15% Monster Chaos Resistance
+20% Monster Elemental Resistances
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Elemental Chaos Resistance
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Resistant1Unique+10% Monster Chaos Resistance
+10% Monster Elemental Resistances
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Elemental Chaos Resistance
top_tier_map 0
expedition_logbook 1
default 0
Resistant68Unique+15% Monster Chaos Resistance
+20% Monster Elemental Resistances
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Elemental Chaos Resistance
top_tier_map 0
expedition_logbook 1
default 0
Resistant1Unique+20% Monster Chaos Resistance
+30% Monster Elemental Resistances
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Elemental Chaos Resistance
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Resistant73Unique+20% Monster Chaos Resistance
+30% Monster Elemental Resistances
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Elemental Chaos Resistance
top_tier_map 0
expedition_logbook 1
default 0
Resistant1Unique+25% Monster Chaos Resistance
+40% Monster Elemental Resistances
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Elemental Chaos Resistance
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Resistant1Unique+25% Monster Chaos Resistance
+40% Monster Elemental Resistances
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Elemental Chaos Resistance
top_tier_map 0
maven_map 1
primordial_map 1
default 0
Resistant78Unique+25% Monster Chaos Resistance
+40% Monster Elemental Resistances
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Elemental Chaos Resistance
top_tier_map 0
expedition_logbook 1
default 0
Impervious1UniqueMonsters have a 20% chance to avoid Poison, Impale, and Bleeding
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Physical Chaos Attack Ailment
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Impervious1UniqueMonsters have a 10% chance to avoid Poison, Impale, and Bleeding
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Physical Chaos Attack Ailment
top_tier_map 0
expedition_logbook 1
default 0
Impervious68UniqueMonsters have a 20% chance to avoid Poison, Impale, and Bleeding
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Physical Chaos Attack Ailment
top_tier_map 0
expedition_logbook 1
default 0
Impervious1UniqueMonsters have a 35% chance to avoid Poison, Impale, and Bleeding
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Physical Chaos Attack Ailment
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Impervious73UniqueMonsters have a 35% chance to avoid Poison, Impale, and Bleeding
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Physical Chaos Attack Ailment
top_tier_map 0
expedition_logbook 1
default 0
Impervious1UniqueMonsters have a 50% chance to avoid Poison, Impale, and Bleeding
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Physical Chaos Attack Ailment
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Impervious1UniqueMonsters have a 50% chance to avoid Poison, Impale, and Bleeding
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Physical Chaos Attack Ailment
top_tier_map 0
maven_map 1
primordial_map 1
default 0
Impervious78UniqueMonsters have a 50% chance to avoid Poison, Impale, and Bleeding
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Physical Chaos Attack Ailment
top_tier_map 0
expedition_logbook 1
default 0
of Rust1UniquePlayers have 20% less Armour
Players have 20% reduced Chance to Block
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Armour
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Rust1UniquePlayers have 15% less Armour
Players have 10% reduced Chance to Block
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Armour
top_tier_map 0
expedition_logbook 1
default 0
of Rust68UniquePlayers have 20% less Armour
Players have 20% reduced Chance to Block
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Armour
top_tier_map 0
expedition_logbook 1
default 0
of Rust1UniquePlayers have 25% less Armour
Players have 30% reduced Chance to Block
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Armour
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Rust73UniquePlayers have 25% less Armour
Players have 30% reduced Chance to Block
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Armour
top_tier_map 0
expedition_logbook 1
default 0
of Rust1UniquePlayers have 30% less Armour
Players have 40% reduced Chance to Block
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Armour
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Rust1UniquePlayers have 30% less Armour
Players have 40% reduced Chance to Block
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Armour
top_tier_map 0
maven_map 1
primordial_map 1
default 0
of Rust78UniquePlayers have 30% less Armour
Players have 40% reduced Chance to Block
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Armour
top_tier_map 0
expedition_logbook 1
default 0
of Miring1UniqueMonsters have 20% increased Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Attack
top_tier_map 0
expedition_logbook 1
default 0
of Miring1UniqueMonsters have 30% increased Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Attack
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Miring68UniqueMonsters have 30% increased Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Attack
top_tier_map 0
expedition_logbook 1
default 0
of Miring1UniqueMonsters have 40% increased Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Attack
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Miring73UniqueMonsters have 40% increased Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Attack
top_tier_map 0
expedition_logbook 1
default 0
of Miring1UniqueMonsters have 50% increased Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Attack
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Miring1UniqueMonsters have 50% increased Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Attack
top_tier_map 0
maven_map 1
primordial_map 1
default 0
of Miring78UniqueMonsters have 50% increased Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Attack
top_tier_map 0
expedition_logbook 1
default 0
of Impotence1UniquePlayers have 15% less Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Impotence1UniquePlayers have 10% less Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 0
expedition_logbook 1
default 0
of Impotence68UniquePlayers have 15% less Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 0
expedition_logbook 1
default 0
of Impotence1UniquePlayers have 20% less Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Impotence73UniquePlayers have 20% less Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 0
expedition_logbook 1
default 0
of Impotence1UniquePlayers have 25% less Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Impotence1UniquePlayers have 25% less Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
top_tier_map 0
maven_map 1
primordial_map 1
default 0
of Impotence78UniquePlayers have 25% less Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 0
expedition_logbook 1
default 0
of Frenzy1UniqueMonsters gain a Frenzy Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
of Frenzy1UniqueMonsters gain a Frenzy Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
secret_area 0
unique_map 0
maven_map 1
primordial_map 1
default 0
of Frenzy1UniqueMonsters gain a Frenzy Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
secret_area 0
unique_map 0
expedition_logbook 1
default 0
of Endurance1UniqueMonsters gain an Endurance Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
of Endurance1UniqueMonsters gain an Endurance Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
secret_area 0
unique_map 0
maven_map 1
primordial_map 1
default 0
of Endurance1UniqueMonsters gain an Endurance Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
secret_area 0
unique_map 0
expedition_logbook 1
default 0
of Power1UniqueMonsters gain a Power Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
of Power1UniqueMonsters gain a Power Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
secret_area 0
unique_map 0
maven_map 1
primordial_map 1
default 0
of Power1UniqueMonsters gain a Power Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
secret_area 0
unique_map 0
expedition_logbook 1
default 0
Impaling1UniqueMonsters have 25% chance to Impale with Attacks
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
primordial_map 0
low_tier_map 1
default 0
Impaling1UniqueMonsters have 40% chance to Impale with Attacks
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
primordial_map 0
mid_tier_map 1
default 0
Impaling1UniqueMonsters have 60% chance to Impale with Attacks
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
primordial_map 0
top_tier_map 1
default 0
Impaling1UniqueMonsters have 60% chance to Impale with Attacks
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
maven_map 1
primordial_map 1
default 0
Impaling1UniqueMonsters have 15% chance to Impale with Attacks
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
expedition_logbook 1
default 0
Impaling68UniqueMonsters have 25% chance to Impale with Attacks
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
expedition_logbook 1
default 0
Impaling73UniqueMonsters have 40% chance to Impale with Attacks
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
expedition_logbook 1
default 0
Impaling78UniqueMonsters have 60% chance to Impale with Attacks
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
expedition_logbook 1
default 0
Oppressive1Unique13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
primordial_map 0
low_tier_map 1
default 0
Oppressive1Unique13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
primordial_map 0
mid_tier_map 1
default 0
Oppressive1Unique13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
primordial_map 0
top_tier_map 1
default 0
Oppressive1Unique13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
maven_map 1
primordial_map 1
default 0
Oppressive1Unique13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 1
default 0
Oppressive68Unique13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 1
default 0
Oppressive73Unique13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 1
default 0
Oppressive78Unique13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 1
default 0
Buffered1UniqueMonsters gain (2029)% of maximum Life as Extra maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
primordial_map 0
low_tier_map 1
default 0
Buffered1UniqueMonsters gain (3039)% of maximum Life as Extra maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
primordial_map 0
mid_tier_map 1
default 0
Buffered1UniqueMonsters gain (4049)% of maximum Life as Extra maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
primordial_map 0
top_tier_map 1
default 0
Buffered1UniqueMonsters gain (4049)% of maximum Life as Extra maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
maven_map 1
primordial_map 1
default 0
Buffered1UniqueMonsters gain (1019)% of maximum Life as Extra maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 1
default 0
Buffered68UniqueMonsters gain (2029)% of maximum Life as Extra maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 1
default 0
Buffered73UniqueMonsters gain (3039)% of maximum Life as Extra maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 1
default 0
Buffered78UniqueMonsters gain (4049)% of maximum Life as Extra maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 1
default 0
Enthralled1UniqueMap Bosses are Hunted by Azmeri Spirits
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
cannot_possess_boss 0
secret_area 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
of Blinding1UniqueMonsters Blind on Hit
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
of Blinding1UniqueMonsters Blind on Hit
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
maven_map 1
primordial_map 1
default 0
of Blinding1UniqueMonsters Blind on Hit
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
expedition_logbook 1
default 0
of Carnage1UniqueMonsters Maim on Hit with Attacks
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
of Carnage1UniqueMonsters Maim on Hit with Attacks
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
maven_map 1
primordial_map 1
default 0
of Carnage1UniqueMonsters Maim on Hit with Attacks
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
expedition_logbook 1
default 0
of Impedance1UniqueMonsters Hinder on Hit with Spells
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
of Impedance1UniqueMonsters Hinder on Hit with Spells
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
maven_map 1
primordial_map 1
default 0
of Impedance1UniqueMonsters Hinder on Hit with Spells
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
expedition_logbook 1
default 0
of Enervation1UniqueMonsters steal Power, Frenzy and Endurance charges on Hit
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
of Enervation1UniqueMonsters steal Power, Frenzy and Endurance charges on Hit
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
maven_map 1
primordial_map 1
default 0
of Enervation1UniqueMonsters steal Power, Frenzy and Endurance charges on Hit
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
expedition_logbook 1
default 0
of Consecration1UniqueArea has patches of Consecrated Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
primordial_map 0
low_tier_map 1
default 0
of Consecration1UniqueArea has patches of Consecrated Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
primordial_map 0
mid_tier_map 1
default 0
of Consecration1UniqueArea has patches of Consecrated Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
primordial_map 0
top_tier_map 1
default 0
of Consecration1UniqueArea has patches of Consecrated Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
maven_map 1
primordial_map 0
default 0
of Consecration1UniqueArea has patches of Consecrated Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [16]
map ground effect radius [12]
expedition_logbook 1
default 0
of Consecration68UniqueArea has patches of Consecrated Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
expedition_logbook 1
default 0
of Consecration73UniqueArea has patches of Consecrated Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
expedition_logbook 1
default 0
of Consecration78UniqueArea has patches of Consecrated Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
expedition_logbook 1
default 0
of Fatigue1UniquePlayers have 20% less Cooldown Recovery Rate
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
primordial_map 0
low_tier_map 1
default 0
of Fatigue1UniquePlayers have 30% less Cooldown Recovery Rate
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
primordial_map 0
mid_tier_map 1
default 0
of Fatigue1UniquePlayers have 40% less Cooldown Recovery Rate
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
primordial_map 0
top_tier_map 1
default 0
of Fatigue1UniquePlayers have 40% less Cooldown Recovery Rate
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
maven_map 1
primordial_map 1
default 0
of Fatigue1UniquePlayers have 15% less Cooldown Recovery Rate
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 1
default 0
of Fatigue68UniquePlayers have 20% less Cooldown Recovery Rate
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 1
default 0
of Fatigue73UniquePlayers have 30% less Cooldown Recovery Rate
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 1
default 0
of Fatigue78UniquePlayers have 40% less Cooldown Recovery Rate
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 1
default 0
of Transience1UniqueBuffs on Players expire 30% faster
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
primordial_map 0
low_tier_map 1
default 0
of Transience1UniqueBuffs on Players expire 50% faster
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
primordial_map 0
mid_tier_map 1
default 0
of Transience1UniqueBuffs on Players expire 70% faster
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
primordial_map 0
top_tier_map 1
default 0
of Transience1UniqueBuffs on Players expire 70% faster
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
maven_map 1
primordial_map 1
default 0
of Transience1UniqueBuffs on Players expire 20% faster
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
expedition_logbook 1
default 0
of Transience68UniqueBuffs on Players expire 30% faster
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
expedition_logbook 1
default 0
of Transience73UniqueBuffs on Players expire 50% faster
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
expedition_logbook 1
default 0
of Transience78UniqueBuffs on Players expire 70% faster
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
expedition_logbook 1
default 0
of Doubt1UniquePlayers have 25% reduced effect of Non-Curse Auras from Skills
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
primordial_map 0
low_tier_map 1
default 0
of Doubt1UniquePlayers have 40% reduced effect of Non-Curse Auras from Skills
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
primordial_map 0
mid_tier_map 1
default 0
of Doubt1UniquePlayers have 60% reduced effect of Non-Curse Auras from Skills
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
primordial_map 0
top_tier_map 1
default 0
of Doubt1UniquePlayers have 60% reduced effect of Non-Curse Auras from Skills
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
maven_map 1
primordial_map 1
default 0
of Doubt1UniquePlayers have 15% reduced effect of Non-Curse Auras from Skills
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 1
default 0
of Doubt68UniquePlayers have 25% reduced effect of Non-Curse Auras from Skills
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 1
default 0
of Doubt73UniquePlayers have 40% reduced effect of Non-Curse Auras from Skills
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 1
default 0
of Doubt78UniquePlayers have 60% reduced effect of Non-Curse Auras from Skills
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 1
default 0
of Imprecision1UniquePlayers have 15% less Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
primordial_map 0
low_tier_map 1
default 0
of Imprecision1UniquePlayers have 20% less Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
primordial_map 0
mid_tier_map 1
default 0
of Imprecision1UniquePlayers have 25% less Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
primordial_map 0
top_tier_map 1
default 0
of Imprecision1UniquePlayers have 25% less Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
maven_map 1
primordial_map 1
default 0
of Imprecision1UniquePlayers have 10% less Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 1
default 0
of Imprecision68UniquePlayers have 15% less Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 1
default 0
of Imprecision73UniquePlayers have 20% less Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 1
default 0
of Imprecision78UniquePlayers have 25% less Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 1
default 0
1UniqueArea is inhabited by 5 additional Rogue Exiles
map extra content weighting [0]
map ignore rogue exile rarity bias [1]
map league allow duplicate selection of league items [0]
map override rogue exile min level [2]
default 1
1UniqueArea is inhabited by 2 additional Rogue Exiles
map extra content weighting [0]
map ignore rogue exile rarity bias [1]
map league allow duplicate selection of league items [0]
map override rogue exile min level [2]
default 1
Delve Area mods /151
NameLevelPre/SufDescriptionWeight
1DelveArea13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
(4050)% increased number of Rare Monsters
map extra content weighting [1]
map rare monsters have nemesis mod [1]
default 1
1DelveArea10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
(2030)% increased number of Magic Monsters
map extra content weighting [1]
map magic pack mod rules [1]
default 1
1DelveAreaMonsters' skills Chain 1 additional times
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
default 1
52DelveAreaMonsters' skills Chain 2 additional times
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
default 1
173DelveAreaMonsters' skills Chain 3 additional times
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
default 1
1DelveAreaMonsters are Hexproof
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Caster Curse
default 1
1DelveAreaMonsters Poison on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Chaos Ailment
default 1
52DelveAreaSlaying Enemies close together can attract monsters from Beyond this realm
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map extra content weighting [1]
default 1
1DelveAreaMonsters cannot be Stunned
(510)% increased Quantity of Items found in this Area
(36)% increased Rarity of Items found in this Area
(36)% increased Pack size
Life
default 1
1DelveAreaMonsters fire 2 additional Projectiles
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
default 1
1DelveAreaMonsters have 30% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
20DelveAreaMonsters have 45% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
52DelveAreaMonsters have 60% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
92DelveAreaMonsters have 75% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
173DelveAreaMonsters have 100% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
1DelveAreaMonsters have (100150)% increased Critical Hit Chance
Monsters have +(2025)% Critical Damage Bonus
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Critical
default 1
20DelveAreaMonsters have (151200)% increased Critical Hit Chance
Monsters have +(2630)% Critical Damage Bonus
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Critical
default 1
52DelveAreaMonsters have (201250)% increased Critical Hit Chance
Monsters have +(3135)% Critical Damage Bonus
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Critical
default 1
92DelveAreaMonsters have (251300)% increased Critical Hit Chance
Monsters have +(3640)% Critical Damage Bonus
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Critical
default 1
173DelveAreaMonsters have (301400)% increased Critical Hit Chance
Monsters have +(4145)% Critical Damage Bonus
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Critical
default 1
1DelveArea+20% Monster Physical Damage Reduction
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Physical
default 1
52DelveArea+30% Monster Physical Damage Reduction
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Physical
default 1
173DelveArea+40% Monster Physical Damage Reduction
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Physical
default 1
1DelveArea(2030)% more Monster Life
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
default 1
20DelveArea(3140)% more Monster Life
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
default 1
52DelveArea(4150)% more Monster Life
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
default 1
92DelveArea(5160)% more Monster Life
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
default 1
173DelveArea(6170)% more Monster Life
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
default 1
1DelveAreaMonsters gain (2030)% of maximum Life as Extra maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
52DelveAreaMonsters gain (3140)% of maximum Life as Extra maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
173DelveAreaMonsters gain (4150)% of maximum Life as Extra maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
1DelveArea(1014)% increased Monster Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Damage
default 1
20DelveArea(1518)% increased Monster Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Damage
default 1
52DelveArea(1922)% increased Monster Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Damage
default 1
92DelveArea(2326)% increased Monster Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Damage
default 1
173DelveArea(2730)% increased Monster Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Damage
default 1
1DelveAreaMonsters deal (1019)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Fire
default 1
20DelveAreaMonsters deal (2049)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Fire
default 1
52DelveAreaMonsters deal (5069)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Fire
default 1
92DelveAreaMonsters deal (7089)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Fire
default 1
173DelveAreaMonsters deal (90110)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Fire
default 1
1DelveAreaMonsters deal (1019)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Cold
default 1
20DelveAreaMonsters deal (2049)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Cold
default 1
52DelveAreaMonsters deal (5069)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Cold
default 1
92DelveAreaMonsters deal (7089)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Cold
default 1
173DelveAreaMonsters deal (90110)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Cold
default 1
1DelveAreaMonsters deal (1019)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Lightning
default 1
20DelveAreaMonsters deal (2049)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Lightning
default 1
52DelveAreaMonsters deal (5069)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Lightning
default 1
92DelveAreaMonsters deal (7089)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Lightning
default 1
173DelveAreaMonsters deal (90110)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Lightning
default 1
92DelveAreaMonsters deal (2125)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Chaos
default 1
173DelveAreaMonsters deal (3135)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Chaos
default 1
1DelveArea(1015)% increased Monster Movement Speed
(1015)% increased Monster Attack Speed
(1015)% increased Monster Cast Speed
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Attack Caster Speed
default 1
20DelveArea(1620)% increased Monster Movement Speed
(1620)% increased Monster Attack Speed
(1620)% increased Monster Cast Speed
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Attack Caster Speed
default 1
52DelveArea(2125)% increased Monster Movement Speed
(2125)% increased Monster Attack Speed
(2125)% increased Monster Cast Speed
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Attack Caster Speed
default 1
92DelveArea(2630)% increased Monster Movement Speed
(2630)% increased Monster Attack Speed
(2630)% increased Monster Cast Speed
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Attack Caster Speed
default 1
173DelveArea(3135)% increased Monster Movement Speed
(3135)% increased Monster Attack Speed
(3135)% increased Monster Cast Speed
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Attack Caster Speed
default 1
52DelveAreaArea has patches of Ignited Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
Damage Elemental Fire
default 1
173DelveAreaArea has patches of Ignited Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
Damage Elemental Fire
default 1
1DelveAreaArea has patches of Chilled Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
default 1
52DelveAreaArea has patches of Chilled Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
default 1
173DelveAreaArea has patches of Chilled Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
default 1
1DelveAreaArea has patches of Shocked Ground which increase Damage taken by 20%
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
default 1
52DelveAreaArea has patches of Shocked Ground which increase Damage taken by 35%
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
default 1
173DelveAreaArea has patches of Shocked Ground which increase Damage taken by 50%
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
default 1
1DelveAreaArea has patches of desecrated ground
(510)% increased Quantity of Items found in this Area
(36)% increased Rarity of Items found in this Area
(36)% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
Damage Chaos
default 1
52DelveAreaArea has patches of desecrated ground
(510)% increased Quantity of Items found in this Area
(36)% increased Rarity of Items found in this Area
(36)% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
Damage Chaos
default 1
173DelveAreaArea has patches of desecrated ground
(510)% increased Quantity of Items found in this Area
(36)% increased Rarity of Items found in this Area
(36)% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
Damage Chaos
default 1
1DelveAreaArea has patches of Consecrated Ground
(510)% increased Quantity of Items found in this Area
(36)% increased Rarity of Items found in this Area
(36)% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
default 1
52DelveAreaArea has patches of Consecrated Ground
(510)% increased Quantity of Items found in this Area
(36)% increased Rarity of Items found in this Area
(36)% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
default 1
173DelveAreaArea has patches of Consecrated Ground
(510)% increased Quantity of Items found in this Area
(36)% increased Rarity of Items found in this Area
(36)% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
default 1
1DelveAreaMonsters have 30% chance to Avoid Elemental Ailments
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Elemental Fire Cold Lightning Ailment
default 1
52DelveAreaMonsters have 40% chance to Avoid Elemental Ailments
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Elemental Fire Cold Lightning Ailment
default 1
173DelveAreaMonsters have 50% chance to Avoid Elemental Ailments
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Elemental Fire Cold Lightning Ailment
default 1
1DelveAreaMonsters take (1520)% reduced Extra Damage from Critical Hits
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Critical
default 1
20DelveAreaMonsters take (2125)% reduced Extra Damage from Critical Hits
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Critical
default 1
52DelveAreaMonsters take (2630)% reduced Extra Damage from Critical Hits
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Critical
default 1
92DelveAreaMonsters take (3135)% reduced Extra Damage from Critical Hits
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Critical
default 1
173DelveAreaMonsters take (3640)% reduced Extra Damage from Critical Hits
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Critical
default 1
1DelveArea25% less effect of Curses on Monsters
(510)% increased Quantity of Items found in this Area
(36)% increased Rarity of Items found in this Area
(36)% increased Pack size
Caster Curse
default 1
52DelveArea40% less effect of Curses on Monsters
(510)% increased Quantity of Items found in this Area
(36)% increased Rarity of Items found in this Area
(36)% increased Pack size
Caster Curse
default 1
173DelveArea60% less effect of Curses on Monsters
(510)% increased Quantity of Items found in this Area
(36)% increased Rarity of Items found in this Area
(36)% increased Pack size
Caster Curse
default 1
1DelveAreaMonsters cannot be Taunted
Monsters' Action Speed cannot be modified to below base value
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Speed
default 1
92DelveAreaAll Monster Damage from Hits always Ignites
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Elemental Fire Ailment
default 1
1DelveArea+15% Monster Chaos Resistance
+20% Monster Elemental Resistances
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Elemental Chaos Resistance
default 1
52DelveArea+20% Monster Chaos Resistance
+30% Monster Elemental Resistances
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Elemental Chaos Resistance
default 1
173DelveArea+25% Monster Chaos Resistance
+40% Monster Elemental Resistances
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Elemental Chaos Resistance
default 1
1DelveAreaMonsters have a 30% chance to avoid Poison, Impale, and Bleeding
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Physical Chaos Attack Ailment
default 1
52DelveAreaMonsters have a 40% chance to avoid Poison, Impale, and Bleeding
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Physical Chaos Attack Ailment
default 1
173DelveAreaMonsters have a 50% chance to avoid Poison, Impale, and Bleeding
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Physical Chaos Attack Ailment
default 1
20DelveAreaMonsters have (2025)% increased Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Attack
default 1
52DelveAreaMonsters have (2630)% increased Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Attack
default 1
92DelveAreaMonsters have (3140)% increased Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Attack
default 1
173DelveAreaMonsters have (4150)% increased Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Attack
default 1
20DelveAreaMonsters have 15% chance to Impale with Attacks
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
default 1
52DelveAreaMonsters have 25% chance to Impale with Attacks
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
default 1
92DelveAreaMonsters have 40% chance to Impale with Attacks
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
default 1
173DelveAreaMonsters have 60% chance to Impale with Attacks
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
default 1
20DelveArea13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
52DelveArea13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
92DelveArea13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
173DelveArea13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
20DelveAreaMonsters Blind on Hit
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
20DelveAreaMonsters Maim on Hit with Attacks
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
20DelveAreaMonsters Hinder on Hit with Spells
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
1DelveAreaMonsters have (3060)% chance to gain a Frenzy Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
52DelveAreaMonsters gain a Frenzy Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
1DelveAreaMonsters have (3060)% chance to gain an Endurance Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
52DelveAreaMonsters gain an Endurance Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
1DelveAreaMonsters have (3060)% chance to gain a Power Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
52DelveAreaMonsters gain a Power Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
1DelveAreaMonsters have Onslaught
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
default 1
1DelveAreaMonsters have a (1015)% chance to cause Elemental Ailments on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Elemental Fire Cold Lightning Ailment
default 1
52DelveAreaMonsters have a (1625)% chance to cause Elemental Ailments on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Elemental Fire Cold Lightning Ailment
default 1
173DelveAreaMonsters have a (2635)% chance to cause Elemental Ailments on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Elemental Fire Cold Lightning Ailment
default 1
52DelveAreaMonsters drop items (13) Level higher
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
1DelveAreaMonster Damage Penetrates 6% Elemental Resistances
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Damage Elemental
default 1
52DelveAreaMonster Damage Penetrates 9% Elemental Resistances
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Damage Elemental
default 1
173DelveAreaMonster Damage Penetrates 12% Elemental Resistances
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Damage Elemental
default 1
1DelveAreaMonsters steal Power, Frenzy and Endurance charges on Hit
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
52DelveAreaMonsters steal Power, Frenzy and Endurance charges on Hit
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
173DelveAreaMonsters steal Power, Frenzy and Endurance charges on Hit
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
500DelveAreaEncounters have (515)% chance to be rarer
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
1000DelveAreaEncounters have (1625)% chance to be rarer
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
500DelveAreaArea contains a Unique Boss
Unique Boss drops an additional Unique Item
Unique Boss gains 50% of Physical Damage as Extra Cold Damage
Unique Boss gains 50% of Physical Damage as Extra Fire Damage
Unique Boss gains 50% of Physical Damage as Extra Lightning Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
delve_city_biome 1
default 0
500DelveAreaArea contains a Unique Boss
Unique Boss drops an additional Unique Ring
Unique Boss has 100% more maximum Life
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
delve_city_biome 1
default 0
500DelveAreaArea contains a Unique Boss
Unique Boss drops (1525) additional Fossils
Unique Boss's Hits are always Critical Hits
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
delve_city_biome 1
default 0
1DelveAreaAzurite Veins contain (2040)% more Azurite
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
52DelveAreaAzurite Veins contain (4160)% more Azurite
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
173DelveAreaAzurite Veins contain (6180)% more Azurite
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
1DelveAreaCrawler consumes (2030)% reduced Sulphite
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
200DelveAreaCrawler consumes (3040)% reduced Sulphite
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
500DelveAreaCrawler consumes (4050)% reduced Sulphite
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
1DelveAreaEncounters have (1015)% chance to contain an extra Reward Chest
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
delve_city_biome 0
default 1
52DelveAreaEncounters have (1620)% chance to contain an extra Reward Chest
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
delve_city_biome 0
default 1
173DelveAreaEncounters have (2125)% chance to contain an extra Reward Chest
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
delve_city_biome 0
default 1
200DelveAreaSide passages contain (50100)% more Fossilised Remains
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
200DelveAreaSide passages contain (50100)% more Resonator Chests
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
200DelveAreaSide passages contain (50100)% more Currency Chests
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
200DelveAreaSide passages contain (50100)% more Azurite Veins
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
500DelveAreaFractured Walls only conceal Fossilised Remains
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
500DelveAreaFractured Walls only conceal Resonator Chests
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
500DelveAreaFractured Walls only conceal Currency Chests
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
500DelveAreaFractured Walls only conceal Azurite Veins
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
1000DelveAreaMonsters have 1% chance to drop a Fossil
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
1DelveAreaMonsters' Projectiles always Pierce
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
1DelveAreaArea contains (35) extra Packs of Insects
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
52DelveAreaArea contains (68) extra Packs of Insects
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
173DelveAreaArea contains (910) extra Packs of Insects
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
500DelveAreaCity Chambers may contain unusual Chests
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
delve_city_biome 1
default 0
Heist Area mods /272
NameLevelPre/SufDescriptionWeight
Antagonist's1Prefixmap item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map extra content weighting [1]
map number of rare packs +% [20,30]
map rare monsters have nemesis mod [1]
default 1
Chaining1PrefixMonsters' skills Chain 1 additional times
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
default 1
Chaining68PrefixMonsters' skills Chain 2 additional times
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
default 1
Splitting1PrefixMonsters fire 2 additional Projectiles
map item drop quantity +% [19]
map item drop rarity +% [11]
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
default 1
Unstoppable46PrefixMonsters cannot be Taunted
Monsters' Action Speed cannot be modified to below base value
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
Speed
default 1
Conflagrating46PrefixAll Monster Damage from Hits always Ignites
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
Elemental Fire Ailment
default 1
Hexproof46PrefixMonsters are Hexproof
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Caster Curse
default 1
Unwavering1Prefix(59)% more Monster Life
Monsters cannot be Stunned
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Life
default 1
Unwavering46Prefix(1014)% more Monster Life
Monsters cannot be Stunned
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Life
default 1
Unwavering68Prefix(1519)% more Monster Life
Monsters cannot be Stunned
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Life
default 1
Unwavering73Prefix(2024)% more Monster Life
Monsters cannot be Stunned
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Life
default 1
Unwavering78Prefix(2530)% more Monster Life
Monsters cannot be Stunned
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Life
default 1
Armoured1Prefix+10% Monster Physical Damage Reduction
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Physical
default 1
Armoured46Prefix+15% Monster Physical Damage Reduction
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Physical
default 1
Armoured68Prefix+20% Monster Physical Damage Reduction
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Physical
default 1
Armoured73Prefix+30% Monster Physical Damage Reduction
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Physical
default 1
Armoured78Prefix+40% Monster Physical Damage Reduction
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Physical
default 1
Fecund1Prefix(1014)% more Monster Life
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Life
default 1
Fecund46Prefix(1519)% more Monster Life
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Life
default 1
Fecund68Prefix(2029)% more Monster Life
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Life
default 1
Fecund73Prefix(3039)% more Monster Life
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Life
default 1
Fecund78Prefix(4049)% more Monster Life
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Life
default 1
Savage1Prefix(810)% increased Monster Damage
map item drop quantity +% [19]
map item drop rarity +% [11]
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
Damage
default 1
Savage46Prefix(1113)% increased Monster Damage
map item drop quantity +% [19]
map item drop rarity +% [11]
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
Damage
default 1
Savage68Prefix(1417)% increased Monster Damage
map item drop quantity +% [19]
map item drop rarity +% [11]
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
Damage
default 1
Savage73Prefix(1821)% increased Monster Damage
map item drop quantity +% [19]
map item drop rarity +% [11]
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
Damage
default 1
Savage78Prefix(2225)% increased Monster Damage
map item drop quantity +% [19]
map item drop rarity +% [11]
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
Damage
default 1
Burning1PrefixMonsters deal (1029)% of Physical Damage as Extra Fire
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Physical Elemental Fire
default 1
Burning46PrefixMonsters deal (3049)% of Physical Damage as Extra Fire
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Physical Elemental Fire
default 1
Burning68PrefixMonsters deal (5069)% of Physical Damage as Extra Fire
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Physical Elemental Fire
default 1
Burning73PrefixMonsters deal (7089)% of Physical Damage as Extra Fire
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Physical Elemental Fire
default 1
Burning78PrefixMonsters deal (90110)% of Physical Damage as Extra Fire
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Physical Elemental Fire
default 1
Freezing1PrefixMonsters deal (1029)% of Physical Damage as Extra Cold
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Physical Elemental Cold
default 1
Freezing46PrefixMonsters deal (3049)% of Physical Damage as Extra Cold
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Physical Elemental Cold
default 1
Freezing68PrefixMonsters deal (5069)% of Physical Damage as Extra Cold
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Physical Elemental Cold
default 1
Freezing73PrefixMonsters deal (7089)% of Physical Damage as Extra Cold
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Physical Elemental Cold
default 1
Freezing78PrefixMonsters deal (90110)% of Physical Damage as Extra Cold
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Physical Elemental Cold
default 1
Shocking1PrefixMonsters deal (1029)% of Physical Damage as Extra Lightning
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Physical Elemental Lightning
default 1
Shocking46PrefixMonsters deal (3049)% of Physical Damage as Extra Lightning
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Physical Elemental Lightning
default 1
Shocking68PrefixMonsters deal (5069)% of Physical Damage as Extra Lightning
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Physical Elemental Lightning
default 1
Shocking73PrefixMonsters deal (7089)% of Physical Damage as Extra Lightning
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Physical Elemental Lightning
default 1
Shocking78PrefixMonsters deal (90110)% of Physical Damage as Extra Lightning
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Physical Elemental Lightning
default 1
Profane73PrefixMonsters deal (2125)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
default 1
Profane78PrefixMonsters deal (3135)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
default 1
Fleet1Prefix(510)% increased Monster Movement Speed
(1015)% increased Monster Attack Speed
(1015)% increased Monster Cast Speed
map item drop quantity +% [19]
map item drop rarity +% [11]
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
Attack Caster Speed
default 1
Fleet46Prefix(1015)% increased Monster Movement Speed
(1520)% increased Monster Attack Speed
(1520)% increased Monster Cast Speed
map item drop quantity +% [19]
map item drop rarity +% [11]
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
Attack Caster Speed
default 1
Fleet68Prefix(1520)% increased Monster Movement Speed
(2025)% increased Monster Attack Speed
(2025)% increased Monster Cast Speed
map item drop quantity +% [19]
map item drop rarity +% [11]
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
Attack Caster Speed
default 1
Fleet73Prefix(2025)% increased Monster Movement Speed
(2535)% increased Monster Attack Speed
(2535)% increased Monster Cast Speed
map item drop quantity +% [19]
map item drop rarity +% [11]
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
Attack Caster Speed
default 1
Fleet78Prefix(2530)% increased Monster Movement Speed
(3545)% increased Monster Attack Speed
(3545)% increased Monster Cast Speed
map item drop quantity +% [19]
map item drop rarity +% [11]
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
Attack Caster Speed
default 1
Punishing68PrefixMonsters reflect 13% of Physical Damage
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
Physical
default 1
Punishing73PrefixMonsters reflect 15% of Physical Damage
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
Physical
default 1
Punishing78PrefixMonsters reflect 18% of Physical Damage
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
Physical
default 1
Mirrored68PrefixMonsters reflect 13% of Elemental Damage
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
Elemental
default 1
Mirrored73PrefixMonsters reflect 15% of Elemental Damage
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
Elemental
default 1
Mirrored78PrefixMonsters reflect 18% of Elemental Damage
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
Elemental
default 1
Hexwarded46Prefix15% less effect of Curses on Monsters
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Caster Curse
default 1
Hexwarded68Prefix25% less effect of Curses on Monsters
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Caster Curse
default 1
Hexwarded73Prefix40% less effect of Curses on Monsters
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Caster Curse
default 1
Hexwarded78Prefix60% less effect of Curses on Monsters
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Caster Curse
default 1
Empowered73PrefixMonsters have a 15% chance to cause Elemental Ailments on Hit
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Ailment
default 1
Empowered78PrefixMonsters have a 20% chance to cause Elemental Ailments on Hit
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Ailment
default 1
Resistant1Prefix+10% Monster Chaos Resistance
+15% Monster Elemental Resistances
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Elemental Chaos Resistance
default 1
Resistant68Prefix+15% Monster Chaos Resistance
+20% Monster Elemental Resistances
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Elemental Chaos Resistance
default 1
Resistant73Prefix+20% Monster Chaos Resistance
+30% Monster Elemental Resistances
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Elemental Chaos Resistance
default 1
Resistant78Prefix+25% Monster Chaos Resistance
+40% Monster Elemental Resistances
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Elemental Chaos Resistance
default 1
Impervious46PrefixMonsters have a 20% chance to avoid Poison, Impale, and Bleeding
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
Physical Chaos Attack Ailment
default 1
Impervious73PrefixMonsters have a 35% chance to avoid Poison, Impale, and Bleeding
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
Physical Chaos Attack Ailment
default 1
Impervious78PrefixMonsters have a 50% chance to avoid Poison, Impale, and Bleeding
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
Physical Chaos Attack Ailment
default 1
Impaling46PrefixMonsters have 15% chance to Impale with Attacks
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
default 1
Impaling68PrefixMonsters have 25% chance to Impale with Attacks
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
default 1
Impaling73PrefixMonsters have 40% chance to Impale with Attacks
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
default 1
Impaling78PrefixMonsters have 60% chance to Impale with Attacks
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
default 1
Oppressive46Prefixmap item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
Oppressive68Prefixmap item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
Oppressive73Prefixmap item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
Oppressive78Prefixmap item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
Buffered1PrefixMonsters gain (1014)% of maximum Life as Extra maximum Energy Shield
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
Buffered46PrefixMonsters gain (1519)% of maximum Life as Extra maximum Energy Shield
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
Buffered68PrefixMonsters gain (2029)% of maximum Life as Extra maximum Energy Shield
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
Buffered73PrefixMonsters gain (3039)% of maximum Life as Extra maximum Energy Shield
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
Buffered78PrefixMonsters gain (4049)% of maximum Life as Extra maximum Energy Shield
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
Elite1PrefixPatrol Packs have (1012)% increased chance to be replaced by an Elite Patrol Pack
map item drop quantity +% [19]
map item drop rarity +% [11]
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
default 1
Elite46PrefixPatrol Packs have (1316)% increased chance to be replaced by an Elite Patrol Pack
map item drop quantity +% [19]
map item drop rarity +% [11]
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
default 1
Elite68PrefixPatrol Packs have (1720)% increased chance to be replaced by an Elite Patrol Pack
map item drop quantity +% [19]
map item drop rarity +% [11]
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
default 1
Elite73PrefixPatrol Packs have (2125)% increased chance to be replaced by an Elite Patrol Pack
map item drop quantity +% [19]
map item drop rarity +% [11]
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
default 1
Elite78PrefixPatrol Packs have (2630)% increased chance to be replaced by an Elite Patrol Pack
map item drop quantity +% [19]
map item drop rarity +% [11]
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
default 1
Secure1PrefixPatrolling Monsters deal (1315)% increased Damage
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage
default 1
Secure46PrefixPatrolling Monsters deal (1618)% increased Damage
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage
default 1
Secure68PrefixPatrolling Monsters deal (1922)% increased Damage
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage
default 1
Secure73PrefixPatrolling Monsters deal (2326)% increased Damage
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage
default 1
Secure78PrefixPatrolling Monsters deal (2730)% increased Damage
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage
default 1
Dutiful1PrefixPatrol Packs take (1315)% reduced damage
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
default 1
Dutiful46PrefixPatrol Packs take (1618)% reduced damage
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
default 1
Dutiful68PrefixPatrol Packs take (1922)% reduced damage
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
default 1
Dutiful73PrefixPatrol Packs take (2326)% reduced damage
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
default 1
Dutiful78PrefixPatrol Packs take (2730)% reduced damage
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
default 1
Tempting1PrefixReward Room Monsters deal (1315)% increased Damage
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage
default 1
Tempting46PrefixReward Room Monsters deal (1618)% increased Damage
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage
default 1
Tempting68PrefixReward Room Monsters deal (1922)% increased Damage
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage
default 1
Tempting73PrefixReward Room Monsters deal (2326)% increased Damage
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage
default 1
Tempting78PrefixReward Room Monsters deal (2730)% increased Damage
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage
default 1
Inimicable1PrefixReward Room Monsters take (1315)% reduced Damage
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
default 1
Inimicable46PrefixReward Room Monsters take (1618)% reduced Damage
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
default 1
Inimicable68PrefixReward Room Monsters take (1922)% reduced Damage
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
default 1
Inimicable73PrefixReward Room Monsters take (2326)% reduced Damage
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
default 1
Inimicable78PrefixReward Room Monsters take (2730)% reduced Damage
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
default 1
Indifferent1PrefixGuards deal (1315)% increased Damage
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage
default 1
Indifferent46PrefixGuards deal (1618)% increased Damage
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage
default 1
Indifferent68PrefixGuards deal (1922)% increased Damage
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage
default 1
Indifferent73PrefixGuards deal (2326)% increased Damage
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage
default 1
Indifferent78PrefixGuards deal (2730)% increased Damage
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage
default 1
Stoic1PrefixGuards take (1315)% reduced Damage
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
default 1
Stoic46PrefixGuards take (1618)% reduced Damage
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
default 1
Stoic68PrefixGuards take (1922)% reduced Damage
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
default 1
Stoic73PrefixGuards take (2326)% reduced Damage
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
default 1
Stoic78PrefixGuards take (2730)% reduced Damage
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
default 1
Impeding1Prefix(1315)% reduced Job speed
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
Impeding46Prefix(1618)% reduced Job speed
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
Impeding68Prefix(1922)% reduced Job speed
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
Impeding73Prefix(2326)% reduced Job speed
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
Impeding78Prefix(2730)% reduced Job speed
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
Deployed1PrefixReward Rooms have (1315)% increased Monsters
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
Deployed1PrefixReward Rooms have (1618)% increased Monsters
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
Deployed1PrefixReward Rooms have (1922)% increased Monsters
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
Deployed1PrefixReward Rooms have (2326)% increased Monsters
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
Deployed1PrefixReward Rooms have (2730)% increased Monsters
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
Supplemented1PrefixReinforcements have (1015)% increased Attack Speed
Reinforcements have (1015)% increased Cast Speed
Reinforcements have (510)% increased Movement Speed
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Attack Caster Speed
default 1
Supplemented1PrefixReinforcements have (1520)% increased Attack Speed
Reinforcements have (1520)% increased Cast Speed
Reinforcements have (1015)% increased Movement Speed
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Attack Caster Speed
default 1
Supplemented1PrefixReinforcements have (2025)% increased Attack Speed
Reinforcements have (2025)% increased Cast Speed
Reinforcements have (1520)% increased Movement Speed
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Attack Caster Speed
default 1
Supplemented1PrefixReinforcements have (2535)% increased Attack Speed
Reinforcements have (2535)% increased Cast Speed
Reinforcements have (2025)% increased Movement Speed
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Attack Caster Speed
default 1
Supplemented1PrefixReinforcements have (3545)% increased Attack Speed
Reinforcements have (3545)% increased Cast Speed
Reinforcements have (2530)% increased Movement Speed
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Attack Caster Speed
default 1
Instantaneous68PrefixLockdown occurs immediately when Alert Level is full
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-10]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [10]
default 1
of Bloodlines1Suffixmap item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map extra content weighting [1]
map magic pack mod rules [1]
map number of magic packs +% [20,30]
default 1
of Venom1SuffixMonsters Poison on Hit
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Chaos Ailment
default 1
of Balance68SuffixPlayers cannot inflict Exposure
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
Damage Elemental
default 1
of Frenzy1SuffixMonsters have (3060)% chance to gain a Frenzy Charge on Hit
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
of Frenzy68SuffixMonsters gain a Frenzy Charge on Hit
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
of Endurance1SuffixMonsters have (3060)% chance to gain an Endurance Charge on Hit
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
of Endurance68SuffixMonsters gain an Endurance Charge on Hit
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
of Power1SuffixMonsters have (3060)% chance to gain a Power Charge on Hit
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
of Power68SuffixMonsters gain a Power Charge on Hit
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
of Giants1SuffixMonsters have 20% increased Area of Effect
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
of Giants46SuffixMonsters have 30% increased Area of Effect
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
of Giants68SuffixMonsters have 45% increased Area of Effect
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
of Giants73SuffixMonsters have 70% increased Area of Effect
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
of Giants78SuffixMonsters have 100% increased Area of Effect
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
of Deadliness1SuffixMonsters have (100125)% increased Critical Hit Chance
Monsters have +(2024)% Critical Damage Bonus
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Critical
default 1
of Deadliness46SuffixMonsters have (126150)% increased Critical Hit Chance
Monsters have +(2529)% Critical Damage Bonus
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Critical
default 1
of Deadliness68SuffixMonsters have (160200)% increased Critical Hit Chance
Monsters have +(3035)% Critical Damage Bonus
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Critical
default 1
of Deadliness73SuffixMonsters have (260300)% increased Critical Hit Chance
Monsters have +(3640)% Critical Damage Bonus
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Critical
default 1
of Deadliness78SuffixMonsters have (360400)% increased Critical Hit Chance
Monsters have +(4145)% Critical Damage Bonus
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Critical
default 1
of Smothering1SuffixPlayers have 20% less Recovery Rate of Life and Energy Shield
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Life Energy Shield
default 1
of Smothering73SuffixPlayers have 40% less Recovery Rate of Life and Energy Shield
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Life Energy Shield
default 1
of Smothering78SuffixPlayers have 60% less Recovery Rate of Life and Energy Shield
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Life Energy Shield
default 1
of Flames46SuffixArea has patches of Ignited Ground
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [16]
map ground effect radius [12]
Damage Elemental Fire
default 1
of Flames68SuffixArea has patches of Ignited Ground
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
Damage Elemental Fire
default 1
of Flames73SuffixArea has patches of Ignited Ground
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
Damage Elemental Fire
default 1
of Flames78SuffixArea has patches of Ignited Ground
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
Damage Elemental Fire
default 1
of Ice46SuffixArea has patches of Chilled Ground
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [16]
map ground effect radius [12]
Elemental Cold Ailment
default 1
of Ice68SuffixArea has patches of Chilled Ground
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
Elemental Cold Ailment
default 1
of Ice73SuffixArea has patches of Chilled Ground
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
Elemental Cold Ailment
default 1
of Ice78SuffixArea has patches of Chilled Ground
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
Elemental Cold Ailment
default 1
of Lightning46SuffixArea has patches of Shocked Ground which increase Damage taken by 20%
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [16]
map ground effect radius [12]
Elemental Lightning Ailment
default 1
of Lightning68SuffixArea has patches of Shocked Ground which increase Damage taken by 20%
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
Elemental Lightning Ailment
default 1
of Lightning73SuffixArea has patches of Shocked Ground which increase Damage taken by 35%
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
Elemental Lightning Ailment
default 1
of Lightning78SuffixArea has patches of Shocked Ground which increase Damage taken by 50%
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
Elemental Lightning Ailment
default 1
of Desecration46SuffixArea has patches of desecrated ground
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [16]
map ground effect radius [12]
Damage Chaos
default 1
of Desecration68SuffixArea has patches of desecrated ground
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
Damage Chaos
default 1
of Desecration73SuffixArea has patches of desecrated ground
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
Damage Chaos
default 1
of Desecration78SuffixArea has patches of desecrated ground
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
Damage Chaos
default 1
of Consecration46SuffixArea has patches of Consecrated Ground
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [16]
map ground effect radius [12]
default 1
of Consecration68SuffixArea has patches of Consecrated Ground
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
default 1
of Consecration73SuffixArea has patches of Consecrated Ground
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
default 1
of Consecration78SuffixArea has patches of Consecrated Ground
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
default 1
of Elemental Weakness73SuffixPlayers are Cursed with Elemental Weakness
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Caster Curse
default 1
of Elemental Weakness78SuffixPlayers are Cursed with Elemental Weakness
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Caster Curse
default 1
of Vulnerability73SuffixPlayers are Cursed with Vulnerability
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Caster Curse
default 1
of Vulnerability78SuffixPlayers are Cursed with Vulnerability
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Caster Curse
default 1
of Enfeeblement73SuffixPlayers are Cursed with Enfeeble
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Caster Curse
default 1
of Enfeeblement78SuffixPlayers are Cursed with Enfeeble
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Caster Curse
default 1
of Temporal Chains73SuffixPlayers are Cursed with Temporal Chains
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Caster Curse
default 1
of Temporal Chains78SuffixPlayers are Cursed with Temporal Chains
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Caster Curse
default 1
of Stasis73SuffixPlayers cannot Regenerate Life, Mana or Energy Shield
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Life Mana Energy Shield
default 1
of Exposure73Suffix(-8-5)% maximum Player Resistances
map item drop quantity +% [19]
map item drop rarity +% [11]
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
Resistance
default 1
of Exposure78Suffix(-12-9)% maximum Player Resistances
map item drop quantity +% [19]
map item drop rarity +% [11]
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
Resistance
default 1
of Congealment78SuffixCannot Leech from Monsters
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
default 1
of Insulation46SuffixMonsters have 30% chance to Avoid Elemental Ailments
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
Elemental Fire Cold Lightning Ailment
default 1
of Insulation73SuffixMonsters have 50% chance to Avoid Elemental Ailments
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
Elemental Fire Cold Lightning Ailment
default 1
of Insulation78SuffixMonsters have 70% chance to Avoid Elemental Ailments
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
Elemental Fire Cold Lightning Ailment
default 1
of Toughness1SuffixMonsters take (1519)% reduced Extra Damage from Critical Hits
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
Damage Critical
default 1
of Toughness46SuffixMonsters take (2024)% reduced Extra Damage from Critical Hits
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
Damage Critical
default 1
of Toughness68SuffixMonsters take (2530)% reduced Extra Damage from Critical Hits
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
Damage Critical
default 1
of Toughness73SuffixMonsters take (3135)% reduced Extra Damage from Critical Hits
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
Damage Critical
default 1
of Toughness78SuffixMonsters take (3640)% reduced Extra Damage from Critical Hits
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
Damage Critical
default 1
of Drought1SuffixPlayers gain 15% reduced Flask Charges
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
of Drought46SuffixPlayers gain 20% reduced Flask Charges
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
of Drought68SuffixPlayers gain 30% reduced Flask Charges
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
of Drought73SuffixPlayers gain 40% reduced Flask Charges
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
of Drought78SuffixPlayers gain 50% reduced Flask Charges
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
of Rust46SuffixPlayers have 15% less Armour
Players have 10% reduced Chance to Block
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Armour
default 1
of Rust68SuffixPlayers have 20% less Armour
Players have 20% reduced Chance to Block
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Armour
default 1
of Rust73SuffixPlayers have 25% less Armour
Players have 30% reduced Chance to Block
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Armour
default 1
of Rust78SuffixPlayers have 30% less Armour
Players have 40% reduced Chance to Block
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Armour
default 1
of Miring46SuffixMonsters have 20% increased Accuracy Rating
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Attack
default 1
of Miring68SuffixMonsters have 30% increased Accuracy Rating
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Attack
default 1
of Miring73SuffixMonsters have 40% increased Accuracy Rating
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Attack
default 1
of Miring78SuffixMonsters have 50% increased Accuracy Rating
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Attack
default 1
of Impotence1SuffixPlayers have 10% less Area of Effect
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
of Impotence68SuffixPlayers have 15% less Area of Effect
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
of Impotence73SuffixPlayers have 20% less Area of Effect
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
of Impotence78SuffixPlayers have 25% less Area of Effect
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
of Blinding46SuffixMonsters Blind on Hit
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
default 1
of Carnage46SuffixMonsters Maim on Hit with Attacks
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
default 1
of Impedance46SuffixMonsters Hinder on Hit with Spells
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
default 1
of Enervation46SuffixMonsters steal Power, Frenzy and Endurance charges on Hit
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
default 1
of Fatigue46SuffixPlayers have 15% less Cooldown Recovery Rate
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
of Fatigue68SuffixPlayers have 20% less Cooldown Recovery Rate
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
of Fatigue73SuffixPlayers have 30% less Cooldown Recovery Rate
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
of Fatigue78SuffixPlayers have 40% less Cooldown Recovery Rate
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
of Transience46SuffixBuffs on Players expire 20% faster
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
default 1
of Transience68SuffixBuffs on Players expire 30% faster
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
default 1
of Transience73SuffixBuffs on Players expire 50% faster
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
default 1
of Transience78SuffixBuffs on Players expire 70% faster
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
default 1
of Doubt46SuffixPlayers have 15% reduced effect of Non-Curse Auras from Skills
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
of Doubt68SuffixPlayers have 25% reduced effect of Non-Curse Auras from Skills
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
of Doubt73SuffixPlayers have 40% reduced effect of Non-Curse Auras from Skills
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
of Doubt78SuffixPlayers have 60% reduced effect of Non-Curse Auras from Skills
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
of Imprecision46SuffixPlayers have 10% less Accuracy Rating
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
of Imprecision68SuffixPlayers have 15% less Accuracy Rating
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
of Imprecision73SuffixPlayers have 20% less Accuracy Rating
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
of Imprecision78SuffixPlayers have 25% less Accuracy Rating
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
of Expense1Suffix(1315)% increased Total Heist Fee
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
of Expense46Suffix(1618)% increased Total Heist Fee
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
of Expense68Suffix(1922)% increased Total Heist Fee
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
of Expense73Suffix(2326)% increased Total Heist Fee
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
of Expense78Suffix(2730)% increased Total Heist Fee
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
of Selfishness68SuffixThe Ring takes no Cut
map item drop quantity +% [0]
map item drop rarity +% [0]
heist contract alert level +% final [0]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [0]
default 1
of Proximity68SuffixNo Travel Cost
map item drop quantity +% [0]
map item drop rarity +% [0]
heist contract alert level +% final [0]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [0]
default 1
of Paranoia68SuffixAlert Level increases by 0.2% per second
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [0]
heist contract lockdown timer +% [15]
heist monster spawner alive limit +% [0]
default 1
of Unravelling73Suffix-3% maximum Player Resistances per 25% Alert Level
map item drop quantity +% [19]
map item drop rarity +% [11]
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
Resistance
default 1
of Unravelling78Suffix-4% maximum Player Resistances per 25% Alert Level
map item drop quantity +% [19]
map item drop rarity +% [11]
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
Resistance
default 1
of Over-Heating68Suffix-3% Player Fire Resistance per 25% Alert Level
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Elemental Fire Resistance
default 1
of Over-Heating73Suffix-4% Player Fire Resistance per 25% Alert Level
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Elemental Fire Resistance
default 1
of Over-Heating78Suffix-5% Player Fire Resistance per 25% Alert Level
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Elemental Fire Resistance
default 1
of Spine-Chilling68Suffix-3% Player Cold Resistance per 25% Alert Level
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Elemental Cold Resistance
default 1
of Spine-Chilling73Suffix-4% Player Cold Resistance per 25% Alert Level
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Elemental Cold Resistance
default 1
of Spine-Chilling78Suffix-5% Player Cold Resistance per 25% Alert Level
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Elemental Cold Resistance
default 1
of Hair-Raising68Suffix-3% Player Lightning Resistance per 25% Alert Level
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Elemental Lightning Resistance
default 1
of Hair-Raising73Suffix-4% Player Lightning Resistance per 25% Alert Level
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Elemental Lightning Resistance
default 1
of Hair-Raising78Suffix-5% Player Lightning Resistance per 25% Alert Level
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Elemental Lightning Resistance
default 1
of Distress46SuffixPlayers have 5% less Armour per 25% Alert Level
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Armour
default 1
of Distress68SuffixPlayers have 6% less Armour per 25% Alert Level
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Armour
default 1
of Distress73SuffixPlayers have 7% less Armour per 25% Alert Level
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Armour
default 1
of Distress78SuffixPlayers have 8% less Armour per 25% Alert Level
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Armour
default 1
of Apprehension46SuffixPlayers have 5% less Evasion per 25% Alert Level
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Evasion
default 1
of Apprehension68SuffixPlayers have 6% less Evasion per 25% Alert Level
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Evasion
default 1
of Apprehension73SuffixPlayers have 7% less Evasion per 25% Alert Level
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Evasion
default 1
of Apprehension78SuffixPlayers have 8% less Evasion per 25% Alert Level
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Evasion
default 1
of Wavering Will46SuffixPlayers have 6% less Energy Shield Recovery Rate per 25% Alert Level
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Energy Shield
default 1
of Wavering Will73SuffixPlayers have 12% less Energy Shield Recovery Rate per 25% Alert Level
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Energy Shield
default 1
of Wavering Will78SuffixPlayers have 16% less Energy Shield Recovery Rate per 25% Alert Level
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Energy Shield
default 1
of Anxiety46SuffixPlayers have 6% less Life Recovery Rate per 25% Alert Level
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Life
default 1
of Anxiety73SuffixPlayers have 12% less Life Recovery Rate per 25% Alert Level
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Life
default 1
of Anxiety78SuffixPlayers have 16% less Life Recovery Rate per 25% Alert Level
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Life
default 1
of Clouded Judgement46SuffixPlayers have 6% less Mana Recovery Rate per 25% Alert Level
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Mana
default 1
of Clouded Judgement73SuffixPlayers have 12% less Mana Recovery Rate per 25% Alert Level
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Mana
default 1
of Clouded Judgement78SuffixPlayers have 16% less Mana Recovery Rate per 25% Alert Level
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Mana
default 1
of Dehydration1SuffixPlayers gain 4% reduced Flask Charges per 25% Alert Level
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
of Dehydration46SuffixPlayers gain 6% reduced Flask Charges per 25% Alert Level
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
of Dehydration68SuffixPlayers gain 8% reduced Flask Charges per 25% Alert Level
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
of Dehydration73SuffixPlayers gain 10% reduced Flask Charges per 25% Alert Level
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
of Dehydration78SuffixPlayers gain 12% reduced Flask Charges per 25% Alert Level
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
Heist Equipment mods /28
NameLevelPre/SufDescriptionWeight
1Unique(1115)% increased Rarity of Items dropped in Heists
1Unique(1620)% increased Rarity of Items dropped in Heists
1Unique(2125)% increased Rarity of Items dropped in Heists
1Unique(2630)% increased Rarity of Items dropped in Heists
Footpad's1Prefix(34)% increased Job Experience gain
map item drop quantity +% [0]
map item drop rarity +% [0]
default 1
Crook's45Prefix(56)% increased Job Experience gain
map item drop quantity +% [0]
map item drop rarity +% [0]
default 1
Criminal's75Prefix(78)% increased Job Experience gain
map item drop quantity +% [0]
map item drop rarity +% [0]
default 1
Mastermind's81Prefix(910)% increased Job Experience gain
map item drop quantity +% [0]
map item drop rarity +% [0]
default 1
Capable1Prefix+1 to Character Level
map item drop quantity +% [0]
map item drop rarity +% [0]
heist_equipment_utility 1
heist_equipment_tool 1
default 0
Experienced45Prefix+2 to Character Level
map item drop quantity +% [0]
map item drop rarity +% [0]
heist_equipment_utility 1
heist_equipment_tool 1
default 0
Accomplished75Prefix+3 to Character Level
map item drop quantity +% [0]
map item drop rarity +% [0]
heist_equipment_utility 1
heist_equipment_tool 1
default 0
Veteran83Prefix+4 to Character Level
map item drop quantity +% [0]
map item drop rarity +% [0]
heist_equipment_utility 1
heist_equipment_tool 1
default 0
Shrewd1Prefix(2326)% increased Rarity of Items dropped in Heistsheist_equipment_reward 1
default 0
Tasteful45Prefix(2730)% increased Rarity of Items dropped in Heistsheist_equipment_reward 1
default 0
Cultured75Prefix(3135)% increased Rarity of Items dropped in Heistsheist_equipment_reward 1
default 0
Sophisticated82Prefix(3640)% increased Rarity of Items dropped in Heistsheist_equipment_reward 1
default 0
of Personality1Suffix(67)% reduced Hiring Fee
map item drop quantity +% [0]
map item drop rarity +% [0]
default 1
of Presence45Suffix(89)% reduced Hiring Fee
map item drop quantity +% [0]
map item drop rarity +% [0]
default 1
of Charm75Suffix(1012)% reduced Hiring Fee
map item drop quantity +% [0]
map item drop rarity +% [0]
default 1
of Charisma81Suffix(1315)% reduced Hiring Fee
map item drop quantity +% [0]
map item drop rarity +% [0]
default 1
of Bartering1SuffixThe Ring's Cut reduced by (67)%
map item drop quantity +% [0]
map item drop rarity +% [0]
default 1
of Negotiating45SuffixThe Ring's Cut reduced by (89)%
map item drop quantity +% [0]
map item drop rarity +% [0]
default 1
of Selfishness75SuffixThe Ring's Cut reduced by (1012)%
map item drop quantity +% [0]
map item drop rarity +% [0]
default 1
of Greed81SuffixThe Ring's Cut reduced by (1315)%
map item drop quantity +% [0]
map item drop rarity +% [0]
default 1
of Efficiency1Suffix(67)% reduced Travel Fee
map item drop quantity +% [0]
map item drop rarity +% [0]
default 1
of Shortcuts45Suffix(89)% reduced Travel Fee
map item drop quantity +% [0]
map item drop rarity +% [0]
default 1
of Bypasses75Suffix(1012)% reduced Travel Fee
map item drop quantity +% [0]
map item drop rarity +% [0]
default 1
of Passage81Suffix(1315)% reduced Travel Fee
map item drop quantity +% [0]
map item drop rarity +% [0]
default 1
Trinket mods /3
NameLevelPre/SufDescriptionWeight
Lucky1Prefix(1012)% increased Rarity of Items dropped in Heistsdefault 1
Lucky50Prefix(1316)% increased Rarity of Items dropped in Heistsdefault 1
Lucky70Prefix(1720)% increased Rarity of Items dropped in Heistsdefault 1
Misc mods /84
NameLevelDomainPre/SufDescriptionWeight
1FlaskUnique(2030)% increased Rarity of Items found during Effect
1ChestUniquechest hidden item rarity +% [50]
1ChestUniquechest hidden item rarity +% [125]
1ChestUniquechest hidden item rarity +% [200]
1ChestUniquechest hidden item rarity +% [700]
1ChestUniquechest hidden item rarity +% [1050]
1ChestUniquechest hidden item rarity +% [1400]
1ChestUniquechest hidden item rarity +% [1500]
1ChestUniquechest hidden item rarity +% [2200]
1ChestUniquechest hidden item rarity +% [2900]
1ChestUniquechest hidden item rarity +% [100]
1ChestUnique(18002400)% increased Rarity of Contained Items
1ChestUnique700% increased Rarity of Contained Items
1ChestUnique5000% increased Rarity of Contained Items
1ChestUnique2500% increased Rarity of Contained Items
1ChestUnique2000% increased Rarity of Contained Items
1ChestUnique1500% increased Rarity of Contained Items
1ChestUnique3000% increased Rarity of Contained Items
1ChestUnique1200% increased Rarity of Contained Items
1ChestUnique1700% increased Rarity of Contained Items
1ChestUnique2300% increased Rarity of Contained Items
1ChestUniquechest hidden item rarity +% [2000]
1ChestUnique3100% increased Rarity of Contained Items
1ChestUnique6000% increased Rarity of Contained Items
1ChestUnique10000% increased Rarity of Contained Items
1ChestUnique4000% increased Rarity of Contained Items
1ChestUnique8000% increased Rarity of Contained Items
1ChestUnique32000% increased Rarity of Contained Items
1ChestUnique214% increased Rarity of Contained Items
1ChestUnique1357% increased Rarity of Contained Items
1ChestUnique157% increased Rarity of Contained Items
1ChestUnique786% increased Rarity of Contained Items
1ChestUnique2214% increased Rarity of Contained Items
1ChestUnique450% increased Rarity of Contained Items
1ChestUniquechest hidden item rarity +% [71]
1ChestUniquechest hidden item rarity +% [357]
1ChestUniquechest hidden item rarity +% [0]
1ChestUniquechest hidden item rarity +% [8500]
1ChestUniquechest hidden item quantity +% [1100]
chest hidden item rarity +% [12000]
1ChestUniquechest hidden item rarity +% [500]
1ChestUniquechest hidden item quantity +% [4900]
chest hidden item rarity +% [1443]
1ChestUniquechest hidden item quantity +% [6150]
chest hidden item rarity +% [2214]
1ChestUniquechest hidden item quantity +% [7400]
chest hidden item rarity +% [5643]
1ChestUniquechest hidden item rarity +% [6700]
1ChestUniquechest hidden item rarity +% [13500]
1ChestUniquechest hidden item rarity +% [27100]
1ChestUniquechest hidden item rarity +% [40000]
1ChestUniquechest hidden item rarity +% [50000]
1ChestUniquechest hidden item rarity +% [25000]
1ChestUniquechest hidden item rarity +% [35000]
1ChestUniquechest hidden item rarity +% [80000]
1ChestUniquechest hidden item rarity +% [85000]
1ChestUniquechest hidden item rarity +% [5000]
1StrongboxUniquechest hidden item rarity +% [700]
1StrongboxUniquechest hidden item rarity +% [1000]
1StrongboxUniquechest hidden item rarity +% [6000]
of Treasures1StrongboxSuffix(50100)% more Rarity of Contained Itemsstrongbox_robot_rare_guard 0
default 1
of Monstrous Treasures1StrongboxSuffix(4060)% more Rarity of Contained Items
(4060)% increased Rarity of Items Dropped from Strongbox Monsters
strongbox_robot_rare_guard 0
default 1
of Greater Treasures1StrongboxSuffix(150250)% more Rarity of Contained Itemsstrongbox_robot_rare_guard 0
default_highertiermod 1
default 0
of Monstrous Treasures1StrongboxSuffix(60100)% more Rarity of Contained Items
(60100)% increased Rarity of Items Dropped from Strongbox Monsters
strongbox_robot_rare_guard 0
default_highertiermod 1
default 0
Arctic8StrongboxPrefix(1020)% more Rarity of Contained Items
Freezes you when activated
strongbox_robot_rare_guard 0
default 1
Scorched1StrongboxPrefix(1020)% more Rarity of Contained Items
Summons Volatile Crags
chest play warning sound [1]
strongbox_robot_rare_guard 0
default 1
Vibrating1StrongboxPrefix(1020)% more Rarity of Contained Items
Casts Lightning Storms
chest play warning sound [1]
strongbox_robot_rare_guard 0
default 1
Chaotic1StrongboxPrefix(1020)% more Rarity of Contained Items
Casts Chaos Barrages
chest play warning sound [1]
strongbox_robot_rare_guard 0
default 1
of Raiding1JewelUnique(46)% increased Rarity of Items founddefault 1
1AtlasPrefixMap Bosses have 20% increased Life
Quality bonus of your Maps also applies to Rarity of Items found
3 uses remaining
Life
default 1
Abyssal1AbyssPrefixArea contains (23) additional Abysses
map item drop rarity +% final from map [25]
map map item drop chance +% final from map [20]
map 1
default 0
Abyssal1AbyssPrefixAbysses lead to an Abyssal Depths
map item drop rarity +% final from map [25]
map map item drop chance +% final from map [20]
map 1
default 0
Abyssal78AbyssPrefixAbysses lead to an Abyssal Boss
map item drop rarity +% final from map [25]
map map item drop chance +% final from map [10]
map 1
default 0
of Deceleration1AbyssSuffixPlayers have 3% less Movement and Skill Speed for each time they've used a Skill Recently
map item drop rarity +% final from map [45]
map map item drop chance +% final from map [25]
map 1
default 0
of Retribution1AbyssSuffixPlayers are Marked for Death for 10 seconds
after killing a Rare or Unique monster
map item drop quantity +% [0]
map item drop rarity +% final from map [40]
map map item drop chance +% final from map [25]
map pack size +% final from map [10]
map 1
default 0
1ExpeditionRelicSuffix40% increased Rarity of Items Dropped by Monstersexpedition_atoll_remnant_logbook 1
expedition_tundra_remnant_logbook 1
default 0
1ExpeditionRelicSuffix40% increased Rarity of Items Found in Excavated Chestsexpedition_atoll_remnant_logbook 1
expedition_tundra_remnant_logbook 1
default 0
1ExpeditionRelicSuffixMonsters drop Rarer items
monster dropped item rarity +% [15]
expedition_peninsula_remnant_logbook 1
default 0
1ExpeditionRelicSuffixMonsters drop Rarer items
monster dropped item rarity +% [20]
expedition_wastes_sulphite_remnant 1
default 0
of Plunder1SentinelSuffixEmpowered Monsters have (50100)% increased Rarity of Items Foundspecial_sentinel_mod 0
sentinel_c 0
default 1
of Raiding55SentinelSuffixEmpowered Monsters have (110150)% increased Rarity of Items Foundspecial_sentinel_mod 0
sentinel_c 0
default 1
of Greed80SentinelSuffixEmpowered Monsters have (160250)% increased Rarity of Items Foundspecial_sentinel_mod 0
sentinel_c 0
default 1
of Plunder1SentinelSuffixEmpowered Monsters have (300400)% increased Rarity of Items Foundspecial_sentinel_mod 0
sentinel_c 1
default 0
of Raiding55SentinelSuffixEmpowered Monsters have (420500)% increased Rarity of Items Foundspecial_sentinel_mod 0
sentinel_c 1
default 0
of Greed80SentinelSuffixEmpowered Monsters have (520650)% increased Rarity of Items Foundspecial_sentinel_mod 0
sentinel_c 1
default 0
Collector's1TowerPrefix(812)% increased Rarity of Items found in Mapdefault 1
Abounding1TowerPrefixMap has (1520)% increased Monster Raritydefault 1
of Treasure1TowerSuffix(3560)% increased Rarity of Items dropped by Map Bossestower_augment_map_boss 1
default 0
Item /187
CurrencyRerollRare
CurrencyRerollRareChaos Orb
Stack Size: 1 / 20
Removes a random modifier and augments a Rare item with a new random modifier
CurrencyRerollRare
CurrencyRerollRareGreater Chaos Orb
Stack Size: 1 / 20
Removes a random modifier and augments a Rare item with a new random modifier
CurrencyRerollRare
CurrencyRerollRarePerfect Chaos Orb
Stack Size: 1 / 20
Removes a random modifier and augments a Rare item with a new random modifier
CurrencyUpgradeToUnique
CurrencyUpgradeToUniqueOrb of Chance
Stack Size: 1 / 10
Unpredictably either upgrades a Normal item to Unique rarity or destroys it
CurrencyUpgradeToMagic
CurrencyUpgradeToMagicOrb of Transmutation
Stack Size: 1 / 40
Upgrades a Normal item to a Magic item with 1 modifier
CurrencyUpgradeToMagic
CurrencyUpgradeToMagicGreater Orb of Transmutation
Stack Size: 1 / 40
Upgrades a Normal item to a Magic item with 1 modifier
CurrencyUpgradeToMagic
CurrencyUpgradeToMagicPerfect Orb of Transmutation
Stack Size: 1 / 40
Upgrades a Normal item to a Magic item with 1 modifier
CurrencyUpgradeToRare
CurrencyUpgradeToRareOrb of Alchemy
Stack Size: 1 / 20
Upgrades a Normal or Magic item to a Rare item with 4 random modifiers
CurrencyAddModToMagic
CurrencyAddModToMagicOrb of Augmentation
Stack Size: 1 / 30
Augments a Magic item with a new random modifier
CurrencyAddModToMagic
CurrencyAddModToMagicGreater Orb of Augmentation
Stack Size: 1 / 30
Augments a Magic item with a new random modifier
CurrencyAddModToMagic
CurrencyAddModToMagicPerfect Orb of Augmentation
Stack Size: 1 / 30
Augments a Magic item with a new random modifier
CurrencyAddModToRare
CurrencyAddModToRareExalted Orb
Stack Size: 1 / 20
Augments a Rare item with a new random modifier
CurrencyAddModToRare
CurrencyAddModToRareGreater Exalted Orb
Stack Size: 1 / 20
Augments a Rare item with a new random modifier
CurrencyAddModToRare
CurrencyAddModToRarePerfect Exalted Orb
Stack Size: 1 / 20
Augments a Rare item with a new random modifier
CurrencyUpgradeMagicToRare
CurrencyUpgradeMagicToRareRegal Orb
Stack Size: 1 / 20
Upgrades a Magic item to a Rare item, adding 1 modifier
CurrencyUpgradeMagicToRare
CurrencyUpgradeMagicToRareGreater Regal Orb
Stack Size: 1 / 20
Upgrades a Magic item to a Rare item, adding 1 modifier
CurrencyUpgradeMagicToRare
CurrencyUpgradeMagicToRarePerfect Regal Orb
Stack Size: 1 / 20
Upgrades a Magic item to a Rare item, adding 1 modifier
IncursionHistoricVaalOrb
IncursionHistoricVaalOrbVaal Cultivation Orb
Stack Size: 1 / 10
Replaces up to 2 modifiers on a Corrupted Vaal Unique
Replaces other Uniques with a Corrupted Unique of the same Item Class
IncursionVaalSiphoner
Vaal Siphoner
Stack Size: 1 / 10
Adds a kill threshold to a Corrupted Rare Jewellery item, when threshold is met
Siphons a random modifier and improves the numeric values of other modifiers
LifeEssenceLesser
LifeEssenceLesserLesser Essence of the Body
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour or Belt: +(3039) to maximum Life
Jewellery: +(2029) to maximum Life
ManaEssenceLesser
ManaEssenceLesserLesser Essence of the Mind
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Belt, Boots, Gloves, Helmet or Jewellery: +(2534) to maximum Mana
DefencesEssenceLesser
DefencesEssenceLesserLesser Essence of Enhancement
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour: (2742)% increased Armour, Evasion and Energy Shield
PhysicalEssenceLesser
PhysicalEssenceLesserLesser Essence of Abrasion
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (46) to (711) Physical Damage
Two Handed Melee Weapon or Crossbow: Adds (58) to (1015) Physical Damage
FireEssenceLesser
FireEssenceLesserLesser Essence of Flames
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (46) to (710) Fire Damage
Two Handed Melee Weapon or Crossbow: Adds (69) to (1016) Fire Damage
ColdEssenceLesser
ColdEssenceLesserLesser Essence of Ice
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (35) to (69) Cold Damage
Two Handed Melee Weapon or Crossbow: Adds (58) to (914) Cold Damage
LightningEssenceLesser
LightningEssenceLesserLesser Essence of Electricity
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds 1 to (1319) Lightning Damage
Two Handed Melee Weapon or Crossbow: Adds (12) to (1927) Lightning Damage
ChaosEssenceLesser
ChaosEssenceLesserLesser Essence of Ruin
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour, Belt or Jewellery: +(47)% to Chaos Resistance
AttackEssenceLesser
AttackEssenceLesserLesser Essence of Battle
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Martial Weapon: +(6184) to Accuracy Rating
CasterEssenceLesser
CasterEssenceLesserLesser Essence of Sorcery
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Focus or Wand: (3544)% increased Spell Damage
Staff: (6988)% increased Spell Damage
SpeedEssenceLesser
SpeedEssenceLesserLesser Essence of Haste
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Melee Weapon: (1113)% increased Attack Speed
Bow or Crossbow: (810)% increased Attack Speed
AttributeEssenceLesser
AttributeEssenceLesserLesser Essence of the Infinite
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
LifeEssence
LifeEssenceEssence of the Body
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Belt, Body Armour, Helmet or Shield: +(8599) to maximum Life
Amulet, Boots, Gloves or Ring: +(7084) to maximum Life
ManaEssence
ManaEssenceEssence of the Mind
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Belt, Boots, Gloves or Helmet: +(6579) to maximum Mana
Jewellery: +(8089) to maximum Mana
DefencesEssence
DefencesEssenceEssence of Enhancement
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour: (5667)% increased Armour, Evasion and Energy Shield
PhysicalEssence
PhysicalEssenceEssence of Abrasion
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (1015) to (1826) Physical Damage
Two Handed Melee Weapon or Crossbow: Adds (1421) to (2537) Physical Damage
FireEssence
FireEssenceEssence of Flames
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (2024) to (3237) Fire Damage
Two Handed Melee Weapon or Crossbow: Adds (3037) to (4556) Fire Damage
ColdEssence
ColdEssenceEssence of Ice
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (1720) to (2632) Cold Damage
Two Handed Melee Weapon or Crossbow: Adds (2530) to (3846) Cold Damage
LightningEssence
LightningEssenceEssence of Electricity
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (13) to (5560) Lightning Damage
Two Handed Melee Weapon or Crossbow: Adds (14) to (8088) Lightning Damage
ChaosEssence
ChaosEssenceEssence of Ruin
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour, Belt or Jewellery: +(811)% to Chaos Resistance
AttackEssence
AttackEssenceEssence of Battle
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Martial Weapon: +(124167) to Accuracy Rating
CasterEssence
CasterEssenceEssence of Sorcery
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Focus or Wand: (5564)% increased Spell Damage
Staff: (109128)% increased Spell Damage
SpeedEssence
SpeedEssenceEssence of Haste
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Melee Weapon: (1719)% increased Attack Speed
Bow or Crossbow: (1113)% increased Attack Speed
AttributeEssence
AttributeEssenceEssence of the Infinite
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
GreaterLifeEssence
GreaterLifeEssenceGreater Essence of the Body
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Belt, Body Armour, Helmet or Shield: +(100119) to maximum Life
Amulet, Boots or Gloves: +(8599) to maximum Life
GreaterManaEssence
GreaterManaEssenceGreater Essence of the Mind
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Belt, Boots, Gloves or Helmet: +(8089) to maximum Mana
Jewellery: +(90104) to maximum Mana
GreaterDefencesEssence
GreaterDefencesEssenceGreater Essence of Enhancement
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour: (6879)% increased Armour, Evasion and Energy Shield
GreaterPhysicalEssence
GreaterPhysicalEssenceGreater Essence of Abrasion
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (1624) to (2842) Physical Damage
Two Handed Melee Weapon or Crossbow: Adds (2335) to (3959) Physical Damage
GreaterFireEssence
GreaterFireEssenceGreater Essence of Flames
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (3544) to (5671) Fire Damage
Two Handed Melee Weapon or Crossbow: Adds (5670) to (84107) Fire Damage
GreaterColdEssence
GreaterColdEssenceGreater Essence of Ice
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (3138) to (4759) Cold Damage
Two Handed Melee Weapon or Crossbow: Adds (4657) to (7088) Cold Damage
GreaterLightningEssence
GreaterLightningEssenceGreater Essence of Electricity
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (16) to (85107) Lightning Damage
Two Handed Melee Weapon or Crossbow: Adds (18) to (128162) Lightning Damage
GreaterChaosEssence
GreaterChaosEssenceGreater Essence of Ruin
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour, Belt or Jewellery: +(1619)% to Chaos Resistance
GreaterAttackEssence
GreaterAttackEssenceGreater Essence of Battle
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Martial Weapon, Gloves or Quiver: +(237346) to Accuracy Rating
GreaterCasterEssence
GreaterCasterEssenceGreater Essence of Sorcery
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Focus or Wand: (7589)% increased Spell Damage
Staff: (149188)% increased Spell Damage
GreaterSpeedEssence
GreaterSpeedEssenceGreater Essence of Haste
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Melee Weapon: (2325)% increased Attack Speed
Bow or Crossbow: (1416)% increased Attack Speed
GreaterAttributeEssence
GreaterAttributeEssenceGreater Essence of the Infinite
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
LifeEssencePerfect
LifeEssencePerfectPerfect Essence of the Body
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Body Armour: (810)% increased maximum Life
ManaEssencePerfect
ManaEssencePerfectPerfect Essence of the Mind
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Ring: (46)% increased maximum Mana
DefencesEssencePerfect
DefencesEssencePerfectPerfect Essence of Enhancement
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Amulet: (2030)% increased Global Armour, Evasion and Energy Shield
PhysicalEssencePerfect
PhysicalEssencePerfectPerfect Essence of Abrasion
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
One Handed Melee Weapon or Bow: Gain (1520)% of Damage as Extra Physical Damage
Two Handed Melee Weapon or Crossbow: Gain (2533)% of Damage as Extra Physical Damage
FireEssencePerfect
FireEssencePerfectPerfect Essence of Flames
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
One Handed Melee Weapon or Bow: Gain (1520)% of Damage as Extra Fire Damage
Two Handed Melee Weapon or Crossbow: Gain (2533)% of Damage as Extra Fire Damage
ColdEssencePerfect
ColdEssencePerfectPerfect Essence of Ice
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
One Handed Melee Weapon or Bow: Gain (1520)% of Damage as Extra Cold Damage
Two Handed Melee Weapon or Crossbow: Gain (2533)% of Damage as Extra Cold Damage
LightningEssencePerfect
LightningEssencePerfectPerfect Essence of Electricity
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
One Handed Melee Weapon or Bow: Gain (1520)% of Damage as Extra Lightning Damage
Two Handed Melee Weapon or Crossbow: Gain (2533)% of Damage as Extra Lightning Damage
ChaosEssencePerfect
ChaosEssencePerfectPerfect Essence of Ruin
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Body Armour: (1015)% of Physical Damage from Hits taken as Chaos Damage
AttackEssencePerfect
AttackEssencePerfectPerfect Essence of Battle
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
One Handed Melee Weapon or Bow: +2 to Level of all Attack Skills
Two Handed Melee Weapon or Crossbow: +3 to Level of all Attack Skills
CasterEssencePerfect
CasterEssencePerfectPerfect Essence of Sorcery
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Wand: +3 to Level of all Spell Skills
Staff: +5 to Level of all Spell Skills
SpeedEssencePerfect
SpeedEssencePerfectPerfect Essence of Haste
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Martial Weapon: (2025)% chance to gain Onslaught on Killing Hits with this Weapon
AttributeEssencePerfect
AttributeEssencePerfectPerfect Essence of the Infinite
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Amulet: (710)% increased Strength, Dexterity or Intelligence
CriticalEssenceLesser
CriticalEssenceLesserLesser Essence of Seeking
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Martial Weapon: +(1.512.1)% to Critical Hit Chance
Focus or Wand: (3439)% increased Critical Hit Chance for Spells
Staff: (5059)% increased Critical Hit Chance for Spells
CriticalEssence
CriticalEssenceEssence of Seeking
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Martial Weapon: +(2.112.7)% to Critical Hit Chance
Focus or Wand: (4046)% increased Critical Hit Chance for Spells
Staff: (6069)% increased Critical Hit Chance for Spells
GreaterCriticalEssence
GreaterCriticalEssenceGreater Essence of Seeking
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Martial Weapon: +(3.113.8)% to Critical Hit Chance
Focus or Wand: (4753)% increased Critical Hit Chance for Spells
Staff: (7079)% increased Critical Hit Chance for Spells
CriticalEssencePerfect
CriticalEssencePerfectPerfect Essence of Seeking
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Body Armour: Hits against you have (4050)% reduced Critical Damage Bonus
CorruptedEssenceHysteria
CorruptedEssenceHysteriaEssence of Hysteria
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Helmet: +1 to Level of all Minion Skills
Body Armour: (6497) to (98145) Physical Thorns damage
Gloves: (2529)% increased Critical Damage Bonus
Boots: 30% increased Movement Speed
Ring: (5059)% increased Mana Regeneration Rate
Amulet: (1921)% of Damage taken Recouped as Life
Belt: +(254304) to Stun Threshold
Shield: (2024)% increased Block chance
Quiver: (4350)% increased Damage with Bow Skills
Focus: (2023)% increased Energy Shield Recharge Rate
CorruptedEssenceDelirium
CorruptedEssenceDeliriumEssence of Delirium
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Body Armour: Allocates a random Notable Passive Skill
CorruptedEssenceHorror
CorruptedEssenceHorrorEssence of Horror
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Gloves or Boots: 60% increased effect of Socketed Augment Items
CorruptedEssenceInsanity
CorruptedEssenceInsanityEssence of Insanity
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Belt: On Corruption, Item gains two Enchantments
AbyssalEssence
AbyssalEssenceEssence of the Abyss
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
BreachEssence
BreachEssenceEssence of the Breach
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Jewellery: +20% to Maximum Quality
FireResistanceEssenceLesser
FireResistanceEssenceLesserLesser Essence of Insulation
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour, Belt or Jewellery: +(1115)% to Fire Resistance
FireResistanceEssence
FireResistanceEssenceEssence of Insulation
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour, Belt or Jewellery: +(2125)% to Fire Resistance
GreaterFireResistanceEssence
GreaterFireResistanceEssenceGreater Essence of Insulation
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour, Belt or Jewellery: +(3135)% to Fire Resistance
FireResistanceEssencePerfect
FireResistanceEssencePerfectPerfect Essence of Insulation
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Belt: (2630)% of Fire Damage taken Recouped as Life
ColdResistanceEssenceLesser
ColdResistanceEssenceLesserLesser Essence of Thawing
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour, Belt or Jewellery: +(1115)% to Cold Resistance
ColdResistanceEssence
ColdResistanceEssenceEssence of Thawing
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour, Belt or Jewellery: +(2125)% to Cold Resistance
GreaterColdResistanceEssence
GreaterColdResistanceEssenceGreater Essence of Thawing
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour, Belt or Jewellery: +(3135)% to Cold Resistance
ColdResistanceEssencePerfect
ColdResistanceEssencePerfectPerfect Essence of Thawing
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Helmet: (2630)% of Cold Damage taken Recouped as Life
LightningResistanceEssenceLesser
LightningResistanceEssenceLesserLesser Essence of Grounding
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour, Belt or Jewellery: +(1115)% to Lightning Resistance
LightningResistanceEssence
LightningResistanceEssenceEssence of Grounding
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour, Belt or Jewellery: +(2125)% to Lightning Resistance
GreaterLightningResistanceEssence
GreaterLightningResistanceEssenceGreater Essence of Grounding
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour, Belt or Jewellery: +(3135)% to Lightning Resistance
LightningResistanceEssencePerfect
LightningResistanceEssencePerfectPerfect Essence of Grounding
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Gloves: (2630)% of Lightning Damage taken Recouped as Life
SpeedCasterEssenceLesser
SpeedCasterEssenceLesserLesser Essence of Alacrity
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Focus or Wand: (1316)% increased Cast Speed
Staff: (2025)% increased Cast Speed
SpeedCasterEssence
SpeedCasterEssenceEssence of Alacrity
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Focus or Wand: (1720)% increased Cast Speed
Staff: (2631)% increased Cast Speed
GreaterSpeedCasterEssence
GreaterSpeedCasterEssenceGreater Essence of Alacrity
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Focus or Wand: (2528)% increased Cast Speed
Staff: (3843)% increased Cast Speed
SpeedCasterEssencePerfect
SpeedCasterEssencePerfectPerfect Essence of Alacrity
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Focus or Wand: (1820)% increased Mana Cost Efficiency
Staff: (2832)% increased Mana Cost Efficiency
RarityResistanceEssenceLesser
RarityResistanceEssenceLesserLesser Essence of Opulence
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Boots, Gloves, Helmet or Jewellery: (610)% increased Rarity of Items found
RarityResistanceEssence
RarityResistanceEssenceEssence of Opulence
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Boots, Gloves, Helmet or Jewellery: (1114)% increased Rarity of Items found
GreaterRarityResistanceEssence
GreaterRarityResistanceEssenceGreater Essence of Opulence
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Boots, Gloves, Helmet or Jewellery: (1518)% increased Rarity of Items found
RarityResistanceEssencePerfect
RarityResistanceEssencePerfectPerfect Essence of Opulence
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Gloves: (1015)% increased Quantity of Gold Dropped by Slain Enemies
AllyEssenceLesser
AllyEssenceLesserLesser Essence of Command
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Sceptre: Allies in your Presence deal (3544)% increased Damage
AllyEssence
AllyEssenceEssence of Command
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Sceptre: Allies in your Presence deal (5564)% increased Damage
GreaterAllyEssence
GreaterAllyEssenceGreater Essence of Command
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Sceptre: Allies in your Presence deal (7589)% increased Damage
AllyEssencePerfect
AllyEssencePerfectPerfect Essence of Command
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Sceptre: Aura Skills have (1520)% increased Magnitudes
XophsChargedBreachstone
Xoph's Charged Breachstone
Rare Monsters drop an additional Reward Type
Area has 2 additional random Modifiers
100% increased Experience Gain
20% increased Rarity of Items found in this Area
20% increased Pack Size
Monster Level: 74
TulsChargedBreachstone
Tul's Charged Breachstone
Rare Monsters drop an additional Reward Type
Area has 2 additional random Modifiers
100% increased Experience Gain
20% increased Rarity of Items found in this Area
20% increased Pack Size
Monster Level: 74
EshsChargedBreachstone
Esh's Charged Breachstone
Rare Monsters drop an additional Reward Type
Area has 2 additional random Modifiers
100% increased Experience Gain
20% increased Rarity of Items found in this Area
20% increased Pack Size
Monster Level: 74
UulNetolsChargedBreachstone
Uul-Netol's Charged Breachstone
Rare Monsters drop an additional Reward Type
Area has 2 additional random Modifiers
150% increased Experience Gain
20% increased Rarity of Items found in this Area
20% increased Pack Size
Monster Level: 78
ChayulasChargedBreachstone
Chayula's Charged Breachstone
Rare Monsters drop an additional Reward Type
Area has 2 additional random Modifiers
200% increased Experience Gain
20% increased Rarity of Items found in this Area
20% increased Pack Size
Monster Level: 81
XophsEnrichedBreachstone
Xoph's Enriched Breachstone
Rare Monsters drop an additional Reward Type
Area has 2 additional random Modifiers
100% increased Experience Gain
40% increased Rarity of Items found in this Area
40% increased Pack Size
Monster Level: 79
TulsEnrichedBreachstone
Tul's Enriched Breachstone
Rare Monsters drop an additional Reward Type
Area has 2 additional random Modifiers
100% increased Experience Gain
40% increased Rarity of Items found in this Area
40% increased Pack Size
Monster Level: 79
EshsEnrichedBreachstone
Esh's Enriched Breachstone
Rare Monsters drop an additional Reward Type
Area has 2 additional random Modifiers
100% increased Experience Gain
40% increased Rarity of Items found in this Area
40% increased Pack Size
Monster Level: 79
UulNetolsEnrichedBreachstone
Uul-Netol's Enriched Breachstone
Rare Monsters drop an additional Reward Type
Area has 2 additional random Modifiers
150% increased Experience Gain
40% increased Rarity of Items found in this Area
40% increased Pack Size
Monster Level: 81
ChayulasEnrichedBreachstone
Chayula's Enriched Breachstone
Rare Monsters drop an additional Reward Type
Area has 2 additional random Modifiers
200% increased Experience Gain
40% increased Rarity of Items found in this Area
40% increased Pack Size
Monster Level: 82
XophsPureBreachstone
Xoph's Pure Breachstone
Rare Monsters drop an additional Reward Type
Area has 2 additional random Modifiers
100% increased Experience Gain
60% increased Rarity of Items found in this Area
60% increased Pack Size
Monster Level: 81
TulsPureBreachstone
Tul's Pure Breachstone
Rare Monsters drop an additional Reward Type
Area has 2 additional random Modifiers
100% increased Experience Gain
60% increased Rarity of Items found in this Area
60% increased Pack Size
Monster Level: 81
EshsPureBreachstone
Esh's Pure Breachstone
Rare Monsters drop an additional Reward Type
Area has 2 additional random Modifiers
100% increased Experience Gain
60% increased Rarity of Items found in this Area
60% increased Pack Size
Monster Level: 81
UulNetolsPureBreachstone
Uul-Netol's Pure Breachstone
Rare Monsters drop an additional Reward Type
Area has 2 additional random Modifiers
150% increased Experience Gain
60% increased Rarity of Items found in this Area
60% increased Pack Size
Monster Level: 82
ChayulasPureBreachstone
Chayula's Pure Breachstone
Rare Monsters drop an additional Reward Type
Area has 2 additional random Modifiers
200% increased Experience Gain
60% increased Rarity of Items found in this Area
60% increased Pack Size
Monster Level: 83
XophsFlawlessBreachstone
Xoph's Flawless Breachstone
Rare Monsters drop 2 additional Reward Types
Area has 4 additional random Modifiers
200% increased Experience Gain
250% more Monster Life
60% increased Rarity of Items found in this Area
60% increased Pack Size
Monster Level: 84
TulsFlawlessBreachstone
Tul's Flawless Breachstone
Rare Monsters drop 2 additional Reward Types
Area has 4 additional random Modifiers
200% increased Experience Gain
250% more Monster Life
60% increased Rarity of Items found in this Area
60% increased Pack Size
Monster Level: 84
EshsFlawlessBreachstone
Esh's Flawless Breachstone
Rare Monsters drop 2 additional Reward Types
Area has 4 additional random Modifiers
200% increased Experience Gain
250% more Monster Life
60% increased Rarity of Items found in this Area
60% increased Pack Size
Monster Level: 84
UulNetolsFlawlessBreachstone
Uul-Netol's Flawless Breachstone
Rare Monsters drop 2 additional Reward Types
Area has 4 additional random Modifiers
200% increased Experience Gain
250% more Monster Life
60% increased Rarity of Items found in this Area
60% increased Pack Size
Monster Level: 84
ChayulasFlawlessBreachstone
Chayula's Flawless Breachstone
Rare Monsters drop 2 additional Reward Types
Area has 4 additional random Modifiers
200% increased Experience Gain
250% more Monster Life
60% increased Rarity of Items found in this Area
60% increased Pack Size
Monster Level: 84
DilutedDistilledIre
DilutedDistilledIreDiluted Liquid Ire
Stack Size: 1 / 10
Players in Area are 7% Delirious
20% increased number of Magic Monsters
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
DilutedDistilledGuilt
DilutedDistilledGuiltDiluted Liquid Guilt
Stack Size: 1 / 10
Players in Area are 9% Delirious
8% increased Pack size
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
DilutedDistilledGreed
DilutedDistilledGreedDiluted Liquid Greed
Stack Size: 1 / 10
Players in Area are 10% Delirious
8% increased Rarity of Items found in this Area
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
DistilledParanoia
DistilledParanoiaLiquid Paranoia
Stack Size: 1 / 10
Players in Area are 12% Delirious
15% increased number of Rare Monsters
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
DistilledEnvy
DistilledEnvyLiquid Envy
Stack Size: 1 / 10
Players in Area are 15% Delirious
30% increased Waystones found in Area
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
DistilledDisgust
DistilledDisgustLiquid Disgust
Stack Size: 1 / 10
Players in Area are 18% Delirious
30% increased Tablets found in Area
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
DistilledDespair
DistilledDespairLiquid Despair
Stack Size: 1 / 10
30% increased Stack size of Simulacrum Splinters found in Area
Players in Area are 20% Delirious
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
ConcentratedDistilledFear
ConcentratedDistilledFearConcentrated Liquid Fear
Stack Size: 1 / 10
Players in Area are 22% Delirious
Rare Monsters have a 25% Surpassing chance to have an additional Modifier
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
ConcentratedDistilledSuffering
ConcentratedDistilledSufferingConcentrated Liquid Suffering
Stack Size: 1 / 10
Players in Area are 25% Delirious
Unique Monsters have 1 additional Rare Modifier
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
ConcentratedDistilledIsolation
ConcentratedDistilledIsolationConcentrated Liquid Isolation
Stack Size: 1 / 10
Players in Area are 50% Delirious
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
TimelostDilutedDistilledIre
TimelostDilutedDistilledIreAncient Diluted Liquid Ire
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
TimelostDilutedDistilledGuilt
TimelostDilutedDistilledGuiltAncient Diluted Liquid Guilt
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
TimelostDilutedDistilledGreed
TimelostDilutedDistilledGreedAncient Diluted Liquid Greed
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
TimelostDistilledParanoia
TimelostDistilledParanoiaAncient Liquid Paranoia
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
TimelostDistilledEnvy
TimelostDistilledEnvyAncient Liquid Envy
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
TimelostDistilledDisgust
TimelostDistilledDisgustAncient Liquid Disgust
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
TimelostDistilledDespair
TimelostDistilledDespairAncient Liquid Despair
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
TimelostConcentratedDistilledFear
TimelostConcentratedDistilledFearAncient Concentrated Liquid Fear
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
TimelostConcentratedDistilledSuffering
TimelostConcentratedDistilledSufferingAncient Concentrated Liquid Suffering
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
TimelostConcentratedDistilledIsolation
TimelostConcentratedDistilledIsolationAncient Concentrated Liquid Isolation
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
UniqueHumansEmotion
UniqueHumansEmotionPotent Liquid Melancholy
Stack Size: 1 / 10
Players in Area are 50% Delirious
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
UniqueConstructsEmotion
UniqueConstructsEmotionPotent Liquid Ferocity
Stack Size: 1 / 10
Players in Area are 50% Delirious
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
UniqueBeastEmotion
UniqueBeastEmotionPotent Liquid Contempt
Stack Size: 1 / 10
Players in Area are 50% Delirious
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
TimelessUniqueHumansEmotion
TimelessUniqueHumansEmotionAncient Potent Liquid Melancholy
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
TimlessUniqueConstructsEmotion
TimlessUniqueConstructsEmotionAncient Potent Liquid Ferocity
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
TimelessUniqueBeastEmotion
TimelessUniqueBeastEmotionAncient Potent Liquid Contempt
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
OmenOnChaosMapItemRarity
Omen of Chaotic Rarity
Stack Size: 1 / 10
While this item is active in your inventory your next
Chaos Orb will replace all Modifiers on a Waystone
with Modifiers that do not grant Item Rarity
OmenOnChaosMapItemQuantity
Omen of Chaotic Monsters
Stack Size: 1 / 10
While this item is active in your inventory your next
Chaos Orb will replace all Modifiers on a Waystone
with Modifiers that do not grant Monster Rarity
OmenOnChanceAncientOrb
Omen of the Ancients
Stack Size: 1 / 10
While this item is active in your inventory your next
Orb of Chance will upgrade the Item to a random
Unique of the same Item Class
OmenOnDivineSanctify
Omen of Sanctification
Stack Size: 1 / 10
While this item is active in your inventory your next
Divine Orb used on a Rare item will Sanctify it
GnawedJawbone
GnawedJawboneGnawed Jawbone
Stack Size: 1 / 20
Desecrates a Rare Weapon or Quiver
PreservedJawbone
PreservedJawbonePreserved Jawbone
Stack Size: 1 / 20
Desecrates a Rare Weapon or Quiver
PreservedRibs
PreservedRibsPreserved Rib
Stack Size: 1 / 20
GnawedClavicle
GnawedClavicleGnawed Collarbone
Stack Size: 1 / 20
Desecrates a Rare Amulet, Ring or Belt
PreservedCalvicle
PreservedCalviclePreserved Collarbone
Stack Size: 1 / 20
Desecrates a Rare Amulet, Ring or Belt
AncientClavicle
AncientClavicleAncient Collarbone
Stack Size: 1 / 20
Desecrates a Rare Amulet, Ring or Belt
BreachDesecration
BreachDesecrationAltered Collarbone
Stack Size: 1 / 20
Desecrates a Rare Amulet, Ring or Belt with a
chance for otherworldly modifiers
ScrapVerisium
ScrapVerisiumRunic Alloy
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Ring: +(3749) to maximum Runic Ward
Amulet: (610)% increased maximum Runic Ward
Belt: (1520)% increased Runic Ward Regeneration Rate
ChippedVerisium
ChippedVerisiumAdaptive Alloy
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Staff: Gain (4252)% of Damage as Extra Fire Damage while you are missing Runic Ward
Wand: Gain (2126)% of Damage as Extra Fire Damage while you are missing Runic Ward
Sceptre: (3050)% Surpassing Chance to gain a Puppet Master stack whenever you use a Command Skill
Gloves: (1015)% increased Attack Speed while missing Runic Ward
ImpureVerisium
ImpureVerisiumProtective Alloy
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Belt: Recover (3245) Runic Ward when a Charm is used
Weapons: +(5174) to maximum Runic Ward
Shield: Recover (1015) Runic Ward when you Block
StandardVerisium
StandardVerisiumExpansive Alloy
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Gloves: Remnants can be collected from (3550)% further away
Body Armour: (3550)% increased Presence Area of Effect
Helmet: (1829)% increased Mana Cost Efficiency
Boots: Temporary Minion Skills have +(12) to Limit of Minions summoned
PureVerisium
PureVerisiumSwift Alloy
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Gloves: (912)% increased Cast Speed
Ring: (79)% increased Attack Speed
Belt: Flasks gain (0.751) charges per Second
Shield or Focus: (3049)% increased Totem Placement speed
ImbuedVerisium
ImbuedVerisiumCyclonic Alloy
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Body Armour: (1530)% reduced Slowing Potency of Debuffs on You
Boots: (1519)% increased Skill Effect Duration
Gloves: (2025)% increased Duration of Damaging Ailments on Enemies
Helmet: (3542)% increased Archon Buff duration
SovereignVerisium
SovereignVerisiumPrismatic Alloy
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Gloves: Damage Penetrates (915)% Elemental Resistances
Martial Weapon: (2030)% increased Magnitude of Ailments you inflict
Focus, Staff or Wand: (4050)% increased Exposure Effect
Sceptre: Minions have (4049)% increased Magnitude of Damaging Ailments
CelestialVerisium
CelestialVerisiumMystic Alloy
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Helmet: Spell Skills have (1015)% increased Area of Effect
Gloves: (1015)% increased Area of Effect for Attacks
Boots: +(1015) to Spirit
Quiver: (2535)% chance to Chain an additional time
Caster Weapon: +1 to maximum number of Elemental Infusions
Alloy1
Alloy1Sovereign Alloy
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Weapons: (2030)% increased effect of Socketed Augment Items
Armour: (2430)% increased Runic Ward
Jewellery or Belt: (2030)% increased Explicit Resistance Modifier magnitudes
Alloy4
Alloy4Celestial Alloy
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Staff or Wand: +(142188) to maximum Mana
+1 to Level of all Spell Skills
Martial Weapon: +(327427) to Accuracy Rating
(58)% increased Attack Speed
Alloy5
Alloy5Transcendent Alloy
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Focus, Staff or Wand: (3947)% increased Cast Speed
Gain (1116)% of Elemental Damage as Extra Cold Damage
Martial Weapon: (1520)% increased Physical Damage
+(710) to all Attributes
Alloy2
Alloy2The Runebinder's Alloy
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Staff: (2550)% chance to gain Nature's Archon when your Plants Overgrow
Wand: +1 to Limit for Elemental Skills
Sceptre: +(45) maximum stacks of Puppet Master
Crossbow: +2 to maximum number of Summoned Ballista Totems
Bow: (4050)% increased Effect of your Mark Skills
Alloy3
Alloy3The Runefather's Alloy
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Mace: (6075)% chance for Skills to retain 40% of Glory on use
Quarterstaff: Tempest Bells are destroyed after an additional (45) Hits
Spear: +(810) to Weapon Range
ElementalConversionRuneFire
Passion of Aldur
Stack Size: 1 / 10
Weapon: Transforms all Cold and Lightning modifiers on the item into equivalent Fire modifiers
Weapon: 25% increased Fire Damage
ElementalConversionRuneCold
Breath of Aldur
Stack Size: 1 / 10
Weapon: When socketed, transforms all Fire and Lightning modifiers to equivalent Cold modifiers
Weapon: 25% increased Cold Damage
ElementalConversionRuneLightning
Ire of Aldur
Stack Size: 1 / 10
Weapon: Transforms all Fire and Cold modifiers on the item into equivalent Lightning modifiers
Weapon: 25% increased Lightning Damage
ElementalConversionRuneChaos
Betrayal of Aldur
Stack Size: 1 / 10
Weapon: Transforms all Fire, Cold and Lightning modifiers on the item into equivalent Chaos modifiers
Weapon: 25% increased Chaos Damage
GameWarpRuneUnique
Aldur's Legacy
Stack Size: 1 / 10
All Equipment: When socketed into a Unique Kalguuran or Ezomyte item, destroys the item to create a Rune imbued with that item's power
GoldAmulet
Gold Amulet
Requires: Level 35
(1220)% increased Rarity of Items found
GoldRing
Gold Ring
Requires: Level 40
(615)% increased Rarity of Items found
Demibelt1
Golden Obi
Requires: Level 12
Has (13) Charm Slot
(2030)% increased Rarity of Items found
AzmeriSocketableRabbit
Rabbit Idol
Stack Size: 1 / 10
Limited to: 1
Body Armours: 12% increased Rarity of Items found
Sceptres: 15% increased Spirit
Body Armours: 10% increased Quantity of Gold Dropped by Slain Enemies
Sceptres: Minions have 30% increased Cooldown Recovery Rate for Command Skills
Ring1
[DNT-UNUSED] Vaal Sun Worshipper Boss Drop
[DNT-UNUSED] Fill Me In
[DNT-UNUSED] Grants +10% increased Rarity of Items found
GameWarpRuneUniqueFragment
Legacy of Erian's Cobble
Limited to: 1 Aldur's Legacy
Requires: Level 65
Helmets: +30 to Accuracy Rating, +10 to maximum Life, +10 to maximum Mana, 10% increased Rarity of Items found, 10% increased Critical Hit Chance, +5 to all Attributes, +5% to all Elemental Resistances, 3 Life Regeneration per second
Helmets: +20 to Armour, +20 to Evasion Rating, +20 to maximum Energy Shield
Unique /27
GrimrotCoif
Requires: Level 11, 11 Str, 11 Dex
+(040) to Armour
+(030) to Evasion Rating
+(020) to maximum Energy Shield
+(060) to Accuracy Rating
+(030) to maximum Life
+(020) to maximum Mana
(020)% increased Rarity of Items found
(030)% increased Critical Hit Chance
+(010) to Strength
+(010) to Dexterity
+(010) to Intelligence
+(010)% to Fire Resistance
+(010)% to Cold Resistance
+(010)% to Lightning Resistance
(06) Life Regeneration per second
Goldrim
Requires: Level 10, 17 Dex
+(3050) to Evasion Rating
10% increased Rarity of Items found
+(2535)% to all Elemental Resistances
Fireflower
Requires: Level 52
+(1015) to Spirit
(1015)% increased Rarity of Items found
+(14) to Level of all Fire Skills
(3040)% increased Mana Regeneration Rate
Take 100 Fire Damage when you Ignite an Enemy
GreedsEmbrace
Requires: Level 37, 90 Str
50% increased Strength Requirement
20% reduced Movement Speed
(100150)% increased Armour
(3050)% increased Rarity of Items found
+(2030)% to Fire Resistance
Wondertrap
Requires: Level 27, 38 Int
(1020)% increased Movement Speed
+(3050) to maximum Energy Shield
+(1020) to Strength
+(1020) to Dexterity
+(1020) to Intelligence
50% increased Rarity of Items found when on Low Life
Shankgonne
Requires: Level 45, 34 Str, 34 Dex
Grants Skill: Level 11 Black Powder Blitz
(80100)% increased Armour and Evasion
(1020)% increased Rarity of Items found
+(1525)% to Fire Resistance
Gain Deflection Rating equal to 20% of Armour
+(200300) to Stun Threshold
You cannot Sprint
cannon ball footsteps [1]
footstep effect variation [119]
Aurseize
Requires: Level 16, 13 Str, 13 Dex
(4060)% increased Armour and Evasion
(4050)% increased Rarity of Items found
Lose 2% of maximum Life on Kill
Gravebind
Requires: Level 5, 6 Str, 6 Int
(4060)% increased Armour and Energy Shield
20% increased Rarity of Items found
Your other Modifiers to Rarity of Items found do not apply
+(1015)% to Cold Resistance
Gain (710) Life per enemy killed
Gain (46) Mana per enemy killed
Enemies in your Presence killed by anyone count as being killed by you instead
VisageOfAyah
Requires: Level 16, 25 Int
(5080)% increased Energy Shield
(1015)% increased Rarity of Items found
(2030)% increased Critical Hit Chance
+(1020)% to Lightning Resistance
AtzirisDisdain
Requires: Level 40, 58 Int
+(60100) to maximum Mana
(1020)% increased Rarity of Items found
Gain (1015)% of maximum Life as Extra maximum Energy Shield
10% of Damage taken bypasses Energy Shield
WingsOfCaelyn
Requires: Level 1
+20 to Armour
(515)% increased Rarity of Items found
+(2030) to Dexterity
Gain 1 Rage on Melee Hit
Every Rage also grants 1% increased Stun Threshold
CrownOfTheVictor
Requires: Level 5, 7 Str, 7 Int
(1015)% increased Rarity of Items found
+1 to Level of all Skills
Gain 10 Life per enemy killed
Gain 10 Mana per enemy killed
CrownOfThePaleKing
Requires: Level 16, 15 Str, 15 Int
(50100)% increased Armour and Energy Shield
+(4080) to maximum Life
10% increased Rarity of Items found
(1015) to (2025) Physical Thorns damage
Cornathaum
Requires: Level 33, 27 Str, 27 Int
(1020)% increased Rarity of Items found
+(4050) to Intelligence
30% increased Light Radius
5% increased Experience gain
VigilantView
Requires: Level 26
+(120160) to Accuracy Rating
+(100150) to Accuracy Rating
+(100150) to Evasion Rating
(1020)% increased Rarity of Items found
+(2030) to Dexterity
Enemies have an Accuracy Penalty against you based on Distance
Maximum Chance to Evade is 50%
Andvarius
Requires: Level 40
(615)% increased Rarity of Items found
(5070)% increased Rarity of Items found
+10 to Dexterity
VentorsGamble
Requires: Level 64
(615)% increased Rarity of Items found
+(080) to maximum Life
+(020) to Spirit
(-2525)% reduced Rarity of Items found
(-4040)% to Fire Resistance
(-4040)% to Cold Resistance
(-4040)% to Lightning Resistance
HornsOfBrynden
Requires: Level 1
+20 to Armour
(515)% increased Rarity of Items found
+(2030) to Strength
Every Rage also grants 1% increased Armour
Gain 1 Rage on Melee Hit
ThiefsTorment
Requires: Level 26
+(120160) to Accuracy Rating
(3040)% increased Rarity of Items found
+(1015)% to all Elemental Resistances
Gain 25 Life per Enemy Hit with Attacks
Can't use other Rings
Gain 15 Mana per Enemy Hit with Attacks
50% reduced Duration of Curses on you
GiftsFromAbove
Requires: Level 35
+(710)% to all Elemental Resistances
(2030)% increased Critical Hit Chance
(2030)% increased Light Radius
(2030)% increased Rarity of Items Dropped by Enemies killed with a Critical Hit
You have Consecrated Ground around you while stationary
EmberheartSeal
Requires: Level 40
You can only Socket Emerald Jewels in this item
(1020)% increased Rarity of Items found
+(1020) to all Attributes
+(510)% to Cold and Lightning Resistances per Equipped Item with a Fire Resistance Modifier
RimeveilSeal
Requires: Level 1
You can only Socket Sapphire Jewels in this item
(1020)% increased Rarity of Items found
+(1020) to all Attributes
+(510)% to Fire and Cold Resistances per Equipped Item with a Lightning Resistance Modifier
StormforgedSeal
Requires: Level 40
You can only Socket Ruby Jewels in this item
(1020)% increased Rarity of Items found
+(1020) to all Attributes
+(510)% to Fire and Lightning Resistances per Equipped Item with a Cold Resistance Modifier
DemigodsHelm
Requires: Level 1
25% increased Rarity of Items found
Virtuous
BurstingDecay
Requires: Level 60
Grants 1 additional Skill Slot
(1525)% increased Rarity of Items found
+(1723)% to Chaos Resistance
Lose 5% of maximum Life per second
Attacks have added Physical damage equal to 3% of maximum Life
LeopoldsApplause
Requires: Level 52, 64 Int
(60100)% increased Energy Shield
+(60100) to maximum Mana
(1015)% increased Rarity of Items found
Your Hits can Penetrate Elemental Resistances down to a minimum of -50%
TheBlackCrest
Requires: Level 45, 64 Dex
(70100)% increased Evasion Rating
(1020)% increased Rarity of Items found
+(1525)% to Lightning Resistance
Gain Tailwind on Critical Hit, no more than once per second
Lose all Tailwind when Hit
Passive /71
Recover 50% of maximum Life when you Heavy Stun a Rare or Unique Enemy
The next Attack you use within 4 seconds after Heavy Stunning a Rare or Unique Enemy is Ancestrally Boosted
Ancestrally Boosted Attacks deal 30% increased Damage
50% increased amount of Mana Leeched
25% increased chance to inflict Ailments against Rare or Unique Enemies
5% increased Attack Speed
30% increased Accuracy Rating against Rare or Unique Enemies
25% increased Damage with Hits against Rare and Unique Enemies
20% increased Accuracy Rating against Rare or Unique Enemies
20% increased chance to inflict Ailments against Rare or Unique Enemies
24% increased Damage with Hits against Enemies affected by Elemental Ailments
30% increased chance to inflict Ailments against Rare or Unique Enemies
Skills gain 1 Glory every 2 seconds for each Rare or Unique monster in your Presence
You can equip a non-Unique Sceptre while wielding a Talisman
50% less Spirit
Non-Minion Skills have 50% less Reservation Efficiency
20% increased Rare Monsters
10% increased Magic Pack Size
1 Rare Monster per Area is Duplicated
20% increased Magic Monsters
30% increased amount of Magic Chests
20% increased amount of Rare Chests
SubTree: Breach
Wombgifts have 5% chance to drop one Level higher per Explicit Modifier on the Map
Unstable Breaches spawn 2 additional Rare Monsters when Stabilised
SubTree: Delirium
25% increased chance to manifest additional Unique Boss Shards within Delirium Fog
Slaying Unique Monsters pauses the Delirium Mirror Timer for 10 seconds
SubTree: Delirium
Unique Monsters have a chance to drop Potent Emotions when slain within Delirium Fog:
5% chance for Humanoids to drop Potent Liquid Melancholy
5% chance for Beasts to drop Potent Liquid Ferocity
5% chance for Constructs to drop Potent Liquid Contempt
SubTree: Ritual
Revived Monsters from Ritual Altars have 40% increased chance to be Magic
Revived Monsters from Ritual Altars have 40% increased chance to be Rare
SubTree: Abyss
Tier 5 Rare Equipment dropped by Abyssal monsters have a Desecrated Modifier
SubTree: Incursion
50% chance Rare Vaal Beacon chests contain an additional random Temple Currency Item
25% chance Vaal Beacon Unique Monsters drop an additional random Temple Currency
SubTree: Incursion
50% chance Vaal Beacon Unique Monsters have an Essence Modifier
SubTree: Incursion
20% chance Vaal Beacon Unique Monsters are added to the Area for each Vaal Beacon in an Area
SubTree: Incursion
Zantipi's Medallion can be found from Unique Monsters in the Temple
Rare Monsters in Corruption Areas have a 25% increased chance of Monster Modifiers
Rare Monsters in Corrupted Nexuses have a 35% increased chance of Monster Modifiers
10% increased Magic Pack Size
Magic Monster Packs have 5% chance to have an additional Modifier
5% increased Rarity of Items Dropped by Magic Monsters per Monster Modifier
Select a bonus for Magic Packs
Strongboxes have 50% increased chance to be guarded by Magic Monster Packs
+1 to maximum Prefixes and total Modifiers on Rare Strongboxes
+1 to maximum Suffixes and total Modifiers on Rare Strongboxes
Strongboxes have 25% increased chance to be guarded by Rare Monster Packs
+1 to maximum Suffixes and total Modifiers on Rare Strongboxes
20% increased Rarity of Items dropped by Possessed Monsters
15% increased Rarity of Items dropped by Spirit-Influenced Monsters
50% increased Azmeri Spirit empowerment when defeating Spirit-Influenced Magic Monsters
20% increased Rarity of Items Dropped Shrine Worshippers
6% increased Rarity of Items Dropped by Rogue Exiles per Explicit Modifier on the Map
25% increased Rarity of Items Dropped by Rogue Exiles
Rare Essence Monsters have a 40% increased chance of Monster Modifiers
Tablets also provide 10% increased Rarity of Items Dropped to
Monsters from their mechanic
50% increased Rarity of Waystones found
10% increased Quantity of Waystones dropped by Map Bosses
2% increased Rarity of Items Dropped by Monsters per Explicit Modifier on the Map
25% increased Rare Monsters in Forest Areas
Rare Monster Packs in City Areas have a 75% increased chance to have an Additional Rare Monster
Essences in Swamp Areas have 25% chance to transfer to a random Unique Monster when the Essence Monster is slain
1 Rare Monster in Swamp Areas has 15% chance to be replaced by a random Map Boss
5% increased Rarity of Items Dropped by Unique Monsters in Swamp Areas per Monster Modifier
20% increased Magic Monsters in Water Areas
Magic Monster Packs in Water Areas have a 25% chance to have an additional Modifier
Rare Monster Packs in Desert Areas have a 100% increased chance to have an Additional Rare Monster
Rare Monster Packs in Desert Areas with Additional Rare Monsters instead have a single Rare Monster with doubled Effectiveness
Rare Monsters in Desert Areas have a 50% increased chance of Monster Modifiers
2% increased Rarity of Items Dropped by Monsters per Monster Modifier
Rare Monsters have 30% increased chance of Monster Modifiers
Select a bonus for Rare Monsters
35% increased Unique item options from the Nameless Seer in the Moment of Zen
Rare Monsters in The Fractured Lake Map have 1% chance to drop additional Fragmented Mirror Jewellery item
20% increased Rarity of Items dropped by Map Bosses
+1 to maximum Monster Modifiers on Rare Monsters
Rare Monsters have 10% increased chance of Monster Modifiers
+1 to maximum Monster Modifiers on Rare Monsters
Rare Monsters have 10% increased chance of Monster Modifiers
Rare Monsters have at least 3 Monster Modifiers
Mastery: Ultimatum
20% increased Rare Monsters in Desert Areas
20% increased Rare Monsters in Forest Areas
20% increased Magic Monsters in Grass Areas
20% increased Magic Monsters in Water Areas
10% increased Rarity of Items found in Mountain Areas
10% increased Rarity of Items found in Swamp Areas
10% increased Rarity of Items Dropped by Unique Monsters in Forest Areas
10% increased Rarity of Items Dropped by Unique Monsters in Swamp Areas
Unique Monsters have 20% increased chance to drop Exceptional Items in your Maps
Select between Pack Size, Effectiveness or Rarity
Ascendancy Passive /5
Ascendancy: Smith of Kitava
Character: Warrior
Can only use a Normal Body Armour
+200 to Armour for each Connected Notable Passive Skill Allocated
Ascendancy: Amazon
Character: Huntress
50% more damage against enemies with an Open Weakness
Ascendancy: Spirit Walker
Character: Huntress
Tame Beast can capture Unique Beasts
Can have up to one Unique Tamed Beast summoned
Unique Tamed Beasts have 30% increased movement speed
Unique Tamed Beasts are Possessed by random Azmeri Spirits, changing every 20 seconds
Ascendancy: Lich
Character: Witch
Can Socket a non-Unique Basic Jewel into the Phylactery
100% increased Effect of bonuses gained from Socketed Jewel
50% more Mana Cost of Skills if you have no Energy Shield
Character: Sorceress
Non-Unique Time-Lost Jewels have 40% increased radius
Timeless Jewel Passive /1

Community Wiki

Edit

Rarity

Item rarity tier system

Modifiers and stats that influence the rarity of dropped items function using a skewed "10-tier" rarity system. When an item drops, one of these tiers is selected; the item rarity stat increases the chances to select a higher tier.

How the 10-tier system works is as follows:

Rarity tier 1-5:

  • Increases the chance for an item that can have rarity to drop as magic, rare, or unique.
    • This conversely reduces the chance for dropped items to be converted to gold[2]
  • Increases the chance to upgrade currency to higher value currency
  • Increases the chance to not drop base types that are significantly lower level requirement than the area's drop level
  • Does not affect the outcomes of modifiers on unidentified items

Rarity tier 6-10 / Unidentified (Tier 2-6):

  • Implements the unidentified modifier tier system (e.g. Unidentifed (Tier 5)).
    • When identified, each Unid tier incrementally removes low-value modifiers from the modifier pool. Although modifier tiers increase a modifier's value, not all modifier families are valued equally; for example, light radius modifiers are completely removed at higher Unid tiers.
    • This does not affect the outcome of modifiers added after the item is identified, such as through crafting.

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