Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Darkness
Ascendancy: Acolyte of Chayula
Character: Monk
10% increased maximum Darkness
Darkness Attr /5
NameShow Full Descriptions
IDAscendancyMonk3Small7_
IconAcolyteOfChayulaNode
AscendancyIDAcolyte of Chayula
PassiveSkillsHash25779
TagsisUsed: true
Darkness
Ascendancy: Acolyte of Chayula
Character: Monk
10% increased maximum Darkness
Darkness Attr /5
NameShow Full Descriptions
IDAscendancyMonk3Small9
IconAcolyteOfChayulaNode
AscendancyIDAcolyte of Chayula
PassiveSkillsHash32771
TagsisUsed: true
Darkness
The darkness is overwhelming; you are dying. Get to the light!
current_delve_degen_stacks
delve_base_darkness_damage_percent_of_maximum_life_taken_per_minute
delve_base_darkness_damage_percent_of_maximum_energy_shield_taken_per_minute
base_delve_darkness_damage_taken_per_minute
Attribute /4

delve_degen_buff

NameShow Full Descriptions
IsShowCount1
BuffGroupsID31
IsBuffDefinition1
BuffMergeModesID4
Codedelve base darkness damage percent of maximum life taken per minute
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics3
Codedelve base darkness damage percent of maximum energy shield taken per minute
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics3
Codebase delve darkness damage taken per minute
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics1
Codemax delve degen stacks
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics3
Codecurrent delve degen stacks
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics3
Darkness
delve_antilight
delve_in_antilight
Attribute /4

delve_antilight

NameShow Full Descriptions
IsInvisible1
BuffGroupsID31
IsBuffDefinition1
BuffMergeModesID3
Buff Related /1
tblcodemod
AddBuffToTargetVarieties
Codedelve in antilight
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable0
StatSemantics4
Darkness
delve_blackhole_aura
delve_in_antilight
Attribute /4

delve_blackhole_aura

NameShow Full Descriptions
IsInvisible1
BuffGroupsID31
IsBuffDefinition1
BuffMergeModesID3
Codedelve in antilight
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable0
StatSemantics4
Darkness
You deal no Damage while in Darkness.
Attribute /3

kulemak_boss_darkness

NameShow Full Descriptions
BuffGroupsID31
IsBuffDefinition1
BuffMergeModesID3
Darkness
You are taking Physical Damage over time.
base_physical_damage_taken_per_minute
Attribute /3

ritual_wendigo_darkness

NameShow Full Descriptions
BuffGroupsID31
IsBuffDefinition1
BuffMergeModesID3
Codebase physical damage taken per minute
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics3
Darkness
You are fighting against the darkness! Your movement speed against the flow is slowed, and you are taking Physical Damage over time.
base_physical_damage_taken_per_minute
Attribute /3

darkness_vacuum_aura_damaging

NameShow Full Descriptions
BuffGroupsID31
IsBuffDefinition1
BuffMergeModesID3
Codebase physical damage taken per minute
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics3
Darkness
You are slowed and are taking Physical Damage over time.
base_movement_velocity_+%
base_physical_damage_taken_per_minute
Attribute /3

ritual_wendigo_boss_wave_slow

NameShow Full Descriptions
BuffGroupsID31
IsBuffDefinition1
BuffMergeModesID3
Codebase movement velocity +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics1
Codebase physical damage taken per minute
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics3
NewDarkness Ref /8
Darkness
Ambushing Attacks expend all of your Darkness to deal 3% more damage per Darkness expended. By default you have 30 maximum Darkness, and Darkness only decays if you do not gain any fro a long time.

Darkness and Rage fight for control of your emotions. Gaining Darkness while have Rage will cause you to lose Rage if there isn't space for both, and vice versa.
Attack
AoE, Melee, Strike, Trigger, Duration, Remnant
Level: 13
Cost: 23 Mana
Attack Speed: 80% of base
Attack Damage: 144%
Requires: Level 52, 51 Dex, 51 Int
Requires: Dagger
Cleave with your dagger, Trigger Engulf in Darkness on enemies Hit. When Ambushing, dash to your target and Hit all enemies within a wide swathe.
Category: Conceal
Cost Multiplier: 110%
Supports Skills which can put you into Stealth, causing them to grant you Darkness when they do.
Gain 10 Darkness when you enter Stealth with Supported skills
Detonator
Level: 9
Requires: Level 31, 32 Dex, 32 Int
Requires: Trap
Trigger all of your placed Traps, causing them to detonate in the order in which you placed them with more damage and area of effect. If you use this Skill from Stealth, all of the detonations count as Ambushing, and gain damage from your Darkness.
Has no Sockets
Traps Triggered have 26% more area of effect
Attack
AoE, Trigger, Duration, Channelling, Remnant
Level: 9
Attack Damage: 125%
Requires: Level 31, 32 Dex, 32 Int
Requires: Dagger & Parrying Shield, Dual Daggers
Prepare yourself to bait an attack and take advantage. The next time a nearby enemy would Hit you, Trigger Engulf in Darkness on them and other enemies in the vicinity, and teleport behind them in Stealth, leaving a Shade in your position to take the Hit instead and retaliate. Avoiding damage in this way causes you to accumulate Heavy Stun buildup, and none of this Skill's other effects will occur if the Hit Heavy Stuns you.
Spell
Buff, Conditional
Level: 13
Cost: 57 Mana
Cast Time: 0.75s
Requires: Level 52, 51 Dex, 51 Int
Requires: Any Martial Weapon, Unarmed
Build Glory by gaining Darkness, When you have maximum Glory, you may entreat Prospero for aid, binding your Shades to your will. While the Skill lasts, every Attack you make counts as being used from Stealth and your Shades cannot expire. However, your Darkness drains at an accelerating rate, and the Skill ends when you run out.
Requires 100 Glory to use
Attacks count as being used from Stealth and expending maximum Darkness
Shades' durations are paused
After the first 4 seconds, drains 6 Darkness per second, increasing by 40% each second
Buff
Persistent
Level: 8
Reservation: 60 Spirit
Requires: Level 26, 28 Dex, 28 Int
You've made a dark deal with Prospero. While active, you gain Darkness on Critical Hit and your Darkness is more powerful.
Gain 5 Darkness on Critical Hit
Skills that consume Darkness coount as consuming 10% increased amount of Darkness
NullTrap
Level: 20 (Max)
Cost: 51 Mana
Cooldown Time: 5.00s
Requires: Level 90, 86 Dex, 86 Int
Requires: Trap
Throws a Trap that rips a hole in space when Triggered, dealing chaos damage and Triggering [EngulfInDarkness|Engulf In Darkness] on each target hit.
Attack
AoE, Melee, Strike
Level: 13
Cost: 46 Mana
Attack Speed: 55% of base
Attack Damage: 122%
Requires: Level 52, 51 Dex, 51 Int
Requires: Dagger
Spin forward, Hitting targets around you twice. Hitting an enemies that is Engulfed in Darkness Consumes the Debuff, manifesting a Shade that backstabs the enemy.
Darkness Ref /8
Darkness
Ambushing Attacks expend all of your Darkness to deal 3% more damage per Darkness expended. By default you have 30 maximum Darkness, and Darkness only decays if you do not gain any fro a long time.

Darkness and Rage fight for control of your emotions. Gaining Darkness while have Rage will cause you to lose Rage if there isn't space for both, and vice versa.
Attack
AoE, Melee, Strike, Trigger, Duration, Remnant
Level: 13
Cost: 23 Mana
Attack Speed: 80% of base
Attack Damage: 144%
Requires: Level 52, 51 Dex, 51 Int
Requires: Dagger
Cleave with your dagger, Trigger Engulf in Darkness on enemies Hit. When Ambushing, dash to your target and Hit all enemies within a wide swathe.
Category: Conceal
Cost Multiplier: 110%
Supports Skills which can put you into Stealth, causing them to grant you Darkness when they do.
Gain 10 Darkness when you enter Stealth with Supported skills
Detonator
Level: 9
Requires: Level 31, 32 Dex, 32 Int
Requires: Trap
Trigger all of your placed Traps, causing them to detonate in the order in which you placed them with more damage and area of effect. If you use this Skill from Stealth, all of the detonations count as Ambushing, and gain damage from your Darkness.
Has no Sockets
Traps Triggered have 26% more area of effect
Attack
AoE, Trigger, Duration, Channelling, Remnant
Level: 9
Attack Damage: 125%
Requires: Level 31, 32 Dex, 32 Int
Requires: Dagger & Parrying Shield, Dual Daggers
Prepare yourself to bait an attack and take advantage. The next time a nearby enemy would Hit you, Trigger Engulf in Darkness on them and other enemies in the vicinity, and teleport behind them in Stealth, leaving a Shade in your position to take the Hit instead and retaliate. Avoiding damage in this way causes you to accumulate Heavy Stun buildup, and none of this Skill's other effects will occur if the Hit Heavy Stuns you.
Spell
Buff, Conditional
Level: 13
Cost: 57 Mana
Cast Time: 0.75s
Requires: Level 52, 51 Dex, 51 Int
Requires: Any Martial Weapon, Unarmed
Build Glory by gaining Darkness, When you have maximum Glory, you may entreat Prospero for aid, binding your Shades to your will. While the Skill lasts, every Attack you make counts as being used from Stealth and your Shades cannot expire. However, your Darkness drains at an accelerating rate, and the Skill ends when you run out.
Requires 100 Glory to use
Attacks count as being used from Stealth and expending maximum Darkness
Shades' durations are paused
After the first 4 seconds, drains 6 Darkness per second, increasing by 40% each second
Buff
Persistent
Level: 8
Reservation: 60 Spirit
Requires: Level 26, 28 Dex, 28 Int
You've made a dark deal with Prospero. While active, you gain Darkness on Critical Hit and your Darkness is more powerful.
Gain 5 Darkness on Critical Hit
Skills that consume Darkness coount as consuming 10% increased amount of Darkness
NullTrap
Level: 20 (Max)
Cost: 51 Mana
Cooldown Time: 5.00s
Requires: Level 90, 86 Dex, 86 Int
Requires: Trap
Throws a Trap that rips a hole in space when Triggered, dealing chaos damage and Triggering [EngulfInDarkness|Engulf In Darkness] on each target hit.
Attack
AoE, Melee, Strike
Level: 13
Cost: 46 Mana
Attack Speed: 55% of base
Attack Damage: 122%
Requires: Level 52, 51 Dex, 51 Int
Requires: Dagger
Spin forward, Hitting targets around you twice. Hitting an enemies that is Engulfed in Darkness Consumes the Debuff, manifesting a Shade that backstabs the enemy.
Monsters mods /1
NameLevelPre/SufDescriptionWeight
1Uniquemonster ignores delve darkness mechanic [1]
Misc mods /2
NameLevelDomainPre/SufDescriptionWeight
1SanctumRelicUniqueZarokh, the Temporal drops Against the Darkness
1VaultKeyReliquarySetUniqueChest drops Against the Darkness
Item /1
TwilightOrderReliquaryKeySanctum2
Zarokh's Reliquary Key: Against the Darkness
Chest drops Against the Darkness
Unique /1
RelicUnique1x4
Zarokh, the Temporal drops Against the Darkness
Zarokh, the Temporal deals 100% more Damage
Zarokh, the Temporal takes 75% less Damage
This item is destroyed when applied to a Trial
Ascendancy Passive /2
Ascendancy: Acolyte of Chayula
Character: Monk
You have no Spirit
Base Maximum Darkness is 100
Damage taken is Reserved from Darkness before being taken from Life or Energy Shield
Darkness Reservation lasts for 5 seconds
+10 to Maximum Darkness per Level
Ascendancy: Acolyte of Chayula
Character: Monk
1% increased maximum Darkness per 1% Chaos Resistance
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