IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Reservation Skill Gems Summary /62
HeraldOfAshSkill
Herald of Ash
While active, enemies you sufficiently Overkill with non-Herald Attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.
30 Spirit
BruteMagmaBarrier
Magma Barrier
While active, increases your Block Chance passively and imbues your Shield with lava over time. When fully imbued, your next Block with your Shield raised will expend the lava to create an explosion, granting you an Endurance Charge.
30 Spirit
BruteScavengedPlating
Scavenged Plating
While active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.
30 Spirit
TimeOfNeedSkill
Time of Need
While active, periodically invokes divine blessings to heal you and remove Curses and Elemental Ailments from you.
30 Spirit
OverwhelmingPressureSkill
Overwhelming Presence
While active, emits an Aura that makes enemies in your Presence easier to Stun and inflict Elemental Ailments upon.
30 Spirit
BeserkSkill
Berserk
While active, strengthens your Rage, but causes you to lose Life while not losing Rage.
30 Spirit
WardingSteel
Iron Ward
While active, stores a percentage of the Physical damage that is prevented by your Armour or other sources of damage reduction. Using this Skill releases the stored damage as a nova of spikes.
30 Spirit
CeaselessRageSkill
Eternal Rage
While active, you constantly regenerate Rage.
100 Spirit
HeraldOfThunderSkill
Herald of Thunder
While active, killing Shocked enemies with a non-Herald Attack Hit will cause subsequent Attack Hits to release lightning bolts which deals Attack damage to all surrounding enemies.
30 Spirit
RangerPlagueBearerSkill
Plague Bearer
While active, stores a portion of the Poison Damage you deal. Using this Skill unleashes the stored Poison to damage and Poison enemies around you.
30 Spirit
RhoaMountSkillIcon
Rhoa Mount
Harnesses a Companion Rhoa you can mount while you're wielding a Bow or Spear. While mounted you can use Bow, thrown Spear, and Mark Skills, and are much less slowed while using Skills, but being Hit will cause Heavy Stun buildup. While you aren't mounted, the Rhoa will attack your enemies alongside you with its beak, but can be damaged.
100 Spirit
RangerWindDancerSkill
Wind Dancer
While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.
30 Spirit
AlchemistsBoonSkill
Alchemist's Boon
While active, grants you Flask charges passively and causes Life and Mana recovery from your Flasks to also apply to Allies in your Presence.
30 Spirit
HeraldOfAgonySkill
Herald of Plague
While active, killing a Poisoned enemy spreads its Poison to other nearby enemies, and has a chance to also Hinder them.
30 Spirit
LingeringMirageSkill
Mirage Archer
While active, dodge rolling will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.
60 Spirit
RangerCombatFrenzySkill
Combat Frenzy
While active, grants you a Frenzy Charge when you Freeze, Electrocute or Pin an enemy. This can only occur once every few seconds.
30 Spirit
CaltropsOnDodgeSkillIcon
Trail of Caltrops
While active, scatters caltrops in your wake when you dodge.
30 Spirit
SorceressArcticArmour
Arctic Armour
While active, conjures an icy barrier that gains stages over time. While the barrier has stages, Melee Attacks that hit you will remove a stage to cause a burst of ice that deals Cold Spell damage to the attacker.
30 Spirit
WitchWarriorSkeleton
Skeletal Warrior
Activate to summon Reviving Skeletal Warriors.
(60—20) Spirit
WitchReaverSkeleton
Skeletal Reaver
Activate to summon aggressive, Reviving Skeletal Reavers that can enrage on Command. Skeletal Reavers do more Attack Damage and gain increased Attack speed based on their Rage
(90—30) Spirit
WitchBruteSkeleton
Skeletal Brute
Activate to summon hard-hitting, Reviving Skeletal Brutes that can Stun Primed enemies and Warcry on Command. This Warcry Intimidates nearby enemies and Consumes Freeze on enemies and allies to deal damage in an Area around them.
(165—48) Spirit
WitchArcherSkeleton
Skeletal Sniper
Activate to summon long-ranged, Reviving Skeletal Snipers that can fire a gas arrow on Command.
(90—30) Spirit
WitchFrostSkeleton
Skeletal Frost Mage
Activate to summon Reviving Skeletal Frost Mages that can envelop your Minions in an icy shield on Command.
(120—39) Spirit
WitchStormSkeleton
Skeletal Storm Mage
Activate to summon Reviving Skeletal Storm Mages that can call down a lightning strike on dead Skeletons on Command.
(120—39) Spirit
WitchArsonistSkeleton
Skeletal Arsonist
Activate to summon bomb-throwing, Reviving Skeletal Arsonists that can detonate other Minions on Command.
(90—39) Spirit
WitchClericSkeleton
Skeletal Cleric
Activate to summon Reviving Skeletal Clerics that heal other minions and revive fallen Skeletons.
(60—20) Spirit
CastOnShockSkill
Cast on Shock
While active, gains Energy when you Shock enemies and triggers socketed spells on reaching maximum Energy.
60 Spirit
CastOnFreezeSkill
Cast on Freeze
While active, gains Energy when you Freeze enemies and triggers socketed spells on reaching maximum Energy.
60 Spirit
CastOnIgniteSkill
Cast on Ignite
While active, gains Energy when you Ignite enemies and triggers socketed spells on reaching maximum Energy.
60 Spirit
CastonFreezeShockIgnite
Cast on Elemental Ailment
While active, gains Energy when you Freeze, Shock, or Ignite enemies, and triggers socketed spells on reaching maximum Energy.
100 Spirit
CastOnCritSkill
Cast on Critical
While active, gains Energy when you Critically Hit enemies and triggers socketed Spells on reaching maximum Energy.
100 Spirit
SorceressEnergyRemnants
Mana Remnants
Conjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.
30 Spirit
WitchReservationRaginSpirits
Raging Spirits
While active, Fire Spells you use yourself will also summon Raging Spirits, which are short-lived flaming skulls that rush at nearby enemies and rapidly Attack them, ignoring commands. Enemies will not directly engage these Minions, and can pass through them.
30 Spirit
CastOnMinionDeath
Cast on Minion Death
While active, gains Energy when one of your Persistent Minions is Killed, and triggers socketed Spells upon reaching maximum Energy. Very underlevelled Minions will incur an Energy generation penalty. Cannot socket Spells which create Minions.
30 Spirit
SorceressBlinkReservation
Blink
While active, replaces your dodge roll with a short-cooldown Spell that allows you to tunnel through space, instantly reappearing a medium distance away.
60 Spirit
ElementalConfluxSkill
Elemental Conflux
Tap into a current of raw and unpredictable Elemental power, causing you to deal greatly more damage of a randomly chosen Element. The Element affected changes frequently, though the same Element can be affected multiple times in succession.
60 Spirit
HarvesterSkill
Sacrifice
While active, your undead Reviving Minions can be used in place of Corpses by your skills, but your Minions Revive more slowly.
60 Spirit
ArchmageSkill
Archmage
While active, causes your Non-Channelling Spells to cost additional mana and deal extra Lightning damage, both based on your maximum Mana.
100 Spirit
WitchWitheringPresence
Withering Presence
While active, emits an Aura that periodically Withers enemies in your Presence.
30 Spirit
WitchRavenousSwarm
Ravenous Swarm
While active and enemies are present, swarms of insects emerge from your body to pursue nearby enemies. The swarms are untargetable Minions that Attack and Poison enemies.
30 Spirit
ConvalescenceSkillIcon
Convalescence
While active, grants a skill that you can use to instantly begin Recharging Energy Shield and gain a Buff for a duration that prevents that Recharge being interrupted. The Buff is removed at maximum Energy Shield and the skill cannot be used while Energy Shield is full.
30 Spirit
SiphonElements
Siphon Elements
While active, has a chance to create an Infusion Remnant when you Freeze, Shock or Ignite a target.
30 Spirit
HeraldOfIceSkill
Herald of Ice
While active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.
30 Spirit
DruidSummonWolf
Wolf Pack
Activate to summon a pack of Wolf Companions. The pack treated as a single Companion for effects that count or limit Companions, regardless of the number of Wolves in the pack.
60 Spirit
SorceressBarrierInvocation
Barrier Invocation
While active, gains Energy when your Energy Shield is damaged by Enemy Hits. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.
30 Spirit
CastOnDodgeRollSkill
Cast on Dodge
While active, gains Energy when you dodge roll and triggers socketed spells on reaching maximum Energy.
100 Spirit
MonkLingeringIllusion
Lingering Illusion
While active, creates a short-lived illusory copy of yourself whenever you dodge roll. The copy can be damaged by enemies, and copies that are destroyed by an enemy will drop a Remnant that grants you a Power Charge on pickup.
30 Spirit
MonkGhostDance
Ghost Dance
While active, causes you to periodically gain Ghost Shrouds. If you are Hit while you have a Ghost Shroud, it is immediately consumed to recover Energy Shield based on your Evasion.
30 Spirit
WarBannerSkill
War Banner
While active, Attacking enemies builds Glory. When you have maximum Glory, you can place an inspiring Banner for a duration with an Aura that grants you and nearby Allies Attack damage, Attack speed and Accuracy.
30 Spirit
DefianceBannerSkill
Defiance Banner
While active, Attacking enemies builds Glory. When you have maximum Glory, you can place an inspiring Banner for a duration with an Aura that grants you and nearby Allies Armour, Evasion and movement speed.
30 Spirit
DreadBannerSkill
Dread Banner
While active, Attacking enemies builds Glory. When you have maximum Glory, you can place an inspiring Banner for a duration with an Aura that grants you and nearby Allies Elemental Ailment Threshold, Maximum Elemental Resistances and Flask charges.
30 Spirit
ElementalInvocationSkill
Elemental Invocation
While active, gains Energy when you Freeze, Shock or Ignite an enemy. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.
60 Spirit
AttritionSkill
Attrition
While active, causes you to deal more Hit damage to Rare and Unique enemies the longer you've been fighting them, and gain Culling Strike against them once you've been fighting them for long enough.
30 Spirit
ChargeMasteryDeath
Charge Regulation
While active, you gain powerful Buffs based on your active Charges. However, maintaining the Buff Consumes Charges every few seconds.
30 Spirit
MercShardDespoiler
Shard Scavenger
While active, Consuming Freeze, Shock, Ignite, or Fully Broken Armour on an enemy reloads your Crossbow, restores one cooldown use for your Grenades and grants a Buff causing Crossbow Attacks to not consume bolts for a duration. This can only occur once every few seconds.
30 Spirit
MeleeInvocationSkill
Reaper's Invocation
While active, gains Energy when you kill an enemy with a Melee Attack. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.
30 Spirit
HeraldOfBloodSkill
Herald of Blood
While active, killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies based off the life of the exploded enemy, destroying their Corpse if the enemy was Normal or Magic. The explosion also has a chance to Aggravate Bleeding.
30 Spirit
HuntressTrinitySkillIcon
Trinity
Become attuned to all Elements building up Fire, Cold and Lightning Resonance based off the highest Elemental Damage type dealt by your Hits. Your Elemental Damage is enhanced the more Resonance of any type you have.
100 Spirit
DruidBriarpatch
Briarpatch
While active, a portion of the Physical Attack damage you deal is stored. Casting a Spell uses the stored damage to create a patch of Thorny Ground that deals Spell damage to moving enemies.
30 Spirit
DruidWildBeast
Savage Fury
While active, your Fury builds from Attacking enemies. Using this Skill releases your Fury to send you into a bestial frenzy, gaining damage and Onslaught but constantly losing life and forcing you into animal form. The frenzy ends immediately if you return to human form. You cannot gain Fury while in a frenzy.
30 Spirit
DruidBarkSkin
Barkskin
While active, taking Hit damage from enemies to your Energy Shield causes you to gain Armour for a short duration. Armour gained from multiple Hits can stack. The total Armour gained from this Skill cannot exceed the Item Armour on your Equipped Armour Items.
30 Spirit
DruidFeralInvocation
Feral Invocation
While active, gains Energy when you spend Mana. Using the Invocation once sufficient Energy is gathered will consume the Energy to create visages which attack once with a socketed Shapeshifting Attack, creating multiple visages if it has enough Energy.
60 Spirit
Reservation Ref /23
Reservation
Reservation effects prevent a portion of a given resource — usually Spirit, though it can also be Life or Mana — from being used for other purposes while active. Reserving a resource does not change the maximum value of that resource.
(5—15)% increased Movement Speed
(40—60)% increased Energy Shield
+(20—40) to maximum Life
+(20—40) to maximum Mana
(20—30)% increased Reservation Efficiency of Skills which create Undead Minions
(100—150)% increased Armour and Evasion
+(100—150) to maximum Life
+(17—23)% to Chaos Resistance
+(200—300) to Ailment Threshold
Life that would be lost by taking Damage is instead Reserved
until you take no Damage to Life for 3 seconds
(80—120)% increased Armour
(10—15) Life Regeneration per second
+(100—150) to Stun Threshold
(30—60)% increased Presence Area of Effect
Enemies in your Presence have at least 10% of Life Reserved
Grants Skill: Raise Shield
(150—200)% increased Armour and Energy Shield
+50 to Spirit
+(20—30) to Dexterity
+(10—20)% to all Elemental Resistances
1% increased Spirit Reservation Efficiency of Buff Skills per 100 Maximum Life
Idol of Ralakesh
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Helmets: 8% increased Reservation Efficiency of Minion Skills
20% reduced Spirit Reservation Efficiency of Skills
40% increased Reservation Efficiency of Minion Skills
You can equip a non-Unique Sceptre while wielding a Talisman
50% less Spirit
Non-Minion Skills have 50% less Reservation Efficiency
Ascendancy: Infernalist
Character: Witch
Reserves 25% of Life
+1 to Maximum Mana per 6 Maximum Life
Ascendancy: Infernalist
Character: Witch
Reserves 25% of Life
+1 to Maximum Energy Shield per 8 Maximum Life
Ascendancy: Infernalist
Character: Witch
Reserves 25% of Life
+1 to Maximum Spirit per 25 Maximum Life
Ascendancy: Blood Mage
Character: Witch
Targets Cursed by you have 100% reduced Life Regeneration Rate
Targets Cursed by you have at least 15% of Life Reserved
Ascendancy: Tactician
Character: Mercenary
Ascendancy: Invoker
Character: Monk
Meta Skills gain 35% more Energy
Meta Skills have 50% increased Reservation Efficiency
Ascendancy: Acolyte of Chayula
Character: Monk
You have no Spirit
Base Maximum Darkness is 100
Damage taken is Reserved from Darkness before being taken from Life or Energy Shield
Darkness Reservation lasts for 5 seconds
+10 to Maximum Darkness per Level
Ascendancy: Pathfinder
Character: Ranger
Life Flask Effects are not removed when Unreserved Life is Filled
Life Flask Effects do not Queue
Persistent Skills
Persistent Skills are toggled in the Skills Panel instead of being used normally and often need to Reserve Spirit in order to be activated.
Lord of the Wilds
You can equip a non-Unique Sceptre while wielding a Talisman
50% less Spirit
Non-Minion Skills have 50% less Reservation Efficiency
Reservation
Reservation effects prevent a portion of a given resource — usually Spirit, though it can also be Life or Mana — from being used for other purposes while active. Reserving a resource does not change the maximum value of that resource.
Skill Gem /1
Activate to summon Reviving Skeletal Warriors.
Skill Gem Quality /8
Support Gem /1
Supports Spell Skills. Supported Skills have increased Mana cost Efficiency and deal more damage while you are above 90% of your maximum Mana. Does not modify Skills used by Minions.
Misc mods /16
NameLevelDomainPre/SufDescriptionWeight
1AbyssUnique(8—16)% increased Mana Cost Efficiency Manaheart_unique_jewel_prefix 1
default 0
Lightless1AbyssSuffixNotable Passive Skills in Radius also grant (2—3)% increased Mana Cost Efficiencyint_radius_jewel 1
str_radius_jewel 1
dex_radius_jewel 1
default 0
of Kurgal65AbyssSuffix(6—10)% increased Mana Cost Efficiency kurgal Manahelmet 1
gloves 1
focus 1
quiver 1
default 0
kurgal_mod 1
of Ulaman65AbyssSuffix(8—12)% increased Life Cost Efficiency ulaman Lifehelmet 1
default 0
ulaman_mod 1
of Amanamu65AbyssSuffix(4—8)% increased Spirit Reservation Efficiency of Skills amanamuhelmet 1
default 0
amanamu_mod 1
of Kurgal65AbyssSuffix(8—12)% increased Mana Cost Efficiency if you have Dodge Rolled Recently kurgal Manaboots 1
default 0
kurgal_mod 1
of Ulaman65AbyssSuffix(12—18)% increased Reservation Efficiency of Companion Skills ulamanstr_armour 0
int_armour 0
str_int_armour 0
body_armour 1
default 0
ulaman_mod 1
of Amanamu65AbyssSuffix(6—12)% increased Spirit Reservation Efficiency of Skills amanamubody_armour 1
default 0
amanamu_mod 1
of Ulaman65AbyssSuffix(10—20)% increased Reservation Efficiency of Herald Skills ulamanamulet 1
default 0
ulaman_mod 1
of Amanamu65AbyssSuffix(5—10)% increased Cost Efficiency
(15—25)% of Spell Mana Cost Converted to Life Cost
amanamu Life Caster
wand 1
default 0
amanamu_mod 1
of Amanamu65AbyssSuffix(5—10)% increased Spirit Reservation Efficiency of Skills amanamuweapon 1
default 0
amanamu_mod 1
of Kurgal65AbyssSuffix(8—15)% increased Cost Efficiency of Attacks kurgal Attackweapon 1
default 0
kurgal_mod 1
of Kurgal65AbyssSuffix(8—15)% increased Cost Efficiency of Attacks kurgal Attackmace 1
default 0
kurgal_mod 1
1AbyssSuffix(12—16)% increased Spirit Reservation Efficiency of Skillswatcher_abyss_suffix 1
default 0
1AbyssSuffix(12—16)% increased Mana Cost Efficiency Manawatcher_abyss_suffix 1
default 0
1AbyssPrefix+(40—60) to Spirit
(6—10)% increased Spirit Reservation Efficiency of Skills
kulemak_abyss_special_prefix 1
default 0
Item /5
Perfect Essence of Alacrity
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Focus or Wand: (18—20)% increased Mana Cost Efficiency
Staff: (28—32)% increased Mana Cost Efficiency
Idol of Eeshta
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Helmets: 12% increased Cost Efficiency
Helmets: Meta Skills have 12% increased Reservation Efficiency
Idol of Ralakesh
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Helmets: 8% increased Reservation Efficiency of Minion Skills
Tecrod's Gaze
Limited to: 1 Ancient Augment
Requires: Level 60
Body Armours: Regenerate 1.5% of maximum Life per second
Gloves: 25% increased Life Cost Efficiency
Boots: 10% increased Movement Speed when on Low Life
Kurgal's Gaze
Limited to: 1 Ancient Augment
Requires: Level 60
Helmets: Increases and Reductions to Life Regeneration Rate also apply to Mana Regeneration Rate
Gloves: 40% increased effect of Arcane Surge on you
Boots: 15% increased Mana Cost Efficiency if you haven't Dodge Rolled Recently
Unique /3
(5—15)% increased Movement Speed
(40—60)% increased Energy Shield
+(20—40) to maximum Life
+(20—40) to maximum Mana
(20—30)% increased Reservation Efficiency of Skills which create Undead Minions
(50—80)% increased Armour and Evasion
+50 to Spirit
+(10—15) to all Attributes
(10—15) Life Regeneration per second
(20—40)% increased Mana Cost Efficiency
Grants Skill: Raise Shield
(150—200)% increased Armour and Energy Shield
+50 to Spirit
+(20—30) to Dexterity
+(10—20)% to all Elemental Resistances
1% increased Spirit Reservation Efficiency of Buff Skills per 100 Maximum Life
Passive /17
30% increased Mana Cost Efficiency of Attacks during any Mana Flask Effect
8% increased Attack Speed
15% increased Cost Efficiency
20% increased Mana Regeneration Rate
15% increased Mana Cost Efficiency
18% increased Mana Regeneration Rate
25% increased Mana Cost Efficiency while on Low Mana
20% increased Mana Regeneration Rate
15% increased Mana Cost Efficiency
15% increased Mana Regeneration Rate
20% increased Mana Cost Efficiency
15% increased Cost Efficiency of Attacks
18% of Skill Mana Costs Converted to Life Costs
10% increased Mana Cost Efficiency
Triggered Spells deal 40% increased Spell Damage
60% increased Mana Cost Efficiency of Marks
4% increased Movement Speed if you've used a Mark Recently
20% reduced Spirit Reservation Efficiency of Skills
40% increased Reservation Efficiency of Minion Skills
You can equip a non-Unique Sceptre while wielding a Talisman
50% less Spirit
Non-Minion Skills have 50% less Reservation Efficiency
Ascendancy Passive /9
Ascendancy: Pathfinder
Character: Ranger
Life Flask Effects are not removed when Unreserved Life is Filled
Life Flask Effects do not Queue
Ascendancy: Pathfinder
Character: Ranger
Attribute Passive Skills can instead grant 5% increased Damage
Attribute Passive Skills can instead grant 5% increased Defences
Attribute Passive Skills can instead grant 5% increased Cost Efficiency
Ascendancy: Infernalist
Character: Witch
Reserves 25% of Life
+1 to Maximum Mana per 6 Maximum Life
Ascendancy: Infernalist
Character: Witch
Reserves 25% of Life
+1 to Maximum Energy Shield per 8 Maximum Life
Ascendancy: Infernalist
Character: Witch
Reserves 25% of Life
+1 to Maximum Spirit per 25 Maximum Life
Ascendancy: Blood Mage
Character: Witch
Targets Cursed by you have 100% reduced Life Regeneration Rate
Targets Cursed by you have at least 15% of Life Reserved
Ascendancy: Tactician
Character: Mercenary
Ascendancy: Invoker
Character: Monk
Meta Skills gain 35% more Energy
Meta Skills have 50% increased Reservation Efficiency
Ascendancy: Acolyte of Chayula
Character: Monk
You have no Spirit
Base Maximum Darkness is 100
Damage taken is Reserved from Darkness before being taken from Life or Energy Shield
Darkness Reservation lasts for 5 seconds
+10 to Maximum Darkness per Level
Timeless Jewel Passive /2
Abyssal Conduit
Abyss Notable
2% increased Mana Cost Efficiency per 10 Tribute
Confined Exaltation
Abyss Notable
1% increased Spirit Reservation Efficiency of Skills per 20 Tribute
2% reduced Presence Area of Effect per 10 Tribute
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