Expedition2RemnantActiveIncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Chaos Damage
7% increased Chaos Damage
Chaos Damage Attr /4
NameShow Full Descriptions
IDchaos3
IconChaosDamagenode
PassiveSkillsHash12367
TagsisUsed: true
Chaos Damage
7% increased Chaos Damage
Chaos Damage Attr /4
NameShow Full Descriptions
IDchaos5
IconChaosDamagenode
PassiveSkillsHash20782
TagsisUsed: true
Chaos Damage
7% increased Chaos Damage
Chaos Damage Attr /4
NameShow Full Descriptions
IDchaos7
IconChaosDamagenode
PassiveSkillsHash42999
TagsisUsed: true
Chaos Damage
7% increased Chaos Damage
Chaos Damage Attr /4
NameShow Full Descriptions
IDchaos9
IconChaosDamagenode
PassiveSkillsHash4925
TagsisUsed: true
Chaos Damage
7% increased Chaos Damage
Chaos Damage Attr /4
NameShow Full Descriptions
IDchaos10
IconChaosDamagenode
PassiveSkillsHash19779
TagsisUsed: true
chaos GemTags /70
addedchaosdamagesupport
Supports Attacks, causing them to Gain Chaos Damage but deal less Damage of other Types.
Despair
Curse all targets in an area after a short delay, lowering their Chaos Resistance.
PurityofChaosWeaponSkill
Emit an Aura that boosts the Chaos Resistance of you and Allies in your Presence.
WitchContagion
Afflict a single enemy with a Debuff that deals Chaos damage over time. If the enemy dies while affected by Contagion, it spreads itself, Curses, and other Chaos damage over time Debuffs on the target to nearby enemies. This refreshes their durations. Reanimating or detonating a corpse affected by Contagion will cause the Minion or explosion to spread Contagion on hit.
Wither
Channel a debilitating hex that Withers enemies in the area.
WitchEssenceDrain
Fire a Projectile that applies a powerful Chaos damage over time debuff to enemies it hits.
DeathPactSkill
Sacrifice the life of a Minion to deal Chaos damage in an area around it. If you have no Minions, your own life is sacrificed instead.
WitchArcherSkeleton
Activate to summon long-ranged, Reviving Skeletal Snipers that can fire a gas arrow on Command.
MistRavenSummon
Summons a mysterious undamageable Mist Raven that can be Commanded to dive at target location, crashing through an otherworldly mirror and damaging enemies in an area. The raven grants you a Frenzy Charge for each enemy it Culls.
RoostOfTheRavenKingSwarm
A flock of mist ravens circle you, dealing damage over time in an area. Their numbers are bolstered by slain foes, or in the Presence of dangerous enemies, but the flock as a whole is considered a single minion. You can Command some of them to take flight, leaving the flock to assail your enemies.
chancetopoisonsupport
Supports any skill that Hits enemies, giving it a chance to Poison enemies.
chancetopoisonsupport
Supports any skill that Hits enemies, giving it a chance to Poison enemies.
chancetopoisonsupport
Supports any skill that Hits enemies, giving it a chance to Poison enemies and causing it to inflict more powerful Poisons against Bleeding Enemies.
witheringtouchsupport
Supports any skill that Hits enemies, giving it a chance to Wither enemies on Hit.
Soulrend
Fire a Piercing Projectile that seeks out enemies. Enemies hit are inflicted with a Debuff that Hinders them and deals Chaos damage over time for a short duration.
RangerPlagueBearerSkill
While active, stores a portion of the Poison Damage you deal. Using this Skill unleashes the stored Poison to damage and Poison enemies around you.
impendingdoomsupport
Supports Curse skills you cast yourself, causing them to trigger Doom Blast on Cursed enemies when the Curse expires.
WitchHexBlast
Detonate a Curse on every enemy in an area, causing explosions of Chaos damage but removing the Curse. Can only detonate Curses for which at least half of the duration has expired.
ScreamingDevastation
Conjure a horrific skull rising from the lightless depths to bite your enemies dealing high damage at target location and leaving Withering Ground in its wake. Targeting close to you will cause you to jump back as you cast.
holygroundfire
[DNT] Conjure a field of hazardous mushrooms that explode when enemies make contact. The explosion deals Physical damage and leaves a spore cloud that deals Chaos damage over time to enemies that enter the space.
ChokingMistsSkillIcon
Dash to an enemy and Strike them, Culling enemies if their life is low enough. When this skill kills an enemy you draw out their final fears, crushing them to create a shockwave. Enemies around you that can be Culled will be highlighted.
ToxicGrenade
Fire a bouncing Grenade that causes a burst of Poison gas when its fuse expires, damaging enemies and leaving behind a growing Poison cloud. Burning effects or Detonator skills will cause the cloud to explode in a fiery blast.
ChaosBoltWeaponSkill
Fire a burst of Chaos energy at the target.
CoilOfUndoingSkill
Simultaneously fires a Physical Projectile and a Chaos Projectile at the target. These projectiles Chain through any number of Cursed targets.
corrosionsupport
Supports any skill that Hits enemies, causing Poison it applies to also Break enemy Armour. Cannot support skills that Consume Fully Broken Armour.
RangerPoisonBurstArrow
Fire a virulent arrow that creates a burst of Poison on hit, affecting all enemies in an area.
RangerPoisonBloomSkill
Fire a rain of Toxic Pustules into the air. The Pustules deal damage on impact, then Detonate after a delay. They can also be Poisoned, causing them to Detonate faster and more violently.
RangerGasCloudSkill
Fire a noxious arrow at the ground, creating a cloud of flammable poisonous gas at the end of its flight. The cloud will detonate if hit by a Detonator skill or if an Ignited enemy touches it, creating a fiery explosion.
RangerPoisonVineArrowSkill
Fire an arrow into the air that lands after a short delay, damaging enemies and causing a plant to spring up at the impact location. The plant sprouts vines that latch onto nearby enemies, Slowing their movement speed and dealing Chaos damage over time. The plant can be Poisoned, causing it to deal more damage.
burstingplaguesupport
Supports skills that can Poison enemies, causing Poisoned enemies to gain Plague over time and explode in a Plague Burst on death. Cannot support the skills of Minions.
DecomposeSkill
Consume a Corpse to create a cloud of flammable Poisonous gas. Any Burning effects or Detonator skills will explode the gas cloud, creating a fiery explosion.
WitchProfaneRitual
Mark a Corpse with a profane rune, dealing Chaos damage over time to nearby enemies. When the ritual is complete the Corpse is consumed and you gain a Power Charge.
WitchDarkEffigy
Raise a Totem that bombards enemies afflicted by Chaos damage over time Debuffs.
decayinghexsupport
Supports Curse skills. Supported skill Trigger Profane Decay on each target they curse to inflict a damaging Debuff.
multiplepoisonsupport
Supports any skill that Hits enemies, allowing it to inflict an extra Poison on enemies but shortening the duration of those Poisons.
deadlypoisonsupport
Supports any skill that Hits enemies, causing it to deal less damage but inflict more potent Poison.
deadlypoisonsupport
Supports any skill that Hits enemies, causing it to deal less damage but inflict more potent Poison.
chaosmasterysupport
Supports Chaos skills, granting them an additional level. Does not support skills which do not have levels.
MonkMantraofDestruction
Build Combo by successfully Striking Enemies with other skills. After reaching maximum Combo, use this skill to Empower your next Quarterstaff Attack, causing it to deal additional Chaos damage. Each kill with the Empowered Attack grants Purple Flames of Chayula for a duration.
chaoticfreezesupport
Supports Spells that deal non-Ailment Chaos damage over time. Enemies taking damage over time from Debuffs caused by supported skills will suffer Freeze build up from Chaos damage Hits from any source. Does not Support Skills used by Minions.
hindersupport
Supports Spells that deal non-Ailment Chaos damage over time, causing damage over time they inflict to also Hinder enemies. Does not Support Skills used by Minions.
DecomposeSkill
Consume a Corpse to create a cloud of flammable Poisonous gas. Any Burning effects or Detonator skills will explode the gas cloud, creating a fiery explosion.
soulbreakersupport
Supports skills you use yourself, causing them to Trigger a Chaos Damage nova when breaking Enemy Energy Shield.
cursedgroundsupport
Supports Curse Skills. Supported Skills create an area which Curses Enemies within it, and spawns Witchtoads in that area. Witchtoads leap at eneimes that get close, and seek out Cursed enemies with higher aggression. Dark Consequences will be Triggered when they hit enemies with their leap, violently exploding the Witchtoad.
MonkHandOfChayula
Dash to an enemy and Strike them, triggering socketed Marks with increased effect and applying socketed Curses with increased duration.
HeraldOfAgonySkill
While active, killing a Poisoned enemy spreads its Poison to other nearby enemies, and has a chance to also Hinder them.
WitchWitheringPresence
While active, emits an Aura that periodically Withers enemies in your Presence.
WitchRavenousSwarm
While active and enemies are present, swarms of insects emerge from your body to pursue nearby enemies. The swarms are untargetable Minions that Attack and Poison enemies.
extractionsupport
Supports Spell Skills which cause Damaging Hits. Using supported Spells will cause you to Sacrifice a portion of your Life on use, gaining extra Chaos Damage in exchange. Does not support Persistent Skills, Minion Skills, or Triggered Skills.
profanitysupport
Supports Skills you use yourself. Supported Skills consume a Corpse on use, dealing more Chaos Damage if they do.
profanitysupport
Supports Skills you use yourself. Supported Skills consume many Corpses on use, dealing more Chaos Damage per Corpse consumed.
instabilitysupport
Supports Skills you use yourself which can cause Damaging Hits. Supported Skills grant Volatility on Critical Hit.
cleansesupport
Supports any Skill you use yourself, causing supported Skill to detonate Volatility that is present on you. Supported Skill can only be used while you have a certain amount of Volatility and cannot support Skills which already have another Condition.
volatilepowersupport
Supports Skills which you use yourself. On using Supported Skills while they are Empowered, you gain Volatility.
mixedmaladiessupport
Supports Skills which can cause Damaging Hits. Bleeding inflicted by those Hits is more effective against Poisoned Enemies, and Poison inflicted by Supported Skills is more effective against Bleeding Enemies.
WitchWitheringPresence
While active, emits an Aura that periodically Withers enemies in your Presence.
SpireofIreSkillIcon
Grants your weapon Surges. Non-Melee Projectile Attacks with that weapon Consume Surges to cause the Projectiles fired to explode at the end of their flight.
MurkshaftToads
This skill creates a toad that jumps around briefly, then explodes the toad, dealing Attack damage in an area and inflicting Poison. Damage you deal with skill is not based on your Weapon
blankbluesupport
Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Contribute to Ignites.
blankbluesupport
Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Contribute to Shock.
blankbluesupport
Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Contribute to Freeze Buildup.
blankbluesupport
Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Break Armour.
blankgreensupport
Supports Skills which can cause Damaging Hits. Poison inflicted with Supported Skills deals Damage faster the higher your Rage.
blankgreensupport
Supports Commandable Minions causing you and the Supported Minion to gain Unholy Might when you Command them.
RangerToxicDomain
Create an area of Toxic Bloom on the ground around you. While in the Bloom, you have increased Skill costs, Regenerate Life, and your Projectile Attacks attach a Toxic Pustule, which can be Poisoned. Pustules will Detonate after a duration or when enough Poison has been applied, dealing more damage based on the stored Poison damage and applying Poison in an area around it.
Supports Plant Skills which Hit enemies. Supported Skills Trigger Toxic Pustule on Hitting an enemy.
blankbluesupport
Supports Curse Skills, giving them a short cooldown but causing them to create areas which Curse enemies so long as they are within them. Cursed areas from Supported Skills gather power before erupting in a column of annihilating light after a moderate delay.
AcolyteOfChayulaSpecialNodeSkill
Build Glory by dealing Chaos damage to enemies. When you have maximum Glory, you can entreat the Dreamer to inhabit you, briefly becoming his Archon.
ExpeditionExplosiveTransmutation
While active, picking up Remnants Triggers a deadly explosion, dealing damage at the location of the Remnant based on the type of Remnant picked up.
Chaos Damage
(712)% increased Chaos Damage
Chaos Damage Attr /7
NameValue
SourceTimeless Jewel
SourceGlorious Vanity
Codevaal_small_chaos_damage
IconArt/2DArt/SkillIcons/passives/VaalOffensive.png
NameChaos Damage
Weight75
Stats
  • chaos_damage_+% Min: 0 Max: 0
  • Chaos Ref /138
    Chaos Damage
    Chaos damage is one of the five Damage Types. It is reduced by Chaos Resistance.
    Chaos damage is the least common damage type, and removes twice as much Energy Shield as the damage value when taken.
    Lycosa
    Requires: Level 28, 42 Str
    Grants Skill: Raise Shield
    (1520)% increased Block chance
    (60100)% increased Armour
    Accuracy Rating is Doubled
    Blocking Damage Poisons the Enemy as though dealing 200 Base Chaos Damage
    Necromantle
    Requires: Level 16, 28 Int
    +(4060) to maximum Life
    +(3050) to maximum Mana
    Minions gain (2030)% of their maximum Life as Extra maximum Energy Shield
    Minions have +(1723)% to Chaos Resistance
    Minions Revive 50% faster
    MeltingMaelstrom
    Requires: Level 60
    Effect is not removed when Unreserved Mana is Filled
    (200250)% increased Duration
    Every 3 seconds during Effect, deal 100% of Mana spent in those seconds as Chaos Damage to Enemies within 3 metres
    Deals 25% of current Mana as Chaos Damage to you when Effect ends
    Nebuloch
    Requires: Level 55, 97 Str
    Adds (3948) to (6979) Physical Damage
    +(2030)% to Critical Damage Bonus
    Adds (2536) to (4455) Chaos damage
    Take 100 Chaos damage per second per Endurance Charge
    MingsHeart
    Requires: Level 20
    +(713)% to Chaos Resistance
    20% reduced maximum Life
    Gain (3040)% of Damage as Extra Chaos Damage
    30% reduced Global Armour, Evasion and Energy Shield
    OriginalSin
    Requires: Level 20
    +(713)% to Chaos Resistance
    +(1723)% to Chaos Resistance
    100% of Elemental Damage Converted to Chaos Damage
    Blackheart
    Requires: Level 1
    Adds 1 to 4 Physical Damage to Attacks
    (36) Life Regeneration per second
    Adds (46) to (810) Chaos Damage to Attacks
    25% chance to Intimidate Enemies for 4 seconds on Hit
    EvergraspingRing
    Requires: Level 32
    (710)% increased Cast Speed
    +(60100) to maximum Mana
    Allies in your Presence Gain (1525)% of Damage as Extra Chaos Damage
    Enemies in your Presence Gain (612)% of Damage as Extra Chaos Damage
    BurdenOfShadows
    Requires: Level 78, 46 Int
    Grants Skill: Sigil of Power
    (2030)% increased Cast Speed
    Skill Mana Costs Converted to Life Costs
    Skills gain 1% of Damage as Chaos Damage per 3 Life Cost
    DarkDefiler
    Requires: Level 1, 4 Str, 5 Int
    Grants Skill: Skeletal Warrior
    +(2030) to maximum Mana
    +(510) to Intelligence
    (1030)% increased Mana Regeneration Rate
    Gain 5% of Damage as Chaos Damage per Undead Minion
    Perfidy
    Requires: Level 45, 41 Str, 41 Dex
    (300450)% increased Armour and Evasion
    (1030)% chance to Avoid Physical Damage from Hits
    (1030)% chance to Avoid Fire Damage from Hits
    (1030)% chance to Avoid Cold Damage from Hits
    (1030)% chance to Avoid Lightning Damage from Hits
    (1030)% chance to Avoid Chaos Damage from Hits
    Enemies in your Presence are Intimidated
    BlackFlameChaos
    Requires: Level 20
    +(713)% to Chaos Resistance
    (1530)% increased Mana Regeneration Rate
    Ignite you inflict deals Chaos Damage instead of Fire Damage
    (80100)% increased Ignite Magnitude
    (6075)% reduced Ignite Duration on Enemies
    Withered you inflict also increases Fire Damage taken
    Withered does not expire on Enemies Ignited by you
    use unique blackflame ignite effect [1]
    BreachQuiver
    Requires: Level 65
    (2030)% increased Critical Hit Chance for Attacks
    (1015)% reduced Attack Speed
    Attacks Gain (1020)% of Physical Damage as extra Chaos Damage
    Chaos Damage from Hits also Contributes to Freeze Buildup
    Chaos Damage from Hits also Contributes to Electrocute Buildup
    VoltaxicRift
    Requires: Level 79, 163 Dex
    local weapon implicit hidden added maximum chaos damage [64]
    local weapon implicit hidden added minimum chaos damage [28]
    Adds 1 to (300500) Lightning Damage
    (1015)% increased Attack Speed
    100% of Lightning Damage Converted to Chaos Damage
    Chaos Damage from Hits also Contributes to Shock Chance
    ApepsSupremacy
    Requires: Level 33, 48 Int
    (100200)% increased Energy Shield
    (3050)% increased Energy Shield Recharge Rate
    20% of Elemental damage from Hits taken as Chaos damage
    +25% chance to be Poisoned
    100% chance to Poison on Hit with Spell Damage
    SpireOfIre
    Requires: Level 65, 36 Str, 89 Dex
    Grants Skill: Spear Throw
    Grants Skill: Level 15 Chaotic Surge
    (1520)% increased Attack Speed
    Leeches (1020)% of Physical Damage as Life
    Adds (167201) to (267333) Chaos damage
    When you Consume a Charge Trigger Chaotic Surge to gain 2 Chaos Surges
    Life Leech recovers based on your Chaos damage instead of Physical damage
    ChaosUniqueCharm
    Requires: Level 40
    Used when you take Chaos damage from a Hit
    (1525)% increased Duration
    50% of Chaos damage you prevent when Hit Recouped as Life and Mana during effect
    OpenPalmOfTheDreamer
    Requires: Level 65, 17 Str, 38 Int
    Grants Skill: Impurity
    Allies in your Presence deal (1317) to (2537) added Attack Chaos Damage
    +(713) to all Attributes
    23% reduced Light Radius
    (-1313)% reduced Skill Effect Duration
    Gain 27% of Damage as Extra Chaos Damage
    Grants effect of Dreaming Gloom Shrine
    ChokingMists
    Requires: Level 65, 80 Dex
    Grants Skill: Level 15 Crushing Fear
    (200300)% increased Evasion Rating
    +(1323) to Dexterity
    Adds (1923) to (3137) Chaos Damage to Attacks
    Gain 1 Fear Incarnate when you Cull a target
    CoilOfUndoing
    Requires: Level 65, 114 Int
    Grants Skill: Coiling Bolts
    (71113)% increased Spell Damage
    (713)% increased Cast Speed
    Magnitudes of Curses you inflict are zero
    Curses you inflict ignore Curse limit
    Spell Hits Gain (2331)% of Damage as Extra Chaos Damage per Curse on target
    Spell Hits Gain (2331)% of Damage as Extra Physical Damage per Curse on target
    UnfalteringFaith
    Requires: Level 70, 67 Str, 67 Int
    (200300)% increased Armour and Energy Shield
    +(1525) to Strength and Intelligence
    Convert 1% of maximum Life to twice as much Armour per 1% Chaos Resistance above 0%
    Defend with (150200)% of Armour while you have Energy Shield
    Damage over Time cannot bypass your Energy Shield
    BreachCatalystChaos
    BreachCatalystChaosChayula's Catalyst
    Stack Size: 1 / 10
    Adds quality that enhances Chaos modifiers on a ring or amulet
    Replaces other quality types
    JewelCatalystChaos
    JewelCatalystChaosRefined Chayula's Catalyst
    Stack Size: 1 / 10
    Adds quality that enhances Chaos modifiers on a jewel
    Replaces other quality types
    NewRune3
    Fenumus' Rune of Agony
    Stack Size: 1 / 10
    Limited to: 1
    Requires: Level 50
    Martial Weapon: Gain 13% of Damage as Extra Chaos Damage
    Wand or Staff: Gain 13% of Damage as Extra Chaos Damage
    Martial Weapon: Gain 8% of Damage as Extra Physical Damage
    Wand or Staff: Gain 8% of Damage as Extra Physical Damage
    AzmeriSocketableSnakeSpecial
    Idol of Thruldana
    Stack Size: 1 / 10
    Limited to: 1
    Requires: Level 50
    Martial Weapon: 25% reduced Poison Duration, Targets can be affected by +1 of your Poisons at the same time
    Sceptres: Allies in your Presence deal 13 to 27 added Attack Chaos Damage
    Martial Weapon: Gain 13% of Physical Damage as extra Chaos Damage
    Sceptres: 15% increased Withered Magnitude
    AzmeriSocketablePanther
    Panther Idol
    Stack Size: 1 / 10
    Limited to: 1
    Requires: Level 50
    Body Armours: +10% of Armour also applies to Chaos Damage
    Sceptres: Minions have 20% additional Physical Damage Reduction
    NewSoulCoreChaos2
    Citaqualotl's Soul Core of Foulness
    Stack Size: 1 / 10
    Limited to: 1
    Requires: Level 50
    Martial Weapon: Adds 19 to 29 Chaos damage
    SoulCoreScience
    Quipolatl's Thesis
    Limited to: 1 Ancient Augment
    Requires: Level 60
    Helmets: A random Skill that requires Glory generates 50% of its maximum Glory when your Marks Activate
    Gloves: Your Energy Shield Recharge starts when your Minions are Reformed
    Body Armours: +75% of Armour also applies to Chaos Damage while on full Energy Shield
    ExpeditionScienceAncientAugment
    Emergent Possibility
    Limited to: 1 Ancient Augment
    Requires: Level 60
    Body Armours: 15% of Chaos Damage from Hits taken as a Damage of a random Element
    Gloves: Gain 1% of Damage as Extra Damage of a random Element per
    Rune Socketed in Equipped Items
    Boots: 50% increased Runic Ward Regeneration Rate while Sprinting
    Gloves: 20% increased Elemental Damage
    Boots: 15% increased Runic Ward Cost Efficiency
    BreachlordRingChayula
    Oneiric Ring
    Requires: Level 47
    (1123)% increased Chaos Damage
    AmethystCharm
    Amethyst Charm
    Lasts 4 Second
    Consumes 30 of 40 Charges on use
    Currently has 40 Charges
    Requires: Level 40
    Used when you take Chaos damage from a Hit
    ArcaneFlux
    ArcaneFluxVoid Flux
    Stack Size: 1 / 10
    Transforms all Fire, Cold and Lightning Resistance modifiers on an item to equivalent Chaos resistance modifiers
    ElementalConversionRuneChaos
    Betrayal of Aldur
    Stack Size: 1 / 10
    Weapon: Transforms all Fire, Cold and Lightning modifiers on the item into equivalent Chaos modifiers
    Weapon: 25% increased Chaos Damage
    addedchaosdamagesupport
    Supports Attacks, causing them to Gain Chaos Damage but deal less Damage of other Types.
    Despair
    Curse all targets in an area after a short delay, lowering their Chaos Resistance.
    BruteShockwaveTotem
    Raise a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it. The Totem cannot create Jagged Ground. This Skill can be used while Shapeshifted.
    PurityofChaosWeaponSkill
    Emit an Aura that boosts the Chaos Resistance of you and Allies in your Presence.
    WitchContagion
    Afflict a single enemy with a Debuff that deals Chaos damage over time. If the enemy dies while affected by Contagion, it spreads itself, Curses, and other Chaos damage over time Debuffs on the target to nearby enemies. This refreshes their durations. Reanimating or detonating a corpse affected by Contagion will cause the Minion or explosion to spread Contagion on hit.
    WitchEssenceDrain
    Fire a Projectile that applies a powerful Chaos damage over time debuff to enemies it hits.
    DeathPactSkill
    Sacrifice the life of a Minion to deal Chaos damage in an area around it. If you have no Minions, your own life is sacrificed instead.
    brutalitysupport
    Supports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.
    brutalitysupport
    Supports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.
    brutalitysupport
    Supports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types, as well as giving Hits from that skill a chance to ignore Physical Damage reduction.
    witheringtouchsupport
    Supports any skill that Hits enemies, giving it a chance to Wither enemies on Hit.
    Soulrend
    Fire a Piercing Projectile that seeks out enemies. Enemies hit are inflicted with a Debuff that Hinders them and deals Chaos damage over time for a short duration.
    MercArtilleryBallista
    Deploy a Ballista Totem that fires bolts skyward, to explode a short time after landing.
    impendingdoomsupport
    Supports Curse skills you cast yourself, causing them to trigger Doom Blast on Cursed enemies when the Curse expires.
    WitchHexBlast
    Detonate a Curse on every enemy in an area, causing explosions of Chaos damage but removing the Curse. Can only detonate Curses for which at least half of the duration has expired.
    ScreamingDevastation
    Conjure a horrific skull rising from the lightless depths to bite your enemies dealing high damage at target location and leaving Withering Ground in its wake. Targeting close to you will cause you to jump back as you cast.
    holygroundfire
    [DNT] Conjure a field of hazardous mushrooms that explode when enemies make contact. The explosion deals Physical damage and leaves a spore cloud that deals Chaos damage over time to enemies that enter the space.
    ChokingMistsSkillIcon
    Dash to an enemy and Strike them, Culling enemies if their life is low enough. When this skill kills an enemy you draw out their final fears, crushing them to create a shockwave. Enemies around you that can be Culled will be highlighted.
    BruteAncestralWarriorTotem
    Consume 3 Endurance Charges to Raise a Totem that conjures spirit warriors. Each warrior uses a socketed Mace Skill once, then disappears. Cannot use Channelling Skills or Skills with Cooldowns.
    DruidSpellTotem
    Consume any combination of 3 Power and/or Endurance Charges to raise a Totem that uses socketed Spells. Cannot use Skills with Cooldowns.
    ChaosBoltWeaponSkill
    Fire a burst of Chaos energy at the target.
    CoilOfUndoingSkill
    Simultaneously fires a Physical Projectile and a Chaos Projectile at the target. These projectiles Chain through any number of Cursed targets.
    RangerPoisonVineArrowSkill
    Fire an arrow into the air that lands after a short delay, damaging enemies and causing a plant to spring up at the impact location. The plant sprouts vines that latch onto nearby enemies, Slowing their movement speed and dealing Chaos damage over time. The plant can be Poisoned, causing it to deal more damage.
    DecomposeSkill
    Consume a Corpse to create a cloud of flammable Poisonous gas. Any Burning effects or Detonator skills will explode the gas cloud, creating a fiery explosion.
    WitchProfaneRitual
    Mark a Corpse with a profane rune, dealing Chaos damage over time to nearby enemies. When the ritual is complete the Corpse is consumed and you gain a Power Charge.
    WitchDarkEffigy
    Raise a Totem that bombards enemies afflicted by Chaos damage over time Debuffs.
    decayinghexsupport
    Supports Curse skills. Supported skill Trigger Profane Decay on each target they curse to inflict a damaging Debuff.
    chaosmasterysupport
    Supports Chaos skills, granting them an additional level. Does not support skills which do not have levels.
    MonkMantraofDestruction
    Build Combo by successfully Striking Enemies with other skills. After reaching maximum Combo, use this skill to Empower your next Quarterstaff Attack, causing it to deal additional Chaos damage. Each kill with the Empowered Attack grants Purple Flames of Chayula for a duration.
    chaoticfreezesupport
    Supports Spells that deal non-Ailment Chaos damage over time. Enemies taking damage over time from Debuffs caused by supported skills will suffer Freeze build up from Chaos damage Hits from any source. Does not Support Skills used by Minions.
    hindersupport
    Supports Spells that deal non-Ailment Chaos damage over time, causing damage over time they inflict to also Hinder enemies. Does not Support Skills used by Minions.
    DecomposeSkill
    Consume a Corpse to create a cloud of flammable Poisonous gas. Any Burning effects or Detonator skills will explode the gas cloud, creating a fiery explosion.
    soulbreakersupport
    Supports skills you use yourself, causing them to Trigger a Chaos Damage nova when breaking Enemy Energy Shield.
    cursedgroundsupport
    Supports Curse Skills. Supported Skills create an area which Curses Enemies within it, and spawns Witchtoads in that area. Witchtoads leap at eneimes that get close, and seek out Cursed enemies with higher aggression. Dark Consequences will be Triggered when they hit enemies with their leap, violently exploding the Witchtoad.
    MonkHandOfChayula
    Dash to an enemy and Strike them, triggering socketed Marks with increased effect and applying socketed Curses with increased duration.
    extractionsupport
    Supports Spell Skills which cause Damaging Hits. Using supported Spells will cause you to Sacrifice a portion of your Life on use, gaining extra Chaos Damage in exchange. Does not support Persistent Skills, Minion Skills, or Triggered Skills.
    profanitysupport
    Supports Skills you use yourself. Supported Skills consume a Corpse on use, dealing more Chaos Damage if they do.
    profanitysupport
    Supports Skills you use yourself. Supported Skills consume many Corpses on use, dealing more Chaos Damage per Corpse consumed.
    SpireofIreSkillIcon
    Grants your weapon Surges. Non-Melee Projectile Attacks with that weapon Consume Surges to cause the Projectiles fired to explode at the end of their flight.
    blankbluesupport
    Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Contribute to Ignites.
    blankbluesupport
    Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Contribute to Shock.
    blankbluesupport
    Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Contribute to Freeze Buildup.
    blankbluesupport
    Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Break Armour.
    GrenadeBallistaSkillIcon
    Raise a cannon Ballista Totem which uses socketed Grenade Skills, with significantly improved Cooldown Recovery Rate.
    AcolyteOfChayulaSpecialNodeSkill
    Build Glory by dealing Chaos damage to enemies. When you have maximum Glory, you can entreat the Dreamer to inhabit you, briefly becoming his Archon.
    ExpeditionExplosiveTransmutation
    While active, picking up Remnants Triggers a deadly explosion, dealing damage at the location of the Remnant based on the type of Remnant picked up.
    Ascendancy: Acolyte of Chayula
    Character: Monk
    Grants Skill: Archon of Chayula
    Minions have 20% increased Area of Effect
    Minions have 10% chance to inflict Withered on Hit
    Spells Gain 5% of Damage as extra Chaos Damage
    Minions have 20% additional Physical Damage Reduction
    Minions have +23% to Chaos Resistance
    Attacks Gain 5% of Damage as extra Chaos Damage
    Minions have 20% increased maximum Life
    Minions Regenerate 3% of maximum Life per second
    Minions have +13% to Chaos Resistance
    20% increased Elemental Infusion duration
    Remnants can be collected from 30% further away
    Witch: 20% increased Chaos Damage
    Witch: 18% increased Skill Effect Duration
    Gain 11% of Damage as Extra Chaos Damage
    3% increased Movement Speed
    29% increased Chaos Damage
    +13 to all Attributes
    23% reduced Light Radius
    53% increased Chaos Damage
    Lose 3% of maximum Life and Energy Shield when you use a Chaos Skill
    29% increased Chaos Damage
    Enemies you Curse have -3% to Chaos Resistance
    23% increased Chaos Damage
    15% increased Skill Effect Duration
    40% increased Chaos Damage while affected by Herald of Plague
    40% increased Physical Damage while affected by Herald of Blood
    Gain 5% of Damage as Extra Chaos Damage
    50% reduced effect of Withered on you
    Gain 4% of Physical Damage as extra Chaos Damage
    Companions gain 12% Damage as extra Chaos Damage
    30% increased Fire Damage
    30% increased Cold Damage
    30% increased Lightning Damage
    30% increased Chaos Damage
    30% increased Physical Damage
    53% increased Life Cost of Skills
    Gain 21% of Damage as Extra Chaos Damage
    Spells Gain 12% of Damage as extra Chaos Damage
    Maximum Life is 1
    Immune to Chaos Damage and Bleeding
    Ascendancy: Smith of Kitava
    Character: Warrior
    Body Armour grants +100% of Armour also applies to Chaos Damage
    base physical damage reduction rating no display [200]
    Ascendancy: Infernalist
    Character: Witch
    20% of Cold Damage taken as Fire Damage
    Ascendancy: Lich
    Character: Witch
    Cursed Enemies killed by you, or by Allies in your Presence, have a 33% chance to explode, dealing a quarter of their maximum Life as Chaos damage
    Ascendancy: Witchhunter
    Character: Mercenary
    Sorcery Ward's Barrier can also take Physical and Chaos Damage from Hits
    Ascendancy: Acolyte of Chayula
    Character: Monk
    11% increased Chaos Damage
    Ascendancy: Acolyte of Chayula
    Character: Monk
    Gain 4% of Damage as Extra Chaos Damage
    Ascendancy: Acolyte of Chayula
    Character: Monk
    Leech recovers based on Chaos Damage as well as Physical Damage
    Ascendancy: Acolyte of Chayula
    Character: Monk
    Chaos Resistance is doubled
    Ascendancy: Acolyte of Chayula
    Character: Monk
    1% increased maximum Darkness per 1% Chaos Resistance
    37% increased Chaos Damage
    Projectiles have 6% chance to Chain an additional time from terrain
    Damage Types
    The damage types are Physical, Fire, Cold, Lightning and Chaos.
    Desecrated Ground
    You take Chaos damage over time while standing in Desecrated Ground.
    Poison
    Poison is an Ailment that deals Chaos damage over time, and lasts 2 seconds by default. Damage from Poison bypasses Energy Shield.

    Physical and Chaos damage from Hits Contribute to Poison Magnitude.

    Damage does not Contribute to Poison chance, so it cannot be inflicted without an explicit source of Poison chance.

    The base Magnitude of Poison is Chaos damage per second equal to 20% of the Pre-mitigation Physical and Chaos damage of the Hit that inflicted it. This magnitude is not further affected by any modifiers to the damage you deal.

    Modifiers and Debuffs that affect the enemy's ability to mitigate damage (such as Shock) can affect the damage the enemy takes from Poison, but any such modifiers that specifically apply to Hit damage (such as Penetration) do not affect Poison damage.
    Resistances
    Resistances reduce damage taken of the corresponding damage type — Fire, Cold, Lightning or Chaos — up to a Maximum. Fire, Cold and Lightning Resistances are Elemental Resistances. Resistances can be improved with Equipment, Passives & Quest items.

    Your Elemental Resistances are lowered as you progress through the game. Elemental Resistances are a vital defensive tool, and should be one of the first things to check if you're having difficulty surviving.
    Energy Shield
    Energy Shield protects your Life by taking damage instead. Rapidly Recharges if you don't lose Energy Shield for a short time.
    Chaos damage removes twice as much Energy Shield.
    Damage from Bleeding and Poison bypasses Energy Shield to remove Life directly.
    Withered
    Withered applies 5% increased Chaos damage Taken, and can be inflicted up to 10 times.
    Chaos Inoculation
    Maximum Life is 1
    Immune to Chaos Damage and Bleeding
    Maximum Resistances
    The default maximum for Elemental or Chaos resistances is 75%. Maximum resistances cannot be raised above 90%.
    Flame of Chayula
    Flames of Chayula are Remnants that grant the following bonuses when collected:
    Red Flames of Chayula Leech 20% of your maximum Life to you
    Blue Flames of Chayula Leech 20% of your maximum Mana to you
    Purple Flames of Chayula provide a stacking Buff granting 7% of damage as extra Chaos damage for 8 seconds, and stacks up to 10 times.
    Purple Flame of Chayula
    Purple Flames of Chayula provide a stacking Buff granting 7% of damage as extra Chaos damage. Stacks up to 10 times.
    Chaos Surge
    Chaos Surge behaves identically to Elemental Surges, but causes a Chaos blast.
    Volatility
    Volatility explodes after 4 seconds, dealing 100 Physical Damage to you per Volatility. For 10 seconds after explosion, you will gain Volatile Power, Gaining 1% of Damage as Chaos for each Volatility which exploded. The explosion timer will reset on gaining another stack of Volatility.

    Volatility can be gained once every 0.1 seconds, and the default maximum for Volatility stacks on you at once is 200.
    Unholy Might
    Unholy Might is a Buff that grants 30% of all damage as extra Chaos Damage.
    Gloom Shrine
    Gloom Shrines cause you to Gain Damage as Extra Chaos Damage and slain enemies can explode dealing Chaos Damage based on their maximum Life.
    Despair
    Despair is a Curse that lowers the Chaos Resistance of those affected. If not otherwise specified, Despair lowers Chaos Resistance by 25%.
    Extra Chaos Damage
    Monster Gains 40% of damage as extra Chaos damage.
    Volatile Crystals
    Monster creates Volatile Crystals when Hit, which explode upon the Monster's death, dealing Chaos damage.
    Volatile Plants
    Monster periodically creates Volatile Plants, releasing orbs that move towards enemies; exploding when they get close enough; dealing Chaos Damage.
    Empowering Volatile Plants
    Monster periodically creates Powerful Volatile Plants, releasing orbs that move towards enemies; exploding when they get close enough; dealing Chaos Damage.
    Dreaming Gloom Shrine
    Slain enemies explode, dealing Chaos damage equal to a quarter of their maximum Life.
    Blackflame Covenant
    Fire Spells Convert 100% of Fire Damage to Chaos Damage
    Chaos Damage from Fire Spells Contributes to Flammability and Ignite Magnitudes
    Ignite inflicted with Fire Spells deals Chaos Damage instead of Fire Damage
    Unravelling
    While affected by Unravelling, your Chaos Damage randomly either also contributes to Freeze buildup, Flammability and Ignite Magnitudes, or Shock chance - changing which it contributes to every two seconds.
    Legacy of Amethyst
    Legacy of Amethyst is a Mage's Legacy which grants +45% to Chaos Resistance.
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