Expedition2RemnantActiveIncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
trigger GemTags /135
SorceressSpark
Launch a spray of sparking Projectiles that travel erratically along the ground until they hit an enemy or expire. Consumes a Cold Infusion if possible to fire many sparks in a circle.
ValakosLuckLightningCoilSkill
While active, taking Lightning damage builds up charge on you. Reaching full charge expends all charge to Trigger this skill, creating a Chaining lightning bolt that arcs to nearby enemies.
BruteInfernalCry
Perform a Warcry, Empowering subsequent Melee Attacks if there are enemies nearby. Enemies in the warcry's area are destabilised and will Combust on death. This Skill's cooldown can be bypassed by expending an Endurance Charge.
impendingdoomsupport
Supports Curse skills you cast yourself, causing them to trigger Doom Blast on Cursed enemies when the Curse expires.
RangerFrostEscapeShot
Leap backwards, firing an icy arrow which can Chill or Freeze enemies around the location from which you escaped. This arrow will create Ice Fragments on impact.
MonkShatteringPalm
Dash to an enemy and Strike them with an Attack that manifests a wave of cold, coating nearby enemies in shards of ice. Dealing enough damage to these enemies will shatter the shards, causing an icy explosion that deals Attack damage.
frozenvortexsupport
Supports any skill that Hits enemies, causing it to create an icy vortex on Shattering an enemy.
DruidWolfLeapAttack
Shapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.
CastOnShockSkill
While active, gains Energy when you Shock enemies and triggers socketed spells on reaching maximum Energy.
UnleashSupport
Supports Spell skills, causing them to reduce the cast time of other skills when used. Cannot support Totem skills, Channelling skills, Triggering skills, instant skills, or skills with a Reservation.
CastOnFreezeSkill
While active, gains Energy when you Freeze enemies and triggers socketed spells on reaching maximum Energy.
CastOnIgniteSkill
While active, gains Energy when you Ignite enemies and triggers socketed spells on reaching maximum Energy.
CastonFreezeShockIgnite
While active, gains Energy when you Freeze, Shock, or Ignite enemies, and triggers socketed spells on reaching maximum Energy.
CastOnMeleeKillSkill
While active, gains Energy when you kill enemies with Melee Attacks and triggers socketed spells on reaching maximum Energy.
CastOnCritSkill
While active, gains Energy when you Critically Hit enemies and triggers socketed Spells on reaching maximum Energy.
TectonicSlam
While active, gains Energy when you are Stunned and triggers socketed spells on reaching maximum Energy.
icononfire
While active, gains Energy when you take damage and triggers socketed spells on reaching maximum Energy.
SorceressBarrierInvocation
While active, gains Energy when your Energy Shield is damaged by Enemy Hits. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.
CastOnDodgeRollSkill
While active, gains Energy when you dodge roll and triggers socketed spells on reaching maximum Energy.
CastWhileChannellingSkill
While active, gains Energy while you're channelling a skill and triggers socketed spells on reaching maximum Energy.
CastOnMeleeStunSkill
While active, gains Energy when you Stun enemies with Melee Attacks and triggers socketed spells on reaching maximum Energy.
BruteMagmaBarrier
While active, increases your Block Chance passively and imbues your Shield with lava over time. When fully imbued, your next Block with your Shield raised will expend the lava to Trigger the Magma Spray skill and grant you an Endurance Charge.
burstingplaguesupport
Supports skills that can Poison enemies, causing Poisoned enemies to gain Plague over time and explode in a Plague Burst on death. Cannot support the skills of Minions.
blankgreensupport
Supports any Skill which can deal damage. Lightning damage from Supported Skills can inflict Electrocute, but Supported Skills cannot inflict Shock. Enemies slain while Electrocuted by Supported Skills explode, dealing a percentage of their maximum Life as Lightning damage.
knockbackwavesupport
Supports any skill that you can use, triggering a blast of wind that Knocks Back enemies if you are Stunned while using it.
elementaldischargesupport
Supports any Spell that Hits enemies, causing it to consume Elemental Ailments on hit to trigger an Elemental Discharge. Cannot support the skills of Minions.
fierydeathsupport
Supports any skill that Hits enemies, causing enemies it Ignites to have a chance to explode on death.
RangerWindDancerSkill
While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.
manaflaresupport
Supports any Spell that Hits enemies, causing it to trigger a Mana Flare on Critical Hit. The Mana Flare consumes your Mana to deal Fire damage. Cannot support the skills of Minions.
decayinghexsupport
Supports Curse skills. Supported skill Trigger Profane Decay on each target they curse to inflict a damaging Debuff.
CastOnMinionDeath
While active, gains Energy when one of your Persistent Minions is Killed, and triggers socketed Spells upon reaching maximum Energy. Very underlevelled Minions will incur an Energy generation penalty. Cannot socket Spells which create Minions.
AncestorTotemSkill
While active, a companion Hydra will rear up from your body and regularly cast socketed Projectile Spells at nearby Shocked, Frozen, and Ignited enemies.
WarriorShieldingCry
Perform a Warcry that grants Guard and Triggers Shield Wave when subsequent Shield Attacks deal damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.
SorceressElementalStorm
Create a stationary Fire, Cold or Lightning storm at a target location for a duration, based on the highest Elemental Damage type for the Hit that Triggered the storm. Hits which do not deal Elemental Damage will not Trigger the storm.
armourexplosionsupport
Supports Attacks and Warcries, causing them to trigger a Fiery explosion when they Fully Break an enemy's Armour.
stompinggroundsupport
Supports Travel skills, causing your footsteps to crack the earth and emit damaging shockwaves while using the skill.
corruptingcrysupport
Supports Warcries, Triggering Corrupted Cry to inflict Corrupted Blood on enemies in their area of effect.
corruptingcrysupport
Supports Warcries, Triggering Corrupted Cry to inflict Corrupted Blood on enemies in their area of effect.
corruptingcrysupport
Supports Warcries, Triggering Twisted Pact to inflict Corrupted Blood on enemies in their area of effect., at the cost of your Life.
DecomposeSkill
Consume a Corpse to create a cloud of flammable Poisonous gas. Any Burning effects or Detonator skills will explode the gas cloud, creating a fiery explosion.
cursedgroundsupport
Supports Curse Skills. Supported Skills create an area which Curses Enemies within it, and spawns Witchtoads in that area. Witchtoads leap at eneimes that get close, and seek out Cursed enemies with higher aggression. Dark Consequences will be Triggered when they hit enemies with their leap, violently exploding the Witchtoad.
MonkInvokerWildStrike
Create a fiery explosion, an arcing bolt of lightning, or an icy wave of projectiles. The chance for an explosion is proportional to your Strength, for a bolt proportional to your Dexterity, and for a wave proportional to your Intelligence.
ElementalInvocationSkill
While active, gains Energy when you Freeze, Shock or Ignite an enemy. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.
BruteWarbringerDefenders
This skill is Triggered each time you summon a Totem, summoning an Ancestral Spirit Minion to fight for you. If the Totem dies then the Ancestral Spirit triggered by it's summoning will die too.
MeleeInvocationSkill
While active, gains Energy when you kill an enemy with a Melee Attack. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.
RangerGasCloudSkill
[DNT-UNUSED] Creates a Poison cloud. Burning effects or Detonator skills will cause the cloud to explode in a fiery blast. (Wording copied from Toxic Grenade.)
LingeringMirageSkill
While active, dodge rolling will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.
CastOnMeleeBlockSkill
While active, gains Energy when you Block and triggers socketed Spells on reaching maximum Energy.
CastOnMeleeBlockSkill
While active, gains Energy when you Block and triggers socketed Curses on reaching maximum Energy.
energyretentionsupport
Supports Meta Skills. Supported Skills gain a chance to partially Refund a portion of Energy cost when Triggering or Invoking other Skills.
randomisedtriggersupport
Supports Skills which Trigger other Skills. Skills Triggered by Supported Skills have their Damage randomly raised or lowered when Triggered, as well as recovering a random amount of their cost when Triggered.
randomisedtriggersupport
Supports Skills which Trigger other Skills. Skills Triggered by Supported Skills have their Damage, Area of Effect, and Projectile Speed randomly raised or lowered when Triggered, as well as recovering a random amount of their cost when Triggered.
battershoutsupport
Supports Warcry Skills. Supported Skills Consume Fully Broken Armour to trigger Physical Damage explosions on Enemies within their range but cannot themselves Break Armour.
hoarfrostsupport
Supports Skills which create Ice Crystals. Supported Skills create chilling areas which deal Cold Damage over time instead of creating Ice Crystals.
caltropssupport
Supports Ranged Spear Attacks. Supported Skills create Caltrops when Projectiles they create reach the end of their flight.
haemocrystalssupport
Supports Attack Skills you use yourself which can cause Damaging Hits. Supported Skills Consume Bleeding on Hit to create explosive blood-filled crystals, but cannot themselves inflict Bleeding. Cannot Support Skills which already Consume Bleeding.
spikedgauntletssupport
Supports Melee Attack Skills. Supported Skills trigger Quill Burst, which deals your Thorns Damage in an Area around the target struck. Quill Burst can only be triggered on Hit after you've Retaliated with Thorns Damage.
titanicarrowssupport
[DNT-UNUSED] Supports Bow Attacks which impact the ground, triggering stunning novas when they do.
volcaniceruptionsupport
Supports Melee Strike Skills you use yourself. Supported Skills trigger Volcanic Eruption on Hit against Ignited Enemies.
briarpatchsupport
Supports Slam Skills. Supported Skills create Hazardous Brambles on the ground that activate after a duration. Enemies which come in contact with these thorns take damage and are Maimed. A maximum of 20 Brambles are allowed at one time. Does not modify Skills used by Minions or Totems.
GroundingShocksSupport
Supports Skills which can Hit enemies. Shocking an enemy with Hits from Supported Skills Triggers Static Shocks, causing that enemy to become a source of Lightning damage sending pulses towards nearby enemies.
SorceressBlazingCluster
Conjure a blazing Ember that hovers above you. After a short duration, the Ember launches at an enemy, dealing Fire damage in an area on impact and prioritising the last enemy targeted. Recasting this spell resets the duration for all active Embers. Multiple Embers fired in the same Fusillade will attempt to target different enemies. Consumes a Lightning Infusion if possible to cause the entire Fusillade to create beams that Chain to enemies.
moretotemlifesupport
Supports Skills which create Totems, causing those Totems to have more Life. Totems created by Supported Skills explode on death, dealing Physical damage based on their Life.
LightningBoltSkillStaff
Call down a Shocking bolt of Lightning to strike enemies in a small area.
WildspeakerVividStagsSkill
Call upon Spirits of the Stag, sending them leaping forward. Each Stag releases a damaging shockwave each time it lands, and any Stags that travel the maximum possible distance also leave behind Shocked Ground.
MartialArtistCarrySpectralBellSkill
Attaches an ethereal bell to your back. Critical Hits with other Skills will cause the bell to ring out, damaging nearby enemies.
RangerDeadeyeMirageSkill
While active, firing a ranged Projectile Attack will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.
MarkoftheBloodhoundSkillIcon
Mark a target, making them suffer Heavy Stun build up from Blood Loss. The Mark will Activate, Consuming itself to Trigger Blood Explosion, when they are Heavy Stunned, or when they are killed if they suffered enough Blood Loss. The Mark's duration does not expire while the Marked target is suffering Blood Loss.
CastOnCharm
While active, gains Energy when one of your Charms is used and triggers socketed Spells on reaching maximum Energy.
CaltropsOnDodgeSkillIcon
While active, scatters caltrops in your wake when you dodge.
AmazonElementalInfusionSkillIcon
Grants your weapon Surges. Non-Melee Projectile Attacks with that weapon Consume Surges to cause the Projectiles fired to explode at the end of their flight.
SpireofIreSkillIcon
Grants your weapon Surges. Non-Melee Projectile Attacks with that weapon Consume Surges to cause the Projectiles fired to explode at the end of their flight.
CastLightningSpellOnHitSkill
While active, gains Energy when you Hit enemies with Melee Attacks and triggers socketed Lightning spells on reaching maximum Energy.
SmithOfKitavaTriggerFireballsSkillIcon
While active, gains Energy when you Hit enemies with Melee Attacks and triggers socketed Fire spells on reaching maximum Energy.
SmithOfKitavaImbueWeaponSkillIcon
Channel to temper your main hand Melee Martial Weapon. Each hit of the hammer against the anvil Empowers subsequent Attacks to Combust when Hitting enemies.
MonkVoidIllusion
While active, creates a short-lived illusory copy of yourself whenever you dodge roll. The copy can be damaged by enemies, and copies that are destroyed by an enemy will cause damaging explosions. Copies created this way have 1 Life.
AmazonElementalInfusionSkillIcon
Grants your weapon Surges. Non-Melee Projectile Attacks with that weapon Consume Surges to cause the Projectiles fired to explode at the end of their flight.
MurkshaftToads
This skill creates a toad that jumps around briefly, then explodes the toad, dealing Attack damage in an area and inflicting Poison. Damage you deal with skill is not based on your Weapon
DruidFrozenClaws
Shapeshift into a Werewolf and lash out with a flurry of claw swipes. The first Attack can dash to faraway enemies and the final Attack Strikes twice. Attacking a Frozen enemy will create Ice Fragments, which are Projectiles that land and explode after a short delay.
DruidLunarBlessing
Shapeshift into a Werewolf and offer your Rage to the moon to receive a blessing, gaining bonus Cold damage for yourself and any Wolf Minions you have from Wolf Pack or Predator's Mark. Spends all Rage to extend the Buff's duration. While the Buff is active, your Werewolf Melee Attacks call down Moonbeams on Hit.
livinglightningsupport
Supports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.
livinglightningsupport
Supports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.
blankredsupport
[DNT] From the Grave Support
frozenspitesupport
Supports Attack Skills, causing them to create Ice Fragments on killing Frozen Enemies. Cannot Support Totem Skills and does not modify Skills used by Minions.
shockingriftsupport
Supports Skills that Hit enemies. When Supported Skills Shock an enemy that is nearby other Shocked enemies, trigger Electromagnetism, sucking in nearby enemies, Hindering them, and dealing Lightning damage at an interval.
pillaroffiresupport
Supports any Skill you use yourself which can cause Damaging Hits. Supported Skills Consume Ignite on Hit to create pillars of flame, but cannot themselves inflict Ignite. Cannot Support Skills which already Consume Ignite, and does not modify the Skills of Minions.
fissureonlandingsupport
Supports Melee Skills that leap into the air, causing them to create Fissures when you land. Cannot Support Totem Skills, and does not modify Skills used by Minions.
SkitteringStone
Supports Skills which create shatterable earthen objects. After killing enough Enemies in range of these objects, they will shatter, releasing skittering stone Minions.
SkitteringStone
Supports Skills which create shatterable earthen objects. After killing enough Enemies in range of these objects, they will shatter, releasing skittering stone Minions.
blankbluesupport
[DNT] Supports Spells you use yourself which Hit enemies. On Critical Hit with supported Spells, Trigger Atziri's Storm at the location of the nearest enemy.
blankbluesupport
Supports Skills that leap into the air, causing Corpses in the area you land to violently explode, damaging surrounding enemies.
WarriorAncestralCry
Perform a Warcry using Glory gained by Igniting enemies to turn you into an embodiment of Kaom. While embodying Kaom, you Trigger Volcanic Steps while travelling, Melee Strikes and Slams are Ancestrally Boosted, and your Melee Strikes Trigger Volcanic Eruption.
WildspeakerOwlFeathersSkill
Empowers the next Projectile Skill you use, causing it to create additional Projectiles and fly faster.
SpellslingerWeaponSkill
While active, gains Energy when you cast Spells. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.
RangerShearingBolts
Ready your active Bow or Spear, Empowering your next Repeatable Bow or Projectile Spear Attacks to Convert Physical Damage to Cold Damage and Trigger Ice Fragments on Hit. This Skill's cooldown can be bypassed by expending a Frenzy Charge. Cannot Empower Sustained Skills.
WinnowingFlame
Conjure an abyssal scythe that sweeps across the targeted area, dealing Fire damage to enemies and Consuming Ignite to create pillars of flame. Cannot be Triggered.
AbyssalLichApparitionSkill
Consume a Power Charge when you cast a damaging Spell to trigger an Abyssal Apparition who will also cast that same Spell for you. Does not work with Channelling Spells, Spells with a Cooldown, Triggered Spells, Spells granted by items, or Spells which already consume a Power Charge. This Skill is not directly Supportable.
Supports any Skill that creates Ice Crystals, causing that Skill to Consume a Power Charge if possible to create Chilled Ground around the Crystal.
DruidWalkingCalamity
Build Glory by gaining Rage while already at maximum Rage. When you have maximum Glory, roar to the heavens to bring them down upon your enemies. For the duration of the Skill, meteors rain down around you and you Gain Fire damage and Rage regeneration. This Skill's effects are suppressed if you leave Bear form, but will resume if you return to Bear form before the duration expires.
Runeseeker
Leash the stars themselves by leveraging your vast magical power, repeatedly Triggering Starfall targeting an enemy in an area around you, or a random location in that area if no enemies can be targeted.
DruidShamanUnleashtheElementsSkill
Build Glory by Hitting enemies with Elemental damage. When you have maximum Glory, you may become the walking Apocalypse for a duration, Triggering one of multiple powerful Elemental Skills at an interval while this Buff lasts.
ExplosiveGrowth
Supports Plant Skills, causing them to Trigger an explosion after they have been Overgrown.
ExplosiveGrowth
Supports Plant Skills, causing them to Trigger an explosion after they have been Overgrown, Blinding enemies Hit.
FanTheFlames
Supports Wind Skills which Hit enemies. Hits with Supported Skills against Ignited enemies Trigger a fiery explosion, dealing damage to that enemy and enemies in a cone behind them.
FanTheFlames
Supports Wind Skills which Hit enemies. Hits with Supported Skills against Ignited enemies Trigger a fiery explosion, dealing damage to that enemy and enemies in a cone behind them. The explosion Spreads the initial enemy's Ignite to other enemies Hit.
Supports Skills which Hit enemies. Shocking an enemy with Supported Skills Triggers Coursing Current, which sends Chaining Lightning Projectiles to nearby Drenched enemies.
Supports Plant Skills which Hit enemies. Supported Skills Trigger Toxic Pustule on Hitting an enemy.
blankbluesupport
Supports Curse Skills, giving them a short cooldown but causing them to create areas which Curse enemies so long as they are within them. Cursed areas from Supported Skills gather power before erupting in a column of annihilating light after a moderate delay.
Supports Channelling Skills you use yourself. While Channelling Supported Skills, periodically gain stages of Deadly Resolve. Expend a stage of Deadly Resolve when an enemy Hits you to Trigger a deadly slash towards that enemy, dealing more damage based on your Armour.
Supports Skills which generate Charges. When generating Power Charge with Supported Skills, Empower some of your Attacks to Trigger Spark Projectiles on use.
Supports Skills which generate Charges. When generating Power Charge with Supported Skills, Empower some of your Attacks to Trigger Spark Projectiles on use.
Supports Skills which are boosted by Elemental Ground Surfaces, Triggering Catalysing Discharge of the corresponding type when they are boosted by an allied Elemental Ground Surface.
Supports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location.
AcolyteOfChayulaSpecialNodeSkill
Build Glory by dealing Chaos damage to enemies. When you have maximum Glory, you can entreat the Dreamer to inhabit you, briefly becoming his Archon.
TrickstersShard
Supports non-instant Spells you cast yourself. Supported Spells will Trigger Fragment Self, creating a Fractured Mimic which will cast that Spell if you get enough of them.
MorrigansRefuge
Supports any skill that Hits enemies, causing them to deal more damage and trigger Nature's Exchange when consuming Freeze on enemies. Cannot support skills that Consume Freeze.
Supports Attacks, causing a Runic Shockwave to erupt under enemies they Heavy Stun. The Shockwave costs Runic Ward, and will not Trigger if you do not have enough Runic Ward.
VolcanicEruptionSkillIcon
Fires molten Projectiles from the enemy hit, which will explode when they land nearby, dealing Attack damage in an area.
blankwhitesupport
Supports Attacks you use yourself, causing them to Consume Fully Broken Armour on enemies to fire a nova of runic Projectiles at the cost of Runic Ward. The Projectiles cannot Hit the enemy from which they originated. Cannot support skills that Consume Broken Armour.
ExpeditionMarkofRepulsion
Target an area and Curse enemies within with a Verisium Rune, inflicting them with Fragility. Hitting these enemies causes the Curse to Trigger an explosion to deal damage in an area and apply significant Knockback to other enemies near the Cursed target, with more Stun buildup based on the Fragility on the target Hit.
ExpeditionFragmentsofthePast
Spend Runic Ward to create a Verisium volcano that deals damage on initial eruption and Triggers Ice Fragments.
Supports Slams you use yourself, allowing them to spend large amounts of Runic Ward to become Runically Boosted. Runically Boosted Slams are Empowered with extra Physical damage and create a rune the first time they hit an enemy. The rune erupts in an Aftershock after a duration. Cannot support Channelling Skills.
ExpeditionCracklingBarrier
Raise a pair of electrified pylons in front of you which project a wall of electricity between them, damaging and Electrocuting enemies caught between them. Projectiles you fire through the wall become energised, and discharge that energy on Hit as Chaining Lightning beams.
ExpeditionExplosiveTransmutation
While active, picking up Remnants Triggers a deadly explosion, dealing damage at the location of the Remnant based on the type of Remnant picked up.
ExpeditionRainofBlades
Pour your Runic Ward into conjuring blades. For the duration of the Buff, these blades fall on enemies Hit by your Projectile Attacks.
icongroundslam
Blows strong enough to Heavy Stun an enemy reverberate in an area around the enemy and heavily Break Armour.
Trigger Ref /108
Triggered Skills
Many effects can cause a Skill to Trigger. A Triggered Skill occurs immediately, without an attack or cast time, and usually targets the cause of the trigger. Triggering a Skill does not count as using it.

If multiple methods of Triggering a Skill attempt to apply to the same skill, that skill will be disabled. Channelled Skills cannot be Triggered.
Corpsewade
Requires: Level 11, 17 Str
Grants Skill: Level 4 Decompose
10% increased Movement Speed
(3050)% increased Armour
+(510) to Strength
Trigger Decompose every 1.2 metres travelled
DuskVigil
Requires: Level 1, 6 Int
Grants Skill: Firebolt
Grants Skill: Level 1 Ember Fusillade
Gain (3050)% of Damage as Extra Fire Damage
(80120)% increased Spell Damage
Gain (510) Life per enemy killed
25% increased Mana Regeneration Rate
Trigger Ember Fusillade Skill on casting a Spell
ChoirOfTheStorm
Requires: Level 52
Grants Skill: Level 13 Lightning Bolt
+(1015) to Dexterity
+(50100)% to Lightning Resistance
Trigger Lightning Bolt Skill on Critical Hit
Earthbound
Requires: Level 2, 7 Int
Grants Skill: Lightning Bolt
Grants Skill: Level 1 Spark
(80120)% increased Spell Damage
(1020)% increased Cast Speed
(2030)% increased Mana Regeneration Rate
Trigger Spark Skill on killing a Shocked Enemy
CollapsingHorizon
Requires: Level 65, 89 Dex, 36 Int
+(510)% to Critical Hit Chance
+(24) to Level of all Elemental Skills
100% increased Elemental Damage
Trigger skills refund half of Energy spent
SpireOfIre
Requires: Level 65, 36 Str, 89 Dex
Grants Skill: Spear Throw
Grants Skill: Level 15 Chaotic Surge
(1520)% increased Attack Speed
Leeches (1020)% of Physical Damage as Life
Adds (167201) to (267333) Chaos damage
When you Consume a Charge Trigger Chaotic Surge to gain 2 Chaos Surges
Life Leech recovers based on your Chaos damage instead of Physical damage
ValakosLuckLightningCoilSkill
While active, taking Lightning damage builds up charge on you. Reaching full charge expends all charge to Trigger this skill, creating a Chaining lightning bolt that arcs to nearby enemies.
secondwindsupport
Supports Skills which have a cooldown, giving them extra uses of that cooldown. Cannot support Meta, instant, or Triggered Skills, and cannot modify the Skills of Minions.
secondwindsupport
Supports Skills which have a cooldown, giving them extra uses of that cooldown. Cannot support Meta, instant, or Triggered Skills, and cannot modify the Skills of Minions.
secondwindsupport
Supports Skills which have a cooldown, giving them extra uses of that cooldown and causing them to recover your Life when a Skill is used and goes on cooldown. Cannot support Meta, instant, or Triggered Skills, and cannot modify the Skills of Minions.
ReapWeaponSkill
Conjure a bloody scythe that sweeps across the targeted area, dealing Physical damage to enemies and applying Critical Weakness. Cannot be Triggered.
frozenvortexsupport
Supports any skill that Hits enemies, causing it to create an icy vortex on Shattering an enemy.
DruidWolfLeapAttack
Shapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.
UnleashSupport
Supports Spell skills, causing them to reduce the cast time of other skills when used. Cannot support Totem skills, Channelling skills, Triggering skills, instant skills, or skills with a Reservation.
BruteMagmaBarrier
While active, increases your Block Chance passively and imbues your Shield with lava over time. When fully imbued, your next Block with your Shield raised will expend the lava to Trigger the Magma Spray skill and grant you an Endurance Charge.
burstingplaguesupport
Supports skills that can Poison enemies, causing Poisoned enemies to gain Plague over time and explode in a Plague Burst on death. Cannot support the skills of Minions.
elementaldischargesupport
Supports any Spell that Hits enemies, causing it to consume Elemental Ailments on hit to trigger an Elemental Discharge. Cannot support the skills of Minions.
decayinghexsupport
Supports Curse skills. Supported skill Trigger Profane Decay on each target they curse to inflict a damaging Debuff.
WarriorShieldingCry
Perform a Warcry that grants Guard and Triggers Shield Wave when subsequent Shield Attacks deal damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.
rageforgedsupport
Supports any damaging skill that you use or Trigger yourself, causing it to spend Rage to deal more damage. If you don't have enough Rage to spend, the damage bonus will not apply.
rageforgedsupport
Supports any damaging skill that you use or Trigger yourself, causing it to spend Rage to deal more damage, with a chance to skip spending Rage while still benefitting as though it had. If you don't have enough Rage to spend, the damage bonus will not apply.
SorceressElementalStorm
Create a stationary Fire, Cold or Lightning storm at a target location for a duration, based on the highest Elemental Damage type for the Hit that Triggered the storm. Hits which do not deal Elemental Damage will not Trigger the storm.
corruptingcrysupport
Supports Warcries, Triggering Corrupted Cry to inflict Corrupted Blood on enemies in their area of effect.
corruptingcrysupport
Supports Warcries, Triggering Corrupted Cry to inflict Corrupted Blood on enemies in their area of effect.
corruptingcrysupport
Supports Warcries, Triggering Twisted Pact to inflict Corrupted Blood on enemies in their area of effect., at the cost of your Life.
soulbreakersupport
Supports skills you use yourself, causing them to Trigger a Chaos Damage nova when breaking Enemy Energy Shield.
cursedgroundsupport
Supports Curse Skills. Supported Skills create an area which Curses Enemies within it, and spawns Witchtoads in that area. Witchtoads leap at eneimes that get close, and seek out Cursed enemies with higher aggression. Dark Consequences will be Triggered when they hit enemies with their leap, violently exploding the Witchtoad.
MonkInvokerWildStrike
Create a fiery explosion, an arcing bolt of lightning, or an icy wave of projectiles. The chance for an explosion is proportional to your Strength, for a bolt proportional to your Dexterity, and for a wave proportional to your Intelligence.
BruteWarbringerDefenders
This skill is Triggered each time you summon a Totem, summoning an Ancestral Spirit Minion to fight for you. If the Totem dies then the Ancestral Spirit triggered by it's summoning will die too.
extractionsupport
Supports Spell Skills which cause Damaging Hits. Using supported Spells will cause you to Sacrifice a portion of your Life on use, gaining extra Chaos Damage in exchange. Does not support Persistent Skills, Minion Skills, or Triggered Skills.
energyretentionsupport
Supports Meta Skills. Supported Skills gain a chance to partially Refund a portion of Energy cost when Triggering or Invoking other Skills.
capacitorsupport
Supports Invocation Skills which Trigger other Skills. Supported Skills have significantly higher Maximum Energy.
randomisedtriggersupport
Supports Skills which Trigger other Skills. Skills Triggered by Supported Skills have their Damage randomly raised or lowered when Triggered, as well as recovering a random amount of their cost when Triggered.
randomisedtriggersupport
Supports Skills which Trigger other Skills. Skills Triggered by Supported Skills have their Damage, Area of Effect, and Projectile Speed randomly raised or lowered when Triggered, as well as recovering a random amount of their cost when Triggered.
battershoutsupport
Supports Warcry Skills. Supported Skills Consume Fully Broken Armour to trigger Physical Damage explosions on Enemies within their range but cannot themselves Break Armour.
commiseratesupport
Supports Skills you use or Trigger yourself, which can cause Damaging Hits. Supported Skills inflict more powerful Ailments if you are afflicted with those Ailments when you inflict them, while also removing from you any Ailment that they inflict.
spikedgauntletssupport
Supports Melee Attack Skills. Supported Skills trigger Quill Burst, which deals your Thorns Damage in an Area around the target struck. Quill Burst can only be triggered on Hit after you've Retaliated with Thorns Damage.
ripsupport
Supports Melee Attack Skills you use or Trigger yourself. Killing Blows with Supported Skills on Bleeding enemies create a Blood Remnant. Blood Remnants increase your Life regeneration rate for a short while after being collected.
tearsupport
Supports Melee Attacks you use or Trigger yourself. On-Kill effects caused by Killing Blows with Supported Skills on Bleeding enemies have a chance to occur twice.
retortsupport
Supports Attacks you use or Trigger yourself, causing them to Consume the Parried Debuff on Hit to grant you a Frenzy Charge. Cannot support Skills which already Consume the Parried Debuff.
inhibitorsupport
Supports any Skill you use or Trigger yourself. Supported Skills cannot consume Charges or Infusion by any means. Cannot Support Skills which require Charges or Infusion to be used.
GroundingShocksSupport
Supports Skills which can Hit enemies. Shocking an enemy with Hits from Supported Skills Triggers Static Shocks, causing that enemy to become a source of Lightning damage sending pulses towards nearby enemies.
MarkoftheBloodhoundSkillIcon
Mark a target, making them suffer Heavy Stun build up from Blood Loss. The Mark will Activate, Consuming itself to Trigger Blood Explosion, when they are Heavy Stunned, or when they are killed if they suffered enough Blood Loss. The Mark's duration does not expire while the Marked target is suffering Blood Loss.
SmithOfKitavaImbueWeaponSkillIcon
Channel to temper your main hand Melee Martial Weapon. Each hit of the hammer against the anvil Empowers subsequent Attacks to Combust when Hitting enemies.
MurkshaftToads
This skill creates a toad that jumps around briefly, then explodes the toad, dealing Attack damage in an area and inflicting Poison. Damage you deal with skill is not based on your Weapon
livinglightningsupport
Supports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.
livinglightningsupport
Supports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.
SkitteringStone
Supports Skills which create shatterable earthen objects. After killing enough Enemies in range of these objects, they will shatter, releasing skittering stone Minions.
SkitteringStone
Supports Skills which create shatterable earthen objects. After killing enough Enemies in range of these objects, they will shatter, releasing skittering stone Minions.
blankbluesupport
[DNT] Supports Spells you use yourself which Hit enemies. On Critical Hit with supported Spells, Trigger Atziri's Storm at the location of the nearest enemy.
blankbluesupport
Supports Storm skills, increasing their Limit and causing them to move quickly from the user to the target location, but become less effective. Cannot Support Triggered Skills.
WarriorAncestralCry
Perform a Warcry using Glory gained by Igniting enemies to turn you into an embodiment of Kaom. While embodying Kaom, you Trigger Volcanic Steps while travelling, Melee Strikes and Slams are Ancestrally Boosted, and your Melee Strikes Trigger Volcanic Eruption.
WildspeakerOwlFeathersSkill
Empowers the next Projectile Skill you use, causing it to create additional Projectiles and fly faster.
RangerShearingBolts
Ready your active Bow or Spear, Empowering your next Repeatable Bow or Projectile Spear Attacks to Convert Physical Damage to Cold Damage and Trigger Ice Fragments on Hit. This Skill's cooldown can be bypassed by expending a Frenzy Charge. Cannot Empower Sustained Skills.
WinnowingFlame
Conjure an abyssal scythe that sweeps across the targeted area, dealing Fire damage to enemies and Consuming Ignite to create pillars of flame. Cannot be Triggered.
AbyssalLichApparitionSkill
Consume a Power Charge when you cast a damaging Spell to trigger an Abyssal Apparition who will also cast that same Spell for you. Does not work with Channelling Spells, Spells with a Cooldown, Triggered Spells, Spells granted by items, or Spells which already consume a Power Charge. This Skill is not directly Supportable.
Supports any Skill that creates Ice Crystals, causing that Skill to Consume a Power Charge if possible to create Chilled Ground around the Crystal.
DruidWalkingCalamity
Build Glory by gaining Rage while already at maximum Rage. When you have maximum Glory, roar to the heavens to bring them down upon your enemies. For the duration of the Skill, meteors rain down around you and you Gain Fire damage and Rage regeneration. This Skill's effects are suppressed if you leave Bear form, but will resume if you return to Bear form before the duration expires.
Runeseeker
Leash the stars themselves by leveraging your vast magical power, repeatedly Triggering Starfall targeting an enemy in an area around you, or a random location in that area if no enemies can be targeted.
DruidShamanUnleashtheElementsSkill
Build Glory by Hitting enemies with Elemental damage. When you have maximum Glory, you may become the walking Apocalypse for a duration, Triggering one of multiple powerful Elemental Skills at an interval while this Buff lasts.
ExplosiveGrowth
Supports Plant Skills, causing them to Trigger an explosion after they have been Overgrown.
ExplosiveGrowth
Supports Plant Skills, causing them to Trigger an explosion after they have been Overgrown, Blinding enemies Hit.
FanTheFlames
Supports Wind Skills which Hit enemies. Hits with Supported Skills against Ignited enemies Trigger a fiery explosion, dealing damage to that enemy and enemies in a cone behind them.
FanTheFlames
Supports Wind Skills which Hit enemies. Hits with Supported Skills against Ignited enemies Trigger a fiery explosion, dealing damage to that enemy and enemies in a cone behind them. The explosion Spreads the initial enemy's Ignite to other enemies Hit.
Supports Skills which Hit enemies. Shocking an enemy with Supported Skills Triggers Coursing Current, which sends Chaining Lightning Projectiles to nearby Drenched enemies.
Supports Plant Skills which Hit enemies. Supported Skills Trigger Toxic Pustule on Hitting an enemy.
Supports Channelling Skills you use yourself. While Channelling Supported Skills, periodically gain stages of Deadly Resolve. Expend a stage of Deadly Resolve when an enemy Hits you to Trigger a deadly slash towards that enemy, dealing more damage based on your Armour.
Supports Skills which generate Charges. When generating Power Charge with Supported Skills, Empower some of your Attacks to Trigger Spark Projectiles on use.
Supports Skills which generate Charges. When generating Power Charge with Supported Skills, Empower some of your Attacks to Trigger Spark Projectiles on use.
Supports Skills which are boosted by Elemental Ground Surfaces, Triggering Catalysing Discharge of the corresponding type when they are boosted by an allied Elemental Ground Surface.
Supports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location.
AcolyteOfChayulaSpecialNodeSkill
Build Glory by dealing Chaos damage to enemies. When you have maximum Glory, you can entreat the Dreamer to inhabit you, briefly becoming his Archon.
TrickstersShard
Supports non-instant Spells you cast yourself. Supported Spells will Trigger Fragment Self, creating a Fractured Mimic which will cast that Spell if you get enough of them.
Supports Attacks, causing a Runic Shockwave to erupt under enemies they Heavy Stun. The Shockwave costs Runic Ward, and will not Trigger if you do not have enough Runic Ward.
VolcanicEruptionSkillIcon
Fires molten Projectiles from the enemy hit, which will explode when they land nearby, dealing Attack damage in an area.
Supports Attacks you use or Trigger yourself, causing them to cost Runic Ward to use but deal additional Physical damage based on their Runic Ward cost. Cannot Support Channelling Skills, Sustained Skills, or Skills without a cost.
ExpeditionMarkofRepulsion
Target an area and Curse enemies within with a Verisium Rune, inflicting them with Fragility. Hitting these enemies causes the Curse to Trigger an explosion to deal damage in an area and apply significant Knockback to other enemies near the Cursed target, with more Stun buildup based on the Fragility on the target Hit.
ExpeditionRunewordManifest
While active, Hitting with an Attack will spend Runic Ward to summon a Verisium Manifestation, a short-lived Temporary Minion that rapidly Attacks nearby enemies, ignoring commands. Enemies will not directly engage these Minions, and can pass through them.
ExpeditionFragmentsofthePast
Spend Runic Ward to create a Verisium volcano that deals damage on initial eruption and Triggers Ice Fragments.
ExpeditionExplosiveTransmutation
While active, picking up Remnants Triggers a deadly explosion, dealing damage at the location of the Remnant based on the type of Remnant picked up.
OlrothsHubris
Supports Attacks you use or Trigger yourself, causing them to cost Runic Ward to use but deal additional Physical and Cold damage based on their Runic Ward cost, in addition to causing Physical damage to Contribute to Freeze buildup. Cannot Support Channelling Skills, Sustained Skills, or Skills without a cost.
icongroundslam
Blows strong enough to Heavy Stun an enemy reverberate in an area around the enemy and heavily Break Armour.
Ascendancy: Warbringer
Character: Warrior
Grants Skill: Ancestral Spirits
+1 to maximum number of Summoned Totems
Trigger Ancestral Spirits when you Summon a Totem
Ascendancy: Smith of Kitava
Character: Warrior
Grants Skill: Temper Weapon
Ascendancy: Abyssal Lich
Character: Witch
Grants Skill: Abyssal Apparition
Damaging Spells consume a Power Charge if able to trigger Abyssal Apparition
Ascendancy: Stormweaver
Character: Sorceress
Grants Skill: Elemental Storm
Trigger Elemental Storm on Critical Hit with Spells
Ascendancy: Shaman
Character: Druid
Grants Skill: Apocalypse
Ascendancy: Invoker
Character: Monk
Grants Skill: Elemental Expression
Trigger Elemental Expression on Melee Critical Hit
Ascendancy: Acolyte of Chayula
Character: Monk
Grants Skill: Archon of Chayula
Ascendancy: Spirit Walker
Character: Huntress
Grants Skill: Primal Bounty
Gain a Primal Owl Feather every 4 seconds, up to a maximum of 3
Expend an Owl Feather when you Dodge to trigger Primal Bounty
max owl feathers [3]
25% chance for Trigger skills to refund half of Energy Spent
10% increased Mana Cost Efficiency
Triggered Spells deal 40% increased Spell Damage
40% increased Damage if you've Triggered a Skill Recently
Meta Skills gain 15% increased Energy
Mastery: Ritual
25% increased Critical Hit Chance if you've Triggered a Skill Recently
Meta Skills gain 25% increased Energy if you've dealt a Critical Hit Recently
50% increased Damage if you've Triggered a Skill Recently
Invocation Skills instead Trigger Spells every 2 seconds
Invocation Skills cannot gain Energy while Triggering Spells
Invoked Spells consume 50% less Energy
Ascendancy: Invoker
Character: Monk
Triggered Spells deal 16% increased Spell Damage
Ascendancy: Amazon
Character: Huntress
When you Consume a Charge, Trigger Elemental Surge to gain 2 Fire Surges
When you Consume a Charge, Trigger Elemental Surge to gain 2 Cold Surges
Gain 1 fewer Lightning Surge from Triggering Elemental Surge
Ascendancy: Amazon
Character: Huntress
Grants Skill: Elemental Surge
When you Consume a Charge, Trigger Elemental Surge to gain 3 Lightning Surges
Talismans
Talismans are Two-Handed Melee weapons that require Strength and Intelligence to equip.

Talismans allow you to use Shapeshifting Skills associated with the Talisman's current form, and grants a basic Attack for that form. You can change the Talisman's form at any time.

While you have a Talisman in your active weapon set you will Shapeshift into its associated form. As a result, Skills that cannot be used in a Shapeshift form cannot be used with Talismans. Triggered Skills and Persistent Skills will continue to function.
Energy
Several Meta Skills generate and use Energy. Each Skill which generates Energy has its own Energy count particular to that Skill. Most effects which use Energy do so to Trigger other effects or Skills, based on the use time of the triggered Skill. When calculating Energy gain or consumption from the use time of a Skill, modifiers to Total use time are treated as though they were double the value.

Energy cannot be gained from direct effects of Triggered Skills.
Ancestral Boost
An Ancestrally Boosted Slam has 30% more damage and 25% increased area of effect, and an Ancestrally Boosted Strike will target 2 additional Enemies. Triggered Skills cannot be Ancestrally Boosted. Ancestrally Boosted Attacks count as being Empowered.
Ancestral Boosted Spells
An Ancestrally Boosted Spell has 30% more damage and 25% increased area of effect. Triggered Skills cannot be Ancestrally Boosted.
Invoke
Invoked Skills are those Triggered by Invocation Skills.
Meta Gems
Meta Gems are Skill Gems that other Skill Gems can be socketed into. They can use, Trigger, or otherwise apply the effects of those other Skill Gems. Skill Gems and Support Gems can be socketed into Meta Gems interchangeably, though most Meta Gems require at least one Skill Gem to be socketed to function.

Meta Gems can never be socketed into other Meta Gems.
Repeating Skills
Some effects can cause Repeatable Skills to Repeat, causing you to perform the part of the skill where it fires off projectiles or other effects multiple times in quick succession from a single use of the skill.

Triggered skills, Instant skills, and Channelling skills cannot Repeat.

Skills take 5% longer to perform for each time they Repeat.
Ritual Cadence
Invocation Skills instead Trigger Spells every 2 seconds. Invocation Skills cannot gain Energy while Triggering Spells. Invoked Spells consume 50% less Energy.
Invocation
Invocation Skills are Persistent Skills that gain Energy through some condition and can be used once sufficient Energy has been gathered to Invoke socketed Skills, expending the Energy to Trigger them. Invocations can Trigger socketed Skills multiple times if enough Energy is expended, unless otherwise specified.
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