Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
trigger GemTags /126
sorceressspark
intelligence, grants_active_skill, Spell, Projectile, Trigger, Lightning, Cold, Duration, Repeatable
Launch a spray of sparking Projectiles that travel erratically along the ground until they hit an enemy or expire. Consumes a Cold Infusion if possible to fire many sparks in a circle.
valakoslucklightningcoilskill
grants_active_skill, Spell, AoE, Trigger, Lightning, Chaining
While active, taking Lightning damage builds up charge on you. Reaching full charge expends all charge to Trigger this skill, creating a Chaining lightning bolt that arcs to nearby enemies.
bruteinfernalcry
strength, grants_active_skill, Warcry, AoE, Trigger, Fire, Duration, Nova
Perform a Warcry, Empowering subsequent Melee Attacks if there are enemies nearby. Enemies in the warcry's area are destabilised and will Combust on death. This Skill's cooldown can be bypassed by expending an Endurance Charge.
impendingdoomsupport
Support, grants_active_skill, Spell, AoE, Trigger, Chaos
Supports Curse skills you cast yourself, causing them to trigger Doom Blast on Cursed enemies when the Curse expires.
rangerfrostescapeshot
dexterity, grants_active_skill, Attack, AoE, Projectile, Trigger, Cold
Leap backwards, firing an icy arrow which can Chill or Freeze enemies around the location from which you escaped. This arrow will create Ice Fragments on impact.
monkshatteringpalm
dexterity, intelligence, grants_active_skill, Attack, AoE, Melee, Strike, Trigger, Cold
Dash to an enemy and Strike them with an Attack that manifests a wave of cold, coating nearby enemies in shards of ice. Dealing enough damage to these enemies will shatter the shards, causing an icy explosion that deals Attack damage.
frozenvortexsupport
Support, grants_active_skill, AoE, Trigger, Cold, Duration
Supports any skill that Hits enemies, causing it to create an icy vortex on Shattering an enemy.
druidwolfleapattack
strength, intelligence, grants_active_skill, Attack, Minion, Shapeshift, Werewolf, AoE, Melee, Slam, Trigger, Mark, Duration, Travel, Meta
Shapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.
castonshockskill
intelligence, grants_active_skill, Buff, Persistent, Trigger, Lightning, Meta
While active, gains Energy when you Shock enemies and triggers socketed spells on reaching maximum Energy.
UnleashSupport
Supports Spell skills, causing them to reduce the cast time of other skills when used. Cannot support Totem skills, Channelling skills, Triggering skills, instant skills, or skills with a Reservation.
castonfreezeskill
intelligence, grants_active_skill, Buff, Persistent, Trigger, Cold, Meta
While active, gains Energy when you Freeze enemies and triggers socketed spells on reaching maximum Energy.
castonigniteskill
intelligence, grants_active_skill, Buff, Persistent, Trigger, Fire, Meta
While active, gains Energy when you Ignite enemies and triggers socketed spells on reaching maximum Energy.
castonfreezeshockignite
intelligence, grants_active_skill, Buff, Persistent, Trigger, Lightning, Cold, Fire, Meta
While active, gains Energy when you Freeze, Shock, or Ignite enemies, and triggers socketed spells on reaching maximum Energy.
castonmeleekillskill
strength, intelligence, grants_active_skill, Buff, Persistent, Trigger, Meta
While active, gains Energy when you kill enemies with Melee Attacks and triggers socketed spells on reaching maximum Energy.
DeathWalk
dexterity, intelligence, grants_active_skill, Buff, Persistent, Trigger, Meta
castoncritskill
intelligence, grants_active_skill, Buff, Persistent, Trigger, Meta
While active, gains Energy when you Critically Hit enemies and triggers socketed Spells on reaching maximum Energy.
TectonicSlam
intelligence, grants_active_skill, Buff, Persistent, Trigger, Meta
While active, gains Energy when you are Stunned and triggers socketed spells on reaching maximum Energy.
icononfire
strength, intelligence, grants_active_skill, Buff, Persistent, Trigger, Meta
While active, gains Energy when you take damage and triggers socketed spells on reaching maximum Energy.
sorceressbarrierinvocation
dexterity, intelligence, grants_active_skill, Buff, Persistent, Trigger, Invocation, Meta
While active, gains Energy when your Energy Shield is damaged by Enemy Hits. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.
castondodgerollskill
dexterity, intelligence, grants_active_skill, Buff, Persistent, Trigger, Meta
While active, gains Energy when you dodge roll and triggers socketed spells on reaching maximum Energy.
castwhilechannellingskill
intelligence, grants_active_skill, Buff, Persistent, Trigger, Meta
While active, gains Energy while you're channelling a skill and triggers socketed spells on reaching maximum Energy.
castonmeleestunskill
strength, grants_active_skill, Buff, Persistent, Trigger, Meta
While active, gains Energy when you Stun enemies with Melee Attacks and triggers socketed spells on reaching maximum Energy.
brutemagmabarrier
Buff, strength, grants_active_skill, Attack, Persistent, AoE, Melee, Trigger, Fire
While active, increases your Block Chance passively and imbues your Shield with lava over time. When fully imbued, your next Block with your Shield raised will expend the lava to Trigger the Magma Spray skill and grant you an Endurance Charge.
burstingplaguesupport
Support, grants_active_skill, AoE, Trigger, Physical, Chaos
Supports skills that can Poison enemies, causing Poisoned enemies to gain Plague over time and explode in a Plague Burst on death. Cannot support the skills of Minions.
ScaleofEonyr
Support, grants_active_skill, Lineage, Spell, AoE, Trigger, Lightning
Supports any Skill which can deal damage. Lightning damage from Supported Skills can inflict Electrocute, but Supported Skills cannot inflict Shock. Enemies slain while Electrocuted by Supported Skills explode, dealing a percentage of their maximum Life as Lightning damage.
Dropped by: Global
knockbackwavesupport
Support, grants_active_skill, AoE, Trigger
Supports any skill that you can use, triggering a blast of wind that Knocks Back enemies if you are Stunned while using it.
elementaldischargesupport
Support, grants_active_skill, Spell, AoE, Trigger, Lightning, Cold, Fire, Payoff
Supports any Spell that Hits enemies, causing it to Consume Elemental Ailments on hit to trigger an Elemental Discharge. Cannot support the skills of Minions or skills which already Consume Elemental Ailments.
fierydeathsupport
Support, grants_active_skill, Spell, AoE, Trigger, Fire
Supports any skill that Hits enemies, causing enemies it Ignites to have a chance to explode on death.
rangerwinddancerskill
Buff, dexterity, grants_active_skill, Attack, Persistent, AoE, Melee, Trigger, Staged
While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.
manaflaresupport
Support, grants_active_skill, Spell, AoE, Trigger, Fire
Supports any Spell that Hits enemies, causing it to trigger a Mana Flare on Critical Hit. The Mana Flare consumes your Mana to deal Fire damage. Cannot support the skills of Minions.
decayinghexsupport
Support, grants_active_skill, Spell, Trigger, Chaos, Duration, Curse
Supports Curse skills. Supported skill Trigger Profane Decay on each target they curse to inflict a damaging Debuff.
castonminiondeath
Buff, intelligence, grants_active_skill, Minion, Persistent, Trigger, Meta
While active, gains Energy when one of your Persistent Minions is Killed, and triggers socketed Spells upon reaching maximum Energy. Very underlevelled Minions will incur an Energy generation penalty. Cannot socket Spells which create Minions.
AncestorTotemSkill
intelligence, grants_active_skill, Minion, Buff, Persistent, Trigger, Meta
While active, a companion Hydra will rear up from your body and regularly cast socketed Projectile Spells at nearby Shocked, Frozen, and Ignited enemies.
warriorshieldingcry
Warcry, strength, grants_active_skill, Attack, AoE, Melee, Trigger, Physical, Duration, Nova
Perform a Warcry that grants Guard and Triggers Shield Wave when subsequent Shield Attacks deal damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.
sorceresselementalstorm
grants_active_skill, Spell, AoE, Trigger, Lightning, Cold, Fire, Duration, Orb
Create a stationary Fire, Cold or Lightning storm at a target location for a duration, based on the highest Elemental Damage type for the Hit that Triggered the storm. Hits which do not deal Elemental Damage will not Trigger the storm.
armourexplosionsupport
Support, grants_active_skill, Attack, Warcry, AoE, Trigger, Fire, Payoff
Supports Attacks and Warcries, causing them to trigger a Fiery explosion when they Fully Break an enemy's Armour.
stompinggroundsupport
Support, grants_active_skill, Attack, AoE, Trigger
Supports Travel skills, causing your footsteps to crack the earth and emit damaging shockwaves while using the skill.
corruptingcrysupport
Support, grants_active_skill, Warcry, Trigger, Physical, Duration
Supports Warcries, Triggering Corrupted Cry to inflict Corrupted Blood on enemies in their area of effect.
corruptingcrysupport
Support, grants_active_skill, Warcry, Trigger, Physical, Duration
Supports Warcries, Triggering Corrupted Cry to inflict Corrupted Blood on enemies in their area of effect.
Paquate
Support, grants_active_skill, Lineage, Warcry, Trigger, Physical, Duration
Supports Warcries, Triggering Twisted Pact to inflict Corrupted Blood on enemies in their area of effect., at the cost of your Life.
decomposeskill
grants_active_skill, Spell, AoE, Trigger, Fire, Chaos, Duration
Consume a Corpse to create a cloud of flammable Poisonous gas. Any Burning effects or Detonator skills will explode the gas cloud, creating a fiery explosion.
LineageDoedre
Support, grants_active_skill, Lineage, Spell, AoE, Trigger, Chaos, Curse
Supports Curse Skills. Supported Skills create an area which Curses Enemies within it, and spawns Witchtoads in that area. Witchtoads leap at enemies that get close, and seek out Cursed enemies with higher aggression. Dark Consequences will be Triggered when they hit enemies with their leap, violently exploding the Witchtoad.
Dropped by: Global
monkinvokerwildstrike
grants_active_skill, Spell, AoE, Projectile, Trigger, Lightning, Cold, Fire, Chaining
Create a fiery explosion, an arcing bolt of lightning, or an icy wave of projectiles. The chance for an explosion is proportional to your Strength, for a bolt proportional to your Dexterity, and for a wave proportional to your Intelligence.
elementalinvocationskill
dexterity, intelligence, grants_active_skill, Buff, Persistent, Trigger, Lightning, Cold, Fire, Invocation, Meta
While active, gains Energy when you Freeze, Shock or Ignite an enemy. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.
brutewarbringerdefenders
grants_active_skill, Minion, Trigger, Duration
This skill is Triggered each time you summon a Totem, summoning an Ancestral Spirit Minion to fight for you. If the Totem dies then the Ancestral Spirit triggered by it's summoning will die too.
burningrunessupport
Support, grants_active_skill, AoE, Trigger, Fire
meleeinvocationskill
dexterity, intelligence, grants_active_skill, Buff, Persistent, Trigger, Invocation, Meta
While active, gains Energy when you kill an enemy with a Melee Attack. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.
lingeringmirageskill
Buff, dexterity, grants_active_skill, Persistent, Trigger, Duration, Meta
While active, dodge rolling will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.
castonmeleeblockskill
Buff, grants_active_skill, Persistent, Trigger, Meta
While active, gains Energy when you Block and triggers socketed Spells on reaching maximum Energy.
castonmeleeblockskill
Buff, dexterity, intelligence, grants_active_skill, Persistent, Trigger, Meta
While active, gains Energy when you Block and triggers socketed Curses on reaching maximum Energy.
energyretentionsupport
Supports Meta Skills. Supported Skills gain a chance to partially Refund a portion of Energy cost when Triggering or Invoking other Skills.
randomisedtriggersupport
Supports Skills which Trigger other Skills. Skills Triggered by Supported Skills have their Damage randomly raised or lowered when Triggered, as well as recovering a random amount of their cost when Triggered.
Trialmaster
Supports Skills which Trigger other Skills. Skills Triggered by Supported Skills have their Damage, Area of Effect, and Projectile Speed randomly raised or lowered when Triggered, as well as recovering a random amount of their cost when Triggered.
Dropped by: The Trialmaster
boneshrapnelsupport
Support, grants_active_skill, AoE, Trigger, Physical
battershoutsupport
Support, grants_active_skill, Warcry, AoE, Trigger, Physical, Payoff
Supports Warcry Skills. Supported Skills Consume Fully Broken Armour to trigger Physical Damage explosions on Enemies within their range but cannot themselves Break Armour.
hoarfrostsupport
Support, grants_active_skill, Spell, AoE, Trigger, Cold, Duration
Supports Skills which create Ice Crystals. Supported Skills create chilling areas which deal Cold Damage over time instead of creating Ice Crystals.
caltropssupport
Support, grants_active_skill, Attack, AoE, Projectile, Trigger, Duration, Hazard
Supports Ranged Spear Attacks. Supported Skills create Caltrops when Projectiles they create reach the end of their flight.
haemocrystalssupport
Support, grants_active_skill, Attack, AoE, Trigger, Physical
Supports Attack Skills you use yourself which can cause Damaging Hits. Supported Skills Consume Bleeding on Hit to create explosive blood-filled crystals, but cannot themselves inflict Bleeding. Cannot Support Skills which already Consume Bleeding.
spikedgauntletssupport
Support, grants_active_skill, Attack, AoE, Melee, Trigger, Physical
Supports Melee Attack Skills. Supported Skills trigger Quill Burst, which deals your Thorns Damage in an Area around the target struck. Quill Burst can only be triggered on Hit after you've Retaliated with Thorns Damage.
volcaniceruptionsupport
Support, grants_active_skill, Attack, AoE, Melee, Strike, Projectile, Trigger, Fire
Supports Melee Strike Skills you use yourself. Supported Skills trigger Volcanic Eruption on Hit against Ignited Enemies.
briarpatchsupport
Support, grants_active_skill, Attack, AoE, Melee, Slam, Trigger, Physical, Hazard, Plant
Supports Slam Skills, making them Trigger Brambles to create Hazardous brambles which damage and Maim enemies. Does not modify Skills used by Minions or Totems.
groundingshockssupport
Support, grants_active_skill, Spell, AoE, Trigger, Sustained, Lightning, Duration
Supports Skills which can Hit enemies. Shocking an enemy with Hits from Supported Skills Triggers Static Shocks, causing that enemy to become a source of Lightning damage sending pulses towards nearby enemies.
sorceressblazingcluster
intelligence, grants_active_skill, Spell, AoE, Projectile, Trigger, Fire, Duration, Repeatable
Conjure a blazing Ember that hovers above you. After a short duration, the Ember launches at an enemy, dealing Fire damage in an area on impact and prioritising the last enemy targeted. Recasting this spell resets the duration for all active Embers. Multiple Embers fired in the same Fusillade will attempt to target different enemies. Consumes a Lightning Infusion if possible to cause the entire Fusillade to create beams that Chain to enemies.
Tukohama
Support, grants_active_skill, Lineage, Totem, AoE, Trigger, Physical
Supports Skills which create Totems, causing those Totems to have more Life. Totems created by Supported Skills explode on death, dealing Physical damage based on their Life.
Dropped by: Manoki, the Chosen
lightningboltskillstaff
intelligence, grants_active_skill, Spell, AoE, Trigger, Lightning, Repeatable
Call down a Shocking bolt of Lightning to strike enemies in a small area.
wildspeakervividstagsskill
grants_active_skill, Attack, AoE, Trigger, Lightning, Duration
Call upon Spirits of the Stag, sending them leaping forward. Each Stag releases a damaging shockwave each time it lands, and any Stags that travel the maximum possible distance also leave behind Shocked Ground.
martialartistcarryspectralbellskill
grants_active_skill, Attack, AoE, Trigger
Attaches an ethereal bell to your back. Critical Hits with other Skills will cause the bell to ring out, damaging nearby enemies.
rangerdeadeyemirageskill
Buff, grants_active_skill, Persistent, Trigger, Duration, Meta
While active, firing a ranged Projectile Attack will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.
markofthebloodhoundskillicon
Mark, dexterity, grants_active_skill, Attack, AoE, Trigger, Physical, Duration, Payoff
Mark a target, making them suffer Heavy Stun build up from Blood Loss. The Mark will Activate, Consuming itself to Trigger Blood Explosion, when they are Heavy Stunned, or when they are killed if they suffered enough Blood Loss. The Mark's duration does not expire while the Marked target is suffering Blood Loss.
castoncharm
grants_active_skill, Buff, Persistent, Trigger, Meta
While active, gains Energy when one of your Charms is used and triggers socketed Spells on reaching maximum Energy.
caltropsondodgeskillicon
dexterity, grants_active_skill, Attack, Buff, Persistent, AoE, Projectile, Trigger, Physical, Duration, Hazard
While active, scatters caltrops in your wake when you dodge.
amazonelementalinfusionskillicon
grants_active_skill, Attack, AoE, Trigger, Lightning, Cold, Fire
Grants your weapon Surges. Non-Melee Projectile Attacks with that weapon Consume Surges to cause the Projectiles fired to explode at the end of their flight.
spireofireskillicon
grants_active_skill, Attack, AoE, Trigger, Chaos
Grants your weapon Surges. Non-Melee Projectile Attacks with that weapon Consume Surges to cause the Projectiles fired to explode at the end of their flight.
castlightningspellonhitskill
grants_active_skill, Buff, Persistent, Trigger, Lightning, Meta
While active, gains Energy when you Hit enemies with Melee Attacks and triggers socketed Lightning spells on reaching maximum Energy.
smithofkitavatriggerfireballsskillicon
grants_active_skill, Buff, Persistent, Trigger, Fire, Meta
While active, gains Energy when you Hit enemies with Melee Attacks and triggers socketed Fire spells on reaching maximum Energy.
smithofkitavaimbueweaponskillicon
grants_active_skill, Attack, Buff, AoE, Melee, Trigger, Fire, Channelling
Channel to temper your main hand Melee Martial Weapon. Each hit of the hammer against the anvil Empowers subsequent Attacks to Combust when Hitting enemies.
monkvoidillusion
grants_active_skill, Attack, Buff, Persistent, AoE, Trigger, Duration
While active, creates a short-lived illusory copy of yourself whenever you dodge roll. The copy can be damaged by enemies, and copies that are destroyed by an enemy will cause damaging explosions. Copies created this way have 1 Life.
amazonelementalinfusionskillicon
grants_active_skill, Attack, AoE, Trigger, Cold, Fire
Grants your weapon Surges. Non-Melee Projectile Attacks with that weapon Consume Surges to cause the Projectiles fired to explode at the end of their flight.
murkshafttoads
grants_active_skill, Attack, AoE, Trigger, Physical, Chaos
This skill creates a toad that jumps around briefly, the toad then explodes, dealing Attack damage in an area and inflicting Poison. Damage you deal with this skill is not based on your Weapon.
iconbasicattack
grants_active_skill, Attack, AoE, Projectile, Trigger, Cold
druidfrozenclaws
Shapeshift into a Werewolf and lash out with a flurry of claw swipes. The first Attack can dash to faraway enemies and the final Attack Strikes twice. Attacking a Frozen enemy will create Ice Fragments, which are Projectiles that land and explode after a short delay.
druidlunarblessing
Warcry, strength, intelligence, grants_active_skill, Attack, Shapeshift, Buff, Werewolf, AoE, Trigger, Cold, Duration
Shapeshift into a Werewolf and offer your Rage to the moon to receive a blessing, gaining bonus Cold damage for yourself and any Wolf Minions you have from Wolf Pack or Predator's Mark. Spends all Rage to extend the Buff's duration. While the Buff is active, your Werewolf Melee Attacks call down Moonbeams on Hit.
livinglightningsupport
Support, grants_active_skill, Minion, Trigger, Lightning, Duration
Supports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.
livinglightningsupport
Support, grants_active_skill, Minion, Trigger, Lightning, Duration
Supports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.
frozenspitesupport
Support, grants_active_skill, AoE, Projectile, Trigger, Cold
Supports Skills that Hit enemies, causing them to create Ice Fragments on killing Frozen Enemies. Cannot Support Totem Skills and does not modify Skills used by Minions.
shockingriftsupport
Support, grants_active_skill, Spell, AoE, Trigger, Sustained, Lightning, Payoff
Supports Skills that Hit enemies. When Supported Skills Shock an enemy that is nearby other Shocked enemies, trigger Electromagnetism, sucking in nearby enemies, Hindering them, and dealing Lightning damage at an interval.
pillaroffiresupport
Support, grants_active_skill, AoE, Trigger, Fire
Supports any Skill you use yourself which can cause Damaging Hits. Supported Skills Consume Ignite on Hit to create pillars of flame, but cannot themselves inflict Ignite. Cannot Support Skills which already Consume Ignite, and does not modify the Skills of Minions.
fissureonlandingsupport
Support, grants_active_skill, Attack, AoE, Melee, Trigger, Fire, Duration
Supports Melee Skills that leap into the air, causing them to create Fissures when you land. Cannot Support Totem Skills, and does not modify Skills used by Minions.
skitteringstone
Support, grants_active_skill, Minion, Trigger, Physical, Duration
Supports Skills which create shatterable earthen objects. After killing enough Enemies in range of these objects, they will shatter, releasing skittering stone Minions.
skitteringstone
Support, grants_active_skill, Minion, Trigger, Physical, Duration
Supports Skills which create shatterable earthen objects. After killing enough Enemies in range of these objects, they will shatter, releasing skittering stone Minions.
LineageXibaqua
Support, grants_active_skill, Lineage, AoE, Trigger, Fire
Supports Skills that leap into the air, causing Corpses in the area you land to violently explode, damaging surrounding enemies.
warriorancestralcry
Warcry, strength, grants_active_skill, Attack, Buff, AoE, Melee, Slam, Projectile, Trigger, Fire, Duration, Nova, Conditional
Perform a Warcry using Glory gained by Igniting enemies to turn you into an embodiment of Kaom. While embodying Kaom, you Trigger Volcanic Steps while travelling, Melee Strikes and Slams are Ancestrally Boosted, and your Melee Strikes Trigger Volcanic Eruption.
wildspeakerowlfeathersskill
grants_active_skill, Buff, Trigger
Empowers the next Projectile Skill you use, causing it to create additional Projectiles and fly faster.
spellslingerweaponskill
intelligence, grants_active_skill, Buff, Persistent, Trigger, Invocation, Meta
While active, gains Energy when you cast Spells. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.
rangershearingbolts
dexterity, grants_active_skill, Spell, Attack, Buff, AoE, Projectile, Trigger, Cold, Duration
Ready your active Bow or Spear, Empowering your next Repeatable Bow or Projectile Spear Attacks to Convert Physical Damage to Cold Damage and Trigger Ice Fragments on Hit. This Skill's cooldown can be bypassed by expending a Frenzy Charge. Cannot Empower Sustained Skills.
winnowingflame
intelligence, grants_active_skill, Spell, AoE, Trigger, Fire, Payoff
Conjure an abyssal scythe that sweeps across the targeted area, dealing Fire damage to enemies and Consuming Ignite to create pillars of flame. Cannot be Triggered.
abyssallichapparitionskill
grants_active_skill, Spell, Trigger
Consume a Power Charge when you cast a damaging Spell to trigger an Abyssal Apparition who will also cast that same Spell for you. Does not work with Channelling Spells, Spells with a Cooldown, Triggered Spells, Spells granted by items, or Spells which already consume a Power Charge. This Skill is not directly Supportable.
creepingchillsupport
Support, grants_active_skill, AoE, Trigger, Cold
Supports any Skill that creates Ice Crystals, causing that Skill to Consume a Power Charge if possible to create Chilled Ground around the Crystal.
druidwalkingcalamity
strength, intelligence, grants_active_skill, Attack, Shapeshift, Buff, Bear, AoE, Trigger, Fire, Duration, Conditional
Build Glory by gaining Rage while already at maximum Rage. When you have maximum Glory, roar to the heavens to bring them down upon your enemies. For the duration of the Skill, meteors rain down around you and you Gain Fire damage and Rage regeneration. This Skill's effects are suppressed if you leave Bear form, but will resume if you return to Bear form before the duration expires.
runeseeker
grants_active_skill, Spell, Buff, AoE, Trigger, Physical, Cold, Duration
Leash the stars themselves by leveraging your vast magical power, repeatedly Triggering Starfall targeting an enemy in an area around you, or a random location in that area if no enemies can be targeted.
druidshamanunleashtheelementsskill
Build Glory by Hitting enemies with Elemental damage. When you have maximum Glory, you may become the walking Apocalypse for a duration, Triggering one of multiple powerful Elemental Skills at an interval while this Buff lasts.
explosivegrowth
Support, grants_active_skill, Spell, AoE, Trigger, Plant
Supports Plant Skills, causing them to Trigger an explosion after they have been Overgrown.
explosivegrowth
Support, grants_active_skill, Spell, AoE, Trigger, Plant
Supports Plant Skills, causing them to Trigger an explosion after they have been Overgrown, Blinding enemies Hit.
fantheflames
Support, grants_active_skill, Attack, AoE, Trigger, Fire
Supports Wind Skills which Hit enemies. Hits with Supported Skills against Ignited enemies Trigger a fiery explosion, dealing damage to that enemy and enemies in a cone behind them.
fantheflames
Support, grants_active_skill, Attack, AoE, Trigger, Fire
Supports Wind Skills which Hit enemies. Hits with Supported Skills against Ignited enemies Trigger a fiery explosion, dealing damage to that enemy and enemies in a cone behind them. The explosion Spreads the initial enemy's Ignite to other enemies Hit.
deadlycurrent
Support, grants_active_skill, Spell, Projectile, Trigger, Lightning, Chaining
Supports Skills which Hit enemies. Shocking an enemy with Supported Skills Triggers Coursing Current, which sends Chaining Lightning Projectiles to nearby Drenched enemies.
poisonsporessupport
Support, grants_active_skill, Attack, Buff, AoE, Trigger, Physical, Chaos, Duration, Plant
Supports Plant Skills which Hit enemies. Supported Skills Trigger Toxic Pustule on Hitting an enemy.
Hayoxi
Supports Curse Skills, giving them a short cooldown but causing them to create areas which Curse enemies so long as they are within them. Cursed areas from Supported Skills gather power before erupting in a column of annihilating light after a moderate delay.
Dropped by: Atziri's Temple
dangerousresolvesupport
Support, grants_active_skill, Attack, AoE, Trigger, Physical, Channelling, Staged
Supports Channelling Skills you use yourself. While Channelling Supported Skills, periodically gain stages of Deadly Resolve. Expend a stage of Deadly Resolve when an enemy Hits you to Trigger a deadly slash towards that enemy, dealing more damage based on your Armour.
empoweredsparks
Support, grants_active_skill, Projectile, Trigger, Lightning, Duration
Supports Skills which generate Charges. When generating Power Charge with Supported Skills, Empower some of your Attacks to Trigger Spark Projectiles on use.
empoweredsparks
Support, grants_active_skill, Projectile, Trigger, Lightning, Duration
Supports Skills which generate Charges. When generating Power Charge with Supported Skills, Empower some of your Attacks to Trigger Spark Projectiles on use.
catalysingelementssupport
Support, grants_active_skill, Spell, AoE, Trigger, Lightning, Cold, Fire
Supports Skills which are boosted by Elemental Ground Surfaces, Triggering Catalysing Discharge of the corresponding type when they are boosted by an allied Elemental Ground Surface.
chargedmark
Support, grants_active_skill, Spell, AoE, Trigger, Mark, Duration
Supports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location.
acolyteofchayulaspecialnodeskill
Build Glory by dealing Chaos damage to enemies. When you have maximum Glory, you can entreat the Dreamer to inhabit you, briefly becoming his Archon.
TrickstersShard
Support, grants_active_skill, Lineage, Spell, AoE, Trigger, Duration
Supports non-instant Spells you cast yourself. Supported Spells will Trigger Fragment Self, creating a Fractured Mimic which will cast that Spell if you get enough of them.
MorrigansRefuge
Support, grants_active_skill, Lineage, Trigger, Cold, Duration, Payoff
Supports any skill that Hits enemies, causing them to deal more damage and trigger Nature's Exchange when consuming Freeze on enemies. Cannot support skills that Consume Freeze.
Dropped by: The Bodach
expeditionpummel
Support, grants_active_skill, Attack, AoE, Melee, Slam, Trigger
Supports Attacks, causing a Runic Shockwave to erupt under enemies they Heavy Stun. The Shockwave costs Runic Ward, and will not Trigger if you do not have enough Runic Ward.
volcaniceruptionskillicon
grants_active_skill, Attack, AoE, Projectile, Trigger, Fire
Fires molten Projectiles from the enemy hit, which will explode when they land nearby, dealing Attack damage in an area.
blankwhitesupport
Support, grants_active_skill, Attack, Projectile, Trigger, Payoff
Supports Attacks you use yourself, causing them to Consume Fully Broken Armour on enemies to fire a nova of runic Projectiles at the cost of Runic Ward. The Projectiles cannot Hit the enemy from which they originated. Cannot support skills that Consume Broken Armour.
expeditionmarkofrepulsion
grants_active_skill, Spell, Attack, AoE, Trigger, Physical, Duration, Curse, Repeatable
Spend Runic Ward to Curse enemies with a Verisium Rune, inflicting them with Fragility. Hitting these enemies removes the Curse to Trigger an explosion, Knocking Back nearby enemies and causing more Stun buildup based on the Fragility on the target Hit.
expeditionfragmentsofthepast
grants_active_skill, Attack, AoE, Projectile, Trigger, Sustained, Cold, Duration
Spend Runic Ward to create a Verisium volcano that deals damage on initial eruption and Triggers Ice Fragments.
expeditionfistofkalguur
Support, grants_active_skill, Attack, AoE, Melee, Slam, Trigger, Physical, Duration
Supports Slams you use yourself, allowing them to spend large amounts of Runic Ward to become Runically Boosted. Runically Boosted Slams are Empowered with extra Physical damage and create a rune the first time they hit an enemy. The rune erupts in an Aftershock after a duration. Cannot support Channelling Skills.
expeditioncracklingbarrier
grants_active_skill, Attack, AoE, Trigger, Lightning, Chaining
Spend Runic Ward to raise a pair of electrified pylons in front of you which project a wall of electricity between them, damaging and Electrocuting enemies caught between them. Projectiles you fire through the wall become energised, and discharge that energy on Hit as Chaining Lightning beams.
expeditionexplosivetransmutation
While active, picking up Remnants Triggers a deadly explosion, dealing damage at the location of the Remnant based on the type of Remnant picked up.
expeditionrainofblades
grants_active_skill, Attack, Buff, AoE, Trigger, Duration
Pour your Runic Ward into conjuring blades. For the duration of the Buff, these blades fall on enemies Hit by your Projectile Attacks.
icongroundslam
grants_active_skill, Attack, AoE, Trigger, Fire
Blows strong enough to Heavy Stun an enemy reverberate in an area around the enemy and heavily Break Armour.
Trigger Ref /153
Triggered Skills
Many effects can cause a Skill to Trigger. A Triggered Skill occurs immediately, without an attack or cast time, and usually targets the cause of the trigger. Triggering a Skill does not count as using it.

If multiple methods of Triggering a Skill attempt to apply to the same skill, that skill will be disabled. Channelled Skills cannot be Triggered.
Corpsewade
Requires: Level 11, 17 Str
Grants Skill: Level 4 Decompose
10% increased Movement Speed
(30—50)% increased Armour
+(5—10) to Strength
Trigger Decompose every 1.2 metres travelled
DuskVigil
Requires: Level 1
Grants Skill: Firebolt
Grants Skill: Level 1 Ember Fusillade
Gain (30—50)% of Damage as Extra Fire Damage
(80—120)% increased Spell Damage
Gain (5—10) Life per enemy killed
25% increased Mana Regeneration Rate
Trigger Ember Fusillade Skill on casting a Spell
ChoirOfTheStorm
Requires: Level 55
Grants Skill: Level 13 Lightning Bolt
+(10—15) to Dexterity
+(50—100)% to Lightning Resistance
Trigger Lightning Bolt Skill on Critical Hit
Earthbound
Requires: Level 2
Grants Skill: Lightning Bolt
Grants Skill: Level 1 Spark
(80—120)% increased Spell Damage
(10—20)% increased Cast Speed
(20—30)% increased Mana Regeneration Rate
(20—40)% increased chance to Shock
Trigger Spark Skill on killing a Shocked Enemy
CollapsingHorizon
Requires: Level 65, 89 Dex, 36 Int
+(5—10)% to Critical Hit Chance
+(2—4) to Level of all Elemental Skills
100% increased Elemental Damage
Trigger skills refund half of Energy spent
SpireOfIre
Requires: Level 65, 36 Str, 89 Dex
Grants Skill: Spear Throw
Grants Skill: Level 15 Chaotic Surge
(15—20)% increased Attack Speed
Leeches (10—20)% of Physical Damage as Life
Adds (167—201) to (267—333) Chaos damage
When you Consume a Charge Trigger Chaotic Surge to gain 2 Chaos Surges
Life Leech recovers based on your Chaos damage instead of Physical damage
Attack
AoE, Melee, Trigger, Sustained, Physical, Duration, Channelling
Level: 13
Cost: 27.9 Mana per second
Attack Speed: 150% of base
Attack Damage: 155%
Requires: Level 52, 51 Str, 51 Dex
Requires: Single Two Hand Sword
Plunge your blade into the ground, damaging nearby targets and sending out multiple fissures that Trigger Buried Blade when they end. All Buried Blades explode after you finish Channelling. Channelling for an additional attack time primes the Buried Blades, causing their explosions to deal more damage in a larger area. Using this Skill from Blood Stance or Sand Stance creates Blood Pools or sand disks around the Buried Blades, damaging nearby enemies for as long as you hold the Skill.
Attack
AoE, Melee, Strike, Trigger, Duration, Remnant
Level: 13
Cost: 23 Mana
Attack Speed: 80% of base
Attack Damage: 144%
Requires: Level 52, 51 Dex, 51 Int
Requires: Dagger
Cleave with your dagger, Trigger Engulf in Darkness on enemies Hit. When Ambushing, dash to your target and Hit all enemies within a wide swathe.
DruidLunarBlessingSkillGem
Level: 19
Cost: 240 Energy Shield
Cooldown Time: 20.00s
Requires: Level 84, 80 Str, 80 Int
Offer your Energy Shield to Lunaris to receive a blessing, gaining bonus Cold damage for yourself. While the Buff is active, your Cold Spells call down Moonbeams on Hit.
BlueflameBracers
Blueflame Bracers Goldcast Cuffs
Gloves
Armour: 115
Requires: Level 33, 24 Str, 24 Int
Grants Skill: Level 19 Frostflame
134% increased Armour and Energy Shield
100% of Fire Damage Converted to Cold Damage
AoE, Trap, Projectile, Trigger, Physical, Hazard
Level: 13
Cost: 60 Mana
Cooldown Time: 8.00s
Requires: Level 52, 51 Dex, 51 Int
Requires: Trap
Throw a Trap that fires a mass of small bomb Projectiles when Triggered. The bombs explode after a delay, or when Detonated. Both the Trap and the bombs Impale enemies with shrapnel when they explode.
ConcussiveTrap
Level: 20 (Max)
Cost: 60 Mana
Cooldown Time: 6.00s (3 uses)
Requires: Level 90, 86 Dex, 86 Int
Requires: Trap
Throw a Trap that emits a forceful blast wave when Triggered, causing significant Heavy Stun buildup. Frozen targets Hit have their icy coating shattered into an explosion, Ignited targets release a cone of embers that Spread the Ignite as Ignited Ground, and any gas clouds in the area are expanded.
Detonator
Level: 9
Requires: Level 31, 32 Dex, 32 Int
Requires: Trap
Trigger all of your placed Traps, causing them to detonate in the order in which you placed them with more damage and area of effect. If you use this Skill from Stealth, all of the detonations count as Ambushing, and gain damage from your Darkness.
Has no Sockets
Traps Triggered have 26% more area of effect
Attack
AoE, Trigger, Duration, Channelling, Remnant
Level: 9
Attack Damage: 125%
Requires: Level 31, 32 Dex, 32 Int
Requires: Dagger & Parrying Shield, Dual Daggers
Prepare yourself to bait an attack and take advantage. The next time a nearby enemy would Hit you, Trigger Engulf in Darkness on them and other enemies in the vicinity, and teleport behind them in Stealth, leaving a Shade in your position to take the Hit instead and retaliate. Avoiding damage in this way causes you to accumulate Heavy Stun buildup, and none of this Skill's other effects will occur if the Hit Heavy Stuns you.
Attack
AoE, Melee, Trigger, Sustained, Duration
Level: 13
Cost: 19 Mana
Attack Speed: 110% of base
Attack Damage: 66%
Requires: Level 52, 51 Str, 51 Dex
Requires: One Hand Sword, Two Hand Sword
Gouge the ground with your sword, creating a damaging fissure that causes a blade to erupt at its terminus. If used from Ready Stance, instead create a series of blades along the length of the fissure.
Attack
AoE, Trap, Trigger, Lightning, Hazard
Level: 13
Cost: 31 Mana
Cooldown Time: 4.00s (3 uses)
Requires: Level 52, 51 Dex, 51 Int
Requires: Trap
Throw a Trap that discharges a blast of electricity when Triggered, Electrocuting targets caught in the blast. Any Impale on targets Hits is Electrified, causing it to deal extra Lightning damage and also Electrocute when Extracted.
FanTheFlames
Category: Fan The Flames
Supports Wind Skills which Hit. Hits with Supported Skills against Ignited targets Trigger a fiery explosion, dealing damage to that target and targets in a cone behind them.
AoE, Trap, Trigger, Fire, Detonator, Hazard
Level: 13
Cost: 38 Mana
Cooldown Time: 6.00s (2 uses)
Requires: Level 52, 51 Dex, 51 Int
Requires: Trap
Throw a Trap that deals Fire damage when Triggered and is particularly effective at Igniting targets.
FreezingTrap
Level: 20 (Max)
Cost: 47 Mana
Cooldown Time: 6.00s (2 uses)
Requires: Level 90, 86 Dex, 86 Int
Requires: Trap
Throw a Trap that emits an icy burst followed by a series of smaller explosions when Triggered, with very high potential to Freeze targets. Extracting Impale from a target Triggers an Ice Fragment to fly out, and explode after a short delay.
ExpeditionFrostfireNovaGem
Level: 19
Requires: Level 84
While active, ice latches onto enemies you Ignite, rapidly Freezing them but preventing them from being Ignited further until the Ignite expires.
BlankGem
Level: 19
Cast Time: 0.80s
Critical Hit Chance: 13.00%
Requires: Level 84, 147 Int
Create a geyser of water out of the ground that rapidly hits enemies with freezing Cold damage.
Deals 35 to 52 Cold Damage
Pulses every 0.15 seconds
100% more Magnitude of Chill inflicted
100% more Freeze Buildup
Geyser radius is 1.2 metres
Geyser duration is 6 seconds
Support
Fragment, Attack, AoE, Projectile, Trigger, Physical
Category: Gouge
Supports Attacks you use yourself, causing them to carve Flesh Chunks from targets when inflicting Bleeding.
Level: Copies parent gem level
Cooldown Time: 5.00s
Attack Damage: 343%
Supports Strikes you use yourself, causing a gigantic sword to periodically erupt from the earth on Hitting a target in front of you, impaling them.
Impales on Hit
Blade length is 4 metres
InfernalEmpowerment
Category: Infernal Empowerment
Supports Skills that can Empower Skills other than themselves. Melee Attacks Empowered by Supported Skills will cause targets to Combust when Killed.
Attack
Warcry, AoE, Melee, Trigger, Nova
Level: 13
Cost: 56 Mana
Cooldown Time: 8.00s
Use Time: 0.80s
Requires: Level 52, 51 Str, 51 Dex
Perform a Warcry, Intimidating nearby enemies and Empowering subsequent Melee Attacks to Trigger a damaging shockwave on Hit. This Skill's cooldown can be bypassed by expending an Endurance Charge
KaomsRoots
Kaom's Roots Monument Greaves
Boots
Armour: 206
Requires: Level 54, 72 Str
Grants Skill: Level 19 Mountain's Wake
+302 to maximum Life
Cannot be Knocked Back
Cannot be Light Stunned
Your speed is unaffected by Slows
Gain 1 Crushing Pressure every 0.25 seconds while stationary, up to a maximum of 10
Consume 1 Crushing Pressure to Trigger Mountain's Wake every 0.20 seconds while moving
Keelhaul
Keelhaul Linen Belt
Belt
Grants Skill: Level 19 Geyser
Has (1-3) Charm Slot
38% increased Mana Recovery from Flasks
50% reduced Flask Life Recovery rate
50% reduced Flask Mana Recovery rate
Life Flasks gain 1.7 charges per Second
Mana Flasks gain 1.72 charges per Second
Trigger Geyser Skill when you use a Flask
ConvalescenceSkillGem
Level: 19
Requires: Level 84
Summons an immortal Lightless Stalker Minion which puts enemies it Hits under the Watcher's Gaze. Killing those enemies, or Hitting them if Rare or Unique, causes this skill to summon temporary Foul Eye Minions.
Spell, Attack, AoE, Trigger, Plant
Category: Accelerated Growth
Supports Plant Skills, causing them to Trigger a bundle of explosive blooming flowers after a delay when they Overgrow.
Attack
AoE, Slam, Trigger, Sustained, Duration
Level: 1
Cost: 14 Mana
Cooldown Time: 6.00s
Attack Damage: 90%
Requires: One Hand Mace, Two Hand Mace
Call down an Anvil from the sky, Slamming into the ground after a delay. Striking the Anvil creates a damaging shockwave, and builds up Forged in Flame on your Weapon, causing your Slam Skills to deal bonus Fire damage. When Ignited, the Anvil's shockwaves have increased area of effect and extra Fire Damage.
BlankGem
Level: 19
Critical Hit Chance: 7.00%
Attack Damage: 531%
Requires: Level 84
158 to 238 base Physical Damage
This Skill is Triggered by a Unique Item
Impact radius is 2 metres
NullTrap
Level: 20 (Max)
Cost: 51 Mana
Cooldown Time: 5.00s
Requires: Level 90, 86 Dex, 86 Int
Requires: Trap
Throws a Trap that rips a hole in space when Triggered, dealing chaos damage and Triggering [EngulfInDarkness|Engulf In Darkness] on each target hit.
Trigger, Channelling
Category: Overchannel
Supports Channelling Skills. Channelling a Supported Skill for long enough causes it to deal more damage. Using a non-Channelling Skill immediately after you finish Channelling Empowers that Skill with the same bonus.
Gain Overchannel after Channelling Supported Skills for 1.5 seconds
Overchannell grants Skills 15% more damage
AoE, Trap, Trigger, Fire, Chaos, Detonator, Hazard
Level: 13
Cost: 24 Mana
Cooldown Time: 3.00s (3 uses)
Requires: Level 52
Requires: Trap
Throw a Trap that spews Poisonous gas when Triggered. The cloud will detonate if hit by a Detonator skill or Ignited Ground, creating a fiery explosion.
Level: 2
Copying the Level of the Sword Slash gem this is Socketed into
Cooldown Time: 5.00s
Attack Damage: 143%
Supports Strikes you use yourself, causing a gigantic sword to periodically erupt from the earth on Hitting a target in front of you.
Blade length is 4.5 metres
AoE, Trap, Trigger, Hazard
Level: 1
Cost: 0 Mana
Cooldown Time: 3.00s (4 uses)
Requires: Trap
Throw a Trap that sprays shards of metal when Triggered, damaging and impaling nearby enemies.
Shroud
Level: 20 (Max)
Cost: 81 Mana
Cooldown Time: 7.00s
Attack Speed: 80% of base
Attack Damage: 94%
Requires: Level 90, 86 Dex, 86 Int
Requires: Dagger
Cloak yourself in shadow, dash in the target direction and enter Stealth, Triggering a Shade to appear at your previous location. Targets near the Shade take minor damage and are Blinded, and Unique monsters are Blinded in a much larger radius. This Skill can be used while using other Skills to interrupt them.
TheEverlastingGaze
Amulet
Grants Skill: Level 19 Blessing of Lunaris
28% increased Mana Regeneration Rate
+(40-60) to maximum Mana
4.1 Life Regeneration per second
(40-60)% increased Mana Regeneration Rate
Gain (4-6)% of maximum Mana as Extra maximum Energy Shield
TheWatcherintheDark
Requires: Level 65, 114 Int
Grants Skill: Level 19 Abyssal Pact
Grants Skill: Level 19 Lightless Stalker
+133 to Spirit
+1 to Level of all Minion Skills
18% reduced Cast Speed
Minions deal 112% increased Damage
Minions explode on death, dealing 11% of their maximum
life as Physical Damage to enemies within 2 metres
BlankGem
Level: 19
Critical Hit Chance: 9.00%
Attack Damage: 443%
Requires: Level 84
Slam the ground with thunderous force, dealing attack damage which isn't based on your equipped weapon, and leaving Shocked Ground in the area.
35 to 659 base Lightning Damage
139 to 208 base Physical Damage
This Skill is Triggered by a Unique Item
Impact radius is 2.2 metres
Shocked Ground duration is 8 seconds
68% more Area of Effect if you've sprinted Recently
Causes 2 additional Aftershocks if you've sprinted Recently
Thunderstep
Thunderstep Studded Boots
Boots
Requires: Level 28, 39 Dex
Grants Skill: Level 19 Thunderous Impact
(10-20)% increased Movement Speed
90% increased Evasion Rating
+12 to Dexterity
Skills which leap into the air Trigger Thunderous Impact when you land
Level: Copies parent gem level
Attack Damage: 125%
Supports Skills which create Shades, causing them to Trigger an explosion on death.
Explosion radius is 1.6 metres
Modifiers to Shade Damage also apply to explosion Damage
ConvalescenceSkillGem
Level: 19
Requires: Level 84
Summons an immortal Lightless Stalker Minion which puts enemies it Hits under the Watcher's Gaze. Killing those enemies, or Hitting them if Rare or Unique, causes this skill to summon temporary Foul Eye Minions.
GameWarpRuneUniqueFragment
Legacy of Dusk Vigil
Limited to: 1 Aldur's Legacy
Requires: Level 65
Staves: Gain 30% of Physical Damage as Extra Fire Damage
Staves: Triggered Spells deal 20% increased Spell Damage
valakoslucklightningcoilskill
grants_active_skill, Spell, AoE, Trigger, Lightning, Chaining
While active, taking Lightning damage builds up charge on you. Reaching full charge expends all charge to Trigger this skill, creating a Chaining lightning bolt that arcs to nearby enemies.
secondwindsupport
Supports Skills which have a cooldown, giving them extra uses of that cooldown. Cannot support Meta, instant, or Triggered Skills, and cannot modify the Skills of Minions.
secondwindsupport
Supports Skills which have a cooldown, giving them extra uses of that cooldown. Cannot support Meta, instant, or Triggered Skills, and cannot modify the Skills of Minions.
secondwindsupport
Supports Skills which have a cooldown, giving them extra uses of that cooldown and causing them to recover your Life when a Skill is used and goes on cooldown. Cannot support Meta, instant, or Triggered Skills, and cannot modify the Skills of Minions.
reapweaponskill
intelligence, grants_active_skill, Spell, AoE, Physical, Duration
Conjure a bloody scythe that sweeps across the targeted area, dealing Physical damage to enemies and applying Critical Weakness. Cannot be Triggered.
frozenvortexsupport
Support, grants_active_skill, AoE, Trigger, Cold, Duration
Supports any skill that Hits enemies, causing it to create an icy vortex on Shattering an enemy.
druidwolfleapattack
strength, intelligence, grants_active_skill, Attack, Minion, Shapeshift, Werewolf, AoE, Melee, Slam, Trigger, Mark, Duration, Travel, Meta
Shapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.
UnleashSupport
Supports Spell skills, causing them to reduce the cast time of other skills when used. Cannot support Totem skills, Channelling skills, Triggering skills, instant skills, or skills with a Reservation.
sorceressbarrierinvocation
dexterity, intelligence, grants_active_skill, Buff, Persistent, Trigger, Invocation, Meta
While active, gains Energy when your Energy Shield is damaged by Enemy Hits. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.
brutemagmabarrier
Buff, strength, grants_active_skill, Attack, Persistent, AoE, Melee, Trigger, Fire
While active, increases your Block Chance passively and imbues your Shield with lava over time. When fully imbued, your next Block with your Shield raised will expend the lava to Trigger the Magma Spray skill and grant you an Endurance Charge.
burstingplaguesupport
Support, grants_active_skill, AoE, Trigger, Physical, Chaos
Supports skills that can Poison enemies, causing Poisoned enemies to gain Plague over time and explode in a Plague Burst on death. Cannot support the skills of Minions.
elementaldischargesupport
Support, grants_active_skill, Spell, AoE, Trigger, Lightning, Cold, Fire, Payoff
Supports any Spell that Hits enemies, causing it to Consume Elemental Ailments on hit to trigger an Elemental Discharge. Cannot support the skills of Minions or skills which already Consume Elemental Ailments.
decayinghexsupport
Support, grants_active_skill, Spell, Trigger, Chaos, Duration, Curse
Supports Curse skills. Supported skill Trigger Profane Decay on each target they curse to inflict a damaging Debuff.
castonminiondeath
Buff, intelligence, grants_active_skill, Minion, Persistent, Trigger, Meta
While active, gains Energy when one of your Persistent Minions is Killed, and triggers socketed Spells upon reaching maximum Energy. Very underlevelled Minions will incur an Energy generation penalty. Cannot socket Spells which create Minions.
warriorshieldingcry
Warcry, strength, grants_active_skill, Attack, AoE, Melee, Trigger, Physical, Duration, Nova
Perform a Warcry that grants Guard and Triggers Shield Wave when subsequent Shield Attacks deal damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.
rageforgedsupport
Supports any damaging skill that you use or Trigger yourself, causing it to spend Rage to deal more damage. If you don't have enough Rage to spend, the damage bonus will not apply.
rageforgedsupport
Supports any damaging skill that you use or Trigger yourself, causing it to spend Rage to deal more damage, with a chance to skip spending Rage while still benefitting as though it had. If you don't have enough Rage to spend, the damage bonus will not apply.
sorceresselementalstorm
grants_active_skill, Spell, AoE, Trigger, Lightning, Cold, Fire, Duration, Orb
Create a stationary Fire, Cold or Lightning storm at a target location for a duration, based on the highest Elemental Damage type for the Hit that Triggered the storm. Hits which do not deal Elemental Damage will not Trigger the storm.
corruptingcrysupport
Support, grants_active_skill, Warcry, Trigger, Physical, Duration
Supports Warcries, Triggering Corrupted Cry to inflict Corrupted Blood on enemies in their area of effect.
corruptingcrysupport
Support, grants_active_skill, Warcry, Trigger, Physical, Duration
Supports Warcries, Triggering Corrupted Cry to inflict Corrupted Blood on enemies in their area of effect.
Paquate
Support, grants_active_skill, Lineage, Warcry, Trigger, Physical, Duration
Supports Warcries, Triggering Twisted Pact to inflict Corrupted Blood on enemies in their area of effect., at the cost of your Life.
soulbreakersupport
Support, grants_active_skill, AoE, Chaos
Supports skills you use yourself, causing them to Trigger a Chaos Damage nova when breaking Enemy Energy Shield.
LineageDoedre
Support, grants_active_skill, Lineage, Spell, AoE, Trigger, Chaos, Curse
Supports Curse Skills. Supported Skills create an area which Curses Enemies within it, and spawns Witchtoads in that area. Witchtoads leap at enemies that get close, and seek out Cursed enemies with higher aggression. Dark Consequences will be Triggered when they hit enemies with their leap, violently exploding the Witchtoad.
monkinvokerwildstrike
grants_active_skill, Spell, AoE, Projectile, Trigger, Lightning, Cold, Fire, Chaining
Create a fiery explosion, an arcing bolt of lightning, or an icy wave of projectiles. The chance for an explosion is proportional to your Strength, for a bolt proportional to your Dexterity, and for a wave proportional to your Intelligence.
elementalinvocationskill
dexterity, intelligence, grants_active_skill, Buff, Persistent, Trigger, Lightning, Cold, Fire, Invocation, Meta
While active, gains Energy when you Freeze, Shock or Ignite an enemy. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.
brutewarbringerdefenders
grants_active_skill, Minion, Trigger, Duration
This skill is Triggered each time you summon a Totem, summoning an Ancestral Spirit Minion to fight for you. If the Totem dies then the Ancestral Spirit triggered by it's summoning will die too.
meleeinvocationskill
dexterity, intelligence, grants_active_skill, Buff, Persistent, Trigger, Invocation, Meta
While active, gains Energy when you kill an enemy with a Melee Attack. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.
extractionsupport
Supports Spell Skills which cause Damaging Hits. Using supported Spells will cause you to Sacrifice a portion of your Life on use, gaining extra Chaos Damage in exchange. Does not support Persistent Skills, Minion Skills, or Triggered Skills.
energyretentionsupport
Supports Meta Skills. Supported Skills gain a chance to partially Refund a portion of Energy cost when Triggering or Invoking other Skills.
capacitorsupport
Supports Invocation Skills which Trigger other Skills. Supported Skills have significantly higher Maximum Energy.
randomisedtriggersupport
Supports Skills which Trigger other Skills. Skills Triggered by Supported Skills have their Damage randomly raised or lowered when Triggered, as well as recovering a random amount of their cost when Triggered.
Trialmaster
Supports Skills which Trigger other Skills. Skills Triggered by Supported Skills have their Damage, Area of Effect, and Projectile Speed randomly raised or lowered when Triggered, as well as recovering a random amount of their cost when Triggered.
battershoutsupport
Support, grants_active_skill, Warcry, AoE, Trigger, Physical, Payoff
Supports Warcry Skills. Supported Skills Consume Fully Broken Armour to trigger Physical Damage explosions on Enemies within their range but cannot themselves Break Armour.
commiseratesupport
Supports Skills you use or Trigger yourself, which can cause Damaging Hits. Supported Skills inflict more powerful Ailments if you are afflicted with those Ailments when you inflict them, while also removing from you any Ailment that they inflict.
spikedgauntletssupport
Support, grants_active_skill, Attack, AoE, Melee, Trigger, Physical
Supports Melee Attack Skills. Supported Skills trigger Quill Burst, which deals your Thorns Damage in an Area around the target struck. Quill Burst can only be triggered on Hit after you've Retaliated with Thorns Damage.
ripsupport
Supports Melee Attack Skills you use or Trigger yourself. Killing Blows with Supported Skills on Bleeding enemies create a Blood Remnant. Blood Remnants increase your Life regeneration rate for a short while after being collected.
tearsupport
Supports Melee Attacks you use or Trigger yourself. On-Kill effects caused by Killing Blows with Supported Skills on Bleeding enemies have a chance to occur twice.
retortsupport
Supports Attacks you use or Trigger yourself, causing them to Consume the Parried Debuff on Hit to grant you a Frenzy Charge. Cannot support Skills which already Consume the Parried Debuff.
briarpatchsupport
Support, grants_active_skill, Attack, AoE, Melee, Slam, Trigger, Physical, Hazard, Plant
Supports Slam Skills, making them Trigger Brambles to create Hazardous brambles which damage and Maim enemies. Does not modify Skills used by Minions or Totems.
inhibitorsupport
Supports any Skill you use or Trigger yourself. Supported Skills cannot consume Charges or Infusion by any means. Cannot Support Skills which require Charges or Infusion to be used.
groundingshockssupport
Support, grants_active_skill, Spell, AoE, Trigger, Sustained, Lightning, Duration
Supports Skills which can Hit enemies. Shocking an enemy with Hits from Supported Skills Triggers Static Shocks, causing that enemy to become a source of Lightning damage sending pulses towards nearby enemies.
wildspeakervividstagsskill
grants_active_skill, Attack, AoE, Trigger, Lightning, Duration
Call upon Spirits of the Stag, sending them leaping forward. Each Stag releases a damaging shockwave each time it lands, and any Stags that travel the maximum possible distance also leave behind Shocked Ground.
markofthebloodhoundskillicon
Mark, dexterity, grants_active_skill, Attack, AoE, Trigger, Physical, Duration, Payoff
Mark a target, making them suffer Heavy Stun build up from Blood Loss. The Mark will Activate, Consuming itself to Trigger Blood Explosion, when they are Heavy Stunned, or when they are killed if they suffered enough Blood Loss. The Mark's duration does not expire while the Marked target is suffering Blood Loss.
smithofkitavaimbueweaponskillicon
grants_active_skill, Attack, Buff, AoE, Melee, Trigger, Fire, Channelling
Channel to temper your main hand Melee Martial Weapon. Each hit of the hammer against the anvil Empowers subsequent Attacks to Combust when Hitting enemies.
murkshafttoads
grants_active_skill, Attack, AoE, Trigger, Physical, Chaos
This skill creates a toad that jumps around briefly, the toad then explodes, dealing Attack damage in an area and inflicting Poison. Damage you deal with this skill is not based on your Weapon.
livinglightningsupport
Support, grants_active_skill, Minion, Trigger, Lightning, Duration
Supports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.
livinglightningsupport
Support, grants_active_skill, Minion, Trigger, Lightning, Duration
Supports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.
skitteringstone
Support, grants_active_skill, Minion, Trigger, Physical, Duration
Supports Skills which create shatterable earthen objects. After killing enough Enemies in range of these objects, they will shatter, releasing skittering stone Minions.
skitteringstone
Support, grants_active_skill, Minion, Trigger, Physical, Duration
Supports Skills which create shatterable earthen objects. After killing enough Enemies in range of these objects, they will shatter, releasing skittering stone Minions.
blankbluesupport
Support, grants_active_skill, Lineage, Spell, AoE, Trigger
[DNT-UNUSED] Supports Spells you use yourself which Hit enemies. On Critical Hit with supported Spells, Trigger Atziri's Storm at the location of the nearest enemy.
MorganasTempest
Supports Storm skills, increasing their Limit and causing them to move quickly from the user to the target location, but become less effective. Cannot Support Triggered Skills.
warriorancestralcry
Warcry, strength, grants_active_skill, Attack, Buff, AoE, Melee, Slam, Projectile, Trigger, Fire, Duration, Nova, Conditional
Perform a Warcry using Glory gained by Igniting enemies to turn you into an embodiment of Kaom. While embodying Kaom, you Trigger Volcanic Steps while travelling, Melee Strikes and Slams are Ancestrally Boosted, and your Melee Strikes Trigger Volcanic Eruption.
wildspeakerowlfeathersskill
grants_active_skill, Buff, Trigger
Empowers the next Projectile Skill you use, causing it to create additional Projectiles and fly faster.
rangershearingbolts
dexterity, grants_active_skill, Spell, Attack, Buff, AoE, Projectile, Trigger, Cold, Duration
Ready your active Bow or Spear, Empowering your next Repeatable Bow or Projectile Spear Attacks to Convert Physical Damage to Cold Damage and Trigger Ice Fragments on Hit. This Skill's cooldown can be bypassed by expending a Frenzy Charge. Cannot Empower Sustained Skills.
winnowingflame
intelligence, grants_active_skill, Spell, AoE, Trigger, Fire, Payoff
Conjure an abyssal scythe that sweeps across the targeted area, dealing Fire damage to enemies and Consuming Ignite to create pillars of flame. Cannot be Triggered.
abyssallichapparitionskill
grants_active_skill, Spell, Trigger
Consume a Power Charge when you cast a damaging Spell to trigger an Abyssal Apparition who will also cast that same Spell for you. Does not work with Channelling Spells, Spells with a Cooldown, Triggered Spells, Spells granted by items, or Spells which already consume a Power Charge. This Skill is not directly Supportable.
creepingchillsupport
Support, grants_active_skill, AoE, Trigger, Cold
Supports any Skill that creates Ice Crystals, causing that Skill to Consume a Power Charge if possible to create Chilled Ground around the Crystal.
druidwalkingcalamity
strength, intelligence, grants_active_skill, Attack, Shapeshift, Buff, Bear, AoE, Trigger, Fire, Duration, Conditional
Build Glory by gaining Rage while already at maximum Rage. When you have maximum Glory, roar to the heavens to bring them down upon your enemies. For the duration of the Skill, meteors rain down around you and you Gain Fire damage and Rage regeneration. This Skill's effects are suppressed if you leave Bear form, but will resume if you return to Bear form before the duration expires.
runeseeker
grants_active_skill, Spell, Buff, AoE, Trigger, Physical, Cold, Duration
Leash the stars themselves by leveraging your vast magical power, repeatedly Triggering Starfall targeting an enemy in an area around you, or a random location in that area if no enemies can be targeted.
druidshamanunleashtheelementsskill
Build Glory by Hitting enemies with Elemental damage. When you have maximum Glory, you may become the walking Apocalypse for a duration, Triggering one of multiple powerful Elemental Skills at an interval while this Buff lasts.
explosivegrowth
Support, grants_active_skill, Spell, AoE, Trigger, Plant
Supports Plant Skills, causing them to Trigger an explosion after they have been Overgrown.
explosivegrowth
Support, grants_active_skill, Spell, AoE, Trigger, Plant
Supports Plant Skills, causing them to Trigger an explosion after they have been Overgrown, Blinding enemies Hit.
fantheflames
Support, grants_active_skill, Attack, AoE, Trigger, Fire
Supports Wind Skills which Hit enemies. Hits with Supported Skills against Ignited enemies Trigger a fiery explosion, dealing damage to that enemy and enemies in a cone behind them.
fantheflames
Support, grants_active_skill, Attack, AoE, Trigger, Fire
Supports Wind Skills which Hit enemies. Hits with Supported Skills against Ignited enemies Trigger a fiery explosion, dealing damage to that enemy and enemies in a cone behind them. The explosion Spreads the initial enemy's Ignite to other enemies Hit.
deadlycurrent
Support, grants_active_skill, Spell, Projectile, Trigger, Lightning, Chaining
Supports Skills which Hit enemies. Shocking an enemy with Supported Skills Triggers Coursing Current, which sends Chaining Lightning Projectiles to nearby Drenched enemies.
poisonsporessupport
Support, grants_active_skill, Attack, Buff, AoE, Trigger, Physical, Chaos, Duration, Plant
Supports Plant Skills which Hit enemies. Supported Skills Trigger Toxic Pustule on Hitting an enemy.
dangerousresolvesupport
Support, grants_active_skill, Attack, AoE, Trigger, Physical, Channelling, Staged
Supports Channelling Skills you use yourself. While Channelling Supported Skills, periodically gain stages of Deadly Resolve. Expend a stage of Deadly Resolve when an enemy Hits you to Trigger a deadly slash towards that enemy, dealing more damage based on your Armour.
empoweredsparks
Support, grants_active_skill, Projectile, Trigger, Lightning, Duration
Supports Skills which generate Charges. When generating Power Charge with Supported Skills, Empower some of your Attacks to Trigger Spark Projectiles on use.
empoweredsparks
Support, grants_active_skill, Projectile, Trigger, Lightning, Duration
Supports Skills which generate Charges. When generating Power Charge with Supported Skills, Empower some of your Attacks to Trigger Spark Projectiles on use.
catalysingelementssupport
Support, grants_active_skill, Spell, AoE, Trigger, Lightning, Cold, Fire
Supports Skills which are boosted by Elemental Ground Surfaces, Triggering Catalysing Discharge of the corresponding type when they are boosted by an allied Elemental Ground Surface.
chargedmark
Support, grants_active_skill, Spell, AoE, Trigger, Mark, Duration
Supports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location.
acolyteofchayulaspecialnodeskill
Build Glory by dealing Chaos damage to enemies. When you have maximum Glory, you can entreat the Dreamer to inhabit you, briefly becoming his Archon.
TrickstersShard
Support, grants_active_skill, Lineage, Spell, AoE, Trigger, Duration
Supports non-instant Spells you cast yourself. Supported Spells will Trigger Fragment Self, creating a Fractured Mimic which will cast that Spell if you get enough of them.
expeditionpummel
Support, grants_active_skill, Attack, AoE, Melee, Slam, Trigger
Supports Attacks, causing a Runic Shockwave to erupt under enemies they Heavy Stun. The Shockwave costs Runic Ward, and will not Trigger if you do not have enough Runic Ward.
volcaniceruptionskillicon
grants_active_skill, Attack, AoE, Projectile, Trigger, Fire
Fires molten Projectiles from the enemy hit, which will explode when they land nearby, dealing Attack damage in an area.
expeditionrunicinfusion
Supports Attacks you use or Trigger yourself, causing them to cost Runic Ward to use but deal additional Physical damage based on their Runic Ward cost. Cannot Support Channelling Skills, Sustained Skills, or Skills without a cost.
expeditionmarkofrepulsion
grants_active_skill, Spell, Attack, AoE, Trigger, Physical, Duration, Curse, Repeatable
Spend Runic Ward to Curse enemies with a Verisium Rune, inflicting them with Fragility. Hitting these enemies removes the Curse to Trigger an explosion, Knocking Back nearby enemies and causing more Stun buildup based on the Fragility on the target Hit.
expeditionrunewordmanifest
Buff, grants_active_skill, Minion, Persistent, Duration
While active, Hitting with an Attack will spend Runic Ward to summon a Verisium Manifestation, a short-lived Temporary Minion that rapidly Attacks nearby enemies, ignoring commands. Enemies will not directly engage these Minions, and can pass through them.
expeditionfragmentsofthepast
grants_active_skill, Attack, AoE, Projectile, Trigger, Sustained, Cold, Duration
Spend Runic Ward to create a Verisium volcano that deals damage on initial eruption and Triggers Ice Fragments.
expeditionexplosivetransmutation
While active, picking up Remnants Triggers a deadly explosion, dealing damage at the location of the Remnant based on the type of Remnant picked up.
OlrothsHubris
Supports Attacks you use or Trigger yourself, causing them to cost Runic Ward to use but deal additional Physical and Cold damage based on their Runic Ward cost, in addition to causing Physical damage to Contribute to Freeze buildup. Cannot Support Channelling Skills, Sustained Skills, or Skills without a cost.
icongroundslam
grants_active_skill, Attack, AoE, Trigger, Fire
Blows strong enough to Heavy Stun an enemy reverberate in an area around the enemy and heavily Break Armour.
Ascendancy: Warbringer
Character: Warrior
Grants Skill: Ancestral Spirits
+1 to maximum number of Summoned Totems
Trigger Ancestral Spirits when you Summon a Totem
Ascendancy: Smith of Kitava
Character: Warrior
Grants Skill: Temper Weapon
Ascendancy: Abyssal Lich
Character: Witch
Grants Skill: Abyssal Apparition
Damaging Spells consume a Power Charge if able to trigger Abyssal Apparition
Ascendancy: Stormweaver
Character: Sorceress
Grants Skill: Elemental Storm
Trigger Elemental Storm on Critical Hit with Spells
Ascendancy: Shaman
Character: Druid
Grants Skill: Apocalypse
Ascendancy: Invoker
Character: Monk
Grants Skill: Elemental Expression
Trigger Elemental Expression on Melee Critical Hit
Ascendancy: Acolyte of Chayula
Character: Monk
Grants Skill: Archon of Chayula
Ascendancy: Spirit Walker
Character: Huntress
Grants Skill: Vivid Stampede
Gain a Vivid Wisp for every 10 metres you move, up to a maximum of 3
Expend all Vivid Wisps to trigger Vivid Stampede when you Attack
Ascendancy: Spirit Walker
Character: Huntress
Grants Skill: Primal Bounty
Dodging can expend up to 2 Owl Feathers, granting Primal Bounty 100% more
Empowerment effect per additional Feather expended
max owl feathers [3]
25% chance for Trigger skills to refund half of Energy Spent
10% increased Mana Cost Efficiency
Triggered Spells deal 40% increased Spell Damage
40% increased Damage if you've Triggered a Skill Recently
Meta Skills gain 15% increased Energy
Mastery: Ritual
25% increased Critical Hit Chance if you've Triggered a Skill Recently
Meta Skills gain 25% increased Energy if you've dealt a Critical Hit Recently
50% increased Damage if you've Triggered a Skill Recently
Invocation Skills instead Trigger Spells every 2 seconds
Invocation Skills cannot gain Energy while Triggering Spells
Invoked Spells consume 50% less Energy
Ascendancy: Invoker
Character: Monk
Triggered Spells deal 16% increased Spell Damage
Ascendancy: Amazon
Character: Huntress
Gain 1 fewer Lightning Surge from Triggering Elemental Surge
When you Consume a Charge, Trigger Elemental Surge to gain 2 Fire Surges
When you Consume a Charge, Trigger Elemental Surge to gain 2 Cold Surges
Ascendancy: Amazon
Character: Huntress
Grants Skill: Elemental Surge
When you Consume a Charge, Trigger Elemental Surge to gain 3 Lightning Surges
Talismans
Talismans are Two-Handed Melee weapons that require Strength and Intelligence to equip.

Talismans allow you to use Shapeshifting Skills associated with the Talisman's current form, and grants a basic Attack for that form. You can change the Talisman's form at any time.

While you have a Talisman in your active weapon set you will Shapeshift into its associated form. As a result, Skills that cannot be used in a Shapeshift form cannot be used with Talismans. Triggered Skills and Persistent Skills will continue to function.
Energy
Several Meta Skills generate and use Energy. Each Skill which generates Energy has its own Energy count particular to that Skill. Most effects which use Energy do so to Trigger other effects or Skills, based on the use time of the triggered Skill. When calculating Energy gain or consumption from the use time of a Skill, modifiers to Total use time are treated as though they were double the value.

Energy cannot be gained from direct effects of Triggered Skills.
Ancestral Boost
An Ancestrally Boosted Slam has 30% more damage and 25% increased area of effect, and an Ancestrally Boosted Strike will target 2 additional Enemies. Triggered Skills cannot be Ancestrally Boosted. Ancestrally Boosted Attacks count as being Empowered.
Ancestral Boosted Spells
An Ancestrally Boosted Spell has 30% more damage and 25% increased area of effect. Triggered Skills cannot be Ancestrally Boosted.
Invoke
Invoked Skills are those Triggered by Invocation Skills.
Meta Gems
Meta Gems are Skill Gems that other Skill Gems can be socketed into. They can use, Trigger, or otherwise apply the effects of those other Skill Gems. Skill Gems and Support Gems can be socketed into Meta Gems interchangeably, though most Meta Gems require at least one Skill Gem to be socketed to function.

Meta Gems can never be socketed into other Meta Gems.
Repeating Skills
Some effects can cause Repeatable Skills to Repeat, causing you to perform the part of the skill where it fires off projectiles or other effects multiple times in quick succession from a single use of the skill.

Triggered skills, Instant skills, and Channelling skills cannot Repeat.

Skills take 5% longer to perform for each time they Repeat.
Ritual Cadence
Invocation Skills instead Trigger Spells every 2 seconds. Invocation Skills cannot gain Energy while Triggering Spells. Invoked Spells consume 50% less Energy.
Invocation
Invocation Skills are Persistent Skills that gain Energy through some condition and can be used once sufficient Energy has been gathered to Invoke socketed Skills, expending the Energy to Trigger them. Invocations can Trigger socketed Skills multiple times if enough Energy is expended, unless otherwise specified.
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