Expedition
Terrian
Tag
  • expedition_common_remnant_logbook
  • DialogueThe landmarks described in this logbook don't match anything particularly notable on our current maps. The terrain has changed too much over the centuries. At best, I'm making guesses here. Do you care to pick a destination?
    LevelGenerationModifiersWeight
    1PrefixMonsters' Hits can't be Evaded1
    1PrefixMonsters' Hits are always Critical Hits1
    1PrefixHits against Monsters cannot be Critical Hits1
    1PrefixLife cannot be Leeched from Monsters
    Mana cannot be Leeched from Monsters
    1
    1PrefixMonsters are Immune to Physical Damage1
    1PrefixMonsters are Immune to Cold Damage1
    1PrefixMonsters are Immune to Lightning Damage1
    1PrefixMonsters are Immune to Fire Damage1
    1PrefixMonsters are Immune to Chaos Damage1
    1PrefixMonsters have 100% increased Elemental Ailment Threshold1
    1PrefixRunic Monsters apply a random Curse on Hit1
    1PrefixMonsters are Hexproof1
    1PrefixMonsters' Hits Break Armour equal to 200% of Physical Damage dealt1
    1PrefixMonsters do not grant Flask Charges when Slain1
    1PrefixEvery 4 seconds, Runic Monsters Regenerate 15% of maximum Life over one second1
    1PrefixMonsters have 40% increased Attack Speed while on Low Life
    Monsters have 40% increased Cast Speed while on Low Life
    Monsters have 25% increased Movement Speed while on Low Life
    1
    1PrefixMonsters have +15% to all maximum Resistances
    Monsters have +30% to all Resistances
    1
    1PrefixMonsters' Attack Hits inflict Bleeding1
    1PrefixAll Damage from Monsters' Hits Contributes to Poison Magnitude
    Monsters Poison on Hit
    1
    1PrefixMonsters Penetrate 30% Fire Resistance1
    1PrefixMonsters Penetrate 30% Cold Resistance1
    1PrefixMonsters Penetrate 30% Lightning Resistance1
    1PrefixMonsters Penetrate 20% Chaos Resistance1
    1PrefixMonsters Gain 35% of Damage as Extra Fire Damage1
    1PrefixMonsters Gain 35% of Damage as Extra Cold Damage1
    1PrefixMonsters Gain 35% of Damage as Extra Lightning Damage1
    1PrefixMonsters Gain 25% of Damage as Extra Chaos Damage1
    1PrefixMonsters have 100% increased Freeze Buildup
    Monsters have 100% increased Flammability Magnitude
    Monsters have 100% increased chance to Shock
    1
    1PrefixMonsters have 15% increased Movement Speed
    Monsters have 25% increased Attack Speed
    Monsters have 25% increased Cast Speed
    1
    1PrefixMonsters deal 40% increased Damage1
    1PrefixMonsters have 40% increased Maximum Life1
    1SuffixRunic Monsters are Duplicated1
    1Suffix25% increased Pack size1
    1Suffix20% increased Quantity of Items Dropped by Monsters1
    1Suffix20% increased Quantity of Items Found in Excavated Chests1
    1Suffix40% increased Rarity of Items Dropped by Monsters1
    1Suffix40% increased Rarity of Items Found in Excavated Chests1
    1SuffixMonsters grant 100% increased Experience1
    1Suffix50% increased number of Magic Monsters1
    1Suffix50% increased number of Rare Monsters1
    1Suffix80% increased Quantity of Artifacts dropped by Monsters1
    1Suffix100% increased Quantity of Artifacts found in Excavated Chests1
    1SuffixMonsters spawn with an additional 15% of Life missing1

    [DNT-UNUSED] Sloughed Gully

    [DNT-UNUSED] Sloughed Gully
    Id: ExpeditionLogBook_Gully
    Act: Endgame
    Area Level: 65
    [DNT-UNUSED] Sloughed Gully Attr /5
    NameShow Full Descriptions
    Act10
    Level65
    Tagsarea_with_water, EzomyteStrongbox
    Topologies
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