Expedition2RemnantActiveIncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Spirit Of The Serpent
CategoryUndeadUndead
Spectre
Tagsghost, medium_movement, Unarmed_onhit_audio, undead
Life
100%
Resistance
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
100%
Accuracy
100%
5%
Attack Distance
5 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
TormentedSpirit
Metadata
TormentedSpiritoftheSerpentPrimal
Level
68
Life
8,257
Armour
2,413
Evasion Rating
708
Damage
233
Spell Damage
233
Accuracy
2,502
Attack Time
1.5
Experience
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
HauntPrimal
Cooldown Time: 3 sec
SpiritBurstPrimal
active skill base area of effect radius [80]

Object Type

version 2
extends "Metadata/Monsters/TormentedSpirits/TormentedSpiritBase"

Stats
{
	// set_base_heavy_stun_duration_ms = REPLACE_WITH_HEAVY_STUN_ANIM_LENGTH
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheSerpentPrimal"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Spirit Of The Serpent",
    life = 1,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "HauntPrimal",
        "SpiritBurstPrimal",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["HauntPrimal"] = {
    name = "HauntPrimal",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiritBurstPrimal"] = {
    name = "SpiritBurstPrimal",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_area_of_effect_radius",
    },
    levels = {
        [1] = {80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Spirit Of The Serpent
CategoryUndeadUndead
Spectre
Tagsghost, medium_movement, Unarmed_onhit_audio, undead
Life
100%
Resistance
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
100%
Accuracy
100%
5%
Attack Distance
5 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
TormentedSpiritViper
Metadata
TormentedSpiritoftheSerpentPrimalViper
Level
68
Life
8,257
Armour
2,413
Evasion Rating
708
Damage
233
Spell Damage
233
Accuracy
2,502
Attack Time
1.5
Experience
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
HauntPrimal
Cooldown Time: 3 sec
SpiritBurstPrimal
active skill base area of effect radius [80]

Object Type

version 2
abstract
extends "Metadata/Monsters/Daemon/AbstractDaemon"

StateMachine
{
	define_shared_state =
	"
		active;
		wisp_time;
	"
}

Actor
{
	basic_action = "DoNothing"
	basic_action = "MoveForced"
	basic_action = "FollowPath"
	basic_action = "ChangeToStance1"
}

Animated
{
	serialise_animation_progress = true
}

Pathfinding
{
	immobile = false
}

ControlZone
{}

Positioned
{
	object_size = 0
	blocking = false
}

Functions
{
	update_base_speed = "SetBaseSpeed( arg1 );"
}

Stats
{
	set_monster_no_drops_if_death_timer_expired = 1
	set_is_tormented_spirit = 1
	set_suppress_phasing_visual = 1
	set_cannot_be_tagged_by_sentinel = 1
	set_cannot_be_afflicted = 1
	set_base_phasing_without_visual = 1
}

Life
{
	corpse_usable = false
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheSerpentPrimalViper"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Spirit Of The Serpent",
    life = 1,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "HauntPrimal",
        "SpiritBurstPrimal",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["HauntPrimal"] = {
    name = "HauntPrimal",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiritBurstPrimal"] = {
    name = "SpiritBurstPrimal",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_area_of_effect_radius",
    },
    levels = {
        [1] = {80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Spirit Of The Serpent
CategoryUndeadUndead
is rate limited daemon [1]
monster no drops or experience [1]
Spectre
Tagsghost, medium_movement, Unarmed_onhit_audio, undead
Life
100%
Resistance
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
66%
Accuracy
100%
5%
Attack Distance
6 ~ 50
Attack Time
1.5 Second
Damage Spread
±20%
Experience
100%
Model Size
75%
Type
TormentedSpiritDaemon
Metadata
TormentedSpiritoftheSerpentPrimalPossesedDaemon
Level
68
Life
8,257
Armour
2,413
Evasion Rating
708
Damage
154
Spell Damage
154
Accuracy
2,502
Attack Time
1.5
Experience
28,634
Minion Life
6,930
Minion Damage
639
Minion Armour
2,413
EAASerpentSpiritSnakeBarrage
Attack
Base Damage: 123185
Critical Hit Chance: 5%
Attack Time: 1.5 sec
Cooldown Time: 2.5 sec
Cannot be Knocked Back
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
GASerpentSpiritSnakeBarrage
Triggerable, Attack, AttackInPlace
Base Damage: 123185
Critical Hit Chance: 5%
Attack Damage: 110%
Attack Time: 1.5 sec
Deals 10% more Attack damage
Converts 20% of Physical damage to Lightning damage
50% chance to Poison on Hit
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]

Object Type

version 2
abstract
extends "Metadata/Monsters/Daemon/AbstractDaemon"
extends "Metadata/Monsters/TormentedSpirits/SpiritFadeIn"

Stats
{
	is_hidden_monster = 0
}

 Actor
{
	/* basic_action = "FaceLastTarget" */
	leveled_starting_effects = "FaceLastTarget"
	leveled_starting_effects = "ChangeToStance1"
}

StateMachine
{
	define_shared_state =
	"
		render;
		skill_time;
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheSerpentPrimalPossesedDaemon"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Spirit Of The Serpent",
    life = 1,
    damage = 0.66,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 50,
    accuracy = 1,
    skillList = {
        "GASerpentSpiritSnakeBarrage",
        "EAASerpentSpiritSnakeBarrage",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GASerpentSpiritSnakeBarrage"] = {
    name = "GASerpentSpiritSnakeBarrage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_chance_to_poison_on_hit_%",
        "is_area_damage",
    },
    levels = {
        [1] = {0, 20, 200, 50, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAASerpentSpiritSnakeBarrage"] = {
    name = "EAASerpentSpiritSnakeBarrage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
is rate limited daemon [1]
FamilyRateLimitedDaemon
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • is rate limited daemon 1 1 Global
  • monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global Unscalable Value
  • Spirit Of The Serpent
    CategoryUndeadUndead
    is rate limited daemon [1]
    monster no drops or experience [1]
    Spectre
    Tagsghost, medium_movement, Unarmed_onhit_audio, undead
    Life
    100%
    Resistance
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    66%
    Accuracy
    100%
    5%
    Attack Distance
    6 ~ 50
    Attack Time
    1 Second
    Damage Spread
    ±20%
    Experience
    100%
    Model Size
    75%
    Type
    TormentedSpiritDaemonPlayer
    Metadata
    TormentedSpiritoftheSerpentPrimalPossesedDaemonPlayer
    IsSummoned
    Y
    Level
    68
    Life
    8,257
    Armour
    2,413
    Evasion Rating
    708
    Damage
    154
    Spell Damage
    154
    Accuracy
    2,502
    Attack Time
    1
    Experience
    28,634
    Minion Life
    6,930
    Minion Damage
    639
    Minion Armour
    2,413
    EAASerpentSpiritSnakeBarragePlayer
    Attack
    Base Damage: 123185
    Critical Hit Chance: 5%
    Attack Time: 1 sec
    Cooldown Time: 2.5 sec
    Cannot be Knocked Back
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-60]
    GASerpentSpiritSnakeBarragePlayer
    Triggerable, Attack, AttackInPlace
    Base Damage: 123185
    Critical Hit Chance: 5%
    Attack Damage: 440%
    Attack Time: 1 sec
    Deals 340% more Attack damage
    Converts 20% of Physical damage to Lightning damage
    50% chance to Poison on Hit
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [200]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheSerpentPrimalPossesedDaemonPlayer"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Spirit Of The Serpent",
        life = 1,
        damage = 0.66,
        damageSpread = 0.2,
        attackTime = 1,
        attackRange = 50,
        accuracy = 1,
        skillList = {
            "GASerpentSpiritSnakeBarragePlayer",
            "EAASerpentSpiritSnakeBarragePlayer",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GASerpentSpiritSnakeBarragePlayer"] = {
        name = "GASerpentSpiritSnakeBarragePlayer",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_chance_to_poison_on_hit_%",
            "is_area_damage",
        },
        levels = {
            [1] = {0, 20, 200, 50, baseMultiplier = 4.4, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAASerpentSpiritSnakeBarragePlayer"] = {
        name = "EAASerpentSpiritSnakeBarragePlayer",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
            "cannot_be_knocked_back",
        },
        levels = {
            [1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    is rate limited daemon [1]
    FamilyRateLimitedDaemon
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • is rate limited daemon 1 1 Global
  • monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global Unscalable Value
  • SpiritOfTheSerpentPossessedPlayer Ref /0
    Spirit Of The Serpent
    Players possessed by the Spirit Of The Serpent have All Damage from Hits Contributes to Poison Magnitude, Always Poison on Hit and 80% increased Damage.
    Players will also be accompanied by Spiritual Snakes that periodically strike enemies.
    Edit

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