Aggravate Ref /16
Aggravated Bleeding
Bleeding that has been Aggravated always treats the target as moving, which causes it to deal 100% extra damage.

Once a Bleeding Debuff has been Aggravated, it will remain Aggravated until its duration expires.

Each Bleeding Debuff can be Aggravated, or not, independently — one Bleeding Debuff being Aggravated does not mean other Bleeding Debuffs on the target are also Aggravated, and Aggravating some or all of them will have no effect on new Bleeding Debuffs applied afterwards. However, effects which Aggravate Bleeding on a target do so to all Bleeding Debuffs currently on that target unless otherwise specified.
该装备的闪避与能量护盾提高 (30–50)%
+(10–20) 敏捷
你造成的流血效果为恶性
你受到的流血持续时间降低 (40–60)%
+(50–100) 命中
该装备的护甲与闪避提高 (150–200)%
暴击几率提高 (15–25)%
攻击暴击使目标身上的流血效果变为恶性
移动速度加快 (20–30)%
该装备的闪避与能量护盾提高 (60–120)%
敌人进入在场范围时使流血效果变为恶性
荆棘伤害提高 100%
获得技能: Spear Throw
附加 (14–26) - (27–32) 物理伤害
附加 (33–41) - (47–53) 火焰伤害
击中(15–25)% 的几率造成流血
此武器使任意流血变为恶性时还会使目标受到的点燃变为恶性
击中(25–40)% 的几率使流血效果变为恶性
Consume charges from your Mana Flask to throw a flask that explodes, dealing Physical Attack damage in an area and Aggravating Bleeding on Enemies hit.
Supports skills that Hit Enemies. Supported skills Aggravate Bleeding on Hitting Heavily Stunned Enemies.
Supports Skills which deal Damage with Hits. When Supported Skills Pin an Enemy, they also Aggravate Bleeding on that Enemy.
Supports Attack Skills you use yourself which can cause Damaging Hits. Supported Skills Consume Bleeding on Hit to create explosive blood-filled crystals, but cannot themselves inflict Bleeding. Cannot Support Skills which already Consume Bleeding.
攻击击中会使目标身上已消减 4 秒的流血效果变为恶性
对流血敌人的暴击率提高 30%
攻击暴击20% 的几率使目标身上的流血效果变为恶性
攻击击中10% 的几率使目标身上的流血效果变为恶性
定身积蓄值提高 30%
你对被定身敌人施加的流血效果为恶性
强化攻击击中20% 的几率使目标身上的流血效果变为恶性
强化攻击造成的伤害提高 30%
崎岖之地上的敌人施加的流血效果有 20% 的几率变为恶性
崎岖之地的持续时间延长 40%
你造成的流血效果为恶性
基础流血持续时间为 1 秒
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