ExpeditionCraftingBenchAct1IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
The Blind Mauler
CategoryBeasts野兽
IconEnemyArmour IconEnemyResistanceLightningStrong
击中造成的所有伤害作用于感电几率
你造成的感电强度提高 100%
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Spectre
Tagsbeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
生命
300%
+25%
抗性
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning75 IconEnemyResistanceChaos0
伤害
250%
命中
100%
暴击 Chance
5%
Attack Distance
11 ~ 28
攻击间隔
1.5 Second
Damage Spread
±20%
经验值
250%
Model Size
125%
Type
ArenaBeastBossSTANDALONE
Metadata
ArenaBeastBossMinion4
等级
68
生命
24,771
3,016
伤害
583
法术伤害
583
命中
2,502
攻击间隔
1.5
经验值
71,585
召唤物生命
20,790
召唤物伤害
2,422
召唤物护甲
4,223
MeleeAtAnimationSpeedBoss
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物, AttackInPlace
基础攻击
Base Damage: 466699
暴击率: 5%
攻击间隔: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
GAArenaBeastSlam
可触发, 攻击, AttackInPlace
Base Damage: 466699
暴击率: 5%
攻击伤害: 135%
攻击间隔: 1.5 秒
冷却时间: 6 秒
攻击伤害总增 35%
物理伤害的 30% 转化闪电伤害
效果区域提高 35%
action attack or cast time uses animation length [1]
is area damage [1]
GAArenaBeastSlamEmpowered
可触发, 攻击, AttackInPlace
Base Damage: 466699
暴击率: 5%
攻击伤害: 110%
攻击间隔: 1.5 秒
攻击伤害总增 10%
EASGoblinArenaBeastCombo
攻击
Base Damage: 466699
暴击率: 5%
攻击间隔: 1.5 秒
冷却时间: 13 秒
action attack or cast time uses animation length [1]
GAGoblinArenaBeastHeadbutt
可触发, 攻击, AttackInPlace
Base Damage: 466699
暴击率: 5%
攻击伤害: 120%
攻击间隔: 1.5 秒
攻击伤害总增 20%
晕眩积蓄值提高 100%
is area damage [1]
GAGoblinArenaBeastHeadbuttEmpowered
可触发, 攻击, AttackInPlace
Base Damage: 466699
暴击率: 5%
攻击伤害: 110%
攻击间隔: 1.5 秒
攻击伤害总增 10%
GAGoblinArenaBeastGroundSlash
可触发, 攻击, AttackInPlace
Base Damage: 466699
暴击率: 5%
攻击伤害: 160%
攻击间隔: 1.5 秒
攻击伤害总增 60%
物理伤害的 25% 转化闪电伤害
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
EASArenaBeastBossFissureSlams
攻击
Base Damage: 466699
暴击率: 5%
攻击间隔: 1.5 秒
冷却时间: 16 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [10]
WalkEmergeArenaBeastBoss
walk emerge distance [850]
GTArenaBeastBossShockwave
法术, 可触发, AttackInPlace
施放间隔: 1 秒
action attack or cast time uses animation length [1]
EGArenaBeastBossShockwaveDetonation
可触发
GAArenaBeastBossBigSlam
可触发, 攻击, AttackInPlace
Base Damage: 466699
暴击率: 5%
攻击伤害: 175%
攻击间隔: 1.5 秒
攻击伤害总增 75%
物理伤害的 30% 转化闪电伤害
效果区域提高 15%
is area damage [1]
GAArenaBeastBossShockwave
可触发, 攻击, AttackInPlace
Base Damage: 466699
暴击率: 5%
攻击伤害: 110%
攻击间隔: 1.5 秒
攻击伤害总增 10%
is area damage [1]
GAArenaBeastBossPunchLeft
可触发, 攻击, AttackInPlace
Base Damage: 466699
暴击率: 5%
攻击伤害: 110%
攻击间隔: 1.5 秒
攻击伤害总增 10%
物理伤害的 30% 转化闪电伤害
效果区域提高 35%
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or blocked [1]
is area damage [1]
GAArenaBeastBossPunchLeftEmpowered
可触发, 攻击, AttackInPlace
Base Damage: 466699
暴击率: 5%
攻击伤害: 110%
攻击间隔: 1.5 秒
攻击伤害总增 10%
GAArenaBeastBossPunchRight
可触发, 攻击, AttackInPlace
Base Damage: 466699
暴击率: 5%
攻击伤害: 110%
攻击间隔: 1.5 秒
攻击伤害总增 10%
物理伤害的 30% 转化闪电伤害
效果区域提高 35%
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or blocked [1]
is area damage [1]
GAArenaBeastBossPunchRightEmpowered
可触发, 攻击, AttackInPlace
Base Damage: 466699
暴击率: 5%
攻击伤害: 110%
攻击间隔: 1.5 秒
攻击伤害总增 10%
GAArenaBeastBossFissureDamage
可触发, 攻击, AttackInPlace
Base Damage: 466699
暴击率: 5%
攻击伤害: 65%
攻击间隔: 1.5 秒
攻击伤害总降 35%
物理伤害的 40% 转化闪电伤害
is area damage [1]
GAArenaBeastBossFissureExplosion
可触发, 攻击, AttackInPlace
Base Damage: 466699
暴击率: 5%
攻击伤害: 65%
攻击间隔: 1.5 秒
攻击伤害总降 35%
物理伤害的 40% 转化闪电伤害
is area damage [1]
CGEArenaBeastBossSulpurGas
法术, 范围, 伤害, 可触发, 持续时间, 范围法术, AttackInPlace
施放间隔: 1 秒
每秒造成 292.3 物理伤害
active skill area of effect radius +% final [-80]
base lightning damage to deal per minute [17537]
base skill effect duration [10000]
ground sulphite art variation [1]
EASBlindBeastEnrage
法术
施放间隔: 1 秒
action attack or cast time uses animation length [1]
GAGoblinArenaBeastGroundSlashLightning
可触发, 攻击, AttackInPlace
Base Damage: 466699
暴击率: 5%
攻击伤害: 150%
攻击间隔: 1.5 秒
攻击伤害总增 50%
物理伤害的 50% 转化闪电伤害
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GAGoblinArenaBeastLightningInfuse
可触发, 攻击, AttackInPlace
Base Damage: 466699
暴击率: 5%
攻击伤害: 50%
攻击间隔: 1.5 秒
攻击伤害总降 50%
物理伤害的 100% 转化闪电伤害
is area damage [1]
EAABlindBeastDash
攻击
Base Damage: 466699
暴击率: 5%
攻击间隔: 1.5 秒
冷却时间: 7 秒
attack maximum action distance + [20]
GAArenaBeastLeapSlam
可触发, 攻击, AttackInPlace
Base Damage: 466699
暴击率: 5%
攻击伤害: 110%
攻击间隔: 1.5 秒
攻击伤害总增 10%
action attack or cast time uses animation length [1]
is area damage [1]
GAArenaBeastLeapSlamEnraged
可触发, 攻击, AttackInPlace
Base Damage: 466699
暴击率: 5%
攻击伤害: 110%
攻击间隔: 1.5 秒
攻击伤害总增 10%
物理伤害的 30% 转化闪电伤害
action attack or cast time uses animation length [1]
is area damage [1]
GAArenaBeastLeapSlamEnragedKick
可触发, 攻击, AttackInPlace
Base Damage: 466699
暴击率: 5%
攻击伤害: 110%
攻击间隔: 1.5 秒
攻击伤害总增 10%
物理伤害的 30% 转化闪电伤害
action attack or cast time uses animation length [1]
is area damage [1]

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Goblins/Beast/ArenaBeastBossMinion4"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "The Blind Mauler",
    life = 3,
    damage = 2.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 28,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedBoss",
        "CGEArenaBeastBossSulpurGas",
        "GAArenaBeastSlam",
        "GAArenaBeastBossShockwave",
        "GAArenaBeastBossBigSlam",
        "GAArenaBeastBossPunchLeft",
        "GAArenaBeastBossPunchRight",
        "GAArenaBeastBossFissureDamage",
        "GAArenaBeastBossFissureExplosion",
        "GAGoblinArenaBeastHeadbutt",
        "GAGoblinArenaBeastGroundSlash",
        "GAGoblinArenaBeastGroundSlashLightning",
        "GAArenaBeastSlamEmpowered",
        "GAGoblinArenaBeastHeadbuttEmpowered",
        "GAArenaBeastBossPunchLeftEmpowered",
        "GAArenaBeastBossPunchRightEmpowered",
        "GAGoblinArenaBeastLightningInfuse",
        "GAArenaBeastLeapSlam",
        "GAArenaBeastLeapSlamEnraged",
        "GAArenaBeastLeapSlamEnragedKick",
        "EASArenaBeastBossFissureSlams",
        "EASGoblinArenaBeastCombo",
        "EASBlindBeastEnrage",
        "EAABlindBeastDash",
        "WalkEmergeArenaBeastBoss",
        "EGArenaBeastBossShockwaveDetonation",
        "GTArenaBeastBossShockwave",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEArenaBeastBossSulpurGas"] = {
    name = "CGEArenaBeastBossSulpurGas",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_lightning_damage_to_deal_per_minute",
        "base_physical_damage_to_deal_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_sulphite_art_variation",
    },
    levels = {
        [1] = {0.5, 0.5, -80, 10000, 1, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastSlam"] = {
    name = "GAArenaBeastSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_area_of_effect_+%",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {35, 30, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastBossShockwave"] = {
    name = "GAArenaBeastBossShockwave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastBossBigSlam"] = {
    name = "GAArenaBeastBossBigSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "base_skill_area_of_effect_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {30, 15, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastBossPunchLeft"] = {
    name = "GAArenaBeastBossPunchLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_area_of_effect_+%",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
    },
    levels = {
        [1] = {35, 30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastBossPunchRight"] = {
    name = "GAArenaBeastBossPunchRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_area_of_effect_+%",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
    },
    levels = {
        [1] = {35, 30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastBossFissureDamage"] = {
    name = "GAArenaBeastBossFissureDamage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
    },
    levels = {
        [1] = {40, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastBossFissureExplosion"] = {
    name = "GAArenaBeastBossFissureExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
    },
    levels = {
        [1] = {40, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinArenaBeastHeadbutt"] = {
    name = "GAGoblinArenaBeastHeadbutt",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "hit_damage_stun_multiplier_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {100, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinArenaBeastGroundSlash"] = {
    name = "GAGoblinArenaBeastGroundSlash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {25, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinArenaBeastGroundSlashLightning"] = {
    name = "GAGoblinArenaBeastGroundSlashLightning",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastSlamEmpowered"] = {
    name = "GAArenaBeastSlamEmpowered",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinArenaBeastHeadbuttEmpowered"] = {
    name = "GAGoblinArenaBeastHeadbuttEmpowered",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastBossPunchLeftEmpowered"] = {
    name = "GAArenaBeastBossPunchLeftEmpowered",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastBossPunchRightEmpowered"] = {
    name = "GAArenaBeastBossPunchRightEmpowered",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinArenaBeastLightningInfuse"] = {
    name = "GAGoblinArenaBeastLightningInfuse",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
    },
    levels = {
        [1] = {100, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastLeapSlam"] = {
    name = "GAArenaBeastLeapSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastLeapSlamEnraged"] = {
    name = "GAArenaBeastLeapSlamEnraged",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastLeapSlamEnragedKick"] = {
    name = "GAArenaBeastLeapSlamEnragedKick",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASArenaBeastBossFissureSlams"] = {
    name = "EASArenaBeastBossFissureSlams",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinArenaBeastCombo"] = {
    name = "EASGoblinArenaBeastCombo",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASBlindBeastEnrage"] = {
    name = "EASBlindBeastEnrage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAABlindBeastDash"] = {
    name = "EAABlindBeastDash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
    },
    levels = {
        [1] = {20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeArenaBeastBoss"] = {
    name = "WalkEmergeArenaBeastBoss",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
    },
    levels = {
        [1] = {850, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGArenaBeastBossShockwaveDetonation"] = {
    name = "EGArenaBeastBossShockwaveDetonation",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTArenaBeastBossShockwave"] = {
    name = "GTArenaBeastBossShockwave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
击中造成的所有伤害作用于感电几率
你造成的感电强度提高 100%
FamilyMonsterAllDamageShocksAndEffect
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • shock effect +% 100 100 Global
  • all damage can shock 1 1 Global Unscalable Value
  • Spawn Tagsdefault: 0
    i am boss of tier [2]
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    FamilyMonsterActBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • i am boss of tier 2 2 Global
  • monster slain experience +% 0 0 Global
  • monster dropped item rarity +% 1600 1600 Global
  • Edit

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