DamageTypes Ref /15
Damage Types
The damage types are Physical, Fire, Cold, Lightning and Chaos.
附加 (8–12) - (16–20) 物理伤害
附加 (8–12) - (16–20) 冰霜伤害
暴击几率 +5%
此武器击中造成的所有伤害作用于冻结积蓄
冻结的敌人具有终结效果
该装备的闪避与能量护盾提高 (30–50)%
攻击速度加快 (4–6)%
击中时有 (20–30)% 的几率使目标中毒
攻击附加 1 - 4 物理伤害
攻击附加 (5–7) - (9–13) 物理伤害
+(20–30) 敏捷
击中时有 (10–20)% 的几率使目标中毒
中毒时受到的所有击中伤害作用于你受到的冰缓强度
中毒的目标造成的所有击中伤害作用于冰缓强度
你造成的中毒强度提高 (15–25)%
攻击附加 1 - 4 物理伤害
攻击附加 (5–7) - (9–13) 物理伤害
+(20–30) 力量
流血时受到的所有击中伤害作用于你受到的冰缓强度
流血的目标造成的所有击中伤害作用于冰缓强度
击中时有 (10–20)% 的几率造成流血
你造成的流血强度提高 (15–25)%
获得技能: Spear Throw
没有物理伤害
附加 1 - (80–120) 闪电伤害
攻击速度加快 (15–30)%
[感电]几率提高 (50–100)%
获得技能: Spear Throw
击中时有 (15–25)% 的几率造成瘫痪
附加 (13–17) - (22–28) 物理伤害
+(100–150) 命中
攻击速度加快 10%
All Damage from Hits with this Weapon Contributes to Pin Buildup
(20–30)% increased Projectile Speed with this Weapon
物理伤害提高 (120–150)%
所有近战技能等级 +(2–3)
+(20–30) 智慧
造成的晕眩积蓄值提高 (150–200)%
All Damage from Hits with this Weapon Contributes to Chill Magnitude
Supports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.
Supports Attacks, causing them to Gain Chaos Damage but deal less Damage of other Types.
Supports Skills which can Damage Enemies with Hits, causing all sources of Damage Gained to instead be treated as Damage Gained as extra Cold for Supported Skills.
Fire a single Eye Projectile which does not Hit enemies. The Eye constantly releases damaging shard Projectiles in a spiral as it flies, plus an extra burst of shards at the end of its flight. If the Eye passes over an Elemental ground surface or Orb, it will take on that surface's effect causing shards to deal more damage of the corresponding Type.
受到的所有伤害在扣除生命前优先从魔力扣除
魔力回复速度总降 50%
角色: 僧侣
Mana Leech recovers based on other Damage Types damage as well as Physical damage
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