ExpeditionCraftingBenchAct1IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Unarmed Ref /4
徒手
徒手攻击不受你装备的武器影响。
FrostFury
When you Hit with Unarmed Melee Attacks, projects icy wind which deal Unarmed Attack damage to all surrounding enemies.
Unarmed Attacks
Unarmed Attacks are Attacks which are performed while Unarmed and use your character's base Unarmed Damage where other Attacks would use the base Damage from a Martial Weapon.

Attacks which can be performed while Unarmed but draw their base damage from other sources, such as skills which use a Shield to attack, are not considered Unarmed Attacks.
Unarmed Damage
Unarmed Damage refers to the Hit Damage of Unarmed Attacks. As such, Unarmed Damage is always Attack HitDamage.

Players' base Unarmed Damage is Physical, and has a minimum roll of 2, and a maximum roll between 5 - 8, depending on how aligned their class is with Strength.

Other Damage is not considered Unarmed Damage, even if you are Unarmed while dealing it.
徒手
徒手攻击不受你装备的武器影响。
技能宝石 /21
BruteShieldCharge
持续吟唱向目标方向冲锋。撞击路径上的敌人后停止冲锋,对区域内的敌人造成伤害,并对击中的敌人造成额外的伤害。冲锋时你会举起盾牌,能够格挡所有受到的可格挡的击中。
BruteShieldBlock
举起盾牌格挡所有来袭的可格挡击中。在敌人靠近时格挡后立即释放以进行盾牌猛击,对敌人造成伤害并施加晕眩。当你举起盾牌时,格挡的击中不会对你造成轻度晕眩,但格挡过多伤害可能会使你重度晕眩。你举起盾牌时无法闪避,但闪避会提供同等的几率避免产生重度晕眩积蓄。
BruteResonatingShield
使用武器反复捶打你的盾牌,在你周围的区域产生伤害性震波。被震波击中的敌人在一段时间内会失去护甲。可在移动中使用。持续吟唱共振护盾时你会举起盾牌格挡所有可格挡的攻击。
BruteShieldWall
盾牌砸向地面,竖起一道土墙。敌人可以攻击你的墙体段落,你的猛击战吼和重盾冲锋会瞬间破坏它们。墙体块在破碎时会爆炸,对前方和周围的敌人造成伤害。
WarriorShieldingCry
发出战吼获得防卫,并使后续的盾牌攻击造成伤害时触发盾护冲击波。消耗一个耐力球可以跳过此技能的冷却时间。
UnarmedDefaultSkill
发动一次徒手打击
RangerBrewConcoctionFireSkill
消耗魔力药剂的充能,投掷一个爆炸瓶,在一片区域内造成火焰攻击伤害。会向附近点燃的敌人投掷额外的小型药剂瓶。
RangerBrewConcoctionLightningSkill
消耗魔力药剂的充能,投掷一个爆炸药剂,在一片区域内造成闪电攻击伤害,高几率感电
RangerBrewConcoctionColdSkill
消耗魔力药剂的充能,投掷一个爆炸药剂,在一片区域内造成冰霜攻击伤害,并施加曝露
RangerBrewConcoctionPoisonSkill
消耗魔力药剂的充能,投掷一个爆炸药剂,在一片区域内造成物理攻击伤害。投掷的药剂瓶击中消耗中毒,造成酸性爆发。
RangerBrewConcoctionBleedSkill
消耗魔力药剂的充能,投掷一个爆炸药剂,在一片区域内造成物理攻击伤害,对击中的敌人造成恶性流血
HeraldOfBloodSkill
激活时,击败失血的敌人会产生一次赤血爆炸,对周围的敌人造成物理攻击伤害,由爆炸敌人的生命决定。如果是普通或魔法敌人,还会同时摧毁其灵柩。爆炸还有几率使流血变为恶性
MarkoftheBloodhoundSkillIcon
为一个目标添加印记,使其在失血时获得重度晕眩积蓄。如果目标在携带印记时受到了足够多的失血,该印记激活,并在被击败或重度晕眩消耗该印记,释放一次赤血爆炸。携带印记的目标受到失血影响时,印记的持续时间就不会结束。
HuntressBucklerParry
准备用轻盾招架下一个击中你的打击投射物格挡该次击中的伤害,并以迅猛的横扫进行反击,使敌人失去平衡,在短时间内受到的攻击伤害大幅提高。招架会使你获得重度晕眩积蓄。你无法闪避招架的击中闪避使你有同等的几率避免产生重度晕眩积蓄。
CaltropsOnDodgeSkillIcon
激活时,你在闪避翻滚时会在身后抛下铁蒺藜。
ThunderfistUniqueSkill
当你用徒手近战攻击击中时,召唤闪电箭对所有周围敌人造成徒手攻击伤害。
ShieldNightfall1
Hurl your Shield as a Projectile which Returns to you at the end of its flight. While the Shield is in flight, this skill is replaced with Embrace the Fall. This skill's cooldown is skipped if you catch the Shield as it Returns, or destroy an Ice Crystal with the Embrace the Fall.
ExpeditionMarkofRepulsion
Target an area and Curse enemies within with a Verisium Rune, inflicting them with Fragility. Hitting these enemies causes the Curse to Trigger an explosion to deal damage in an area and apply significant Knockback to other enemies near the Cursed target, with more Stun buildup based on the Fragility on the target Hit.
FrostFury
When you Hit with Unarmed Melee Attacks, projects icy wind which deal Unarmed Attack damage to all surrounding enemies.
ExpeditionRunewordHazard
Spend Runic Ward to create a number of Hazardous Runes in a cone in front of you, which arm after a time. After arming, these Runes will activate when enemies step on them, exploding to deal Attack damage and apply Electrocution buildup.
AtziriHeraldOfBlood
Killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies. This damage is not based on your Weapon Damage, but is based on their accumulated Blood Loss. The explosion destroys their Corpse if the enemy was Normal or Magic.
辅助宝石 /4
caltropssupport
辅助远程战矛攻击。被辅助技能的投射物结束飞行时产生铁蒺藜。
FanTheFlames
辅助可击中敌人的技能。被辅助的技能击中处于点燃状态的敌人将触发火焰爆炸,对该敌人及其身后的锥形区域内的敌人造成伤害。
FanTheFlames
辅助可击中敌人的技能。被辅助的技能击中处于点燃状态的敌人将触发火焰爆炸,对该敌人及其身后的锥形区域内的敌人造成伤害。该爆炸会将初始敌人的点燃状态传播给其他被击中的敌人。
辅助你使用的持续吟唱技能。在持续吟唱被辅助技能时,会周期性获得致命决心层数,之后当你被击中时,消耗一层致命决心,触发一次致命的斩击,造成的伤害会基于你的护甲提高。
其他属性 词缀 /9
名字等级DomainPre/SufDescriptionWeight
拳击的1Jewel前缀徒手攻击时伤害提高 (616)% 伤害 攻击dexjewel 0
default 0
刺拳之1Jewel后缀徒手攻击速度提高 (24)% 攻击 速度dexjewel 0
default 0
拳击的1Jewel前缀范围内的小型天赋同时提供 徒手攻击时伤害提高 (12)% 伤害 攻击dex_radius_jewel 0
default 0
刺拳之1Jewel后缀范围内的核心天赋同时提供 徒手攻击速度提高 (12)% 攻击 速度dex_radius_jewel 0
default 0
搏斗的1Jewel传奇徒手攻击近战物理伤害提高 (1416)% 伤害 物理 攻击not_int 0
default 0
狂暴的1Jewel传奇近战技能的徒手攻击速度提高 (68)% 攻击 速度not_int 0
default 0
1Jewel传奇徒手时效果区域提高 (1015)%
1Jewel传奇空手时,+(34) 近战打击范围 攻击
1Jewel传奇范围内每配置 3敏捷闪避值提高 1%
范围内每配置 3敏捷,爪类武器物理伤害提高 1%
徒手攻击近战物理伤害按照范围内每配置 3敏捷提高 1%
local jewel effect base radius [1500]
闪避值 伤害 物理 攻击
传奇 /2
Thunderfist
需求: 等级 65, 44 敏捷, 44 智慧
获得技能: 等级 15 霹雳掌
闪避能量护盾提高 (1111)%
攻击速度提高 (111)%
闪电抗性 +(133)%
徒手近战击中时附加 1(77111) 点闪电伤害
徒手近战攻击暴击+(0.11.1)%
use thunderfist art variation [1]
Facebreaker
需求: 等级 1
Has 8 to 12 Physical Damage, +3 to +4 per Boss's Face Broken
晕眩积蓄值提高 47%
1% more Unarmed Damage per 5 Strength
+3 to Melee Strike Range while Unarmed
每点力量使护甲 +1
Can Attack as though using a One Handed Mace while both of your hand slots are empty
Unarmed Attacks that would use an Equipped One Hand Mace's damage use this Item's damage
Passive /1
当你的手部栏位为空时,可视为使用节杖攻击
会使用已装备节杖伤害的徒手攻击获得以下效果:
• 基础徒手物理伤害改为根据技能等级计算伤害
已装备护甲物品每有 75 点物品闪避攻击速度总增 1%
已装备护甲物品每有 10 点物品能量护盾暴击率 +0.1%
Unarmed Flat Damage /40
等级Min DamageMax Damage
11117
21827
32741
43755
54770
65786
767100
878117
988132
1099148
11109164
12114171
13118177
14128192
15138207
16146219
17155233
18164245
19172258
20180270
21187281
22194291
23200300
24207310
25213320
26219329
27226339
28232348
29239358
30245367
31251377
32258387
33264396
34270405
35276415
36283424
37289434
38295443
39302452
40308462
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