Ahnenkrieger
Humanoid
Ancestral Warrior
SpectreN
Tags2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Packs
  • Blutbefleckter Brandstifter, Ahnenkrieger
  • Leben
    160%
    Widerstand
    0 0 0 0
    Damage
    184%
    Genauigkeit
    100%
    Attack Distance
    4 ~ 14
    Angriffszeit
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    160%
    Model Size
    100%
    Type
    FallenKaruiTwoHandAxe
    Metadata
    FallenKaruiTwoHandAxe
    Stufe
    68
    Leben
    12,411
    Damage
    429
    Zauberschaden
    429
    Genauigkeit
    2,464
    Angriffszeit
    1.5
    Erfahrung
    45,814
    Minion Life
    11,088
    Minion Damage
    1,783
    Minion Armour
    6,033
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Basisangriff
    Base Damage: 343–515
    Angriffszeit: 1.5 Sek.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EESFallenKaruiBuffSelf
    action attack or cast time uses animation length [1]

    Object Type

    version 2
    extends "Metadata/Monsters/FallenKarui/FallenKaruiBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/FallenKarui/FallenKaruiBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FallenKarui/FallenKaruiTwoHandAxe"] = {
        name = "Ancestral Warrior",
        life = 1.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.84,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Two Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
            "EESFallenKaruiBuffSelf",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EESFallenKaruiBuffSelf"] = {
        name = "EESFallenKaruiBuffSelf",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Ahnenkrieger
    Ancestral Warrior
    SpectreN
    AreaHallen der Toten, Erdloch, Die Zikkurat-Zuflucht
    Tags2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
    Packs
  • Hallen der Toten: Ahnenhornträger, Ahnenkrieger, Ahnen-Kopfsammler
  • Hallen der Toten: Ahnenwächter, Ahnenkrieger, Ahnen-Kopfsammler
  • Die Zikkurat-Zuflucht: Ahnenhornträger, Ahnenkrieger, Ahnen-Kopfsammler
  • Die Zikkurat-Zuflucht: Ahnenwächter, Ahnenkrieger, Ahnen-Kopfsammler
  • Leben
    160%
    Widerstand
    0 0 0 0
    Damage
    184%
    Genauigkeit
    100%
    Attack Distance
    4 ~ 14
    Angriffszeit
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    160%
    Model Size
    100%
    Type
    FallenKaruiTwoHandAxe
    Metadata
    FallenKaruiTwoHandAxeHalls
    Stufe
    65
    Leben
    10,421
    Damage
    391
    Zauberschaden
    391
    Genauigkeit
    2,214
    Angriffszeit
    1.5
    Erfahrung
    34,411
    Minion Life
    10,051
    Minion Damage
    1,525
    Minion Armour
    5,058
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Basisangriff
    Base Damage: 313–469
    Angriffszeit: 1.5 Sek.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EESFallenKaruiBuffSelf
    action attack or cast time uses animation length [1]

    Object Type

    version 2
    extends "Metadata/Monsters/FallenKarui/FallenKaruiBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/FallenKarui/FallenKaruiBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FallenKarui/FallenKaruiTwoHandAxeHalls"] = {
        name = "Ancestral Warrior",
        life = 1.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.84,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Two Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
            "EESFallenKaruiBuffSelf",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EESFallenKaruiBuffSelf"] = {
        name = "EESFallenKaruiBuffSelf",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Ahnenkrieger
    Humanoid
    Ancestral Warrior
    SpectreN
    Tags2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
    Packs
  • Ahnenbogenschütze, Ahnenwächter, Ahnenkrieger, Ahnen-Kopfsammler
  • Ahnenkanalisierer, Ahnenwächter, Ahnenkrieger, Ahnen-Kopfsammler
  • Ahnenhornträger, Ahnenwächter, Ahnenkrieger, Ahnen-Kopfsammler
  • Leben
    160%
    Widerstand
    0 0 0 0
    Damage
    184%
    Genauigkeit
    100%
    Attack Distance
    4 ~ 14
    Angriffszeit
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    160%
    Model Size
    100%
    Type
    FallenKaruiTwoHandAxe
    Metadata
    FallenKaruiTwoHandAxeStrongbox
    Stufe
    68
    Leben
    12,411
    Damage
    429
    Zauberschaden
    429
    Genauigkeit
    2,464
    Angriffszeit
    1.5
    Erfahrung
    45,814
    Minion Life
    11,088
    Minion Damage
    1,783
    Minion Armour
    6,033
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Basisangriff
    Base Damage: 343–515
    Angriffszeit: 1.5 Sek.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EESFallenKaruiBuffSelf
    action attack or cast time uses animation length [1]

    Object Type

    version 2
    extends "Metadata/Monsters/FallenKarui/FallenKaruiBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/FallenKarui/FallenKaruiBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FallenKarui/FallenKaruiTwoHandAxeStrongbox"] = {
        name = "Ancestral Warrior",
        life = 1.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.84,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Two Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
            "EESFallenKaruiBuffSelf",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EESFallenKaruiBuffSelf"] = {
        name = "EESFallenKaruiBuffSelf",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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