Ertrunkener Kriecher
stance movement speed +% final [-86]
Drowned Crawler
SpectreY
AreaDie Versunkene Stadt, Die Zikkurat-Zuflucht, Das Flussufer, Die Versunkene Stadt, Schiffbruch
Tagshumanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement
Packs
  • Die Versunkene Stadt, Die Versunkene Stadt: Ertrunkener Kriecher
  • Schiffbruch: Ertrunkener Kriecher
  • Die Zikkurat-Zuflucht: Ertrunkener Kriecher
  • Das Flussufer: Ertrunkener Kriecher
  • Leben
    150%
    Ausweichen
    +60%
    Widerstand
    0 30 -30 0
    Damage
    150%
    Genauigkeit
    100%
    Kritische Treffer Chance
    5%
    Bonus für kritische Treffer
    +30%
    Attack Distance
    3 ~ 8
    Angriffszeit
    1.17 Second
    Damage Spread
    ±20%
    Erfahrung
    150%
    Model Size
    100%
    Type
    DrownedCrawler
    Metadata
    DrownedCrawler__
    Stufe
    65
    Leben
    9,770
    Rüstung
    2,023
    Ausweichwert
    704
    Damage
    319
    Zauberschaden
    319
    Genauigkeit
    1,974
    Angriffszeit
    1.17
    Erfahrung
    32,261
    Minion Life
    8,966
    Minion Damage
    677
    Minion Armour
    2,023
    GADrownedCrawlerSwipe
    Triggerable, Attack
    Base Damage: 255–382
    Kritische Trefferchance: 5%
    Angriffsschaden: 120%
    Angriffszeit: 1.17 Sek.
    Verursacht 20% mehr Angriffsschaden
    DTTDrownedCrawlerLeap
    Spell, Movement
    Zauberzeit: 0.733 Sek.
    Abklingzeit: 8 Sek.
    leap slam minimum distance [35]
    spell maximum action distance +% [-50]
    walk emerge extra distance [-6]
    MeleeAtAnimationSpeedComboTEMP
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Basisangriff
    Base Damage: 255–382
    Kritische Trefferchance: 5%
    Angriffszeit: 1.17 Sek.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    Transitionable 
    {
    	
    }
    
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2533
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/DrownedCrawler/DrownedCrawlerAggroAudio.ao' ); } );
    	"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Monsters/DrownedCrawler/DrownedCrawlerAggroAudio.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DrownedCrawler/DrownedCrawler__"] = {
        name = "Drowned Crawler",
        life = 1.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 8,
        accuracy = 1,
        weaponType1 = "Unarmed",
        skillList = {
            "MeleeAtAnimationSpeedComboTEMP",
            "GADrownedCrawlerSwipe",
            "DTTDrownedCrawlerLeap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedComboTEMP"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GADrownedCrawlerSwipe"] = {
        name = "GADrownedCrawlerSwipe",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTDrownedCrawlerLeap"] = {
        name = "DTTDrownedCrawlerLeap",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.733,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "leap_slam_minimum_distance",
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-6, 35, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    stance movement speed +% final [-86]
    IdStanceHellscapeFleshDogmanWalk
    FamilyStance
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -86 Max: -86 Global
  • Craft Tagsspeed
    Ertrunkener Kriecher
    stance movement speed +% final [-86]
    Drowned Crawler
    SpectreY
    Tagshumanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement
    Leben
    150%
    Ausweichen
    +60%
    Widerstand
    0 30 -30 0
    Damage
    150%
    Genauigkeit
    100%
    Kritische Treffer Chance
    5%
    Bonus für kritische Treffer
    +30%
    Attack Distance
    3 ~ 8
    Angriffszeit
    1.17 Second
    Damage Spread
    ±20%
    Erfahrung
    150%
    Model Size
    100%
    Type
    DrownedCrawler
    Metadata
    DrownedCrawlerWallWalk
    Stufe
    68
    Leben
    11,636
    Rüstung
    2,413
    Ausweichwert
    763
    Damage
    350
    Zauberschaden
    350
    Genauigkeit
    2,180
    Angriffszeit
    1.17
    Erfahrung
    42,951
    Minion Life
    9,947
    Minion Damage
    779
    Minion Armour
    2,413
    GADrownedCrawlerSwipe
    Triggerable, Attack
    Base Damage: 280–420
    Kritische Trefferchance: 5%
    Angriffsschaden: 120%
    Angriffszeit: 1.17 Sek.
    Verursacht 20% mehr Angriffsschaden
    DTTDrownedCrawlerLeap
    Spell, Movement
    Zauberzeit: 0.733 Sek.
    Abklingzeit: 8 Sek.
    leap slam minimum distance [35]
    spell maximum action distance +% [-50]
    walk emerge extra distance [-6]
    MeleeAtAnimationSpeedComboTEMP
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Basisangriff
    Base Damage: 280–420
    Kritische Trefferchance: 5%
    Angriffszeit: 1.17 Sek.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/DrownedCrawler/DrownedCrawler"
    
    Positioned
    {
    	collision_hull_type = "projectile"
    	force_placement = true
    }
    
    StateMachine
    {
    	define_shared_state = "make_walk;"
    	on_or_create_state_make_walk_1 = "OverrideBaseHullType( walk );"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/DrownedCrawler/DrownedCrawler"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DrownedCrawler/DrownedCrawlerWallWalk"] = {
        name = "Drowned Crawler",
        life = 1.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 8,
        accuracy = 1,
        weaponType1 = "Unarmed",
        skillList = {
            "MeleeAtAnimationSpeedComboTEMP",
            "GADrownedCrawlerSwipe",
            "DTTDrownedCrawlerLeap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedComboTEMP"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GADrownedCrawlerSwipe"] = {
        name = "GADrownedCrawlerSwipe",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTDrownedCrawlerLeap"] = {
        name = "DTTDrownedCrawlerLeap",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.733,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "leap_slam_minimum_distance",
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-6, 35, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    stance movement speed +% final [-86]
    IdStanceHellscapeFleshDogmanWalk
    FamilyStance
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -86 Max: -86 Global
  • Craft Tagsspeed
    Edit

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