Rampant noyé
stance movement speed +% final [-86]
Drowned Crawler
Spectre | Y |
---|---|
Area | La Cité engloutie, Le Refuge de la Ziggourat, Les Berges de la rivière, La Cité engloutie |
Tags | humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement |
Packs |
Vie
150%
Évasion
+60%
Ailment Threshold
%
Résistance
0
30
-30
0
Damage
150%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
3 ~ 8
Attack Time
1.17 Second
Damage Spread
±20%
Expérience
150%
Model Size
100%
Type
DrownedCrawler
Metadata
DrownedCrawler__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
70
Vie
13,074
Armure
3,877
Évasion
502
Bouclier d'énergie
0
Damage
372
Dégâts des sorts
372
Précision
0
Attack Time
1.17
Expérience
51,959
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GADrownedCrawlerSwipe
Triggerable, Attack
Base Damage: 297–446
Chances de [Critical|Touche critique]: 5%
Dégâts d'Attaque: 120%
Attack Time: 1.17 sec.
20% Davantage de Dégâts d'Attaque
DTTDrownedCrawlerLeap
Spell, Movement
Temps d'incantation: 0.733 sec.
Temps de recharge: 8 sec.
leap slam minimum distance [35]
spell maximum action distance +% [-50]
walk emerge extra distance [-6]
spell maximum action distance +% [-50]
walk emerge extra distance [-6]
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 297–446
Chances de [Critical|Touche critique]: 5%
Attack Time: 1.17 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2533 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/DrownedCrawler/DrownedCrawlerAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/DrownedCrawler/DrownedCrawlerAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DrownedCrawler/DrownedCrawler__"] = { name = "Drowned Crawler", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.17, attackRange = 8, accuracy = 1, weaponType1 = "Unarmed", skillList = { "MeleeAtAnimationSpeedComboTEMP", "GADrownedCrawlerSwipe", "DTTDrownedCrawlerLeap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GADrownedCrawlerSwipe"] = { name = "GADrownedCrawlerSwipe", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTDrownedCrawlerLeap"] = { name = "DTTDrownedCrawlerLeap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.733, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {-6, 35, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
stance movement speed +% final [-86]
Id | StanceHellscapeFleshDogmanWalk |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Rampant noyé
stance movement speed +% final [-86]
Drowned Crawler
Spectre | Y |
---|---|
Tags | humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement |
Vie
150%
Évasion
+60%
Ailment Threshold
%
Résistance
0
30
-30
0
Damage
150%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
3 ~ 8
Attack Time
1.17 Second
Damage Spread
±20%
Expérience
150%
Model Size
100%
Type
DrownedCrawler
Metadata
DrownedCrawlerWallWalk
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
11,636
Armure
3,451
Évasion
477
Bouclier d'énergie
0
Damage
350
Dégâts des sorts
350
Précision
0
Attack Time
1.17
Expérience
42,951
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GADrownedCrawlerSwipe
Triggerable, Attack
Base Damage: 280–420
Chances de [Critical|Touche critique]: 5%
Dégâts d'Attaque: 120%
Attack Time: 1.17 sec.
20% Davantage de Dégâts d'Attaque
DTTDrownedCrawlerLeap
Spell, Movement
Temps d'incantation: 0.733 sec.
Temps de recharge: 8 sec.
leap slam minimum distance [35]
spell maximum action distance +% [-50]
walk emerge extra distance [-6]
spell maximum action distance +% [-50]
walk emerge extra distance [-6]
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 280–420
Chances de [Critical|Touche critique]: 5%
Attack Time: 1.17 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/DrownedCrawler/DrownedCrawler" Positioned { collision_hull_type = "projectile" force_placement = true } StateMachine { define_shared_state = "make_walk;" on_or_create_state_make_walk_1 = "OverrideBaseHullType( walk );" }
Object Type Codes
version 2 extends "Metadata/Monsters/DrownedCrawler/DrownedCrawler"
-- src\Data\Spectres.lua minions["Metadata/Monsters/DrownedCrawler/DrownedCrawlerWallWalk"] = { name = "Drowned Crawler", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.17, attackRange = 8, accuracy = 1, weaponType1 = "Unarmed", skillList = { "MeleeAtAnimationSpeedComboTEMP", "GADrownedCrawlerSwipe", "DTTDrownedCrawlerLeap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GADrownedCrawlerSwipe"] = { name = "GADrownedCrawlerSwipe", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTDrownedCrawlerLeap"] = { name = "DTTDrownedCrawlerLeap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.733, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {-6, 35, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
stance movement speed +% final [-86]
Id | StanceHellscapeFleshDogmanWalk |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |