Rastrero ahogado




stance movement speed +% final [-86]
Drowned Crawler
Spectre | Y |
---|---|
Area | La ciudad sumergida, El refugio del zigurat, La orilla del río, La ciudad sumergida, Naufragio |
Tags | humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement |
Packs |
Vida
150%
Evasión
+60%
Resistencia




Damage
150%
Precisión
100%
Impactos críticos Chance
5%
Bonificación de daño crítico
+30%
Attack Distance
3 ~ 8
Tiempo de ataque
1.17 Second
Damage Spread
±20%
Experiencia
150%
Model Size
100%
Type
DrownedCrawler
Metadata
DrownedCrawler__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
65
Vida
9,770
Armadura
2,023
Evasión
704
Damage
319
Daño de hechizos
319
Precisión
1,974
Tiempo de ataque
1.17
Experiencia
32,261
Minion Life
9,423
Minion Damage
1,243
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GADrownedCrawlerSwipe
Triggerable, Attack
Base Damage: 255–382
Probabilidad de impacto crítico: 5%
Daño de ataque: 120%
Tiempo de ataque: 1.17 seg
Inflige un 20% más de daño de ataques
DTTDrownedCrawlerLeap
Spell, Movement
Tiempo de lanzamiento: 0.733 seg
Tiempo de recarga: 8 seg
leap slam minimum distance [35]
spell maximum action distance +% [-50]
walk emerge extra distance [-6]
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 255–382
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.17 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2533 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/DrownedCrawler/DrownedCrawlerAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/DrownedCrawler/DrownedCrawlerAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DrownedCrawler/DrownedCrawler__"] = { name = "Drowned Crawler", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.17, attackRange = 8, accuracy = 1, weaponType1 = "Unarmed", skillList = { "MeleeAtAnimationSpeedComboTEMP", "GADrownedCrawlerSwipe", "DTTDrownedCrawlerLeap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GADrownedCrawlerSwipe"] = { name = "GADrownedCrawlerSwipe", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTDrownedCrawlerLeap"] = { name = "DTTDrownedCrawlerLeap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.733, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {-6, 35, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
stance movement speed +% final [-86]
Id | StanceHellscapeFleshDogmanWalk |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Rastrero ahogado




stance movement speed +% final [-86]
Drowned Crawler
Spectre | Y |
---|---|
Tags | humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement |
Vida
150%
Evasión
+60%
Resistencia




Damage
150%
Precisión
100%
Impactos críticos Chance
5%
Bonificación de daño crítico
+30%
Attack Distance
3 ~ 8
Tiempo de ataque
1.17 Second
Damage Spread
±20%
Experiencia
150%
Model Size
100%
Type
DrownedCrawler
Metadata
DrownedCrawlerWallWalk
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
11,636
Armadura
2,413
Evasión
763
Damage
350
Daño de hechizos
350
Precisión
2,180
Tiempo de ataque
1.17
Experiencia
42,951
Minion Life
10,395
Minion Damage
1,453
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GADrownedCrawlerSwipe
Triggerable, Attack
Base Damage: 280–420
Probabilidad de impacto crítico: 5%
Daño de ataque: 120%
Tiempo de ataque: 1.17 seg
Inflige un 20% más de daño de ataques
DTTDrownedCrawlerLeap
Spell, Movement
Tiempo de lanzamiento: 0.733 seg
Tiempo de recarga: 8 seg
leap slam minimum distance [35]
spell maximum action distance +% [-50]
walk emerge extra distance [-6]
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 280–420
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.17 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/DrownedCrawler/DrownedCrawler" Positioned { collision_hull_type = "projectile" force_placement = true } StateMachine { define_shared_state = "make_walk;" on_or_create_state_make_walk_1 = "OverrideBaseHullType( walk );" }
Object Type Codes
version 2 extends "Metadata/Monsters/DrownedCrawler/DrownedCrawler"
-- src\Data\Spectres.lua minions["Metadata/Monsters/DrownedCrawler/DrownedCrawlerWallWalk"] = { name = "Drowned Crawler", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.17, attackRange = 8, accuracy = 1, weaponType1 = "Unarmed", skillList = { "MeleeAtAnimationSpeedComboTEMP", "GADrownedCrawlerSwipe", "DTTDrownedCrawlerLeap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GADrownedCrawlerSwipe"] = { name = "GADrownedCrawlerSwipe", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTDrownedCrawlerLeap"] = { name = "DTTDrownedCrawlerLeap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.733, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {-6, 35, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
stance movement speed +% final [-86]
Id | StanceHellscapeFleshDogmanWalk |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.