Schwärmende Wespe
Swarming Wasp
| Spectre | |
|---|---|
| Area | Arastas, Aschfahler Wald, Trostlose Steilküste, Die Zikkurat-Zuflucht |
| Tags | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
| Packs |
Leben
70%
Ausweichen
+60%
Widerstand
Damage
70%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 6
Angriffszeit
1.005 Second
Damage Spread
±20%
Erfahrung
70%
Model Size
115%
Type
PlagueSwarm
Metadata
TwilightOrderPlagueSwarm
38
24.9%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
65
Leben
4,589
2,023
1,061
Damage
149
Zauberschaden
149
Genauigkeit
2,228
Angriffszeit
1.005
Erfahrung
15,055
Minion Life
4,397
Minion Damage
580
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basisangriff
Base Damage: 119—178
Angriffszeit: 1.005 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Stats
{
set_base_heavy_stun_duration_ms = 2500
}
Positioned
{
collision_hull_type = "projectile"
}
Transitionable {}
Actor
{
basic_action = "ChangeToStance1"
}
StateMachine
{
define_shared_state = "in_sky;"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/PlagueSwarm/TwilightOrderPlagueSwarm"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Swarming Wasp",
life = 0.7,
damage = 0.7,
damageSpread = 0.2,
attackTime = 1.005,
attackRange = 6,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.













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