Avispa abrumadora
Swarming Wasp
Spectre | N |
---|---|
Area | Arastas, Bosque ceniciento, Trincheras, El refugio del zigurat |
Tags | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
Packs |
Vida
50%
Evasión
+60%
Resistencia




Damage
50%
Precisión
100%
Impactos críticos Chance
5%
Attack Distance
6 ~ 6
Tiempo de ataque
1.005 Second
Damage Spread
±20%
Experiencia
50%
Model Size
115%
Type
PlagueSwarm
Metadata
TwilightOrderPlagueSwarm
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
65
Vida
3,257
2,023
1,061
Damage
106
Daño de hechizos
106
Precisión
2,214
Tiempo de ataque
1.005
Experiencia
10,754
Minion Life
3,141
Minion Damage
414
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 85–127
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.005 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2500 } Positioned { collision_hull_type = "projectile" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { selection_height_override = 215.0 } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/PlagueSwarm/PlagueSwarmAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/PlagueSwarm/PlagueSwarmAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/PlagueSwarm/TwilightOrderPlagueSwarm"] = { name = "Swarming Wasp", life = 0.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 6, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.