Arachnide cendrée
Bêteignore actor scale from stats [1]
Ashen Arachnid
| Spectre | N |
|---|---|
| Tags | allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio |
Vie
180%
Résistance
Damage
180%
Précision
100%
Touches critiques Chance
5%
Attack Distance
8 ~ 28
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
180%
Model Size
160%
Type
BlackStrider
Metadata
BlackStriderEmergeInterlude
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
13,963
2,413
Damage
420
Dégâts des sorts
420
Précision
2,502
Temps d'attaque
1.5
Expérience
51,541
Minion Life
12,474
Minion Damage
1,744
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Attaque de base
Base Damage: 336—504
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
BlackStriderMassMortar
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AttackInPlace
Base Damage: 336—504
Chances de Touche critique: 5%
Dégâts d'Attaque: 92%
Temps d'attaque: 1.5 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
8% de Perte de Dégâts d'Attaque
base deal no damage [1]
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile minimum range [5]
projectile uses contact position [1]
use scaled contact offset [1]
GTBlackStriderMassMortar
Spell, Triggerable, AttackInPlace
Temps d'incantation: 2.33 sec.
Temps de recharge: 7 sec.
spell maximum action distance +% [-65]
GABlackStriderWebMortarImpact
Triggerable, Attack, AttackInPlace
Base Damage: 336—504
Chances de Touche critique: 5%
Dégâts d'Attaque: 45%
Temps d'attaque: 1.5 sec.
55% de Perte de Dégâts d'Attaque
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
base skill effect duration [3000]
is area damage [1]
BlackStriderWebProjectile
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AttackInPlace
Base Damage: 336—504
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
base deal no damage [1]
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile minimum range [15]
projectile uses contact position [1]
use scaled contact offset [1]
MPWBlackStriderWebProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 336—504
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1150]
projectile ballistic angle from target distance [1]
projectile ballistic gravity override [1500]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2
extends "Metadata/Monsters/DemonSpiders/BlackStrider/BlackStrider"
Actor
{
basic_action = "Emerge"
basic_action = "Emerge2"
on_start_Emerge2 = "RemoveCollidability();"
on_event_targetable_for_Emerge2 = "MakeCollidable();"
}Object Type Codes
version 2
extends "Metadata/Monsters/DemonSpiders/BlackStrider/BlackStrider"
Actor
{
on_start_Emerge2 =
"
DisableTargetable();
DisableHighlighting();
"
on_event_targetable_for_Emerge2 =
"
EnableTargetable();
EnableHighlighting();
"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/DemonSpiders/BlackStriderEmergeInterlude"] = {
name = "Ashen Arachnid",
life = 1.8,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.8,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 28,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedComboTEMP",
"MPWBlackStriderWebProjectile",
"BlackStriderWebProjectile",
"BlackStriderMassMortar",
"GABlackStriderWebMortarImpact",
"GTBlackStriderMassMortar",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboTEMP"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWBlackStriderWebProjectile"] = {
name = "MPWBlackStriderWebProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"projectile_ballistic_gravity_override",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_target_distance",
"projectile_uses_contact_direction",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"base_deal_no_damage",
},
levels = {
[1] = {1150, 1500, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BlackStriderWebProjectile"] = {
name = "BlackStriderWebProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"projectile_minimum_range",
"number_of_projectiles_override",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"base_deal_no_damage",
},
levels = {
[1] = {15, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BlackStriderMassMortar"] = {
name = "BlackStriderMassMortar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"projectile_minimum_range",
"number_of_projectiles_override",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"base_deal_no_damage",
},
levels = {
[1] = {5, 1, baseMultiplier = 0.92, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GABlackStriderWebMortarImpact"] = {
name = "GABlackStriderWebMortarImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"is_area_damage",
"base_is_projectile",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {3000, baseMultiplier = 0.45, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTBlackStriderMassMortar"] = {
name = "GTBlackStriderMassMortar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.33,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {-65, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
ignore actor scale from stats [1]
| Family | MonsterIgnoreActorScaleFromStats |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
| Name | TBD |
|---|---|
| Family | MonsterModFlamewaller |
| Domains | Monster (3) |
| GenerationType | Préfixe (1) |
| Req. level | 16 (Effective: 12) |
| Spawn Tags | sanctum_monster: 0 magic: 0 default: 1 |
| Name | TBD |
|---|---|
| Family | MonsterModMinionBeacon |
| Domains | Monster (3) |
| GenerationType | Préfixe (1) |
| Req. level | 1 |
| Spawn Tags | boss: 0 magic: 0 default: 1 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.