Mastodonte épineux
Beast
Bramble Hulk
Spectre | Y |
---|---|
Area | Terrains de chasse, Le Refuge de la Ziggourat, Terrains de chasse, Paradis immaculé |
Tags | allows_inc_aoe, beast, insect, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
Packs |
Vie
200%
Armure
+50%
Résistance




Damage
200%
Précision
100%
Touches critiques Chance
5%
Bonus de Dégâts critiques
+30%
Attack Distance
7 ~ 13
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
200%
Model Size
100%
Type
BrambleHulk
Metadata
BrambleHulk1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
65
Vie
13,026
Armure
3,035
Score d'Évasion
440
Damage
425
Dégâts des sorts
425
Précision
1,974
Temps d'attaque
1.5
Expérience
43,014
Minion Life
11,954
Minion Damage
903
Minion Armour
5,058
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 340–510
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

BrambleHulkSlam
Triggerable, Attack
Base Damage: 340–510
Chances de Touche critique: 5%
Dégâts d'Attaque: 200%
Temps d'attaque: 1.5 sec.
Temps de recharge: 6 sec.
100% Davantage de Dégâts d'Attaque
+12 à l'Allonge de Mêlée
base skill can be blocked [1]
is area damage [1]
BrambleHulkAllyEnrage
Triggerable
Temps de recharge: 12 sec.
BrambleHulkSlamLeap
[DNT-UNUSED] dash_attack_to_target
Temps de recharge: 10 sec.
30% de Perte de Dégâts d'Attaque
action attack or cast time uses animation length [1]
leap slam minimum distance [42]
skill maximum travel distance [70]
spell maximum action distance +% [-30]
walk emerge extra distance [-10]

BrambleHulkSlamTriggered
Triggerable, Attack
Base Damage: 340–510
Chances de Touche critique: 5%
Dégâts d'Attaque: 125%
Temps d'attaque: 1.5 sec.
25% Davantage de Dégâts d'Attaque
+12 à l'Allonge de Mêlée
base skill can be blocked [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2900 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/BrambleHulk/monkey_rage.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BrambleHulk/BrambleHulk1"] = { name = "Bramble Hulk", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "BrambleHulkAllyEnrage", "BrambleHulkSlam", "BrambleHulkSlamTriggered", "BrambleHulkSlamLeap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrambleHulkAllyEnrage"] = { name = "BrambleHulkAllyEnrage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrambleHulkSlam"] = { name = "BrambleHulkSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "is_area_damage", "base_skill_can_be_blocked", }, levels = { [1] = {12, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrambleHulkSlamTriggered"] = { name = "BrambleHulkSlamTriggered", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "is_area_damage", "base_skill_can_be_blocked", }, levels = { [1] = {12, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrambleHulkSlamLeap"] = { name = "[DNT-UNUSED] dash_attack_to_target", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "skill_maximum_travel_distance", "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-10, 42, 70, -30, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.