SpectreY
AreaCarrière de Mawdun, Le Sillage du Cuirassé, Le Cuirassé, Les Bassins de Khatal, Le Réservoir de Qimah, Le Refuge de la Ziggourat
Tagsbeast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
Packs
  • Le Sillage du Cuirassé, Carrière de Mawdun, Les Bassins de Khatal: Moissonneur de la peste, Essaim de la peste
  • Essaim de la peste
  • Le Cuirassé, Le Réservoir de Qimah: Porte-peste faridun, Essaim de la peste
  • Le Refuge de la Ziggourat: Porte-peste faridun, Essaim de la peste
  • Porte-peste faridun, Essaim de la peste
  • Vie
    50%
    Évasion
    +60%
    Résistance
    -30 0 0 0
    Damage
    50%
    Précision
    100%
    Attack Distance
    6 ~ 6
    Temps d'attaque
    1.005 Second
    Damage Spread
    ±20%
    Expérience
    50%
    Model Size
    115%
    Type
    PlagueSwarm
    Metadata
    PlagueSwarm
    Niveau
    65
    Vie
    3,257
    2,023
    Damage
    106
    Dégâts des sorts
    106
    Précision
    2,214
    Temps d'attaque
    1.005
    Expérience
    10,754
    Minion Life
    3,141
    Minion Damage
    414
    Minion Armour
    2,023
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Attaque de base
    Base Damage: 85–127
    Chances de Touche critique: 5%
    Temps d'attaque: 1.005 sec.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2500
    }
    
    Positioned
    {
    	collision_hull_type = "projectile" 
    }
    
    Transitionable
    {
    	
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render {
    selection_height_override = 215.0
    }
    
    Transitionable
    {
    
    	on_transition =
    	"
    		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/PlagueSwarm/PlagueSwarmAggroAudio.ao' ); } );
    	"
    }
    
    Animated
    {
    
    	preload_animated_object = "Metadata/Monsters/PlagueSwarm/PlagueSwarmAggroAudio.ao"
    
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PlagueSwarm/PlagueSwarm"] = {
        name = "Plague Swarm",
        life = 0.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.5,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Essaim de la peste
    Bête
    Plague Swarm
    SpectreN
    Tagsbeast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
    Packs
  • Moissonneur de la peste, Essaim de la peste
  • Vie
    50%
    Évasion
    +60%
    Résistance
    -30 0 0 0
    Damage
    50%
    Précision
    100%
    Attack Distance
    6 ~ 6
    Temps d'attaque
    1.005 Second
    Damage Spread
    ±20%
    Expérience
    50%
    Model Size
    115%
    Type
    PlagueSwarm
    Metadata
    PlagueSwarmStrongbox
    Niveau
    68
    Vie
    3,879
    2,413
    Damage
    117
    Dégâts des sorts
    117
    Précision
    2,464
    Temps d'attaque
    1.005
    Expérience
    14,317
    Minion Life
    3,465
    Minion Damage
    484
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Attaque de base
    Base Damage: 93–140
    Chances de Touche critique: 5%
    Temps d'attaque: 1.005 sec.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2500
    }
    
    Positioned
    {
    	collision_hull_type = "projectile" 
    }
    
    Transitionable
    {
    	
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render {
    selection_height_override = 215.0
    }
    
    Transitionable
    {
    
    	on_transition =
    	"
    		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/PlagueSwarm/PlagueSwarmAggroAudio.ao' ); } );
    	"
    }
    
    Animated
    {
    
    	preload_animated_object = "Metadata/Monsters/PlagueSwarm/PlagueSwarmAggroAudio.ao"
    
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PlagueSwarm/PlagueSwarmStrongbox"] = {
        name = "Plague Swarm",
        life = 0.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.5,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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