Seuchenschwarm

Plague Swarm
Spectre | Y |
---|---|
Area | Mawdun-Steinbruch, Der Nachzug der Festungskarawane, Die Festungskarawane, Die Zikkurat-Zuflucht, Mawdun-Steinbruch, Der Nachzug der Festungskarawane, Die Festungskarawane |
Tags | beast, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
Packs |
Leben
50%
Ausweichen
+60%
Widerstand




Damage
50%
Genauigkeit
100%
Kritische Treffer Chance
5%
Bonus für kritische Treffer
+30%
Attack Distance
6 ~ 6
Angriffszeit
1.005 Second
Damage Spread
±20%
Erfahrung
50%
Model Size
115%
Type
PlagueSwarm
Metadata
PlagueSwarm
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
70
Leben
4,358
Rüstung
3,877
Ausweichwert
803
Damage
124
Zauberschaden
124
Genauigkeit
2,328
Angriffszeit
1.005
Erfahrung
17,320
Minion Life
6,133
Minion Damage
1,081
Minion Armour
3,877
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 99–149
Kritische Trefferchance: 5%
Angriffszeit: 1.005 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2500 } Positioned { collision_hull_type = "projectile" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { selection_height_override = 215.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/PlagueSwarm/PlagueSwarm"] = { name = "Plague Swarm", life = 0.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.5, damageSpread = 0.2, attackTime = 1.005, attackRange = 6, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.