Precursor Driller
Fabrication| Spectre | |
|---|---|
| Area | Les Halls du Patriarche, Les Halls de la Matriarche, Portail occidental, Portail antique, Portail oriental |
| Tags | construct, mud_blood, not_dex, not_int, precursor_monster, slow_movement |
| Packs |
Vie
102%
+40%
Résistance
Damage
85%
Précision
100%
Touches critiques Chance
5%
Attack Distance
3 ~ 15
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
85%
Model Size
100%
Type
DrillSphere
Metadata
DrillSphere
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
65
Vie
6,686
2,832
Damage
181
Dégâts des sorts
181
Précision
2,228
Temps d'attaque
1.5
Expérience
18,281
Minion Life
6,408
Minion Damage
705
Minion Armour
4,451
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Attaque de base
Base Damage: 144—217
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EGDrillSphereRevive
Triggerable, AttackInPlace
Temps de recharge: 10 sec.
RevivePrecursor
Spell, Triggerable, AttackInPlace
Temps d'incantation: 1.1 sec.
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/PrecursorDrillSphere/DrillSphere"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Precursor Driller",
life = 1.02,
damage = 0.85,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 15,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"RevivePrecursor",
"EGDrillSphereRevive",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RevivePrecursor"] = {
name = "RevivePrecursor",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGDrillSphereRevive"] = {
name = "EGDrillSphereRevive",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.