Compagnon rhoa
Bête
monster no drops or experience [1]
ignore actor scale from stats [1]
Rhoa Companion
SpectreY
Tagsbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood
Vie
200%
+50%
Évasion
+50%
Résistance
0 0 0 0
Damage
200%
Précision
100%
Attack Distance
6 ~ 16
Temps d'attaque
1.23 Second
Damage Spread
±20%
Expérience
100%
Model Size
120%
Type
RhoaPlayerSummoned
Metadata
RhoaPlayerSummoned
IsSummoned
Y
Niveau
68
Vie
15,514
3,620
Damage
466
Dégâts des sorts
466
Précision
2,464
Temps d'attaque
1.23
Expérience
28,634
Minion Life
13,860
Minion Damage
1,938
Minion Armour
6,033
MinionMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 373–559
Chances de Touche critique: 5%
Temps d'attaque: 1.23 sec.
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/PlayerFollowingMinionBase"

Stats
{
	set_has_quadruped_head_control = 1
	set_quadruped_head_turn_duration_ms = 200
	no_blood_on_death = 1
}

Animated
{
	always_interpolate_bearing = true
}

StateMachine
{
	define_shared_state = "faded; is_a_mount"
}

InteractionAction
{
	basic_action_type_id = "MountMinion"
}

Object Type Codes

version 2
extends "Metadata/Monsters/PlayerFollowingMinionBase"

StateMachine
{
	on_state_faded_1 = "AddEffectPack( 'Metadata/Effects/Spells/mount_rhoa/epk/death_fade.epk' );"
	create_state_faded_1 = "DisableRendering();"

	on_state_faded_0 =
	"
		RemoveEffectPack( 'Metadata/Effects/Spells/mount_rhoa/epk/death_fade.epk' );
		EnableRendering();
	"
	
	on_or_create_state_is_a_mount_1 = "DisableTargetable();"
	on_state_is_a_mount_0 = "EnableTargetable();"
}

Targetable
{
	targetable = true
	targetable_by_minion_owner = true
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/RhoaPlayerSummoned/RhoaPlayerSummoned"] = {
    name = "Rhoa Companion",
    life = 2,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.23,
    attackRange = 16,
    accuracy = 1,
    skillList = {
        "MinionMelee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MinionMelee"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • ignore actor scale from stats Min: 1 Max: 1 Global
  • Compagnon rhoa
    Bête
    monster no drops or experience [1]
    ignore actor scale from stats [1]
    Rhoa Companion
    SpectreY
    Tagsbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood
    Vie
    200%
    +50%
    Évasion
    +50%
    Résistance
    0 0 0 0
    Damage
    200%
    Précision
    100%
    Attack Distance
    6 ~ 16
    Temps d'attaque
    1.23 Second
    Damage Spread
    ±20%
    Expérience
    100%
    Model Size
    120%
    Type
    RhoaPlayerSummonedHonourGuard
    Metadata
    HonourGuardRhoaPlayerSummoned
    IsSummoned
    Y
    Niveau
    68
    Vie
    15,514
    3,620
    Damage
    466
    Dégâts des sorts
    466
    Précision
    2,464
    Temps d'attaque
    1.23
    Expérience
    28,634
    Minion Life
    13,860
    Minion Damage
    1,938
    Minion Armour
    6,033
    MinionMelee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Attaque de base
    Base Damage: 373–559
    Chances de Touche critique: 5%
    Temps d'attaque: 1.23 sec.
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Mounts/Rhoa/RhoaMountPlayerSummoned"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/PlayerFollowingMinionBase"
    
    StateMachine
    {
    	on_state_faded_1 = "AddEffectPack( 'Metadata/Effects/Microtransactions/pets/HonourGuardRhoa/epk/death_fade.epk' );"
    	create_state_faded_1 = "DisableRendering();"
    
    	on_state_faded_0 =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Microtransactions/pets/HonourGuardRhoa/epk/death_fade.epk' );
    		EnableRendering();
    	"
    	
    	on_or_create_state_is_a_mount_1 = "DisableTargetable();"
    	on_state_is_a_mount_0 = "EnableTargetable();"
    }
    
    Targetable
    {
    	targetable = true
    	targetable_by_minion_owner = true
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RhoaPlayerSummoned/HonourGuardRhoaPlayerSummoned"] = {
        name = "Rhoa Companion",
        life = 2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.23,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "MinionMelee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MinionMelee"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • ignore actor scale from stats Min: 1 Max: 1 Global
  • Compagnon rhoa
    Bête
    monster no drops or experience [1]
    ignore actor scale from stats [1]
    Rhoa Companion
    SpectreY
    Tagsbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood
    Vie
    200%
    +50%
    Évasion
    +50%
    Résistance
    0 0 0 0
    Damage
    200%
    Précision
    100%
    Attack Distance
    6 ~ 16
    Temps d'attaque
    1.23 Second
    Damage Spread
    ±20%
    Expérience
    100%
    Model Size
    120%
    Type
    RhoaPlayerSummonedRitual
    Metadata
    RitualRhoaPlayerSummoned
    IsSummoned
    Y
    Niveau
    68
    Vie
    15,514
    3,620
    Damage
    466
    Dégâts des sorts
    466
    Précision
    2,464
    Temps d'attaque
    1.23
    Expérience
    28,634
    Minion Life
    13,860
    Minion Damage
    1,938
    Minion Armour
    6,033
    MinionMelee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Attaque de base
    Base Damage: 373–559
    Chances de Touche critique: 5%
    Temps d'attaque: 1.23 sec.
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Mounts/Rhoa/RhoaMountPlayerSummoned"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/PlayerFollowingMinionBase"
    
    StateMachine
    {
    	on_state_faded_1 = "AddEffectPack( 'Metadata/Effects/Microtransactions/pets/RitualRhoa/epk/unsummon_fade.epk' );"
    	create_state_faded_1 = "DisableRendering();"
    
    	on_state_faded_0 =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Microtransactions/pets/RitualRhoa/epk/unsummon_fade.epk' );
    		EnableRendering();
    	"
    	
    	on_or_create_state_is_a_mount_1 = "DisableTargetable();"
    	on_state_is_a_mount_0 = "EnableTargetable();"
    }
    
    Targetable
    {
    	targetable = true
    	targetable_by_minion_owner = true
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RhoaPlayerSummoned/RitualRhoaPlayerSummoned"] = {
        name = "Rhoa Companion",
        life = 2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.23,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "MinionMelee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MinionMelee"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • ignore actor scale from stats Min: 1 Max: 1 Global
  • Compagnon rhoa
    Bête
    monster no drops or experience [1]
    ignore actor scale from stats [1]
    Rhoa Companion
    SpectreY
    Tagsbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood
    Vie
    200%
    +50%
    Évasion
    +50%
    Résistance
    0 0 0 0
    Damage
    200%
    Précision
    100%
    Attack Distance
    6 ~ 16
    Temps d'attaque
    1.23 Second
    Damage Spread
    ±20%
    Expérience
    100%
    Model Size
    120%
    Type
    RhoaPlayerSummonedDelirium
    Metadata
    DeliriumRhoaPlayerSummoned
    IsSummoned
    Y
    Niveau
    68
    Vie
    15,514
    3,620
    Damage
    466
    Dégâts des sorts
    466
    Précision
    2,464
    Temps d'attaque
    1.23
    Expérience
    28,634
    Minion Life
    13,860
    Minion Damage
    1,938
    Minion Armour
    6,033
    MinionMelee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Attaque de base
    Base Damage: 373–559
    Chances de Touche critique: 5%
    Temps d'attaque: 1.23 sec.
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RhoaPlayerSummoned/DeliriumRhoaPlayerSummoned"] = {
        name = "Rhoa Companion",
        life = 2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.23,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "MinionMelee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MinionMelee"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • ignore actor scale from stats Min: 1 Max: 1 Global
  • Compagnon rhoa
    Bête
    monster no drops or experience [1]
    ignore actor scale from stats [1]
    Rhoa Companion
    SpectreY
    Tagsbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood
    Vie
    200%
    +50%
    Évasion
    +50%
    Résistance
    0 0 0 0
    Damage
    200%
    Précision
    100%
    Attack Distance
    6 ~ 16
    Temps d'attaque
    1.23 Second
    Damage Spread
    ±20%
    Expérience
    100%
    Model Size
    120%
    Type
    RhoaPlayerSummonedKarui
    Metadata
    KaruiRhoaPlayerSummoned
    IsSummoned
    Y
    Niveau
    68
    Vie
    15,514
    3,620
    Damage
    466
    Dégâts des sorts
    466
    Précision
    2,464
    Temps d'attaque
    1.23
    Expérience
    28,634
    Minion Life
    13,860
    Minion Damage
    1,938
    Minion Armour
    6,033
    MinionMelee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Attaque de base
    Base Damage: 373–559
    Chances de Touche critique: 5%
    Temps d'attaque: 1.23 sec.
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RhoaPlayerSummoned/KaruiRhoaPlayerSummoned"] = {
        name = "Rhoa Companion",
        life = 2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.23,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "MinionMelee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MinionMelee"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • ignore actor scale from stats Min: 1 Max: 1 Global
  • Edit

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