Rhoa compañero
monster no drops or experience [1]
ignore actor scale from stats [1]
Rhoa Companion
SpectreY
Tagsbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood
Vida
200%
Armadura
+50%
Evasión
+50%
Resistencia
0 0 0 0
Damage
200%
Precisión
100%
Impactos críticos Chance
5%
Bonificación de daño crítico
+30%
Attack Distance
6 ~ 16
Tiempo de ataque
1.23 Second
Damage Spread
±20%
Experiencia
100%
Model Size
120%
Type
RhoaPlayerSummoned
Metadata
RhoaPlayerSummoned
IsSummoned
Y
Nivel
68
Vida
15,514
Armadura
3,620
Evasión
716
Damage
466
Daño de hechizos
466
Precisión
2,180
Tiempo de ataque
1.23
Experiencia
28,634
Minion Life
13,262
Minion Damage
1,039
Minion Armour
6,033
MinionMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 373–559
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.23 seg
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/PlayerFollowingMinionBase"

Stats
{
	set_has_quadruped_head_control = 1
	set_quadruped_head_turn_duration_ms = 200
	no_blood_on_death = 1
}

Animated
{
	always_interpolate_bearing = true
}

StateMachine
{
	define_shared_state = "faded; is_a_mount"
}

InteractionAction
{
	basic_action_type_id = "MountMinion"
}

Object Type Codes

version 2
extends "Metadata/Monsters/PlayerFollowingMinionBase"

StateMachine
{
	on_state_faded_1 = "AddEffectPack( 'Metadata/Effects/Spells/mount_rhoa/epk/death_fade.epk' );"
	create_state_faded_1 = "DisableRendering();"

	on_state_faded_0 =
	"
		RemoveEffectPack( 'Metadata/Effects/Spells/mount_rhoa/epk/death_fade.epk' );
		EnableRendering();
	"
	
	on_or_create_state_is_a_mount_1 = "DisableTargetable();"
	on_state_is_a_mount_0 = "EnableTargetable();"
}

Targetable
{
	targetable = true
	targetable_by_minion_owner = true
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/RhoaPlayerSummoned/RhoaPlayerSummoned"] = {
    name = "Rhoa Companion",
    life = 2,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.23,
    attackRange = 16,
    accuracy = 1,
    skillList = {
        "MinionMelee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MinionMelee"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
IdMonsterNoDropsOrExperience
FamilyMonsterNoDropsOrExperience
DomainsMonster (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • ignore actor scale from stats [1]
    IdMonsterIgnoreActorScaleFromStats
    FamilyMonsterIgnoreActorScaleFromStats
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • ignore actor scale from stats Min: 1 Max: 1 Global
  • Rhoa compañero
    monster no drops or experience [1]
    ignore actor scale from stats [1]
    Rhoa Companion
    SpectreY
    Tagsbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood
    Vida
    200%
    Armadura
    +50%
    Evasión
    +50%
    Resistencia
    0 0 0 0
    Damage
    200%
    Precisión
    100%
    Impactos críticos Chance
    5%
    Bonificación de daño crítico
    +30%
    Attack Distance
    6 ~ 16
    Tiempo de ataque
    1.23 Second
    Damage Spread
    ±20%
    Experiencia
    100%
    Model Size
    120%
    Type
    RhoaPlayerSummonedHonourGuard
    Metadata
    HonourGuardRhoaPlayerSummoned
    IsSummoned
    Y
    Nivel
    68
    Vida
    15,514
    Armadura
    3,620
    Evasión
    716
    Damage
    466
    Daño de hechizos
    466
    Precisión
    2,180
    Tiempo de ataque
    1.23
    Experiencia
    28,634
    Minion Life
    13,262
    Minion Damage
    1,039
    Minion Armour
    6,033
    MinionMelee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Ataque básico
    Base Damage: 373–559
    Probabilidad de impacto crítico: 5%
    Tiempo de ataque: 1.23 seg
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Mounts/Rhoa/RhoaMountPlayerSummoned"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/PlayerFollowingMinionBase"
    
    StateMachine
    {
    	on_state_faded_1 = "AddEffectPack( 'Metadata/Effects/Microtransactions/pets/HonourGuardRhoa/epk/death_fade.epk' );"
    	create_state_faded_1 = "DisableRendering();"
    
    	on_state_faded_0 =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Microtransactions/pets/HonourGuardRhoa/epk/death_fade.epk' );
    		EnableRendering();
    	"
    	
    	on_or_create_state_is_a_mount_1 = "DisableTargetable();"
    	on_state_is_a_mount_0 = "EnableTargetable();"
    }
    
    Targetable
    {
    	targetable = true
    	targetable_by_minion_owner = true
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RhoaPlayerSummoned/HonourGuardRhoaPlayerSummoned"] = {
        name = "Rhoa Companion",
        life = 2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.23,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "MinionMelee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MinionMelee"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • ignore actor scale from stats [1]
    IdMonsterIgnoreActorScaleFromStats
    FamilyMonsterIgnoreActorScaleFromStats
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • ignore actor scale from stats Min: 1 Max: 1 Global
  • Rhoa compañero
    monster no drops or experience [1]
    ignore actor scale from stats [1]
    Rhoa Companion
    SpectreY
    Tagsbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood
    Vida
    200%
    Armadura
    +50%
    Evasión
    +50%
    Resistencia
    0 0 0 0
    Damage
    200%
    Precisión
    100%
    Impactos críticos Chance
    5%
    Bonificación de daño crítico
    +30%
    Attack Distance
    6 ~ 16
    Tiempo de ataque
    1.23 Second
    Damage Spread
    ±20%
    Experiencia
    100%
    Model Size
    120%
    Type
    RhoaPlayerSummonedRitual
    Metadata
    RitualRhoaPlayerSummoned
    IsSummoned
    Y
    Nivel
    68
    Vida
    15,514
    Armadura
    3,620
    Evasión
    716
    Damage
    466
    Daño de hechizos
    466
    Precisión
    2,180
    Tiempo de ataque
    1.23
    Experiencia
    28,634
    Minion Life
    13,262
    Minion Damage
    1,039
    Minion Armour
    6,033
    MinionMelee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Ataque básico
    Base Damage: 373–559
    Probabilidad de impacto crítico: 5%
    Tiempo de ataque: 1.23 seg
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Mounts/Rhoa/RhoaMountPlayerSummoned"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/PlayerFollowingMinionBase"
    
    StateMachine
    {
    	on_state_faded_1 = "AddEffectPack( 'Metadata/Effects/Microtransactions/pets/RitualRhoa/epk/unsummon_fade.epk' );"
    	create_state_faded_1 = "DisableRendering();"
    
    	on_state_faded_0 =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Microtransactions/pets/RitualRhoa/epk/unsummon_fade.epk' );
    		EnableRendering();
    	"
    	
    	on_or_create_state_is_a_mount_1 = "DisableTargetable();"
    	on_state_is_a_mount_0 = "EnableTargetable();"
    }
    
    Targetable
    {
    	targetable = true
    	targetable_by_minion_owner = true
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RhoaPlayerSummoned/RitualRhoaPlayerSummoned"] = {
        name = "Rhoa Companion",
        life = 2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.23,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "MinionMelee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MinionMelee"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • ignore actor scale from stats [1]
    IdMonsterIgnoreActorScaleFromStats
    FamilyMonsterIgnoreActorScaleFromStats
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • ignore actor scale from stats Min: 1 Max: 1 Global
  • Edit

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